• Title/Summary/Keyword: Virtual Underwater Simulation

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Implementation of Underwater Simulation of a Net using OpenMP (OpenMP 병렬프로그램을 이용한 그물의 수중형상 시뮬레이션 구현)

  • Park, Myeong-Chul;Park, Seok-Gyu
    • Journal of the Korea Society of Computer and Information
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    • v.13 no.2
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    • pp.11-17
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    • 2008
  • The net shape effects by the various vectors in underwater. Each particle of the net calculating the effect of all vectors augments an accuracy and reality. But, the time complexity becomes larger because of huge calculation. The previous techniques reduced a physics reality. And embodied the underwater virtual reality which augments visual reality with simulation. In this paper, parallel processing the particles, it embodied the simulation which is satisfied a physical reality and time reality. The parallel processing used the OpenMP, and the reality graphic expression used the OpenGL. The simulation which this paper Proposes will be the possibility becoming the fundamental data for a model analysis or a specialist system from game and marine field.

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Virtual Euc1idean Point based Multicast routing scheme in Underwater Acoustic sensor networks (수중 센서 네트워크에서 가상의 유클리디언 포인트를 이용한 멀티캐스트 전송기법)

  • Kim, Tae-Sung;Park, Kyung-Min;Kim, Young-Yong
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.36 no.7B
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    • pp.886-891
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    • 2011
  • Multicast has been a key routing service for efficient data dissemination in underwater acoustic sensor networks. In sensor networks, there are several multicast routing protocol which reflects sensor network nature. However, existing routing scheme was not targeted at underwater acoustic sensor networks which is hard to provide battery continually. Therefore, a specialized routing algorithm is essential for acoustic sensor networks. In this paper, we propose angle aided multicast routing algorithm for decreasing routing computation complexity, including virtual Euclidean Steiner point. Simulation results show better performance than exist routing Position Based Multicast, Geographic Multicast Routing. such as low computation capability and limited power consumption.

Performance Analysis of Underwater Acoustic Communication Systems Using Underwater Channel Simulation Tool (수중채널 시뮬레이터를 활용한 수중음향통신 시스템 성능 분석)

  • Oh, Se-Hyun;Kim, Hyeon-Su;Kim, J.S.;Cho, Jung-Hong;Chung, Jae-Hak;Song, H.C.
    • The Journal of the Acoustical Society of Korea
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    • v.31 no.6
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    • pp.373-383
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    • 2012
  • The performance of underwater acoustic communication system is sensitive to the Doppler shift and ISI(Inter-Symbol Interference). Therefore, the simulation algorithm needs to consider time-spread due to multipath arrivals which cause the ISI, and time-varying Doppler shift along with moving source and receiver. For this purpose, VirTEX(Virtual Time series EXperiment) based on Ray model has been developed. In this paper, VirTEX is used to compare the characteristics of ocean waveguide from the experimental data and illustrate the performance. The CIR(Channel Impulse Response) that characterizes the multipath arrivals with representative time-spread due to multipath arrivals is compared between numerically simulated and experimental probe signal. Also, the communication performance analysis for BER(Bit Error Rate) is compared between numerically simulated and experimental data signal. As a result, VirTEX can be useful as a simulation tool for evaluating the performance of underwater acoustic communication system.

Performance analysis and verification of underwater acoustic communication simulator in medium long-range multiuser environment (중장거리 다중송신채널 환경에서 수중음향통신 시뮬레이터 성능 분석 및 검증)

  • Park, Heejin;Kim, Donghyeon;Kim, J.S.;Song, Hee-Chun;Hahn, Joo Young
    • The Journal of the Acoustical Society of Korea
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    • v.37 no.6
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    • pp.451-456
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    • 2018
  • UAComm (Underwater Acoustic Communication) is an active research area, and many experiment has been performed to develop UAComm system. In this paper, we investigate the possibility of modifying and applying VirTEX (Virtual Time series EXperiment) to medium long range MIMO (Multiple-Input Multiple-Output) UAComm of about 20 km range for the analysis and performance prediction of UAComm system. Since VirTEX is a time-domain simulator, the generated time series can be used in HILS (Hardware In the Loop Simulation) to develop UAComm system. The developed package is verified through comparing with the sea-going FAF05 (Focused Acoustic Field 2005) experimental data. The developed simulator can be used to predict the performance of UAComm system, and even replace the expensive sea-going experiment.

A Technology on the Framework Design of Virtual based on the Synthetic Environment Test for Analyzing Effectiveness of the Weapon Systems of Underwater Engagement Model (수중대잠전 교전모델의 무기체계 효과도 분석을 위한 합성환경기반 가상시험 프레임워크 설계 기술)

  • Hong, Jung-Wan;Park, Yong-Min;Park, Sang-C.;Kwon, Yong-Jin(James)
    • Journal of the Korea Society for Simulation
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    • v.19 no.4
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    • pp.291-299
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    • 2010
  • As recent advances in science, technology and performance requirements of the weapons system are getting highly diversified and complex, the performance requirements also get stringent and strict. Moreover, the weapons system should be intimately connected with other systems such as watchdog system, command and control system, C4I system, etc. However, a tremendous amount of time, cost and risk being spent to acquire new weapons system, and not being diminished compared to the rapid pace of its development speed. Defense Modeling and Simulation(M&S) comes into the spotlight as an alternative to overcoming these difficulties as well as constraints. In this paper, we propose the development process of virtual test framework based on the synthetic environment as a tool to analyze the effectiveness of the weapons system of underwater engagement model. To prove the proposed concept, we develop the test-bed of virtual test using Delta3D simulation engine, which is open source S/W. We also design the High Level Architecture and Real-time Infrastructure(HLA/RTI) based Federation for the interoperation with heterogeneous simulators. The significance of the study entails (1)the rapid and easy development of simulation tools that are customized for the Korean Theater of War; (2)the federation of environmental entities and the moving equations of the combat entities to manifest a realistic simulation.

A Study on the Underwater Channel Model based on a High-Order Finite Difference Method using GPUs (그래픽 프로세서를 이용한 고차 유한 차분식 기반 수중채널모델 연구)

  • Bae, Ho Seuk;Kim, Won-Ki;Son, Su-Uk;Ha, Wansoo
    • Journal of the Korea Society for Simulation
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    • v.30 no.1
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    • pp.11-20
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    • 2021
  • As unmanned underwater systems have recently emerged, a high-speed underwater channel modeling technique, which is one of the most important techniques in the system, has received a lot of attention. In this paper, we proposed a high-speed sound propagation model and verified the applicability through quantitative performance analyses. We used a high-order finite difference method (FDM) for wave propagation modeling in the water, and a domain decomposition method was adopted using multiple general-purpose graphics processing units (GPUs) to increase the calculation efficiency. We compared the results of the model we proposed with the analytic solution in the half-infinite media and results of the Virtual Timeseries Experiment (VirTEX) model, which is based on the ray method. Finally, we analyzed the performance of the model quantitatively using numerical examples. Through quantitative analyses of the improvement in computational performance, we confirmed that the computational speed increases linearly as the number of GPUs increases. The computation times are increased by 2 times and 8 times, respectively, when the domain size of computation and the maximum frequency are doubled. We expect that the proposed high-speed underwater channel modeling technique is able to contribute to the enhancement of national defense as an underwater communication channel model and analysis tool to develop the underwater communication technique for the unmanned underwater system.

A Study on the Automatic Assembly/Disassembly Procedure for Generating Maintenance Guideline (정비절차 생성을 위한 자동 분해/조립절차 연구)

  • Heo, Gilhwan;Lee, Won;Kwon, Kisang
    • Journal of the Korea Institute of Military Science and Technology
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    • v.18 no.5
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    • pp.594-601
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    • 2015
  • The purpose of this research is to propose a maintenance support system for deciding assembly sequence of the product and appropriate tools that are used to assembly and disassembly of parts in the product when geometric properties of the product. The digital maintenance system (DMS) is developed to generate the maintenance guideline and the initial experiment is conducted especially for an underwater weapon system with cylindrical structure. DMS considers four factors to find the efficient assembly and disassembly procedure automatically: (1) assembly tree, (2) properties of each part, (3) distance from the center of the product, and (4) volume. Based on the factors, DMS simulate the movement of each tool virtually and the properties of tools are investigated to find an appropriate tool for using assembly and disassembly of each part in the product. The proposed approach integrates modeling, simulation, data configuration, and virtual reality to allow a development of preliminary maintenance guidance.

An Analysis on Clothing Construction for the Virtual Clothing Simulation of Haenyeo Suits -Analyzing the Characteristics, Product Sizes, and Ease of Jeju Haenyeo Suits- (해녀복 가상착의를 위한 의복구성적 연구 -제주 해녀복의 특징, 제품 치수, 여유분에 대한 분석-)

  • Rani Eom
    • Journal of the Korean Society of Clothing and Textiles
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    • v.48 no.4
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    • pp.744-755
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    • 2024
  • This study analyzes the characteristics, product dimensions, and ease of haenyeo suits to inform their reproduction. Large, medium, and small haenyeo suits were collected from four manufacturers in Jeju, and their components, cut styles, product dimensions, and ease were analyzed. In the current haenyeo suit design, the upper suit has a collar and a crotch, while the lower suit has a high rise with a gusset. Additionally, there are darts behind the neck in the upper suit and behind the knees in the lower suit. Haenyeo suits have a three-dimensional shape that accommodates the postures needed for haenyeo's underwater activities. The upper suit is finished with a cuffed hem or an uncuffed side seam with a diagonal or stepped cut. The lower suit is cut and sewn with the waist and hem at right angles or with the hem diagonal to the waistline. Haenyeo suit dimensions vary between manufacturers, and the models' body dimensions show that there is little or no ease. In conclusion, haenyeo suit manufacturers currently use the same components; however, they differ in terms of cut styles, sewing methods, dimensions, and designs.

Cooperative Communication Scheme Based on channel Characteristic for Underwater Sensor Networks (수중 센서 네트워크를 위한 채널 특성기반의 협력 통신 기법)

  • Ji, Yong-Joo;Choi, Hak-Hui;Lee, Hye-Min;Kim, Dong-Seong
    • Journal of the Institute of Electronics and Information Engineers
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    • v.53 no.6
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    • pp.21-28
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    • 2016
  • This paper presents a cooperative transmission scheme for underwater acoustic sensor networks to improve packet transmission rate and reduce energy consumption. Source node transmits duplicated information relayed by distributed antennas called a virtual antenna array. Destination node combines that information to reduce packet error rate. The suggested cooperative scheme enhances the reliability by providing high diversity gains through intermediate relay nodes to overcome the distinct characteristics of the underwater channel, such as high transmission loss, propagation delay, and ambient noises. It is suggested that the algorithm select destinations and potential relays from a set of neighboring nodes that utilize distance cost, the residual energy of each node and local measurement of the channel conditions into calculation. Simulation results show that the proposed scheme reduces average energy consumption, response time, and increases packet delivery ratio compared with the SPF(Shortest Path First) and non-cooperative scheme using OPNET Moduler.

Simulation of Time-Domain Acoustic Wave Signals Backscattered from Underwater Targets (수중표적의 시간영역 음파 후방산란 신호 모의)

  • Kim, Kook-Hyun;Cho, Dae-Seung;Seong, Woo-Jae
    • The Journal of the Acoustical Society of Korea
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    • v.27 no.3
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    • pp.140-148
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    • 2008
  • In this study, a numerical method for a time-domain acoustic wave backscattering analysis is established based on a physical optics and a Fourier transform. The frequency responses of underwater targets are calculated based on physical optics derived from the Kirchhoff-Helmholtz integral equation by applying Kirchhoff approximation and the time-domain signals are simulated taking inverse fast Fourier transform to the obtained frequency responses. Particularly, the adaptive triangular beam method is introduced to calculate the areas impinged directly by acoustic incident wave and the virtual surface concept is adopted to consider the multiple reflection effect. The numerical analysis result for an acoustic plane wave field incident normally upon a square flat plate is coincident with the result by the analytic time-domain physical optics derived theoretically from a conventional physical optics. The numerical simulation result for a hemi-spherical end-capped cylinder model is compared with the measurement result, so that it is recognized that the presented method is valid when the specular reflection effect is predominant, but, for small targets, gives errors due to higher order scattering components. The numerical analysis of an idealized submarine shows that the established method is effectively applicable to large and complex-shaped underwater targets.