• Title/Summary/Keyword: Visual Modeling

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Exploring Simultaneous Presentation in Online Restaurant Reviews: An Analysis of Textual and Visual Content

  • Lin Li;Gang Ren;Taeho Hong;Sung-Byung Yang
    • Asia pacific journal of information systems
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    • v.29 no.2
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    • pp.181-202
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    • 2019
  • The purpose of this study is to explore the effect of different types of simultaneous presentation (i.e., reviewer information, textual and visual content, and similarity between textual-visual contents) on review usefulness and review enjoyment in online restaurant reviews (ORRs), as they are interrelated yet have rarely been examined together in previous research. By using Latent Dirichlet Allocation (LDA) topic modeling and state-of-the-art machine learning (ML) methodologies, we found that review readability in textual content and salient objects in images in visual content have a significant impact on both review usefulness and review enjoyment. Moreover, similarity between textual-visual contents was found to be a major factor in determining review usefulness but not review enjoyment. As for reviewer information, reputation, expertise, and location of residence, these were found to be significantly related to review enjoyment. This study contributes to the body of knowledge on ORRs and provides valuable implications for general users and managers in the hospitality and tourism industries.

Using topic modeling-based network visualization and generative AI in online discussions, how learners' perception of usability affects their reflection on feedback

  • Mingyeong JANG;Hyeonwoo LEE
    • Educational Technology International
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    • v.25 no.1
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    • pp.1-25
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    • 2024
  • This study aims to analyze the impact of learners' usability perceptions of topic modeling-based visual feedback and generative AI interpretation on reflection levels in online discussions. To achieve this, we asked 17 students in the Department of Korean language education to conduct an online discussion. Text data generated from online discussions were analyzed using LDA topic modeling to extract five clusters of related words, or topics. These topics were then visualized in a network format, and interpretive feedback was constructed through generative AI. The feedback was presented on a website and rated highly for usability, with learners valuing its information usefulness. Furthermore, an analysis using the non-parametric Mann-Whitney U test based on levels of usability perception revealed that the group with higher perceived usability demonstrated higher levels of reflection. This suggests that well-designed and user-friendly visual feedback can significantly promote deeper reflection and engagement in online discussions. The integration of topic modeling and generative AI can enhance visual feedback in online discussions, reinforcing the efficacy of such feedback in learning. The research highlights the educational significance of these design strategies and clears a path for innovation.

Multi-sensor Visual inspection for Seamless Steel Pipe´s Straightness

  • Tomoo, Aoyama;Zhang, Y.G.
    • 제어로봇시스템학회:학술대회논문집
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    • 2001.10a
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    • pp.88.3-88
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    • 2001
  • In this paper, an on-line multi-sensor visual inspection technique for seamless steel pipe´s straightness is developed. The basic principle of the visual measuring method is detailed. The modeling of visual sensor, measurement system and data processing are presented. In order to test the accuracy of the multi-sensor visual inspection, an experiment inspecting the straightness of a 1500mm long seamless steel pipe is made. The experiment results show that the visual inspection technique can achieve on-line measurement and offers high precision and stability.

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Modeling Time Pressure Effect on Visual Search Strategy (시간 압박이 시각 탐색 전략에 미치는 영향 모델링)

  • Choi, Yoonhyung;Myung, Rohae
    • Journal of Korean Institute of Industrial Engineers
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    • v.42 no.6
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    • pp.377-385
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    • 2016
  • The previous Adaptive Control of Thought-Rational (ACT-R) cognitive architecture model has a limitation in that it cannot accurately predict human visual search strategy, because time effect, one of important human cognitive features, is not considered. Thus, the present study proposes ACT-R cognitive modeling that contains the impact of time using a revised utility system in the ACT-R model. Then, the validation of the model is performed by comparing results of the model with eye-tracking experimental data and SEEV-T (SEEV-Time; SEEV model which considers time effect) model in "Where's Wally" game. The results demonstrate that the model data fit fairly well with the eye-tracking data ($R^2=0.91$) and SEEV-T model ($R^2=0.93$). Therefore, the modeling method which considers time effect using a revised utility system should be used in predicting the human visual search paradigm when the available time is limited.

Development of 3D Stereoscopic Image Generation System Using Real-time Preview Function in 3D Modeling Tools

  • Yun, Chang-Ok;Yun, Tae-Soo;Lee, Dong-Hoon
    • Journal of Korea Multimedia Society
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    • v.11 no.6
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    • pp.746-754
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    • 2008
  • A 3D stereoscopic image is generated by interdigitating every scene with video editing tools that are rendered by two cameras' views in 3D modeling tools, like Autodesk MAX(R) and Autodesk MAYA(R). However, the depth of object from a static scene and the continuous stereo effect in the view of transformation, are not represented in a natural method. This is because after choosing the settings of arbitrary angle of convergence and the distance between the modeling and those two cameras, the user needs to render the view from both cameras. So, the user needs a process of controlling the camera's interval and rendering repetitively, which takes too much time. Therefore, in this paper, we will propose the 3D stereoscopic image editing system for solving such problems as well as exposing the system's inherent limitations. We can generate the view of two cameras and can confirm the stereo effect in real-time on 3D modeling tools. Then, we can intuitively determine immersion of 3D stereoscopic image in real-time, by using the 3D stereoscopic image preview function.

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A Method for Generation of Contour lines and 3D Modeling using Depth Sensor (깊이 센서를 이용한 등고선 레이어 생성 및 모델링 방법)

  • Jung, Hunjo;Lee, Dongeun
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.12 no.1
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    • pp.27-33
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    • 2016
  • In this study we propose a method for 3D landform reconstruction and object modeling method by generating contour lines on the map using a depth sensor which abstracts characteristics of geological layers from the depth map. Unlike the common visual camera, the depth-sensor is not affected by the intensity of illumination, and therefore a more robust contour and object can be extracted. The algorithm suggested in this paper first abstracts the characteristics of each geological layer from the depth map image and rearranges it into the proper order, then creates contour lines using the Bezier curve. Using the created contour lines, 3D images are reconstructed through rendering by mapping RGB images of the visual camera. Experimental results show that the proposed method using depth sensor can reconstruct contour map and 3D modeling in real-time. The generation of the contours with depth data is more efficient and economical in terms of the quality and accuracy.

Development of the GIS Based Pre- and Post-Processing Tool for the Visual MODFLOW Groundwater Flow Modeling (Visual MODFLOW 지하수 유동 모델링을 위한 GIS 기반 전ㆍ후처리기 개발)

  • Kim, Man-Kyu
    • Journal of the Korean Association of Geographic Information Studies
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    • v.6 no.2
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    • pp.65-79
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    • 2003
  • In this study GIS based pre- and post-processing tool for the Visual MODFLOW that is specific software to model groundwater flow is developed. This tool not only makes input data scientifically but also manages input and output data in terms of the groundwater flow analysis. In addition it can storage project products systematically into Oracle database. The most characteristic figure of this processing tool is to provide the module, which automatically or semi automatically develops various grid cell sizes using GIS ArcView and also produces DXF files reflecting various boundary conditions in the modeling zone. In particular, eminences of this research are to create 3 dimensional hydrogeological structures with 2 dimensional GIS ArcView and to conduct pre- and post- processing along with same topology and data format of the MODFLOW.

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Modeling the Visual Target Search in Natural Scenes

  • Park, Daecheol;Myung, Rohae;Kim, Sang-Hyeob;Jang, Eun-Hye;Park, Byoung-Jun
    • Journal of the Ergonomics Society of Korea
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    • v.31 no.6
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    • pp.705-713
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    • 2012
  • Objective: The aim of this study is to predict human visual target search using ACT-R cognitive architecture in real scene images. Background: Human uses both the method of bottom-up and top-down process at the same time using characteristics of image itself and knowledge about images. Modeling of human visual search also needs to include both processes. Method: In this study, visual target object search performance in real scene images was analyzed comparing experimental data and result of ACT-R model. 10 students participated in this experiment and the model was simulated ten times. This experiment was conducted in two conditions, indoor images and outdoor images. The ACT-R model considering the first saccade region through calculating the saliency map and spatial layout was established. Proposed model in this study used the guide of visual search and adopted visual search strategies according to the guide. Results: In the analysis results, no significant difference on performance time between model prediction and empirical data was found. Conclusion: The proposed ACT-R model is able to predict the human visual search process in real scene images using salience map and spatial layout. Application: This study is useful in conducting model-based evaluation in visual search, particularly in real images. Also, this study is able to adopt in diverse image processing program such as helper of the visually impaired.

A Computer Graphic Based Interactive Modeling System with Application to Ship Scheduling (선박운항 일정계획 문제에 대한 컴퓨터 그래픽 기반 상호대화식 모델링 시스템)

  • 이희용;김시화
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.4 no.5
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    • pp.919-930
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    • 2000
  • This paper treats a development of visual interactive modeling(VIM) system for ship scheduling problem in integer formulation. The ship scheduling problem can be described as "A problem which assigns ships and cargos to achieve maximum revenue from transportation" in brief. Since late 1970s there has been rapid growth in development and use of VIM as MS10R technology due to the development of computer technology and now VIM has become a important discipline in MS/OR and MIS society. Visual Interactive Modeling is a process that decision maker takes part in modeling life cycle -data collection, formulation, derivation of optimal solution and representation of solution - and interacts with a modeling system to achieve a user-solution appropriate for his/her ultimate goal. This paper suggests the methodology how to collect data, build and modify model, and represent solution using computer graphics as a major driving tool and demonstrates effective performance of a prototype system.pe system.

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Traffic Estimation Method for Visual Sensor Networks (비쥬얼 센서 네트워크에서 트래픽 예측 방법)

  • Park, Sang-Hyun
    • The Journal of the Korea institute of electronic communication sciences
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    • v.11 no.11
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    • pp.1069-1076
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    • 2016
  • Recent development in visual sensor technologies has encouraged various researches on adding imaging capabilities to sensor networks. Video data are bigger than other sensor data, so it is essential to manage the amount of image data efficiently. In this paper, a new method of video traffic estimation is proposed for efficient traffic management of visual sensor networks. In the proposed method, a first order autoregressive model is used for modeling the traffic with the consideration of the characteristics of video traffics acquired from visual sensors, and a Kalman filter algorithm is used to estimate the amount of video traffics. The proposed method is computationally simple, so it is proper to be applied to sensor nodes. It is shown by experimental results that the proposed method is simple but estimate the video traffics exactly by less than 1% of the average.