• 제목/요약/키워드: Visual Image Expression

검색결과 270건 처리시간 0.021초

응용예술로서 건축 디자인의 상징성에 관한 연구 (A Study on the Symbolism of Architectural Design as an Applied Art)

  • 송석현
    • 한국실내디자인학회논문집
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    • 제23권3호
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    • pp.83-91
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    • 2014
  • As a applied art, Architecture is a synthetic art for dwelling and settlement. It has started with the origin of the human. and Artistical-technological indicator, include not only materiality but also immateriality such as history and society. After 20C, various categories of thinking is a undergoing rapid change. especially, beginning in 1900, The intrinsic value of "Fine Art" had lost their competitive power in the face of industrial revolution's mass production. and it has been displaced by a "new concept", such as a conveyance of meaning or rational way of thinking. This change means free from the tradition and custom of a past. for that reasons, Due to the nature of applied art, it always include design symbolism and designer's thinking is mainly processed in their own system of thinking. Symbolism for the art was distinguished from a general concept by the connotative meaning that called "the dual image". Therefore, at the start, this study will define about design and symbolism with a architecture as a applied art. then, Analysis the expression tendency of the contemporary architecture and modification. as a result, It aim to systematize mapping process and suggest the classification of various visual cue.

프로세싱에서 삼각함수 공식을 응용한 장식적 타입페이스 제안 (Voice Activity Detection Algorithm using Wavelet Band Entropy Ensemble Analysis in Car Noisy Environments)

  • 전혜연
    • 한국멀티미디어학회논문지
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    • 제20권12호
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    • pp.1992-1999
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    • 2017
  • This study proposes a decorative typeface which is produced through the concept of trigonometric functions in an open-source programming language known as Processing. First, the theoretical background of Processing and trigonometric functions as well as previous research in this area are analyzed. Second, basic modules of 'V', 'I', 'O', and 'M' were created for use as the final alphabet typeface with the concept of a trigonometric function. Third, a decorative parabolic curve that encircles the base module was created. Finally, the modules created on Processing were edited in Adobe Illustrator to create a typeface set with characters from A to Z. Various artworks using Programming can produce an infinite number of different versions by modifying only some of the variables and codes, and this method can include multimedia features such as text, images, videos, interactive art and various forms of content and media. Therefore, with regard to expression, the possibilities are endless. In this study, I attempt to expand the field of visual culture using programming and computational methodologies. In contrast to the digital typeface production method, which relies on existing graphic tools, this study is meaningful because it expands the range of use of decorative typefaces.

가상 3D 패션 코디네이션 연구 (A Study of Virtual 3D Fashion Coordination)

  • 강인애;김효숙;최창석
    • 대한가정학회지
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    • 제40권6호
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    • pp.159-171
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    • 2002
  • Today, many people seek for their own personal character which is distinguished from another people and they utilize fashion coordination as the was of expression their own image. In addition, interest in electronic commerce and cuber shopping mall on the internet is increasing. For this reason, visual and interesting virtual fashion coordination system is needed. The purpose of this study is to propose possibility of fashion coordination by virtual 3D model. For this study, 1. We make a 3D standard body model by automatic generation. 2. We make 3D fashion item (sleeveless top and flare skirt) by automatic generation. 3. We combine 3D body model with fashion item by special point, grouping and gap being between body and clothes. 4. We make textile palettes and textile DB for texture mapping and rendering. As a effect of this study, 1. It can give the chance to coordinate clothes suitable for their own character and bodyshape on the cuber space more speedily and variously. 2. It can help fashion internet shopping mall company can save a time, expenses and tries to advertise their new products, offer service for customers and lead customers to purchasing. 3. It can accumulate a database of design and textile for using by fashion and textile industry.

현대패션에 표현된 일본 전통 미의식에 관한 연구 (Study on Japanese Traditional Aesthetic Sense in Modern Fashion)

  • 이선희
    • 한국의상디자인학회지
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    • 제10권3호
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    • pp.15-25
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    • 2008
  • Today, each country's cultural communications are carried briskly and Japan already showed a new trend of world fashion by accepting its own design with aesthetic sense to western Europe in 1970s and built the new area of Japanese fashion. This special traditional aesthetic sense, formed by social, cultural, geographic and religious conditions, is roughly divided into decorated and undecorated beauty; decorated one means splendidness, coquetry, exaggeration and was represented ornamental modification of nature object in dress pattern as ornamental expression means; undecorated one, based on Zen-thought, means simplicity, purity, ugliness and Japan gave rise to the new beauty by receiving and adapting continental culture to its culture openly and creating and developing its own beauty. This study aims to examine the aesthetic sense shown in Japanese traditional dress and understand how traditional beauty is used and applied to modern fashion and analyze the diversity of Japanese traditional aesthetic sense shown in modern fashion. For material analysis, total 220 were collected of photograph related to formative element existence according to aesthetic sense shown in Japanese traditional fashion design using literature research and visual data. The existences of Japanese image among them were confirmed by clothing and fashion department majors so that 7 pieces of which were selected as final analysis object. Likewise, the result suggests that Japanese traditional aesthetic sense creates global design based on folk element-used identity as well as new beauty by adapting continental culture to its culture openly and producing and developing its own creative beauty.

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패션윈도우 디스플레이에 나타난 데페이즈망(Depaysement) - 미국, 프랑스, 일본 백화점을 중심으로 - (Depaysement expressed in Fashion Window Display - Focused on Department stores in US, France and Japan -)

  • 허승연;이연희
    • 복식
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    • 제64권3호
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    • pp.1-12
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    • 2014
  • The purpose of this study is to investigate the Depaysement techniques in a new perspective, which are applicable to fashion window display. It was investigated by studying the case of Depaysement expressed in contemporary fashion window display. The analysis object of this study was limited to window displays shown at the world's most famous department stores in the last five years. The data was collected through related specialty publications and each department store's websites. The framework for analysis of this study is established by relevant precedent studies. The results of this study were drawn form comparative quantitative analysis from an expert group. Through the study, the characteristics of Depaysement in the contemporary fashion window display were classified into 'Change of forms and materials', 'Heterogeneous combination of objects', 'Location change of an object', 'Conversion of recognition on an object' and 'Change of spatial awareness'. The expression approaches were 'Change of scale', 'Change of materials', 'Combination of heterogeneous objects', 'Heterogeneous combination', 'Arrangement of object in a strange space', 'Change of display method', 'Overlapped object', 'Paradoxical image', 'Variable awareness of boundary' and 'Reorganization of interior space and change of materials'.

3D애니메이션 <슈렉2>에 관한 기호학적 연구 (A study on the Semiotic about 3D animation )

  • 정주연
    • 디자인학연구
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    • 제17권4호
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    • pp.327-336
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    • 2004
  • 현대는 점점 더 기호의 복잡성으로 다양한 의미를 생산해내는 문화가 지배적으로 되어가고 있다. 정보의 매개체로서 중요한 캐릭터란 시각을 통해서 경험하는 대상물의 본질적인 특성이다. 캐릭터는 형태에 의해서 상징적인 의미를 가지며 기호화된다. 애니메이션에 있어 캐릭터는 단순히 이미지의 표현이 아닌, 하나의 기호에 또 다른 기호를 중첩시켜 의미 작용을 확장시켜 가는 시각커뮤니케이션이다. 이러한 시각커뮤니케이션 수단으로서의 캐릭터에 표출된 시각적, 문화적 요소의 분석은 애니메이션에 나타난 캐릭터가 단순히 미학적 매커니즘이 아닌 새로운 스타일을 이끌어가는 문화코드로서의 역할을 수행할 수 있다는 가능성을 제시하고자 하는 것이다. 이를 위해 퍼스의 기호 유형 범주인 도상, 지표, 상징이라는 개념을 들어 영화 ‘슈렉’에 나타난 캐릭터의 외모와 성격적 특성에 대해 체계적인 분석을 시도하면서 애니메이션이 나타내고 있는 기호현상들을 연구하였다.

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Transfer Mode를 활용하는 포토몽타주제작기법 (Making Photomontage using Transfer Mode)

  • 윤영범;김성현
    • 한국콘텐츠학회논문지
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    • 제13권7호
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    • pp.102-109
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    • 2013
  • 본 연구의 목적은 사진을 사실의 묘사와 재현에 국한하지 않고 상상력을 자유롭게 표현할 수 있는 미디어로서 새로운 가능성을 모색하고 일상의 경험을 창의적으로 표현하는 작업을 위한 기법의 구현에 있다. 포토몽타주 제작기법 연구를 위한 작품의 형성배경으로서 사진과 회화의 다원성 연구를 위한 픽토리얼리즘, 포토몽타주 기법을 탄생시킨 다다이즘에 대한 분석을 위한 문헌연구와 선행연구조사를 수행하였으며 새로운 시각적 표현 기법의 모색을 위한 작품제작을 병행하여 사진과 회화의 융합가능성을 고찰하였다. 연구 방법으로 기존의 포토몽타주 제작기법과의 차별성에 대하여 조사하고 Transfer Mode를 활용하는 이미지합성과 다중 레이어의 멀티이미지를 합성하는 포토몽타주 제작기법에 대하여 설명하고 영상을 구성하는 이미지 언어의 기능적인 측면에서 이미지를 활용하여 포토몽타주를 제작하였다.

디지털 패션필름 제작 교과에 관한 커리큘럼 개발 (Curriculum Design for Digital Fashion Film Making)

  • 김미경;임은혁
    • 한국의류산업학회지
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    • 제25권4호
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    • pp.429-438
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    • 2023
  • In the 21st century fashion industry, the rise of digital environments has transformed it into a dynamic medium, expanding the horizons of media utilization. Consequently, digital fashion film has emerged as a pivotal tool for fashion communication. Functioning as a visual expression medium, fashion film animates fashion concepts into immersive moving images. Proficiency in digital fashion communication has become imperative, considering the attributes of fashion media. Notably, the role of creative directors in ensuring coherent communication across diverse fashion media platforms has gained prominence, underscoring the need for systematic fashion education to nurture specialized talent. This study, therefore, devised a comprehensive curriculum amalgamating fashion communication and practical digital media skills, implemented within fashion major courses. Through this approach, students gained experimental media proficiency and explored innovative approaches to crafting fashion films that eloquently convey fashion narratives. The participants were exposed to the entire spectrum of fashion media production, encompassing digital storytelling, fashion film conceptualization, filming techniques, meticulous editing, and adept utilization of special effects technology. The study's pedagogical strategy, characterized by a focused learning trajectory, garnered significant acclaim. In essence, this study holds significance by formulating a curriculum that nurtures the imaginative and pragmatic aptitudes of fashion majors, immersing them in the dynamic realm of rapidly evolving digital fashion films and their integration with fashion content.

텍스트 마이닝(text mining) 기법을 활용한 서브버시브 베이식(subversive basics) 패션의 특성 (Evaluating the Characteristics of Subversive Basic Fashion Utilizing Text Mining Techniques)

  • 임민정
    • 패션비즈니스
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    • 제27권5호
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    • pp.78-92
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    • 2023
  • Fashion trends are actively disseminated through social media, which influences both their propagation and consumption. This study explored how users perceive subversive basic fashion in social media videos, by examining the associated concepts and characteristics. In addition, the factors contributing to the style's social media dissemination were identified and its distinctive features were analyzed. Through text mining analysis, 80 keywords were selected for semantic network and CONCOR analysis. TF-IDF and N-gram results indicate that subversive basic fashion involves transformative design techniques such as cutting or layering garments, emphasizing the body with thin fabrics, and creating bold visual effects. Topic modeling suggests that this fashion forms a subculture that resists mainstream norms, seeking individuality by creatively transforming the existing garments. CONCOR analysis categorized the style into six groups: forward-thinking unconventional fashion, bold and unique style, creative reworking, item utilization and combination, pursuit of easy and convenient fashion, and contemporary sensibility. Consumer actions, linked to social media, were shown to involve easily transforming and pursuing personalized styles. Furthermore, creating new styles through the existing clothing is seen as an economic and creative activity that fosters network formation and interaction. This study is significant as it addresses language expression limitations and subjectivity issues in fashion image analysis, revealing factors contributing to content reproduction through user-perceived design concepts and social media-conveyed fashion characteristics.

백혈병세포에서 PTEN 발현에 대한 Ciglitazone과 retinoic Acid의 항진 작용 (Ciglitazone, in Combination with All trans Retinoic Acid, Synergistically Induces PTEN Expression in HL-60 Cells)

  • 이성호;박철홍;김병수
    • 한국식품위생안전성학회지
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    • 제21권3호
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    • pp.171-180
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    • 2006
  • Peroxisome proliferator-activated receptor-gamma$(PPAR{\gamma})$ 는 DNA와 결합하기 위해 retinoid-X receptor(RXR)와 heterodimer를 형성해야만 한다. 그리고 전사에 대한 최대활성은 수용체에 대한 리간드 특이성에 의하는 것으로 생각되고 있다. 활성화된 $(PPAR{\gamma})$$(PPAR{\gamma})$ 리간드는 종양억제 PTEN의 조절을 통해 종양세포의 성장에 영향을 끼치게 된다. 본 연구의 목적은 $(PPAR{\gamma})$ ligand, ciglitazone그리고 RXR ligand로 동시에 자극하였을 때 급성전골수성백혈병(APL) 세포에 대해 이들이 함께 PTEN upregulate를 조절할 수 있는지를 결정하기 위함이다. 그리고 이들 세포의 성장과 분화주기에 대해 강력한 억제 능이 있는지를 결정하고자 하였다. 즉, 사람의 백혈병세포주인 HL-60세포에 all-trans-retinol과 ciglutazone을 노출시킨 뒤 PTEN 발현에 대한 측정을 위해 RT-PCR법으로 PTEN mRNA 발현 정도를 확인하고 western blot으로 분석하였다 세포주기의 분석은 propidium iodide(PI) 염색법과 FACScan으로 분석하였고, HL-60 cells에서 $(PPAR{\gamma})$ ligand, ciglitazone, 그리고 RXR ligand, retinoic acid 그리고 upregulated PTEN 발현에 대한 time- and dose-dependent방법으로 각각 확인하였던 바 ciglitazone과 retinoic acid를 동시 조합하여 처치하였을 때 유의적인 효과를 인정할 수 있었다. 더욱이 이들 혼합 물질은 세포의 성장과 G, phase를 동시 억제하는 능력이 있었다. 그러므로 $(PPAR{\gamma})$의 활성에 있어 RXR heterodimer가 사람의 백혈병세포에 대한 조절 경로로서 존재하며, PTEN의 upregulation을 통해 백혈병을 조절하기 때문에 백혈병의 예방 및 치료 접근에 $(PPAR{\gamma})$와 RXR ligands가 중요한 역할을 할 것이다.