• Title/Summary/Keyword: Virtual construction technology

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Construction and Applications of the Virtual Automotive Plant for a Victual Manufacturing (가상생산기술 적용을 위한 자동차 가상플랜트 구축 및 활용)

  • No, Sang-Do;Lee, Gyo-Il;Son, Chang-Yeong;Han, Hyeong-Sang;Park, Yeong-Jin
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.25 no.10
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    • pp.1627-1635
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    • 2001
  • Virtual manufacturing is a technology facilitating effective development and agile manufacturing of products via sophisticated computer models representing physical and logical schema and behavior of real manufacturing systems including manufacturing resources, environments, and products. For the successful application of this technology, a virtual plant as a well-designed and integrated environment is essential fur sharing information and engineering collaboration among diverse engineering activities. The systematic approaches and effective methods for construction and application of a virtual plant are proposed in this paper, such as a 3-D CAD modeling, cell and line simulations, databases and some information technologies. Measuring and 3-D CAD modeling technologies of many equipments, facilities and structures of the building are developed, and effective information management system managing CAD models, related files and data is implemented in WWW environments. Finally, precise simulations of unit cell lines and the whole plant are performed. For the beginning of implementing a Virtual Automotive Plant, the Virtual Plant fur the Body Shop of a Korean automotive company is constructed and implemented. We could obtain the benefit of savings in time and cost in many manufacturing preparation activities in the new car development processes.

VIRTUAL REALITY SHIP SIMULATOR

  • Yim, Jeong-Bin
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • 2000.06a
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    • pp.93-105
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    • 2000
  • This paper describes prototype Virtual Reality Ship Simulator (VRSS) that we have recently developed next-generation training equipment based on the virtual reality (VR) technology. The inherent defects of conventional ship simulators are enormous costs and difficult system upgrade due to the system construction, such as large mock-up bridge system, wide visual presentations, In this paper, to cope with those problems, we explored VR technology that can give realistic environments in a virtual world. Then we constructed prototype VRSS system, which is, consists of PC-based human sensors, and Databases set having 3D object models and coefficients of Head Related Transfer Functions (HRTFs). 3D-WEBMASTER authoring tool was used as Virtual Reality Modeling Language (VRML). Using the VRSS system, we constructed Port an Passage Simulator for the harbor of INCHON in Korea, and Ship and Sea State Simulator for an arbitrary given sea environmental states by user. Through many simulation tests, we testified the efficiency of developed prototype VRSS by subject assessment with five participants. Then, we present results on the simulation experiments and conclude with discussion of evaluation results.

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A Pilot Study on the Development of an Augmented Reality-based Decision Support System for Free-Form Buildings Construction Management (증강현실 기반의 비정형 건축물 건설관리 의사결정지원시스템 개발에 관한 기초적 연구)

  • Lim, Jang-Sik;Ock, Jong-Ho
    • Korean Journal of Computational Design and Engineering
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    • v.17 no.3
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    • pp.175-187
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    • 2012
  • The BIM simulation systems involve inefficient aspects in delivering real world circumstances because they are operated in the virtual reality (VR) environment without representing the job-site operations. Differently from VR, augmented reality (AR) enhances the reflection of job-site reality to virtual environment. AR influences architecture, design and construction. This reality replaces or merges with the normal physical world and it can be tailored to enhance comprehension for specific design and construction activities. The main objective of this research is to develop an AR-based decision support system for free-form buildings design/construction/maintenance processes. Haewoojae, a free-form housing building built in Seoul area is identified as a model building to generate the system. Seventeen engineers, who are masters or doctorate graduate students at the S university in Seoul and have been working in the Korean construction industry for more than 10 years are invited to validate the system's appropriateness and usability in comparison with its development objectives.

Construction of Virtual Environment for a Vehicle Simulator (자동차 시뮬레이터의 가상환경 구성에 대한 연구)

  • Chang, Chea-Won;Son, Kwon;Choi, Kyung-Hyun
    • Transactions of the Korean Society of Automotive Engineers
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    • v.8 no.4
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    • pp.158-168
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    • 2000
  • Vehicle driving simulators can provide engineers with benefits on the development and modification of vehicle models. One of the most important factors to realistic simulations is the fidelity given by a motion system and a real-time visual image generation system. Virtual reality technology has been widely used to achieve high fidelity. In this paper the virtual environment including a visual system like a head-mounted display is developed for a vehicle driving simulator system by employing the virtual reality technique. virtual vehicle and environment models are constructed using the object-oriented analysis and design approach. Accordint to the object model a three dimensional graphic model is developed with CAD tools such as Rhino and Pro/E. For the real-time image generation the optimized IRIS Performer 3D graphics library is embedded with the multi-thread methodology. Compared with the single loop apprach the proposed methodology yields an acceptable image generation speed 20 frames/sec for the simulator.

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A Study on the Application Flow of Virtual Reality in the Apartment Model House (아파트 모델하우스에서 시대별 가상현실 활용 흐름에 관한 연구)

  • Hwang, Byeong Yeon;Lee, Tae Hee
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.20 no.5
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    • pp.585-590
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    • 2019
  • The purpose of this study is to summarize the changes in virtual reality utilization in model houses through the time-by-year example of model houses and to study the use and future development of virtual reality technologies in model houses. As a result of compiling and analyzing characteristics of virtual reality utilization flow in model houses of apartments, it is as follows. First, the market for apartment model houses using virtual reality was gradually expanded for the purpose of brand promotion by private construction companies. Second, technologies that utilize virtual reality in apartment sales are changing from virtual space construction to virtual content implementation. Third, it is changing from the existing method of face-to-face and method of accessing actual promotional media to the form of publicizing apartments using virtual reality. Through this research, it is estimated that it will be used as an information medium and a form of experience using physical environment and virtual reality in a physical model house for consumers looking for model houses. This study presents the future direction of the model house, and develops it as a post-sale maintenance / management system through ICT technology (3D scanning, 3D modeling, virtual content) Further research on the technology is expected to be needed.

Improved Link System of Schedule and 3D Object for VR-base Construction Project (가상건설기반의 건설공사 일정 및 3D객체 연동시스템의 개선된 구축방안)

  • Kwon, Jung-Hui;Moon, Hyoun-Seok;Park, Seo-Young;Gi, Sang-Bok;Kang, Leen-Seok
    • Proceedings of the Computational Structural Engineering Institute Conference
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    • 2007.04a
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    • pp.289-294
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    • 2007
  • Virtual reality (VR) technology for construction project includes 3D CAD application and 4D CAD system for visualizing construction schedule data. 3D CAD application is more important in the design phase and 4D CAD system is effective tool in the construction phase. This study suggests a methodology to develop VR functions that can be used for project life cycle. The results of this study includes composition algorithms to make VR systems such as bird's eye view system, VR drawings system, VR telepresence system and VR risk management system. Those methodologies can be used for integrated VR system with nD CAD object.

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MECHANICAL DESIGN APPROACH FOR THE VIRTUAL MOCK-UP STUDY OF BUILDING ENVELOPE DESIGN AND FABRICATION

  • Minjung M.;Yongcheol L.
    • International conference on construction engineering and project management
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    • 2013.01a
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    • pp.158-162
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    • 2013
  • Building envelope systems with growing complexity in geometry and performance criteria demand adapted workflow processes toward the efficient integration of their design and fabrication. To facilitate integration of the workflow process, this study analyzes relationships among teams who share digital models and exchange information that help project participants identify areas of improvement in task allocation and exchanges among various actors, systems, and activities. In addition, major gaps identified in knowledge transfer, project tracking, and design integration during the performance evaluation stages, emphasize the need for a more comprehensive approach to integrating the design, the fabrication, and the construction parameters of building envelope systems. To evaluate the effectiveness of streamlining interactions of design parameters with fabrication constraints and constructability assessments, this paper examines a mechanical design approach as it applies to various project scenarios to develop a mechanical solution for streamlining building envelope design and construction workflow.

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Efficient 3D Modeling Automation Technique for Underground Facilities Using 3D Spatial Data (3차원 공간 데이터를 활용한 지하시설물의 효율적인 3D 모델링 자동화 기법)

  • Lee, Jongseo
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.25 no.11
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    • pp.1670-1675
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    • 2021
  • The adoption of smart construction technology in the construction industry is progressing rapidly. By utilizing smart construction technologies such as BIM (Building Information Modeling), drones, artificial intelligence, big data, and Internet of Things technology, it has the effect of lowering the accident rate at the construction site and shortening the construction period. In order to introduce a digital twin platform for construction site management, real-time construction site management is possible in real time by constructing the same virtual space. The digital twin virtual space construction method collects and processes data from the entire construction cycle and visualizes it using a 3D model file. In this paper, we introduce a modeling automation technique that constructs an efficient digital twin space by automatically generating 3D modeling that composes a digital twin space based on 3D spatial data.

3D Modeling and Simulation using Virtual Manipulator (가상 조작기를 이용한 3D 모델링 및 시뮬레이션)

  • Park, Hee-Seong;Kim, Ho-Dong
    • Proceedings of the Korea Information Processing Society Conference
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    • 2011.04a
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    • pp.547-550
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    • 2011
  • The purpose of this paper is to verify and validate the maintenance tasks of the construction of a nuclear facility using a digital mock-up and simulation technology instead of a physical mock-up. Prior to the construction of a nuclear facility, a remote simulator that provides the opportunity to produce a complete digital mock-up of the PRIDE (Pyroprocess Integrated Inactive DEmonstration Facility) region and its remote handling equipment, including operations and maintenance procedures has been developed. In this paper, the system architecture and graphic user interface of a remote simulator that coincides with the extraordinary nature of a nuclear fuel cycle facility is introduced. In order to analyze the remote accessibility of a remote manipulator, virtual prototyping that was performed it by using haptic device of external input devices under a 3D full-scale digital mock-up is explained.

A Study of the Establishment of Small and Medium Sized Architectural Design Firm BIM Environment based on Virtual Desktop Infrastructure (가상 데스크톱 인프라(VDI) 기술을 활용한 중소규모 설계사의 BIM 사용자 별 데스크탑 자원 할당 전략에 관한 연구)

  • Lee, Kyuhyup;Shin, Joonghwan;Kwon, Soonwook;Park, Jaewoo
    • Korean Journal of Construction Engineering and Management
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    • v.17 no.5
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    • pp.78-88
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    • 2016
  • Recently BIM technology has been expanded for using in construction project. However its spread has been delayed than the initial expectations, due to the high-cost of BIM infrastructure development, the lack of regulations, the lack of process and so forth. In design phase, especially, collaboration based on BIM system has being a key factor for successful next generation building project. Through the analysis of current research trend about IT technologies, virtualization and BIM service, data exchange such as drawing, 3D model, object data, properties using cloud computing and virtual server system is defined as a most successful solution. In various industrial fields, cloud computing technology is utilized as a promising solution which can reduce time and cost of hardware infrastructure. Among the cloud computing technology, VDI is receiving a great deal of attention from it market as an essential part cloud computing. VDI enables to host multiple individual virtual machines by using hypervisor. It has an advantage to easy main device management. Therefore, this study implements a step-by-step user's DaaS by analyzing the desktop resource data of the workers from Pre-design phase to Schematic design, Design develop and Construction design phase. It also develops BIM environment based on test of BIM modeler and designers in architectural design firm. The goal of the study is to enable the cloud computing BIM server. It provides cost saving, high-performance quality of working environment and cooperation's convenience and high security when doing BIM work in small and medium sized architectural design firm.