• 제목/요약/키워드: Virtual reality modeling language

검색결과 71건 처리시간 0.024초

가상현실을 이용한 가스플랜트의 VR Monitoring System 개발 (Development of VR Monitoring System for Gas Plant)

  • 서명원;조기용;박대유
    • 대한기계학회:학술대회논문집
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    • 대한기계학회 2001년도 춘계학술대회논문집C
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    • pp.213-218
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    • 2001
  • VR (Virtual reality) technologies have given engineers the ability to design, test, and evaluate engineering systems in a virtual environment. The virtual plant is the highlight of the application of the VR technology to plant engineering. Plant design, maintenance, control, management, operation are integrated in the virtual plant. The VR monitoring system including the concept of the virtual plant is developed to replace a current control room that has number of gages and warning lamps in two-dimensional panels which shows the operating status of a plant. The operating status of the plant is displayed in the VR monitoring system through the realistic computer graphics. Sophisticated, realistic and prompt control becomes possible. The VR monitoring system consists of advanced visualization, walk-through simulation and navigation. In the virtual environment, a user can navigate and interact with each component of a plant. In addition, the user can access the information by just clicking interesting component. The VR monitoring system is operated with various modules, such as (1) virtual plant constructed with Graphic Management System (GMS), (2) Touch & Tell System, and (3) Equipment DB System of Part. In order to confirm the usefulness of the VR monitoring system, a pilot gas plant which is currently being used for plant operator training is taken as application. The end of the paper gives an outlook on the future work and a brief conclusion.

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Web-based Visualization of Forging Operation by Using Virtual Reality Technique

  • Lee, Young-Seok;Hwang, Ho-Jin;Oh, Jea-Woo;Park, Man-Jin;Lee, Tae-Hong;Jang, Dong-Young
    • 한국시뮬레이션학회:학술대회논문집
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    • 한국시뮬레이션학회 2001년도 The Seoul International Simulation Conference
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    • pp.274-279
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    • 2001
  • This paper presented a virtual manufacturing simulation system by using Virtual Reality Modeling Language (VRML) and Finite Element Method(FEM). The system is to simulate forging operation. Stress distributions and deformation profiles as well as the operation of forging machine can be simulated and visualized in the web. Since the forging machine, user interface, and specimen were modeled by using Java and VRML, the forging machine and analysis results were browsed and integrated on the web that is interfaced to users through EAI to show the whole forging simulation. The developed system realized the working environment virtually so that education and experiment of forging process could be performed effectively even on the PC.

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Three Dimensional Indoor Location Tracking Viewer

  • Yang, Chi-Shian;Jung, Sang-Joong;Chung, Wan-Young
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제3권1호
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    • pp.108-118
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    • 2009
  • In this paper we develop an indoor location tracking system and its 3D tracking monitoring viewer, viz., 3D Navigation Viewer (3DNV). We focus on the integration of an indoor location tracking system with the Virtual Reality Modeling Language (VRML), to facilitate a representation of the user's spatial information in virtual indoor environments that is synchronized with the physical location environment. The developed indoor location tracking system employs beacons as active transmitters, and a listener as a passive receiver. The distance information calculated from the difference speeds of RF and Ultrasonic signals is exploited, to determine the user's physical location. This is essential in supporting third parties like doctors and caregivers in identifying the activities and status of a particular individual via 3DNV. 3DNV serves as a unified user interface for an indoor location tracking system, showing the viewpoint and position of the target in virtual indoor environments. It was implemented using VRML, to provide an actual real time visualization of the target's spatial information.

U-City 구현을 위한 3D-Web GIS 기반의 가상도시 시스템 (Virtual City System Based on 3D-Web GIS for U-City Construction)

  • 조병완;이윤성;윤광원;박정훈
    • 한국전산구조공학회논문집
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    • 제25권5호
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    • pp.389-395
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    • 2012
  • 최근 IT산업 기술의 발전으로 U-City가 전국적으로 추진되는 가운데 유비쿼터스를 효과적으로 구현하기 위해 도시 구성요소 표현 매체인 수치지도(map)와 위성영상, 인터넷 가상세계구현 표준 언어인 VRML(Virtual Reality Modeling Language)를 이용하여 현실세계의 U-City를 그대로 모사한 3차원 3D-가상도시 개념을 정립하였다. 가상도시(V-City)에서는 USN기반의 수많은 데이터베이스 자료와 지능형 서비스정보를 언제 어디서나 상황인지 하기 위하여 실시간 유, 무선 통신 네트워크와 연계시킨 가상도시 개념을 통해, 방대한 양의 유비쿼터스 정보와 서비스를 효율적으로 제어, 처리하기 위한 HTML 자바 애플릿과 인터페이스를 제공하는 EAI(External Authoring Interface)방식을 채용하여 RFID/USN으로 구축된 도시 생활정보를 효율적으로 연동시킴으로써 지능화된 유비쿼터스 컴퓨팅 생활서비스를 구현하는 전 세계 공간 위치 개념의 GPS, LBS, 내비게이션 시간개념의 RTLS와 함께 4차원개념의 유비쿼터스 가상도시(U&V-City) 시스템을 제안하였다.

3차원 대화형 시뮬레이션 모델기술언어로서의 VRML (VRML as a Modeling Language for 3D Visual Interactive Simulation)

  • 김형도
    • 한국시뮬레이션학회논문지
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    • 제6권1호
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    • pp.15-24
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    • 1997
  • VRML (Virtual Reality Modeling Language) is an Web-based standard for modeling 3D spaces and provides applications with 3D interactive interfaces. With its recent upgrade, it supports events, routes, scripts, and other behavior modeling constructs. This paper approaches VRML as a simulation modeling language. This approach promotes the sharing and distribution of simulation results and demonstration among distributed users as well as efficient modeling of systems through the direct mapping of 3D objects and behaviors. This paper analyzes the behavior modeling constructs of VRML, presents effective modeling alternatives through the modeling of a simple material processing system, and discusses the upgrade direction of VRML as a foundation for distributed interactive simulation system.

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3D Navigation Real Time RSSI-based Indoor Tracking Application

  • Lee, Boon-Giin;Lee, Young-Sook;Chung, Wan-Young
    • Journal of Ubiquitous Convergence Technology
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    • 제2권2호
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    • pp.67-77
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    • 2008
  • Representation of various types of information in an interactive virtual reality environment on mobile devices had been an attractive and valuable research in this new era. Our main focus is presenting spatial indoor location sensing information in 3D perception in mind to replace the traditional 2D floor map using handheld PDA. Designation of 3D virtual reality by Virtual Reality Modeling Language (VRML) demonstrates its powerful ability in providing lots of useful positioning information for PDA user in real-time situation. Furthermore, by interpolating portal culling algorithm would reduce the 3D graphics rendering time on low power processing PDA significantly. By fully utilizing the CC2420 chipbased sensor nodes, wireless sensor network was established to locate user position based on Received Signal Strength Indication (RSSI) signals. Implementation of RSSI-based indoor tracking method is low-cost solution. However, due to signal diffraction, shadowing and multipath fading, high accuracy of sensing information is unable to obtain even though with sophisticated indoor estimation methods. Therefore, low complexity and flexible accuracy refinement algorithm was proposed to obtain high precision indoor sensing information. User indoor position is updated synchronously in virtual reality to real physical world. Moreover, assignment of magnetic compass could provide dynamic orientation information of user current viewpoint in real-time.

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웹 기반의 가상 프레스 개발 (A Development of Wet-based Virtual Press)

  • 정완진;장동영;이학림;최석우;나경환
    • 한국소성가공학회:학술대회논문집
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    • 한국소성가공학회 2002년도 춘계학술대회 논문집
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    • pp.121-124
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    • 2002
  • This paper resents a virtual forming system to simulate deep drawing process for stress-strain information by utilizing virtual system designed using Virtual Reality Modeling Language (VRML) and computer aided analysis (CAE) tool. The CAE tool to calculate stress, strain, and deformation is designed using Finite Element Method. Stress distributions and deformation profiles as well as the operation of forming machine can be simulated and visualized in the web. The developed system consists of three modules, input module, virtual forming machine module, and output module. The input nodule was designed using HTML and ASP. The input data for FEM calculation is directed to the forming machine module for calculation. The results from the forming machine module can be visualized through output module as well as the forming process simulation.

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가상현실 기반의 체험서비스 개선시스템에 대한 연구 (A Study on Virtual Reality-based Experience Service Improvement System)

  • 박상하;박구락;박성현;윤명섭
    • 한국컴퓨터정보학회:학술대회논문집
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    • 한국컴퓨터정보학회 2018년도 제58차 하계학술대회논문집 26권2호
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    • pp.319-320
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    • 2018
  • 최근 국내에서도 가상현실 기술에 대한 관심이 높아지면서, 많은 분야에서 가상현실 및 증강현실 기술과의 접목이 시도되고 있으나 시스템 구축에 필요한 전문 기술 인력과 비용 등의 이유로 적극 활용되지 못하고 있는 실정이다. 본 논문에서는 VRML(virtual reality modeling language)을 이용한 별도의 비용이 발생하지 않은 가상현실 체험시스템을 구현함으로써 보다 다양한 분야에서 가상현실 시스템을 활용할 수 있는 시스템을 제안하였다.

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Virtual Reality Presentation of Moment Tensor Analysis by SiGMA

  • Ohtsu, Masayasu;Shigeishi, Mitsuhiro
    • 비파괴검사학회지
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    • 제23권3호
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    • pp.189-197
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    • 2003
  • Nucleation of a crack is readily defected by acoustic emission (AE) method. One powerful technique for AE waveform analysis has been developed as SiGMh (Simplified Greens functions for Moment tensor Analysis), as crack kinematics of locations, types and orientations are quantitatively determined. Because these kinematical outcomes are obtained as three-dimensional (3-D) locations and vectors, 3-D visualization is definitely desirable. To this end, the visualization system has been developed by using VRML (Virtual Reality Modeling Language). As an application, failure protest of a reinforced concrete beam is discussed.

서비스 가상 실험을 위한 서비스 프로토타입 기술 언어 개발 (Service Prototype Description Language for Virtual Service Laboratory)

  • 이진성;오규협;박치형;김상국;정재윤;김보현
    • 한국경영과학회지
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    • 제36권4호
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    • pp.91-107
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    • 2011
  • The importance of service industries is growing as the portion of the service sector increases fast in the recent decades. This research deals with service prototyping and testing in a service laboratory. While products are generally tested through prototyping in new product development processes, services are difficult to test because of the characteristic of service, intangibility. A service laboratory, named s-Scape, is the experiment environment which has been developed to test services in virtual space for the purpose of analysis and improvement of real-world services such as hospitals and automobile show rooms. In this research, we present a service prototyping tool and language to support service test in the service laboratory. We first analyze key elements of service prototypes, and then design the service prototype diagram (SPD) and the service prototype description language (SPDL). SPD, which is a variant of the service blueprint, is a graphical tool to be used to generate SPDL. SPDL is an executable language of describing a service prototype of a real-world service in extensible markup language (XML) to experiment the service environment in virtual space. SPD reflects the control and interface of virtual reality devices, as well as key elements of service modeling. SPD represents a service process in which service providers and customers interact with each other in a service scape.