• Title/Summary/Keyword: Virtual Lab.

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Graphical Programming Language : LabVIEW의 공학에의 응용

    • Journal of the Korean Society of Manufacturing Technology Engineers
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    • v.11 no.3
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    • pp.39-45
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    • 2002
  • The computer technology and internet have the potential to provide a highly interactive and powerful learning environment for engineering disciplines. Many academic courses that teach engineering subjects have already begun incorporating virtual instruments as teaching and learning tools. This paper introduces the concept of the virtual instrument and reports some of the LabVIEW software applications in several universities. Finally the paper contemplates the future trends on the remote laboratory via the internet for engineering education.

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Avoiding Specularity for Direct-Projected Augmented Reality (직접 투사형 증강현실을 위한 전반사 회피)

  • Park, Han-Hoon;Lee, Moon-Hyun;Kim, Sang-Jun;Park, Jong-Il
    • 한국HCI학회:학술대회논문집
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    • 2006.02a
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    • pp.154-160
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    • 2006
  • 전반사 성분은 직접 투사형 증강현실 시스템들이 가지는 대표적인 문제점으로서, 사용자의 시점에 따라 유동적으로 변하면서 프로젝션된 정보의 가시도(visibility)을 심각하게 저해한다. 이러한 전반사 성분의 발생을 해결하기 위해 여러 대의 중첩된(overlapping) 프로젝터를 이용하는 방법이 최근 제안되었다. 그러나, 전반사 성분은 사용자의 시점 뿐만 아니라, 스크린의 재질의 반사 특성에도 크게 좌우되는데, 이에 대한 고려가 없었다. 본 논문에서는 스크린의 재질에 따른 반사 특성을 고려함으로써, 보다 정확하게 전반사 성분을 검출, 회피하는 방법을 제안한다. 제안된 방법을 기존의 방법과 비교함으로써, 제안된 방법의 성능을 검증한다. 또한, 프로젝터 간의 기하 보정의 오차나 광학적 특성의 차이를 보완하기 위한 알고리즘을 개발, 이용함으로써 양질의 합성 결과를 제공해 준다.

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A Study on the Effects of Virtural Learning in Structural Design - Constructing Databse of Structural Component based on the virtual Reality Engine - (가상현실을 이용한 구조설계 시스템의 학습효과에 관한 연구 - 구조 요소의 데이터베이스 구축방법에 관하여 -)

  • Kim, Han-Joong
    • Journal of The Korean Society of Agricultural Engineers
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    • v.54 no.3
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    • pp.81-89
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    • 2012
  • This paper presents a set of controlled simulated statical and engineering mechanical experiments accessible via the virtual world environment (VWE) and virtual physics lab S/W. Online courses of the university offering courses and/or programs online are growing and the number of students want education in ways which fit their personal places, e-learning is becoming more important and ubiquitous each year. In this study, first of all, question is rather 'How do we execute the learning effectiveness of e-learning courses?' than 'Why does they need e-learnig or VW-learning?'. In particular, is it possible to effectively teach mechanical engineering courses online? The answer was 'No'. So, there is little research on many of these questions. And another important question is 'Is e-learning cost effective?'. For the answer, This research provided that an instructional design model is used to 'How to think and apply the Newtonian forces' in the virtual physics lab S/W. Collected data from student are administered in the spring semester when students studied 'Introduction to Bio-resources and Systems Engineering'. Results show that a cadre of students can take highly interactively physical properties of mechanical engineering in the virtual laboratory environment. Those show that VWE is greater than that of a similar real world presentation or experimental lab, since most of students are delighted to modify and retry modeling works in the VWE.

Virtual Arrival Mechanism for IEEE 802.15.4 beacon enabled networks (비콘을 사용하는 IEEE 802.15.4 네트워크를 위한 가상 도착 메커니즘)

  • Ha, Jae-Yeol;Lee, Jong-Wook;Kwon, Wook-Hyun;Kim, Jung-Joon;Kim, Yong-Ho;Shin, Young-Hee
    • Journal of The Institute of Information and Telecommunication Facilities Engineering
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    • v.4 no.2
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    • pp.45-51
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    • 2005
  • For power constrained applications, IEEE 802.15.4 networks may be operated in beacon enabled mode with inactive period. h this paper, we propose the Virtual Arrival Mechanism (VAM) to avoid the congestion at the beginning of each contention access period (CAP). Virtual Arrival Mechanism (VAM) is a kind of traffic shaping that spread the traffics congested at the beginning of CAP into the whole CAP. By using VAM, collisions and energy consumption can be reduced. Finally, we evaluate the performance enhancement of VAM using NS-2 simulator.

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A New Copyright Protection Scheme for Depth Map in 3D Video

  • Li, Zhaotian;Zhu, Yuesheng;Luo, Guibo;Guo, Biao
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.11 no.7
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    • pp.3558-3577
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    • 2017
  • In 2D-to-3D video conversion process, the virtual left and right view can be generated from 2D video and its corresponding depth map by depth image based rendering (DIBR). The depth map plays an important role in conversion system, so the copyright protection for depth map is necessary. However, the provided virtual views may be distributed illegally and the depth map does not directly expose to viewers. In previous works, the copyright information embedded into the depth map cannot be extracted from virtual views after the DIBR process. In this paper, a new copyright protection scheme for the depth map is proposed, in which the copyright information can be detected from the virtual views even without the depth map. The experimental results have shown that the proposed method has a good robustness against JPEG attacks, filtering and noise.

Compartion of the Novel Sliding Mode Controller with Virtual State to Sliding Mode Controller with Co-states (가상의 상태를 이용한 새로운 슬라이딩 모드 제어기와 기존의 co-state 기반의 슬라이딩 모드제어기 비교.검토)

  • Park, Seung-Kyu;Ha, Young-Suk;Gwak, Gun-Pyeong
    • Proceedings of the KIEE Conference
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    • 2000.07d
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    • pp.2664-2666
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    • 2000
  • In this paper, the novel sliding mode control method with virtual state is compared to the SMC with co-states. The former method is shown to have advantage in the respect of computation.

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Design and Implementation of a Virtual Computer Lab System using Cloud Computing (클라우드 컴퓨팅을 이용한 가상 컴퓨터 교육 시스템 설계 및 구현)

  • Lee, Bong-Hwan
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.15 no.9
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    • pp.1910-1917
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    • 2011
  • In this paper, a cloud computing platform is designed and implemented based on an open source cloud platform, OpenNebula, and Xen hypervisor on each node for efficient computer lab system. For the purpose of convenient management, a web-based user interface has been developed for the cloud virtualization system. Once individual virtual machine is allocated to a user based upon class schedule, each user can access the virtual machine remotely and use appropriate operating system and application programs. The developed system can reduce computer lab upgrade cost, management cost, and administration time considerably.

Design and Implementation of a Node Power Scheduler in Virtual Computing Lab Environment (가상 컴퓨팅 랩 환경에서 노드 전원관리 스케줄러 설계 및 구현)

  • Seo, Kyung-Seok;Lee, Bong-Hwan
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.17 no.8
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    • pp.1827-1834
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    • 2013
  • The existing PC-based desktop environment is being changed to a server-based virtual desktop environment due to various advantages such as security, mobility, and upgrade cost reduction. In this paper, a virtual computing lab service system which is applicable to the existing computer lab is designed and implemented using both an open source-based cloud computing platform and hypervisor. In addition, a node power scheduler is proposed in order to reduce power consumption in a server farm. The experimental results show that the power scheduler reduces power consumption considerably over the server farm without the power scheduler.

Modeling the Density and Hardness of AA2024-SiC Nanocomposites

  • Jeon, A-Hyun;Kim, Hong In;Sung, Hyokyung;Reddy, N.S.
    • Journal of Powder Materials
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    • v.26 no.4
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    • pp.275-281
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    • 2019
  • An artificial neural network (ANN) model is developed for the analysis and simulation of correlation between flake powder metallurgy parameters and properties of AA2024-SiC nanocomposites. The input parameters of the model are AA 2024 matrix size, ball milling time, and weight percentage of SiC nanoparticles and the output parameters are density and hardness. The model can predict the density and hardness of the unseen test data with a correlation of 0.986 beyond the experimental data. A user interface is designed to predict properties at new instances. We have used the model to simulate the individual as well as the combined influence of parameters on the properties. Moreover, we have analyzed the calculated results from the powder metallurgical point of view. The developed model can be used as a guide for further composite development.

The Virtual Set Top Box for Data Broadcasting System (데이터 방송 시스템 시뮬레이션을 위한 Virtual Set Top Box)

  • Jeon, Je-Min;Ko, Sang-Won;Kim, Se-Chang;Won, Jae-Hun;Kim, Jung-Sun
    • Proceedings of the Korean Information Science Society Conference
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    • 2007.10d
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    • pp.473-476
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    • 2007
  • 최근 방송 통신 기술의 눈부신 발전에 힘입어 등장한 데이터 방송(Data Broadcasting)은 시청자에게 영상과 음성환 아니라 기존에는 접할 수 없었던 다양한 서비스들을 제공하고 있다. 이런 데이터 방송을 수신하기 위해서는 TS로부터 데이터를 추출하고 처리할 수 있는 미들웨어(middleware)가 포함된 셋탑박스(set-top box)가 필요하다. 그리하여 MHP, OCAP, ACAP 등 여러 데이터 방송 시스템의 미들웨어 표준 규격이 정의되었다. 그 중 MHP의 경우, OpenMHP라는 오픈 소스 프로젝트를 통해 PC 상에서 간단하게나마 MHP API를 테스트 해 볼 수 있는 환경을 제공해 주고 있다.[1] 하지만 셋탑박스 내에서 하드웨어를 이용하는 작업들은 거의 구현되지 못 했기 때문에 테스트에 있어 극히 제한적일 수밖에 없었다. 따라서 본 논문에서는 소프트웨어적으로 셋탑박스 환경을 에뮬레이션 해주는 Virtual Set-Top Box(VSTB)를 설계, 구현하였다. 셋탑박스가 없는 환경이나 간단한 시뮬레이션이 필요한 경우, 실시간 스트림 역다중화와, 파싱, 필터링 작업등이 지원되는 가상 셋탑박스 시스템을 통해 MHP 미들웨어 API를 테스트하는데 유용한 역할을 할 수 있을 것이다.

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