• Title/Summary/Keyword: Virtual prototype

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Direct Clothing Pattern Development from the 3D Illustration on the Personal Human Body Model (인체모델과 3차원 일러스트레이션을 이용한 의복패턴개발)

  • Park, Hye-Jun;Hong, Kyung-Hi
    • Journal of the Korean Society of Clothing and Textiles
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    • v.32 no.2
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    • pp.340-347
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    • 2008
  • A prototype of 3D clothing design system with a direct pattern development function was suggested, reflecting intuitive design functions and design modifications while considering the fit of clothing patterns with the 3D human body in the virtual 3D space. The research method was as follows. Clothing models were created using a 3D design tool, 3ds max on the surface of 3D human body model made by scanning an actual human body. 3D illustrations were completed by revising the fit and sizing of the human body and clothing models. 2D T-shirt pattern was produced 3D illustrations using from a 3D scanning data modeling solution RapidForm 2004, a 2D conversion program for 3D data called 2C-AN, and Yuka CAD. As a result, the following conclusions were made. The fit of the clothing and human body can be adjusted by reflecting individual body figure characteristics and 3D illustrations over the actual 3D body model. Furthermore, intuitive design support functions were intensified overcoming the weak point of existing 3D clothing design system by developing the direct clothing design in the virtual 3D space. 3D illustration design modifications can be directly reflected on clothing patterns from 3D illustrations by 3D clothing design system developed in this study.

A Study on the Implementation of outdoor type Virtual Private Network Gateway for Smart Grid (Smart Grid를 위한 필드형 가상사설망(VPN) 게이트웨이의 구현)

  • Park, Jun-Young;Kim, Huy-Kang
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.21 no.4
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    • pp.125-136
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    • 2011
  • The vulnerabilities existed in Korean electricity control systems is unexposed because it is being operated in a closed network with superior security. The threat will become greater once the closed network develops into a smart grid environment with superior intelligence. Security will have a greater impact once each household will be connected to the power plant via the smart meter. This research focuses on stable data transfer in harsh external environment and whole-nation coverage network, and suggested standardized and optimized Virtual Private Network (VPN) Gateway architecture to support Power Line Communication (PLC). The functionality and stability of the prototype has been verified with field tests. For implementation of outdoor type VPN device for smart grid, we adopted PLC low voltage remote-meter-net for data communication. Also, IPSec type tunneling and ARIA algorithm based encryption of data collected by PLC low voltage remote meter is transmitted.

Development of 3D Digital Fashion Design Using the Characteristics of the Flower and Bird Paintings in Korean Folk Paintings (한국 민화 화조화의 특성을 활용한 3D 디지털 패션 디자인)

  • Kyung-Hee Sul;Younhee Lee
    • Journal of the Korea Fashion and Costume Design Association
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    • v.25 no.1
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    • pp.15-31
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    • 2023
  • This study aimed to propose a fashion design development method using the external and internal characteristics of the flower and bird paintings in traditional Korean folk paintings. As a research method, external and internal characteristics of folk paintings were examined through previous studies and literature research, and folk painting patterns were developed into digital textile designs. Five 3D digital fashion designs were proposed using the CLO 3D program. The external characteristics of folk paintings were as follows: simplification and planarization of object representation, diversification of viewpoints, ignorance of perspective and symmetrical enumeration, strong colors and contrast effects, and the simultaneous representation of time. The internal characteristics of folk paintings were as follows: symbolic meaning, the beauty of free humor, modest aesthetics, complexity of reality and fantasy, and desire of shamanism. The results are as follows. Firstly, the flower and bird painting was a decorative painting style that emphasized decorative beauty and was suitable for developing fashion designs with Korean originality because of the symbolic and internal meanings. Simple layouts and bold free-spirited representations were effective ways to fill the screen with objects and gave the pattern a decorative effect. Secondly, developing a virtual clothing prototype based on digital design method using the external and internal characteristics of folk paintings and producing realistic fashion designs suggest the integrated use of science and technology, embodying modern fashion through the combination of digital fashion content and traditional cultural content. Thirdly, as a result of the development of 3D digital fashion designs, an eco-friendly and sustainable fashion design methods with virtual clothing can suggest a design development method that saves time and cost in the fashion design process while considering the environment.

Object-Oriented Database for Integrated Control of Distributed FMS (분산 FMS의 통합제어를 위한 객체지향 데이타베이스)

  • 박장호;차상균
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.19 no.10
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    • pp.1935-1944
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    • 1994
  • FMS is a distributed system composed of various programmable manufacturing hardware such as robots and NC machines. For the autonomous operation of such a system, an integrated software layer for the control and monitoring in needed on top of the manufacturing hardware. However, constructing and maintaining such a software layer is difficult due to the complexity of a underlying FMS and its frequently changing nature. To cope with this problem, this paper proposes an object-oriented FMS integration model, in which objects acting as virtual manufacturing cells are instantiated for each physical cell in the underlying object-oriented database. Various other entities involved in manufacturing processes and their relationship to the cell objects are also captured in the database. This paper describes the structure of this object-oriented FMS database on our prototype implementation called FREE.

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Image Analysis Module for AR-based Navigation Information Display (증강현실 기반의 항행정보 가시화를 위한 영상해석 모듈)

  • Lee, Jung-Min;Lee, Kyung-Ho;Kim, Dae-Seok
    • Journal of Ocean Engineering and Technology
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    • v.27 no.3
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    • pp.22-28
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    • 2013
  • This paper suggests a navigation information display system that is based on augmented reality technology. A navigator always has to confirm the information from marine electronic navigation devices and then compare it with the view of targets outside the windows. This "head down" posture causes discomfort and sometimes near accidents such as collisions or missing objects, because he or she cannot keep an eye on the front view of the windows. Augmented reality can display both virtual and real information in a single display. Therefore, we attempted to adapt AR technology to assist navigators. To analyze the outside view of the bridge window, various computer image processing techniques are required because the sea surface has many noises that disturb computer image processing for object detection, such as waves, wakes, light reflection, and so on. In this study, we investigated an analysis module to extract navigational information from images that are captured by a CCTV camera, and we validated our prototype.

Design of Image Metadata for Mobile Augmented Reality (모바일 증강현실을 위한 영상 메타데이터 설계)

  • Lee, Yong-Hwan;Park, Je-Ho;Yoon, Kyoungro;Kim, Cheong-Ghil;Kim, Youngseop
    • Journal of Digital Contents Society
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    • v.15 no.2
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    • pp.263-270
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    • 2014
  • This paper proposes a new metadata schema for effective mobile service of augmented reality technology, which is used in the convergence of media into a frame among the real world image and objects of virtual world. The proposed metadata schema is extended from JPSearch Core Metadata Schema (ISO/IEC 24800-2 International Standard) with analysis of the functionalities under industrial requirements, and enables to provide an effective application in the actual services. In addition, the proposed schema is available to organize the exchange of information between heterogeneous systems. With development of the prototype system, the proposed metadata schema is going to be submitted and verified under ISO/IEC JTC1 SC29 WG1 JPEG AR standard project.

Development of Internet-based Basic Planning System for Ships (인터넷 기반의 선박 기본계획 지원시스템 개발)

  • Lee S.-S.;Lee J.-K.;Lee K.-H.;Park J.-W.;Kim S.-Y.
    • Korean Journal of Computational Design and Engineering
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    • v.9 no.4
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    • pp.406-415
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    • 2004
  • The industrial environment for shipbuilding in 21st century requires increase in few type of ships and marine structures, international cooperation and globalization, while virtual enterprise environment is rapidly establishing. On the other hand, more and more efforts will be spent on internet based distributed and collaborative environment rather than being spent on unit level automations such as CAD, CAM and CAE, and the link between them. Recent internet technology and information technology in heterogeneous environment are being applied in shipbuilding industry as well as in other industries. While these technology are rapidly adopted in major shipyards, many small and medium-sized shipyards does not have enough resources to introduce system designed for large enterprise. In this paper, a prototype of Internet technology based basic planning system is implemented for the small and medium sized shipyards based on the internet technology and concurrent engineering concept. First, the system is designed from the user requirements. Then standardized development environment and tools are selected. These tools are used for defining and evaluating core application technologies for the system development. This can guarantee the survival of small and medium-sized shipyards in 21st century industrial environment.

Similarity Measurement of 3D Shapes Using Ray Distances (Ray distance를 이용한 3차원 형상의 유사성 판단)

  • 황태진;정지훈;오헌영;이건우
    • Journal of the Korean Society for Precision Engineering
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    • v.21 no.1
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    • pp.159-166
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    • 2004
  • Custom-tailored products are meant by the products having various sizes and shapes to meet the customer's different tastes or needs. Thus fabrication of custom-tailored products inherently involves inefficiency. To minimize this inefficiency, a new paradigm is proposed in this work. In this paradigm, different parts are grouped together according to their sizes and shapes. Then, representative shape of each group is derived and it will be used as the work-piece from which the parts in the group are machined. Once a new product is ordered, the optimal work-piece is selected through making similarity comparisons of new product and each representative shape. Then an effective NC tool-path is generated to machine only the different portions between the work-piece and the ordered product. The efficient machining conditions are also derived from this shape difference. By machining only the different portions between the work-piece and the ordered product, it saves time. Similarity comparison starts with the determination of the closest pose between two shapes in consideration. The closest pose is derived by comparing the ray distances while one shape is virtually rotated with respect to the other. Shape similarity value and overall similarity value calculated from ray distances are used for grouping. A prototype system based on the proposed methodology has been implemented and applied to the grouping and machining of the shoe lasts of various shapes and sizes.

DESIGN AND IMPLEMENTATION OF FEATURE-BASED 3D GEO-SPATIAL RENDERING SYSTEM USING OPENGL API

  • Kim Seung-Yeb;Lee Kiwon
    • Proceedings of the KSRS Conference
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    • 2005.10a
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    • pp.321-324
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    • 2005
  • In these days, the management and visualization of 3D geo-spatial information is regarded as one of an important issue in GiS and remote sensing fields. 3D GIS is considered with the database issues such as handling and managing of 3D geometry/topology attributes, whereas 3D visualization is basically concerned with 3D computer graphics. This study focused on the design and implementation for the OpenGL API-based rendering system for the complex types of 3D geo-spatial features. In this approach 3D features can be separately processed with the functions of authoring and manipulation of terrain segments, building segments, road segments, and other geo-based things with texture mapping. Using this implementation, it is possible to the generation of an integrated scene with these complex types of 3D features. This integrated rendering system based on the feature-based 3D-GIS model can be extended and effectively applied to urban environment analysis, 3D virtual simulation and fly-by navigation in urban planning. Furthermore, we expect that 3D-GIS visualization application based on OpenGL API can be easily extended into a real-time mobile 3D-GIS system, soon after the release of OpenGLIES which stands for OpenGL for embedded system, though this topic is beyond the scope of this implementation.

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End-mill Modeling and Manufacturing Methodology via Cutting Simulation (Cutting Simulation을 이용한 End-milling Cutter의 모델링 및 제작에 관한 연구)

  • Kim Jae-Hyun;Kim Jong-Han;Ko Tae-Jo;Park Jung-Whan
    • Journal of the Korean Society for Precision Engineering
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    • v.23 no.6 s.183
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    • pp.151-159
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    • 2006
  • This paper describes a design process of end-milling cutters: solid model of the designed cutter is constructed along with computation of cutter geometry, and the wheel geometry as well as wheel positioning data f3r fabricating end-mills with required cutter geometry is calculated. In the process, the main idea is to use the cutting simulation method by which the machined shape of an end-milling cutter is obtained via Boolean operation between a given grinding wheel and a cylindrical workpiece (raw stock). Major design parameters of a cutter such as rake angle, inner radius can be verified by interrogating the section profile of its solid model. We studied relations between various dimensional parameters and proposed an iterative approach to obtain the required geometry of a grinding wheel and the CL data for machining an end-milling cutter satisfying the design parameters. This research has been implemented on a commercial CAD system by use of the API function programming, and is currently used by a tool maker in Korea. It can eliminate producing a physical prototype during the design stage, and it can be used for virtual cutting test and analysis as well.