Development of Driving Simulator Based on Washout Algorithm with Fuzzy Logic

퍼지에 기초한 워시아웃 알고리듬을 적용한 주행 시뮬레이터의 개발

  • Published : 2001.11.01

Abstract

In the virtual environment, reality can be enhanced by offering the motion based on a motion simulator in harmony with visual and auditory modalities. In this research, the Stewart platform based motion simulator has been developed. This motion simulator is driven by the electric motors, and offers the slightly wider workspace compared to the commercial available simulators. In order to compensate for the limited range of the motion platform, the washout filters with fixed coefficients have been usually adopted. In this paper the new approach is proposed to tune the filter coefficients based on the fuzzy logic on the real-time basis. It is shown that performance with the variable filter coefficients is better than that with the fixed ones. The driving simulator based on the bicycle dynamics was developed by integrating the motion simulator and graphic system.

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