• Title/Summary/Keyword: Virtual task

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Honey Bee Based Load Balancing in Cloud Computing

  • Hashem, Walaa;Nashaat, Heba;Rizk, Rawya
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.11 no.12
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    • pp.5694-5711
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    • 2017
  • The technology of cloud computing is growing very quickly, thus it is required to manage the process of resource allocation. In this paper, load balancing algorithm based on honey bee behavior (LBA_HB) is proposed. Its main goal is distribute workload of multiple network links in the way that avoid underutilization and over utilization of the resources. This can be achieved by allocating the incoming task to a virtual machine (VM) which meets two conditions; number of tasks currently processing by this VM is less than number of tasks currently processing by other VMs and the deviation of this VM processing time from average processing time of all VMs is less than a threshold value. The proposed algorithm is compared with different scheduling algorithms; honey bee, ant colony, modified throttled and round robin algorithms. The results of experiments show the efficiency of the proposed algorithm in terms of execution time, response time, makespan, standard deviation of load, and degree of imbalance.

A Study for Protecting the Virtual Memory of Applications (어플리케이션의 가상 메모리 보호를 위한 연구)

  • Kim, Dong-Ryul;Moon, Jong-sub
    • IEMEK Journal of Embedded Systems and Applications
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    • v.11 no.6
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    • pp.335-341
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    • 2016
  • As information technology advances rapidly, various smart devices are becoming an essential element in our lives. Smart devices are providing services to users through applications up on the operating system. Operating systems have a variety of rules, such as scheduling applications and controlling hardwares. Among those rules, it is significant to protect private information in the information-oriented society. Therefore, isolation task, that makes certain memory space separated for each application, should highly be guaranteed. However, modern operating system offers the function to access the memory space from other applications for the sake of debugging. If this ability is misused, private information can be leaked or modified. Even though the access authority to memory is strictly managed, there exist cases found exploited. In this paper, we analyze the problems of the function provided in the Android environment that is the most popular and opened operating system. Also, we discuss how to avoid such kind of problems and verify with experiments.

Direct Control of a Passive Haptic Device Based on Passive Force Manipulability Ellipsoid Analysis

  • Changhyun Cho;Kim, Munsang;Song, Jae-Bok
    • International Journal of Control, Automation, and Systems
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    • v.2 no.2
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    • pp.238-246
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    • 2004
  • In displaying a virtual wall using a passive haptic device equipped with passive actuators such as electric brakes, unsmooth motion frequently occurs. This undesirable behavior is attributed to time delay due to slowness in the virtual environment update and force approximation due to the inability of a brake to generate torque in arbitrary directions. In this paper a new control scheme called direct control is proposed to achieve smooth display on the wall-following task with a passive haptic device. In direct control, brakes are controlled so that the normal component of a resultant force at the end-effector vanishes, based on the force analysis at the end-effector of the passive haptic device using the passive FME (Force Manipulability Ellipsoid). Various experiments have been conducted to verify the validity of the direct control scheme with a 2-link passive haptic system.

Using Haptic Device in Multimedia Education (멀티미디어 제작 실습에서의 촉각장치 활용에 관한 연구)

  • Kim, Young-Ook;Kim, Yoon-Sang
    • Proceedings of the KIEE Conference
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    • 2006.04a
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    • pp.78-80
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    • 2006
  • Mouse is widely used in multimedia education. However, using mouse is not easy for user to get exact three dimentional (3D) user input and to manipulate delicately as the user can not know the surface information of virtual objects, which are typical drawbacks of using mouse in multimedia education, especially in 3D multimedia contents authoring. In this paper, haptic device is introduced to the 3D multimedia education. The haptic device provides 3D user's input information as well as haptic information of virtual objects such as surface textures, collisions and etc. which thus allow to enhance the task efficiency in multimedia education. Simple experiment results are presented to show the positive results of using the haptic device in multimedia education.

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Estimation of Insulated-gate Bipolar Transistor Operating Temperature: Simulation and Experiment

  • Bahun, Ivan;Sunde, Viktor;Jakopovic, Zeljko
    • Journal of Power Electronics
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    • v.13 no.4
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    • pp.729-736
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    • 2013
  • Knowledge of a power semiconductor's operating temperature is important in circuit design and converter control. Designing appropriate circuitry that does not affect regular circuit operation during virtual junction temperature measurement at actual operating conditions is a demanding task for engineers. The proposed method enables virtual junction temperature estimation with a dedicated modified gate driver circuit based on real-time measurement of a semiconductor's quasi-threshold voltage. A simulation was conducted before the circuit was designed to verify the concept and to determine the basic properties and potential drawbacks of the proposed method.

Interaction Metaphors for Modeling Virtual Hair using Haptic Interfaces

  • Bonanni, Ugo;Kmoch, Petr;Magnenat-Thalmann, Nadia
    • International Journal of CAD/CAM
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    • v.9 no.1
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    • pp.93-102
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    • 2010
  • Shaping realistic hairstyles for digital characters is a difficult, long and tedious task. The lack of appropriate interaction metaphors enabling efficient and simple, yet accurate hair modeling further aggravates the situation. This paper presents 3D interaction metaphors for modeling virtual hair using haptic interfaces. We discuss user tasks, ergonomic aspects, as well as haptics-based styling and fine-tuning tools on an experimental prototype. In order to achieve faster haptic rates with respect to the hair simulation and obtain a transparent rendering, we adapt our simulation models to comply with the specific requirements of haptic hairstyling actions and decouple the simulation of the hair strand dynamics from the haptic rendering while relying on the same physiochemical hair constants. Besides the direct use of the discussed interaction metaphors in the 3D modeling area, the presented results have further application potential in hair modeling facilities for the entertainment industry and the cosmetic sciences.

Utilization of Spatial Weather Information System for Effective Air Operations

  • Kim, Young-Hae;Yoon, Soungwoong;Lee, Sang-Hoon
    • Journal of the Korea Society of Computer and Information
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    • v.23 no.4
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    • pp.139-145
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    • 2018
  • In this paper, we propose the methodology and system to show weather information to spatial system. When using the spatial information system, it is easy and convenient to show information such as target location, mission contents, enemy threats and so on. However, drawing 1-dimensional weather information on 3-dimensional space in spatial information system is hard task. To fuse data, we need to add a spatial layer including weather information to spatial layers and perform space modeling for showing weather information as spatial data in a virtual space. The virtual space is shown by receiving meteorological data and then changing in real time through weather database linkage.

A Calibration of Kinematic Differences between the Robot Model in OLP and Actual SCARA Robot

  • Ahn, Cheol-Ki;Lee, Min-Cheol
    • 제어로봇시스템학회:학술대회논문집
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    • 1998.10a
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    • pp.111-116
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    • 1998
  • In this study, we try to coincide virtual robot system in an OLP(off-line programming) with actual robot system even though kinematic differences between them are made. The virtual robot in the OLP may be modeled according to kinematics of the actual robot system. However, it is a complicated problem to find exactly all kinematic parameters of actual robot and environment. In this paper, an automated calibration method is proposed In order to find some kinematical parameters which are necessary for the modeling of a robot and environment in the OLP. It is applicable to SCARA robot for assembly task. In this method, a well-marked worktable of environment Is regarded as reference coordinate frame. The robot detects some marks on the worktable through sensors attached to the end-effector. The necessary parameters are calculated from the data of the robot joint variables when the robot detects the mark. The model in the OLP is modified by the parameters.

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Development of a VR based epidural anesthesia trainer using a robotic device (로봇을 이용한 경막외마취 훈련기의 개발)

  • Kim J.
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2005.10a
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    • pp.135-138
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    • 2005
  • Robotic devices have been widely used in many medical applications due to their accuracy and programming ability. One of the applications is a virtual reality medical simulator, which trains medical personnel in a computer generated environment. In this paper, we are going to present an application, an epidural anesthesia trainer. Because performing epidural injections is a delicate task, it demands a high level of skill and precision from the physician. This trainer uses a robotic device and computer controlled solenoid valve to recreate interaction forces between the needle and the various layers of tissues around the spinal cord. The robotic device is responsible for generation of interaction forces in real time and can be used to be haptic guidance that allows the user to follow a previous recorded expert procedure and feel the encountered forces.

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MECHANICAL DESIGN APPROACH FOR THE VIRTUAL MOCK-UP STUDY OF BUILDING ENVELOPE DESIGN AND FABRICATION

  • Minjung M.;Yongcheol L.
    • International conference on construction engineering and project management
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    • 2013.01a
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    • pp.158-162
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    • 2013
  • Building envelope systems with growing complexity in geometry and performance criteria demand adapted workflow processes toward the efficient integration of their design and fabrication. To facilitate integration of the workflow process, this study analyzes relationships among teams who share digital models and exchange information that help project participants identify areas of improvement in task allocation and exchanges among various actors, systems, and activities. In addition, major gaps identified in knowledge transfer, project tracking, and design integration during the performance evaluation stages, emphasize the need for a more comprehensive approach to integrating the design, the fabrication, and the construction parameters of building envelope systems. To evaluate the effectiveness of streamlining interactions of design parameters with fabrication constraints and constructability assessments, this paper examines a mechanical design approach as it applies to various project scenarios to develop a mechanical solution for streamlining building envelope design and construction workflow.

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