• Title/Summary/Keyword: Virtual Simulation Test

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INTER-ORGANIZATIONAL PROCESS SIMULATION FOR PROCESS FOR SHARING DEVELOPMENT: TEST BED APPROACH

  • Kyoungil Bae;Soonyoung Huh;Kim, Junghyun
    • Proceedings of the Korea Society for Simulation Conference
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    • 2001.10a
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    • pp.155-161
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    • 2001
  • Federated process framework is introduced responding to market\\`s needs to gain benefits of process information sharing in a virtual enterprise. The framework is verified by implementing its prototype system. However, it is very difficult to integrate developed prototype system with operating legacy systems to show its applicability. Thus, a test bed approach is widely adopted to provide a system environment that imitates the operations of real legacy systems and their interactions. In this paper, we described implementation detail of test bed imitating the real-world workflow systems. We also show its contribution and results of the prototype system that was implemented on the test bed.

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EFFECT OF THE FLEXIBILITY OF AUTOMOTIVE SUSPENSION COMPONENTS IN MULTIBODY DYNAMICS SIMULATIONS

  • Lim, J.Y.;Kang, W.J.;Kim, D.S.;Kim, G.H.
    • International Journal of Automotive Technology
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    • v.8 no.6
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    • pp.745-752
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    • 2007
  • In this study, the effects of flexible bodies in vehicle suspension components were investigated to enhance the accuracy of multibody dynamic simulation results. Front and rear suspension components were investigated. Subframes, a stabilizer bar, a tie rod, a front lower control arm, a front knuckle, and front struts were selected. Reverse engineering techniques were used to construct a virtual vehicle model. Hard points and inertia data of the components were measured with surface scanning equipment. The mechanical characteristics of bushings and dampers were obtained from experiments. Reaction forces calculated from the multibody dynamics simulations were compared with test results at the ball joint of the lower control arm in both time-history and range-pair counting plots. Simulation results showed that the flexibility of the strut component had considerable influence on the lateral reaction force. Among the suspension components, the flexibility of the sub-frame, steering knuckle and upper strut resulted in better correlations with test results while the other flexible bodies could be neglected.

A Technology on the Framework Design of Virtual based on the Synthetic Environment Test for Analyzing Effectiveness of the Weapon Systems of Underwater Engagement Model (수중대잠전 교전모델의 무기체계 효과도 분석을 위한 합성환경기반 가상시험 프레임워크 설계 기술)

  • Hong, Jung-Wan;Park, Yong-Min;Park, Sang-C.;Kwon, Yong-Jin(James)
    • Journal of the Korea Society for Simulation
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    • v.19 no.4
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    • pp.291-299
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    • 2010
  • As recent advances in science, technology and performance requirements of the weapons system are getting highly diversified and complex, the performance requirements also get stringent and strict. Moreover, the weapons system should be intimately connected with other systems such as watchdog system, command and control system, C4I system, etc. However, a tremendous amount of time, cost and risk being spent to acquire new weapons system, and not being diminished compared to the rapid pace of its development speed. Defense Modeling and Simulation(M&S) comes into the spotlight as an alternative to overcoming these difficulties as well as constraints. In this paper, we propose the development process of virtual test framework based on the synthetic environment as a tool to analyze the effectiveness of the weapons system of underwater engagement model. To prove the proposed concept, we develop the test-bed of virtual test using Delta3D simulation engine, which is open source S/W. We also design the High Level Architecture and Real-time Infrastructure(HLA/RTI) based Federation for the interoperation with heterogeneous simulators. The significance of the study entails (1)the rapid and easy development of simulation tools that are customized for the Korean Theater of War; (2)the federation of environmental entities and the moving equations of the combat entities to manifest a realistic simulation.

Estimation of Cable Tension Force by ARX Model-Based Virtual Sensing (ARX모델기반 가상센싱을 통한 사장교 케이블의 장력 추정)

  • Choi, Gahee;Shin, Soobong
    • Journal of the Earthquake Engineering Society of Korea
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    • v.21 no.6
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    • pp.287-293
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    • 2017
  • Sometimes, it is impossible to install a sensor on a certain location of a structure due to the size of a structure or poor surrounding environments. Even if possible, sensors can be frequently malfunctioned or improperly operated due to lack of adequate maintenance. These kind of problems are solved by the virtual sensing methods in various engineering fields. Virtual sensing technology is a technology that can measure data even though there is no physical sensor. It is expected that this technology can be also applied to the construction field effectively. In this study, a virtual sensing technology based on ARX model is proposed. An ARX model is defined by using the simulated data through a structural analysis rather than by actually measured data. The ARX-based virtual sensing model can be applied to estimate unmeasured response using a transfer function that defines the relationship between two point data. In this study, a simulation and experimental study were carried out to examine the proposed virtual sensing method with a laboratory test on a cable-stayed model bridge. Acceleration measured at a girder is transformed to estimate a cable tension through the ARX model-based virtual sensing.

Development of simulation systems for telemanipulators in confined cell facilities

  • Yu, Seungnam;Ryu, Dongsuk;Han, Jonghui;Lee, Jongkwang;Lee, Hyojik;Park, Byungsuk
    • Nuclear Engineering and Technology
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    • v.52 no.2
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    • pp.429-447
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    • 2020
  • The considered simulation tasks are based on an electrometallurgical process development strategy and associated telemanipulator simulation systems are proposed with various scales of experimental facilities. Fundamentally, target facilities are assumed to be operated only by remote handling systems because the considered process is operated in hazardous environments. Futhermore, the feasibility at various scales should be experimentally verified with gradual increase in throughput. In this regard, bench, engineering, and pilot-scale simulation systems are important early-stage tools for assessing the practical operability of the target process with the material handling systems. Such simulation systems are highly customized for applications and are a precursor to larger pilot and demonstration-scale plants. This paper introduced and classified the developed simulator systems for this approach at various scales using remote handling systems which were assembled inside a virtual target facility, and the manmachine interface was included for a more realistic operation of the simulator. The results obtained for each simulator show the feasibility and requirement for improvement of the systems for the considered test issues with respect to the operation and maintenance of the process.

Design Evaluation System with Visualization and Interaction of Mobile Devices Based on Virtual Reality Prototypes

  • Jo, Dong-Sik;Yang, Ung-Yeon;Son, Wook-Ho
    • ETRI Journal
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    • v.30 no.6
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    • pp.757-764
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    • 2008
  • In this paper, we present a design evaluation system with visualization and interaction of mobile devices using virtual-reality-based prototypes which can be used to easily change design parameters and simulate embedded software. To evaluate and predict affective-engineering-based design preferences for mobile devices under a virtual environment, we have developed a high quality visualization platform which creates images that look similar to real mobile devices in addition to real-time simulation of realistic motions and functions of mobile devices. To support a quantitative usability test scenario for external design shape, we also have built a system which consists of a mixed-reality-based testing platform for measuring hand load.

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Automation of BIM Material Mapping to Activate Virtual Construction (가상건설 활성화를 위한 BIM 재질 매핑 자동화 기술)

  • Seo, Myoung Bae
    • Smart Media Journal
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    • v.9 no.3
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    • pp.107-115
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    • 2020
  • Recently, BIM has become mandatory in the construction field, research on various use cases is increasing. In particular, when virtual reality technology, one of the core technologies of the 4th industrial revolution, and BIM are combined, it can be used in various fields such as preliminary design review and construction simulation. Until now, however, virtual reality grafting technology is only used as a simple prototype or as a model house. Also, it is difficult to activate virtual construction because it is expensive to produce high-quality virtual reality contents. Therefore, in this paper, in order to increase the utilization and quality of the virtual construction field, a study was conducted to shorten the material mapping time, which takes a lot of time when producing virtual reality contents using BIM. To this end, object properties were assigned to enable material mapping in the BIM model, and materials most used in the construction field were configured, and automated material function development and final tests were conducted that automatically map properties and materials. For the test, 10 models were used and the test was repeated three times, and the productivity improvement of about 50.16% was finally achieved. In the future, we plan to conduct research on physical data weight reduction based on the advanced material mapping automation function and the large-capacity BIM model.

Development of Supportive Device Design for Artificial Hand Based on Virtual Simulation (가상 시뮬레이션을 이용한 의수 보조 장치 디자인 개발)

  • Lee, Ji-Won;Han, Ji-Young;Na, Dong-Kyu;Nah, Ken
    • Journal of Digital Convergence
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    • v.15 no.10
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    • pp.455-465
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    • 2017
  • This study focuses on design development and verification through virtual simulation based on 3D model data in the cloud platform as a method of utilization of engineering technology of design in the fourth industrial revolution era. The goal of research is to develop and examine a design for the needs of the target that has never been met before through virtual simulations that can be conducted in practice. As a research method, we analyzed secondary data to identify the needs of the target, and did literature research for the ergonomic data and target body development stages. In addition, the design development process of this study was shown meaningful result in design, structure, safety, material, durability through loop test of 7 virtual simulations. This study can be applied to the automated process system based on 3D model data in the 4th industrial revolution era and can be used as an element of the cyber physics system for the additional research.

The Influence of Online Psychiatric Nursing Practicum including Virtual Simulation on Goal Commitment, Self-Efficacy, Critical Thinking Disposition and Problem-Solving Ability (가상 시뮬레이션을 포함한 온라인 정신간호학실습이 목표몰입, 자기효능감, 비판적 사고성향 및 문제해결능력에 미치는 영향)

  • Park, Keumok;Chung, Su Kyoung
    • Journal of Convergence for Information Technology
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    • v.11 no.10
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    • pp.60-67
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    • 2021
  • The purpose of this study is to investigate the effect of online psychiatric nursing practicum including virtual simulation on goal commitment, self-efficacy, critical thinking disposition, and problem solving ability of nursing students in the COVID-19 situation with difficult clinical practice. The subjects of this study were collected using an online questionnaire for third-year nursing students located in A city, and 31 students participated in the final. The results of this study showed that goal commitment and critical thinking disposition were improved in the post-test compared to the pre-test, but were not statistically significant. Self-efficacy (t=4.222, p<.001) and problem solving ability (t=6.807, p<.001) were signifincantly improved after than before online practicum. This findings indicate that online psychiatric nursing practicum including virtual simulation is effective in improving self-efficacy and problem solving ability. As it is difficult to perform nursing practice directly in the clinical field due to the recent COVID-19, it is expected that the limitations of online practicum can be overcome by utilizing various online contents including virtual simulations in online psychiatric nursing practicum.

Evaluation of Dynamic Characteristics for a Submerged Body with Large Angle of Attack Motion via CFD Analysis

  • Jeon, Myungjun;Mai, Thi Loan;Yoon, Hyeon Kyu;Ryu, Jaekwan;Lee, Wonhee;Ku, Pyungmo
    • Journal of Ocean Engineering and Technology
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    • v.35 no.5
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    • pp.313-326
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    • 2021
  • A submerged body with varied control inputs can execute large drift angles and large angles of attack, as well as basic control such as straight movement and turning. The objective of this study is to analyze the dynamic characteristics of a submerged body comprising six thrusters and six control planes, which is capable of a large drift angle and angle of attack motion. Virtual captive model tests via were analyzed via computational fluid dynamics (CFD) to determine the dynamic characteristics of the submerged body. A test matrix of virtual captive model tests specialized for large-angle motion was established. Based on this test matrix, virtual captive model tests were performed with a drift angle and angle of attack of approximately 30° and 90°, respectively. The characteristics of the hydrodynamic force acting on the horizontal and vertical surfaces of the submerged body were analyzed under the large-angle motion condition, and a model representing this hydrodynamic force was established. In addition, maneuvering simulation was performed to evaluate the standard maneuverability and dynamic characteristics of large-angle motion. Considering the shape characteristics of the submerged body, we attempt to verify the feasibility of the analysis results by analyzing the characteristics of the hydrodynamic force when the large-angle motion occurred.