• Title/Summary/Keyword: Virtual window

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A Study on Rapid Prototyping using VRML Model (VRML 모델을 이용한 쾌속조형에 관한 연구)

  • 김호찬;이주호;반갑수;최홍태;이석희
    • Journal of the Korean Society for Precision Engineering
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    • v.17 no.7
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    • pp.63-73
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    • 2000
  • Internet becomes very common tool for communication and data sharing. Virtual reality(VR) on web browser, and virtual prototyping and virtual manufacturing is widely used in many engineering folds. The reduction of overall development process and error minimization during data conversion becomes very crucial where sharing data via Internet and VR. This paper deals with the advantage and disadvantage of VRML format used in RP(Rapid Prototyping), and a software for RP data preparation is developed. If VRML format as an international standard for VR, is replaced with STL format, the weak points of STL format can be overcome and the technique related to virtual prototyping and virtual manufacturing can be addressed more systematically by sharing the data. The system developed in this work shows a good window to get access to a more realistic observation of an object fur an RP system from a long remote sites in a more systematic way.

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A review on several methods for fast generation of digital Fresnel holograms

  • Tsang, P.W.M.
    • Journal of Korea Society of Industrial Information Systems
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    • v.17 no.2
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    • pp.29-32
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    • 2012
  • Computer generated holography (CGH) is technology for generating holograms of synthetic, three dimensional (3D) objects which may not exist in the physical world. The process, however, requires heavy amount of computation as the resolution of a hologram is significantly higher than that of a typical optical image. This paper reviews four modern techniques for fast generation of digital Fresnel holograms which are important in the development of holographic video systems. The methods that will be described include the virtual window, sub-line, wavefront recording plane (WRP), and the interpolative WRP schemes. These works share the common objective to generate digital Fresnel hologram at a speed that is close to the video frame rate, and with complexity which is realizable with affordable computing and reconfigurable hardware devices. The author will present the principles and realization of these works, as well as some potential area of research in digital holography.

A Study to Improve TCP Throughput using Virtual Window for Very High Speed Internet (초고속 인터넷을 위한 가상 윈도기반의 TCP 성능 개선에 관한 연구)

  • Park, Hyeong-U;Jeong, Jin-Uk
    • The KIPS Transactions:PartC
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    • v.8C no.3
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    • pp.335-344
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    • 2001
  • 최근 인터넷 환경이 반도체, 광통신 그리고 차세대 인터넷 기술의 발달로 고성능화 되어가고 있다. 따라서 고성능 인터넷을 위한 TCP의 성능 향상 연구가 매우 중요해졌다. 그러나 기존 TCP는 수신위도 버퍼의 물리적 크기에 의하여 최대 전송 성능과 대역폭 탐색 기능이 제한을 받는 구조적인 문제점을 갖고 있다. 본 논문에서는 이를 해결하기 위하여 수신 호스트에 가상 윈도 개념을 도입하였다. 이는 송신 호스트가 RTT 동안 균일하게 세그먼트를 분산시켜서 패킷을 전송할 때 세그먼트 간격 시간 동안 수신 호스트의 처리 능력을 가상윈도로 나타내는 것이다. 따라서 가상 윈도의 크기는 수신 호스트의 성능에 비례하기 때문에 수신 호스트가 고성능일 경우 TCP의 전송 능력 성능이 더 높아질 수 있다. 초고속 인터넷일 경우 제안 알고리즘이 기존 TCP보다 전송능력에 있어 1.5∼5배 개선되는 것을 네트워크 시뮬레이션인 NS2를 이용하여 확인하였다.

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A Study on a Virtual Object Exploration Using a Force Reflection Virtual Teleoperation System (힘 반향 가상원격조작 시스템을 이용한 가상 물체 탐색에 관한 연구)

  • Gwon, Hyeok-Jo;Kim, Gi-Ho;O, Jae-Yun
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.25 no.5
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    • pp.891-898
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    • 2001
  • This paper develops a master manipulator which can reflect a force from a slave manipulator effectively. It many have a big workspace, can represent a human operators manipulation perfectly, and is composed of a position control part, an orientation control part and an end effector control part. This paper also develops a graphic simulator using the Visual C++ and OpenGL in the Window operating system. It can be used to make a virtual slave manipulator and set a virtual working environment, and provide a visual information from a desired view point. A virtual teleoperation system is developed by connecting the developed master manipulator to the graphic simulator using an interfacing hardware bilaterally. It is used for performing a virtual object exploration experiment. In the experiment, two virtual objects are used. They are virtual wall and virtual hexahedron which have 0.7N/mm and 2.2 N/mm stiffness respectively. The experiments are performed under six different working conditions. The experiment results will show the effectiveness of the reflected force from the slave manipulator for improving the efficiency and stability of the teleoperation task.

Design and Implementation of Event Handling in AWT for Java Virtual Machine GUI (자바가상머신 GUI를 위한 AWT에서 이벤트 처리 방법 설계 및 구현)

  • 백대현;성영락;이철훈
    • Proceedings of the Korean Information Science Society Conference
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    • 2003.04c
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    • pp.94-96
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    • 2003
  • 자바가상머신(Java Virtual Machine: JVM)을 이용하는데 있어서 GUI(Graphic User Interface)는 JVM 을 탑재한 제품을 사용하는 사람들에게 제품에 대한 편리한 그래픽 환경을 제공하는데 목적이 있다. AWT(Abstract Window Toolkit)는 JavaTM 프로그램에서 GUI를 제공하기 위한 표준 API인 JFC(Java Foundation Class)의 일부분이다. 이에 본 논문에서는 리눅스 기반 자바 AWT API를 구현하는데 있어 가장 핵심 부분인 이벤트 처리가 X 윈도우 시스템과 자바 AWT API 사이에서 어떻게 상호작용하며 이루어지는지에 대해 기술하고 있다.

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Development of a PC based Simulator for Excavator Manipulation using Virtual Reality (PC기반의 가상현실을 이용한 굴삭기 조작 시뮬레이터 개발)

  • Lee, Se-Bok;Kim, In-Shik;Cho, Chang-Hee;Kim, Sung-Soo
    • Proceedings of the KSME Conference
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    • 2000.04a
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    • pp.536-541
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    • 2000
  • A low cost PC based simulator for excavator manipulation has been developed using virtual reality technology. The simulator consists of two joystick input devices, server and client PCs, an excavator kinematics module, and a graphic rendering program Open Inventor. In order to use two joysticks in the PC window environment multi-thread programing with network protocol TCP/IP has been used. To provide realistic view to the operator, CAD program Pro/Engineer and 3D modeller have been employed to create 3D part geometry of tile manipulator and virtual environmental geometries. Those geometries also have been transformed and imported to the Open Inventor. The Simulator developed is to be improved for more realistic excavator operational training.

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A Study on Rapid Prototyping using VRML Model

  • Kim, Ho-Chan;Park, Hong-Tae;Lee, Hyoung-Kook;Lee, Seok-Hee
    • International Journal of Precision Engineering and Manufacturing
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    • v.3 no.2
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    • pp.5-14
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    • 2002
  • Internet becomes very common tool far communication and data sharing. Virtual readily(VR) on web browser, and virtual prototyping and virtual manufacturing is widely used in many engineering fields. The reduction of overall development process and error minimization during data conversion becomes very crucial where sharing data via Internet and VR. This paper deals with the advantage and disadvantage of VRML format used in RP(Rapid Prototyping), and a software for RP data preparation is developed. If VRML format as an international standard for VR, is replaced with STL format, the weak points of STL formal can be overcome and the technique related to virtual prototyping and virtual manufacturing can be addressed more systematically by sharing the data. The system developed in this work shows a good window to get access to a mare realistic observation of an object for an RP system from a long remote sites in a more systematic way.

The Implementation of Virtual Environment by Using Stereo Vision (스테레오 비전을 이용한 가상환경구현)

  • Lee Heeman
    • Journal of the Korea Society of Computer and Information
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    • v.9 no.3
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    • pp.79-85
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    • 2004
  • In this paper, an iterative algorithm for stereo registration is proposed. The proposed algorithm is used for reconstructing virtual environment in a virtual studio. The second order error function is employed for stereo registration. The disparity information is obtained by minimizing the error function in an iterative manner. The variable window sizes are used to cope with the projection error and occlusion problem in the stereo vision. The depth information obtained from two pairs of stereo images is used for creating virtual environment by Z-Mixing. The experiment results proves the possibility of applying the proposed algorithm to virtual studio.

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Development of Virtual Prototype for Labeling: Unit on the Automatic Battery Manufacturing Line (건전지 자동화 조립라인의 라벨링부의 Virtual Prototype 개발)

  • 정상화;차경래;김현욱;신병수;나윤철
    • Proceedings of the Korean Society of Machine Tool Engineers Conference
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    • 2002.04a
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    • pp.357-362
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    • 2002
  • Most of battery industries are growing explosively as a core strategy industry for the development of the semi-conductor, the LCD, and the mobile communication device. In this thesis, dynamic characteristics of the steel can labeling machine on the automatic cell assembly line are studied. Dynamic characteristic analysis consists of dynamic behavior analysis and finite element analysis and is necessary for effective design of machines. In the dynamic behavior analysis, the displacement, velocity, applied force and angular velocity of each components are simulated according to each part. In the FEA, stress analysis, mode analysis, and frequency analysis are performed for each part. The results of these simulations are used for the design specification investigation and compensation for optimal design of cell manufacturing line. Therefore, Virtual Engineering of the steel can labeling machine on the automatic cell assembly line systems are modeled and simulated. 3D motion behavior is visualized under real-operating condition on the computer window. Virtual Prototype make it possible to save time by identifying design problems early in development, cut cost by reducing making hardware prototype, and improve quality by quickly optimizing full-system performance. As the first step of CAE which integrates design, dynamic modeling using ADAMS and FEM analysis using NASTRAN are developed.

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Development of Virtual Prototype for Separator Winding and Inserting Machine of Battery Assembly Line (건전지 세퍼레이터 와인딩 및 삽입시스템의 Virtual Prototype 개발)

  • 정상화;차경래;신병수;나윤철
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2002.05a
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    • pp.727-730
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    • 2002
  • Most of battery industries are growing explosively as a core strategy industry for the development of the semi-conductor, the LCD, and the mobile communication device. Dynamic characteristic analysis consists of dynamic behavior analysis and finite element analysis and is necessary for effective design of machines. In the dynamic behavior analysis, the displacement, velocity, applied force and angular velocity of each components are simulated according to each part. In the FEA, stress analysis, mode analysis, and frequency analysis are performed far each part. The results of these simulations are used for the design specification investigation and compensation for optimal design of cell manufacturing line. Virtual Engineering of the separator inserting machine on the automatic cell assembly line systems are modeled and simulated. 3D motion behavior is visualized under real-operating condition on the computer window. Virtual Prototype make it possible to save time by identifying design problems early in development, cut cost by reducing making hardware prototype, and improve quality by quickly optimizing full-system performance. As the first step of CAE which integrates design, dynamic modeling using ADAMS and FEM analysis using NASTRAN are developed.

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