• Title/Summary/Keyword: Virtual Driving Simulator

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A Human Sensibility Ergonomics Method for Vehicle Driving Simulator and Verbal Expressions Collected (자동차 주행 시뮬레이터의 운동감 재현 및 감성평가를 위한 감성어휘의 수집)

  • Jeong, Yeong-Hun;Eom, Seong-Suk;Son, Gwon;Choe, Gyeong-Hyeon
    • Journal of the Ergonomics Society of Korea
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    • v.19 no.2
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    • pp.1-14
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    • 2000
  • Driving simulators have been developed for evaluating users' reaction to various driving situations. Dynamic simulators have, however, limitations of the motion feedback in space. Therefore, this paper presents a driving simulator and suggests a human sensibility ergonomics (kansei engineering) method to be used in improving sense of motion through a vehicle simulator. Human sensibility ergonomics(kansei engineering) is defined as translating technology of the customer' feeling about a new product into design elements. Constituents of the simulator were defined and the virtual world was generated by the object modeling technique. Senses perceived were classified into feelings of velocity, acceleration, rotation, and vibration based on the human sensibility associated with driving. And the most frequent verbal expressions were collected from 17 male subjects to define complex human sensibility.

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An Evaluation on the Length of Guidance Lane Marking on Expressways Using Virtual Driving Simulator (가상주행 시뮬레이터를 활용한 고속도로 차로유도선 적정 연장길이 산정 연구)

  • Park, Je jin;Kim, Duck nyung
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.16 no.5
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    • pp.1-11
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    • 2017
  • Expressway network which plays an important role on land transportation system, have been developing quantitatively and qualitatively with $7{\times}9$ structure. To cope with complex geometric condition, guidance lane marking has been installed to induce safer lane-changing maneuver. However, there is no standard on guidance lane marking and its effectiveness is also verified with limited scope. The major purpose of this research is to clarify its effectiveness in terms of driving safety aspect using virtual driving simulator and to suggest standard on the proper length. To carry this out, preference data from subjects was collected and lane-changing pattern within virtual driving environment was investigated. In addition, in order to quantify the level of comfort, Electroencephalogram data was collected and validated using statistical test. Finally, it is expected that this research can be used to establish standard on guidance lane marking.

Development of a Real-time Driving Simulator for ACC(Adaptive-Cruise-Control) Performance Evaluation (적응 순항 제어기 성능 평가를 위한 실시간 차량 시뮬레이터 개발)

  • Han, Dong-Hoon;Yi, Kyong-Su
    • Transactions of the Korean Society of Automotive Engineers
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    • v.14 no.3
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    • pp.28-34
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    • 2006
  • An ACC driving simulator is a virtual reality device which designed to test or evaluate vehicle control algorithm. It is designed and built based on the rapid control prototyping(RCP) concept. Therefore this simulator adopt RCP tools to solve the equation of a vehicle dynamics model and control algorithm in real time, rendering engine to provide real-time visual representation of vehicle behavior and CAN communication to reduce networking load. It can provide also many different driving test environment and driving scenarios.

Development of Driving Simulator Based on Washout Algorithm with Fuzzy Logic (퍼지에 기초한 워시아웃 알고리듬을 적용한 주행 시뮬레이터의 개발)

  • Jung, Ui-Jung;Song, Jae-Bok;Ko, Hee-Dong
    • Proceedings of the KSME Conference
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    • 2001.11a
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    • pp.654-659
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    • 2001
  • In the virtual environment, reality can be enhanced by offering the motion based on a motion simulator in harmony with visual and auditory modalities. In this research, the Stewart platform based motion simulator has been developed. This motion simulator is driven by the electric motors, and offers the slightly wider workspace compared to the commercial available simulators. In order to compensate for the limited range of the motion platform, the washout filters with fixed coefficients have been usually adopted. In this paper the new approach is proposed to tune the filter coefficients based on the fuzzy logic on the real-time basis. It is shown that performance with the variable filter coefficients is better than that with the fixed ones. The driving simulator based on the bicycle dynamics was developed by integrating the motion simulator and graphic system.

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Driving Performance Evaluation Using Foot Operated Steering System in the Virtual Driving Simulator (가상 운전 시뮬레이터를 이용한 족동 조향 시스템의 운전 성능 평가)

  • Song, Jeongheon;Kim, Yongchul
    • Journal of Biomedical Engineering Research
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    • v.38 no.4
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    • pp.197-204
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    • 2017
  • The aim of this study was to evaluate driving performance of normal subjects for controlling the steering wheel by using foot operated steering devices in the driving simulator. Many people with complete bilateral loss or loss of use of upper limbs but with normal lower limbs are frequently left without use and/ or control of their hands, arms, or the upper extremities of their bodies. As a result, persons disabled in this manner have problems in operation an automobile because they cannot grasp and manipulate a conventional steering wheel. Therefore, if foot operated steering devices are used for controlling the vehicle on in people with disabilities, the disabled people could improve their community mobility by driving a car safely. Ten normal subjects were involved in this research to evaluate steering performance by using three types of steering devices(conventional steering wheel, pedal type foot steering, circular type foot steering) in driving simulator. STISim Drive 3 program was used for testing the driving performance in two road scenarios: straight road and curved road at low and high speed of vehicle (40 km/h and 80 km/h). This study used two-way ANOVA to compare the influences of two factors(type of foot steering device and road scenario) in the three dependent variables of steering performance(standard deviation of lateral position, the lateral position of vehicle and the number of line crossing). The average values of the three dependent variables(standard deviation of lateral position, lateral position and the number of line crossing) of driving performance were significantly smaller for conventional steering wheel or pedal type foot steering than circular type foot steering.

Development of a Driving Simulator for Telematics Human-Machine Interface Studies (텔레매틱스 HMI 연구를 위한 드라이빙 시뮬레이터의 개발)

  • Koo, Tae-Yun;Kim, Bae-Young;Shin, Hee-Jong;Son, Young-Tak;Suh, Myung-Won
    • Transactions of the Korean Society of Automotive Engineers
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    • v.17 no.4
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    • pp.16-23
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    • 2009
  • Driving simulators are useful tools not only to test the components of future cars but also to evaluate the telematics service and HMI (Human-Machine Interface). However driving simulators cannot be implemented to test and evaluate the telematics service system because the GPS (Global Positioning System) which contains basic functional support for the telematics module do not work in the VR (virtual reality) environment. This paper presents a method to implement telematics service to a driving simulator by developing the GPS simulator which is able to emulate GPS satellite signals consist of NMEA-0183 protocol and RS232C communication standards. It is expected that the driving simulator with the GPS simulator can be used to study HMI and human-factor evaluations of the commercial telematics system to realize the HiLES (Human-in-the-Loop Evaluation System).

Analysis of Elderly Driving Performance at Urban Skewed Intersection using Driving Simulator (고령 운전자 도심부 비 직각 교차로 운전행태 분석)

  • Ha, Tae-Woong;Hong, Seung-Jun
    • Journal of Auto-vehicle Safety Association
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    • v.14 no.3
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    • pp.35-40
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    • 2022
  • In this study, the driving performances of elderly who's age is over 65 were evaluated. The driving simulation was conducted using a compact driving simulation (CDS) and the simulation scenarios were developed from actual roads by replicating geometry of skewed intersection and traffic control devices located in Jungnang-gu, Seoul, Korea. 27 elderly drivers and 10 non-elderly drivers were recruited and participated on the virtual turning right and going straight driving experiment of CDS. Virtual driving data of driving time, speed, distance, acceleration and deceleration speeds, brake power, and steering wheel rotation angle were recorded and analyzed. Generally, elderly driver took more times to pass through the skewed intersection road and showed lower approaching speed as much as 40% and 25% in case of turning right and going straight scenarios respectively. The speed deviation at skewed intersection road between elderly and non-elderly driver is expected to cause frequent lane changes and overtaking.

Development of a Visual Simulation System for the Motion Rider (모션 라이더를 위한 시각 시뮬레이션 시스템의 개발)

  • Kwon, Jung-Hoon;Kwon, Young-Woong
    • Transactions of the Korean Society of Machine Tool Engineers
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    • v.14 no.5
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    • pp.55-61
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    • 2005
  • In this paper, we propose the visual simulation system for virtual reality motion rider system. The visual simulation system can apply verity virtual reality system. This paper deals with programs on 3D automatic creation of terrain, road design, and a realtime rendering program for the virtual reality system. For the 3D automatic creation of terrain, DEM data and rectangular grid method are applied. We can make two different road object with the road design program. One of them includes road definition, and the other is obtained by using 'NURBS curve.' Visual simulation is consisted by additional modeling and real-time rendering. We can apply the programs made in this way to visual system of driving simulator.

Development of the Driving Simulator for Automated Guideway Transit using Virtual Reality Technology (가상현실을 이용한 경량전철 주행시뮬레이터 개발)

  • Jun Hyun-Kyu;Han Shun-Hee;Han Choong-Han;Park Sung-Hyuk;Ohk Min-Hwan;Yang Doh-Chul
    • Proceedings of the KSR Conference
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    • 2005.11a
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    • pp.293-298
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    • 2005
  • In this paper, we introduced a simulator to visualize the driving scenery of newly developed train called the K-AGT(Korea Automated Guideway Transit). The simulator consists of mainly two parts; control system and display system. In the control system, user can control the driving speed of the K-AGT, the driving environment(day and night), the operation of the train door and the screen door and user's views(driver's view, left window view, right window view, passenger's view). In the display system, immersive driving scenery generated by stereoscopic head mount display system and 3 channel PDP display system are displayed. We are expect to utilize the system to share the idea among customer, designer and constructor and verify the operating condition of the K-AGT intuitively.

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A Simulation/Monitoring System for the Navigation Control System in Bimodal-tram (바이모달트램의 자동운전시스템을 위한 시뮬레이션/모니터링 시스템 구현)

  • Choi, Jong-Sun;Kim, Dong-Min;Ryu, Je;Ryu, Hee-Moon;Byun, Yeun-Sub
    • Proceedings of the KSR Conference
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    • 2010.06a
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    • pp.1061-1067
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    • 2010
  • In this paper, we propose a simulator for testing of the Navigation Control System(NCS) in Bimodal-tram. NCS uses values of all sorts of sensors installed in vehicle to decide current position, and to control speed and steering of vehicle to go to a next position. Major functions of simulator are input processing of the driver and generation of virtual sensor data and driving profile(navigation path, magnetic information), and the NCS function. Virtual sensor data is generated according to output data from the NCS, driving profile and input processing of the driver, and monitoring systems is operated separatedly to confirm of NCS operation. This paper discusses about the implementation of the simulator, and analyzes and evaluates the simulation results.

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