• 제목/요약/키워드: Virtual patient

검색결과 176건 처리시간 0.031초

Total joint reconstruction using computer-assisted surgery with stock prostheses for a patient with bilateral TMJ ankylosis

  • Rhee, Seung-Hyun;Baek, Seung-Hak;Park, Sang-Hun;Kim, Jong-Cheol;Jeong, Chun-Gi;Choi, Jin-Young
    • Maxillofacial Plastic and Reconstructive Surgery
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    • 제41권
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    • pp.41.1-41.6
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    • 2019
  • Backgrounds: The purpose of this study is to discuss the total joint reconstruction surgery for a patient with recurrent ankylosis in bilateral temporomandibular joints (TMJs) using three-dimensional (3D) virtual surgical planning, computer-aided manufacturing (CAD/CAM)-fabricated surgical guides, and stock TMJ prostheses. Case presentation: A 66-year-old female patient, who had a history of multiple TMJ surgeries, complained of severe difficulty in eating and trismus. The 3D virtual surgery was performed with a virtual surgery software (FACEGIDE, MegaGen implant, Daegu, South Korea). After confirmation of the location of the upper margin for resection of the root of the zygoma and the lower margin for resection of the ankylosed condyle, and the position of the fossa and condyle components of stock TMJ prosthesis (Biomet, Jacksonville, FL, USA), the surgical guides were fabricated with CAD/CAM technology. Under general anesthesia, osteotomy and placement of the stock TMJ prosthesis (Biomet) were carried out according to the surgical planning. At 2 months after the operation, the patient was able to open her mouth up to 30 mm without complication. Conclusion: For a patient who has recurrent ankylosis in bilateral TMJs, total joint reconstruction surgery using 3D virtual surgical planning, CAD/CAM-fabricated surgical guides, and stock TMJ prostheses may be an effective surgical treatment option.

가상현실을 이용한 심리치료 기술 동향과 전망 (Trend Analysis on Treatment of Psychological Disorders Using Virtual Reality)

  • 윤현중;정성엽
    • 융복합기술연구소 논문집
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    • 제2권2호
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    • pp.5-12
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    • 2012
  • Recently, peoples are suffering from various psychological disorders such as addiction, phobia, depression, and bipolar disorder. Moreover, children with ADD/ADHD and autism are increasing. Korean tends to regard the psychological disorders as taboo. Therefore, it is unusual case that the mental patient gets the psychological therapy. Virtual reality has come to the spotlight as a useful tool for the therapy due to its anonymity and easy accessibility. The therapy in the virtual reality is called cyber-therapy. Emotion of the patient is important for the treating process. The objective of this paper is to review the researches on the treatment of psychological disorders using the virtual reality and prospect the affective interaction technology for the cyber-therapy.

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척추 융합술에서 수술 계획을 재현하기 위한 가상현실 기반 수술 내비게이션 방법 (The Method of Virtual Reality-based Surgical Navigation to Reproduce the Surgical Plan in Spinal Fusion Surgery)

  • 송찬호;손재범;정의성;이호열;박영상;정유수
    • 로봇학회논문지
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    • 제17권1호
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    • pp.8-15
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    • 2022
  • In this paper, we proposed the method of virtual reality-based surgical navigation to reproduce the pre-planned position and angle of the pedicle screw in spinal fusion surgery. The goal of the proposed method is to quantitatively save the surgical plan by applying a virtual guide coordinate system and reproduce it in the surgical process through virtual reality. In the surgical planning step, the insertion position and angle of the pedicle screw are planned and stored based on the virtual guide coordinate system. To implement the virtual reality-based surgical navigation, a vision tracking system is applied to set the patient coordinate system and paired point-based patient-to-image registration is performed. In the surgical navigation step, the surgical plan is reproduced by quantitatively visualizing the pre-planned insertion position and angle of the pedicle screw using a virtual guide coordinate system. We conducted phantom experiment to verify the error between the surgical plan and the surgical navigation, the experimental result showed that target registration error was average 1.47 ± 0.64 mm when using the proposed method. We believe that our method can be used to accurately reproduce a pre-established surgical plan in spinal fusion surgery.

Controlled Inquiry Rates of Clinical Interviews in Telehomecare

  • Moskowitz, Samuel E.
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2003년도 ICCAS
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    • pp.1945-1950
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    • 2003
  • Conceived to acquire personal information for an electronic medical record, the clinical interview contains probing questions. The number and type of inquiries are assumed to fulfill medical protocols, and therefore are deemed essential for treatment - but the rate can and should be controlled. High rates of inquiry merely intimidate the patient and affect replies. The purpose of this paper is to mathematically formulate permissible rates of clinical interviews held during telehomecare virtual visits and designed to avoid patient anxiety. Mental stress is derived as a function of the weight of importance assigned by the patient, virtual visit duration, and the rate of questioning in the direction of greater sensitivity. Two operations are of interest: Collecting and recording information by the provider, and maintaining synchrony of questions and answers by the patient. The Lorentz transformation yields the patient’s view of the operational rates. Conservation of information momentum is postulated and applied before and after replies are recorded. It is shown that the weight of importance designated by the patient to collecting and recording personal information is driven by a singularity that depends on the rate of questioning. The findings should serve as a guideline in interviewer training programs.

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Design of Virtual Reality Contents for Upper-limbs Rehabilitation Using Kinect Sensor

  • Park, Myeong-Chul;Jung, Hyon-Chel;Kang, Hyun-Syug
    • 한국컴퓨터정보학회논문지
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    • 제20권10호
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    • pp.85-90
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    • 2015
  • The purpose of this study is to establish the contents of virtual reality for a patient who suffers from various diseases and needs Upper-limbs Rehabilitation. First, the system provides the movement content to remote patient. Then system is tracking information in the joints by using Kinect Sensor. And similarity comparison of a given content to diagnose the movement of the patient. The tracked movement information is stored in the database with similarity and is delivered to the rehabilitation therapist. The result of this study will enhance the effectiveness and concentration of the rehabilitation therapy and be used as basic data evaluating the function of the Upper-limbs Rehabilitation.

동적 교합을 나타내는 가상 환자의 형성을 통한 심미적인 전치부 보철 수복 증례 (Using dental virtual patients with dynamic occlusion in esthetic restoration of anterior teeth: case reports)

  • 구필준;최유성;이종혁;하승룡
    • 대한치과보철학회지
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    • 제61권4호
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    • pp.328-343
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    • 2023
  • 최근 삼차원적 안면 스캔 (facial scan) 및 악운동 (jaw motion) 등의 데이터를 통합하여 동적 교합을 나타내는 가상 환자를 형성함으로써 심미적인 전치부 고정성 보철물을 제작하는 방법이 소개되고 있다. 이를 통해 진단과정에서 환자와의 원활한 소통이 가능하며, 심미적인 보철 치료의 예지성을 높일 수 있고, 교합조정의 가능성을 낮출 수 있다. 본 증례에서는 상악 전치부 심미 보철 수복이 필요한 환자에서 구강 스캔 데이터와 삼차원 (3D) 안면 스캔데이터, 환자의 악운동 기록을 computer-aided design (CAD) 소프트웨어 상에서 통합하여 동적 교합을 나타내는 가상 환자를 형성하였다. 이를 통해 치료의 결과를 시뮬레이션하고 심미적인 상악 전치부 고정성 보철물을 제작 및 수복하였다. 또한, 안정적인 교합관계를 회복하고 적절한 전방유도가 형성되었는지 확인하기 위하여 각각 치료 단계별로 환자의 교합을 비교 평가하였으며 심미적, 기능적으로 만족스러운 결과를 보였기에 이를 보고하는 바이다.

가상 수술 시뮬레이션과 3차원 프린팅 절골술 가이드를 이용한 교정 수술: 증례 보고 (Corrective Surgery Using Virtual Surgical Simulation and a Three-Dimensional Printed Osteotomy Guide: A Case Report)

  • 최기원;신기준
    • 대한족부족관절학회지
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    • 제27권3호
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    • pp.112-116
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    • 2023
  • A 74-year-old female patient, who underwent surgery for a left distal tibiofibular fracture 40 years earlier, visited the hospital with an ankle varus deformity due to malunion. The patient complained of discomfort while walking due to the ankle and hindfoot varus deformity but did not complain of ankle pain. Therefore, correction using supramalleolar osteotomy was planned, and through virtual surgical simulation, it was predicted that a correction angle of 24° and an osteotomy gap open of 12 mm would be necessary. An osteotomy guide and an osteotomy gap block were made using three-dimensional (3D) printing to perform the osteotomy and correct the deformity according to the predicted goal. One year after surgery, it was observed that the ankle varus was corrected according to the surgical simulation, and the patient was able to walk comfortably. Thus, for correction of deformity, virtual surgical simulation and a 3D-printed osteotomy guide can be used to predict the target value for correction. This is useful for increasing the accuracy of correction of the deformity.

천식 아동 간호에 대한 가상현실 시뮬레이션과 블렌디드 시뮬레이션 교육 효과 (Effects of a Virtual Reality Simulation and a Blended Simulation of Care for Pediatric Patient with Asthma)

  • 김미강;김성희;이우숙
    • Child Health Nursing Research
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    • 제25권4호
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    • pp.496-506
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    • 2019
  • Purpose: The purpose of this study was to examine the effects of a virtual reality simulation and a blended simulation on nursing care for children with asthma through an evaluation of critical thinking, problem-solving processes, and clinical performance in both education groups before and after the educational intervention. Methods: The participants were 48 nursing students. The experimental group (n=22) received a blended simulation, combining a virtual reality simulation and a high-fidelity simulation, while the control group (n=26) received only a virtual reality simulation. Data were collected from February 25 to 28, 2019 and analyzed using SPSS version 25 for Windows. Results: The pretest and posttest results of each group showed statistically significant improvements in critical thinking, problem-solving processes, and clinical performance. In a comparison of the results of the two education groups, the only statistically significant difference was found for critical thinking. Conclusion: Simulation-based education in child nursing has continued to involve high-fidelity simulations that are currently run in many programs. However, incorporating a new type of blended simulation, combining a virtual reality simulation and a high-fidelity simulation, into the nursing curriculum may contribute to the further development of nursing education.

환자 대장 CT 프로파일을 이용한 전자적 장세척 방법 (An Electronic Colon Cleansing Method using a Patient Colon CT Profile)

  • 김한별;김동성
    • 한국정보과학회논문지:소프트웨어및응용
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    • 제35권8호
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    • pp.493-500
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    • 2008
  • 가상 대장 내시경을 위해서 환자 대장 CT 프로파일을 이용한 전자적 장세척 방법을 제안한다. 제안된 방법은 관강 영역을 cubic seeded region growing(SRG) 방법을 이용하여 추출하고, 이에 인접한 tagged material(TM)을 제거한다. TM의 경계에서 Air-TM의 partial volume(PV) 효과로 발생한 찌꺼기를 제거하고, TM-soft tissue(ST)의 PVE에 의해서 제거된 ST는 환자 CT 프로파일을 이용해서 복원한다. 제안된 방법을 16명의 가상 내시경 환자 CT 데이타에 적용해서 임상의의 주관적인 평가와 computer-aided diagnosis(CAD)의 정량적 평가에서 매우 고무적인 결과를 획득했다.

가상현실 체험형 운동과 요부안정화운동에 따른 뇌졸중환자의 낙상관련 신체·심리적 비교 분석 (Comparative Analysis of Fall-Related Physicopsychological according to Virtual Exercise and Lumbar Stabilization Exercise in the Patient with Stroke)

  • 정대인;서태화;고대식
    • 한국콘텐츠학회논문지
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    • 제12권8호
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    • pp.274-282
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    • 2012
  • 이 연구는 뇌졸중 환자를 대상으로 낙상예방을 위하여 가상현실 체험형 게임 운동(Nintendo-Wii Sport-NWS)과 요부안정화 운동을 실시하고 낙상관련 신체 심리 기능 변화를 측정하였다. 뇌졸중환자 30명을 대상으로 신체적 기능은 정적, 동적균형으로 측정하였고 심리적기능은 낙상효능감을 측정하여 운동 전과 운동 후, 각 운동군간을 비교분석하였다. 정적균형은 BBS, FRT, 동적균형은 TUG, 10m 보행검사, 낙상효능감은 낙상 효능감 지수로 측정되었다. 그 결과 두군 모두 신체 심리적기능에서 유의한 개선을 나타내었다. 그러나 BBS, FRT, 10m보행에서 요부안정화 운동군이 더 통계적으로 개선된 것으로 나타났으며 낙상효능감은 가상현실 체험형 게임 운동 군에서 더욱 개선된 것으로 나타났다. 결론적으로 가상현실 체험형 게임운동은 뇌졸중환자의 신체 심리적 기능 증진에 긍정적인 영향을 미친다.