• Title/Summary/Keyword: Virtual prototype

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VR-simulated Sailor Training Platform for Emergency (긴급상황에 대한 가상현실 선원 훈련 플랫폼)

  • Park, Chur-Woong;Jung, Jinki;Yang, Hyun-Seung
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • 2015.10a
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    • pp.175-178
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    • 2015
  • This paper presents a VR-simulated sailor training platform for emergency in order to prevent a human error that causes 60~80% of domestic/ abroad marine accidents. Through virtual reality technology, the proposed platform provides an interaction method for proficiency of procedures in emergency, and a crowd control method for controlling crowd agents in a virtual ship environment. The interaction method uses speech recognition and gesture recognition to enhance the immersiveness and efficiency of the training. The crowd control method provides natural simulations of crowd agents by applying a behavior model that reflects the social behavior model of human. To examine the efficiency of the proposed platform, a prototype whose virtual training scenario describes the outbreak of fire in a ship was implemented as a standalone system.

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Virtual Reality Based Cultural Tourist Attractions converging with Souvenir (수베니어를 융합한 가상현실 기반의 문화 관광지 가상체험 서비스)

  • Lee, Ga-Yeon;Lee, Seok-hyun
    • Journal of Convergence for Information Technology
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    • v.7 no.3
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    • pp.111-116
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    • 2017
  • This study offers the possibility as a new product of souvenirs from cultural tourist sites with virtual reality contents, instead of a simple exhibit. Users can watch augmented reality contents on souvenirs, and use the virtual experience service of cultural tourist sites with VR viewer. It has 4K-class high-quality $360^{\circ}$ image capture to increase the immersion of users in virtual space, implement virtual reality space and intuitive UI interaction with users using IMU (Inertial Measurement Unit). It is also possible to apply various add-on functions, including 3D contents, through technical development to increase its marketability, and apply in other industries. In addition, the prototype of the souvenir and VR viewer will be made by using a 3D printer and such in order to apply the contents which will be introduced in this study. Various product expansions can be considered through consultation with the relevant companies for the use of ready-made products.

An Educational Platform for Digital Media Prototype Development: an analysis and a usability study (디지털 미디어 콘텐츠 개발을 위한 교육용 플랫폼의 활용성)

  • Kim, Na-Young
    • The Journal of the Korea Contents Association
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    • v.11 no.8
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    • pp.77-87
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    • 2011
  • The advent of new platforms each year along with the advancement of technology provides a new opportunity for digital media designers to develop creative and innovative contents. This phenomenon affect the same way the students that major in the digital media, and the use of the platforms that is based on the new technology in the development of contents gives a newer and useful opportunity for learning to the students who recently study the digital media area. As the main technology of the recent digital media that attract many students' attention, we are presenting virtual reality display, movement cognition, physical engine and the gesture interface, and developed the consolidated platform based on these four technologies, and designed them in a way that can be more easily implemented in a simpler way. In order to study the efficiency of the platform with the objective of the development of digital media contents, we have developed four different prototype contents, and have measured based on the user's preference, efficiency and satisfaction. In the results of usability evaluation, functionality, effectiveness, efficiency, satisfaction were rated as 'high'. This results shows that the suggested 3D platform environment provides students to develop a rapid prototype fast and easy, and this may have a positive influence on students major in the digital media to conduct creative development research.

Thermal Characteristic Analysis of a High-Precision Centerless Grinding Machine for Machining Ferrules (페룰 가공용 초정밀 무심 연삭기의 열 특성 해석)

  • Kim, Seo-Kil;Cho, Jae-Wan
    • Journal of the Korean Society for Precision Engineering
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    • v.23 no.1 s.178
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    • pp.193-200
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    • 2006
  • To perform the finish grinding process of ferrules which are widely used as fiber optic connectors, a high-precision centerless grinding machine is necessary. The high-precision centerless grinding machine is consisted of the hydrostatic GW and RW spindle systems, hydrostatic RW feeding mechanism, RW swivel mechanism, on-machine GW and RW dressers, and concrete-filled steel bed. In this study, the thermal characteristics of the high-precision centerless grinding machine such as the temperature distribution, temperature rise and thermal deformation, are estimated based on the virtual prototype of the grinding machine and the heat generation rates of heat sources related to the machine operation conditions. The reliability of the predicted results is demonstrated by the temperature characteristics measured from the physical prototype. Especially, the predicted and measured results show the fact that the high-precision centerless grinding machine has very stable thermal characteristics.

Structural Characteristic Analysis of an Ultra-Precision Machine for Machining Large-Surface Micro-Features (초정밀 대면적 미세 형상 가공기의 구조 특성 해석)

  • Kim, Seok-Il;Lee, Won-Jae
    • Proceedings of the KSME Conference
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    • 2007.05a
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    • pp.1469-1474
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    • 2007
  • In recent years, research to machine large-surface micro-features has become important because of the light guide panel of a large-scale liquid crystal display and the bipolar plate of a high-capacity proton exchange membrane fuel cell. In this study, in order to realize the systematic design technology and performance improvements of an ultra-precision machine for machining the large-surface micro-features, a structural characteristic analysis was performed using its virtual prototype. The prototype consisted of gantry-type frame, hydrostatic feed mechanisms, linear motors, brushless DC servo motor, counterbalance mechanism, and so on. The loop stiffness was estimated from the relative displacement between the tool post and C-axis table, which was caused by a cutting force. Especially, the causes of structural stiffness deterioration were identified through the structural deformation analysis of sub-models.

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Suggested Temperature Monitoring System for Distribution Transformers by Using Microcontroller Scheme

  • El-Gawad, Amal F. Abd
    • Journal of Electrical Engineering and Technology
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    • v.10 no.5
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    • pp.2099-2104
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    • 2015
  • The paper presents a monitoring system for the cooling of distribution transformers. The suggested system is controlled by a microcontroller scheme. The system is designed to control the oil temperature. It gives a solution to improve the cooling system by adding a number of fans especially for indoor transformers that are placed in badly-ventilated rooms. Also, the paper includes an alarm system with the possibility of tripping the transformer if it is necessary. The monitoring system consists of acquisition temperature sensor, and on-site unit. The hardware and software of the on-site unit are demonstrated with sufficient illustrations. Small prototype is constructed in the laboratory. Some laboratory experiments are carried out for examining the designed circuit by using Proteus Virtual System Modeling as well as for testing the prototype monitoring system. Concerning this research point, a study is carried out to evaluate the economic feasibility. The results are recorded and associated with many recommendations that may be valuable to electrical distribution (utility) companies.

A Clothing Vending Machine using Augmented Reality Mirror (증강현실을 이용한 패션 자동판매기)

  • An, Myoung-Uk;Yang, Seungsin;Wi, DaeHyeon;Yoon, Gunwoo;Park, Daham
    • Proceedings of the Korea Contents Association Conference
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    • 2009.05a
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    • pp.368-372
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    • 2009
  • Augmented reality is derived from virtual reality that provides combined images of what users are watching and what computers are producing to improve the understanding of reality. As an effective method of applying this augmented reality technology in clothes shopping, in this paper we suggested an automatic vending machine as a sales medium, to seek a commercial application method, and developed a prototype.

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The Visibility Evaluation of the Wheel Loader by Comparing Prototype and Computer Simulation (휠로더의 시계성 평가: 프로토타입과 컴퓨터 시뮬레이션을 이용한 방법)

  • Jung, Doo-Ho
    • Journal of the Ergonomics Society of Korea
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    • v.29 no.2
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    • pp.249-255
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    • 2010
  • The visibility evaluation is significant for the development of construction equipment. The visibility evaluation follows the standards of ISO 5006, ISO 14401-1, and ISO 14401-2. The evaluation contains the operator's visibility and the visibility of rear-view mirrors. The operator's visibility includes the visibility test which requires the recognition of the rectangular line surrounding the machine by one meter and the circle with a 12 meter radius. This study describes the two evaluation processes for the development of the wheel loader. The first process is the light bulb shadow test by using a prototype wheel loader. The second process is based on computer simulation in virtual space. The advantages and disadvantages of computer simulation process are investigated.

Structural Characteristic Analysis of a High-precision Centerless Grinding Machine with a Concrete-filled Bed

  • Kim, Seok-Il;Cho, Jae-Wan
    • International Journal of Precision Engineering and Manufacturing
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    • v.7 no.4
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    • pp.34-39
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    • 2006
  • High-precision centerless grinding machines are emerging as a means of finishing the outer diameter grinding process required for ferrules, which are widely used as fiber optic connectors. In this study, a structural characteristic analysis and evaluation were carried out using a virtual prototype of a centerless grinding machine to realize systematic design technology and performance improvements required to manufacture ferrules. The prototype consisted of a concrete-filled bed, hydrostatic grinding wheel (GW) and regulating wheel (RW) spindle systems, a hydrostatic RW feed mechanism, a RW swivel mechanism, and on-machine GW and RW dressers. The loop stiffness values of the centerless grinding machine were estimated based on the relative displacements between the GW and RW caused by grinding forces. The simulated results illustrated that a concrete-filled bed considerably improved the structural stiffness and accuracy of a high-precision centerless grinding machine.

A Study on 3d Reconstruction and Simulated Implantation of Human Femur Using Consecutive CT-Images (연속된 CT-Image를 이용한 고관절 3d 형상의 재구성 및 Simulated Implantation System 구축에 관한 연구)

  • 민경준;김중규;최재봉;최귀원
    • Journal of Biomedical Engineering Research
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    • v.20 no.2
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    • pp.155-164
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    • 1999
  • In this paper, the prototype of SIS(Simulated Implantation System) for human femoral head is introduced. SIS is a software which carries on a virtual femoral head replacement surgery including 3d visualization as well as various numeric analyses between a patient's femur and artificial femur through certain stages of the image processing and of the computer graphics. Also, processes required after acquiring consecutive CT-images and projected image of an artificial femur are discussed, and the corresponding results including prototype of SIS are given.

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