• Title/Summary/Keyword: Viewing zone

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Image Mixing in Multiview 3 Dimensional Imaging Systems (다시점 3차원 영상 시스템에서 영상혼합)

  • Kim, Shin-Hwan;Son, Jung-Young
    • Journal of Korea Multimedia Society
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    • v.11 no.2
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    • pp.175-181
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    • 2008
  • A 2 dimensional quality function for quantifying the quality of images observed at viewing regions in contact-type multiview 3 dimensional imaging systems is devised and its effectiveness is verified experimentally. The function allows calculating the locations of viewing regions for patched images of any number of different view images. The images observed at the calculated regions reveal that different parts of the display panel of the system project different view images and match with the function's prediction.

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Autostereoscopic Display Simulator for Providing an Optimal Viewing Zone (무안경방식 디스플레이에서 최적 입체시를 제공하기 위한 시뮬레이터 구현)

  • Lee, Ho-Dong;Park, Min-Chul
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.37 no.8A
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    • pp.698-705
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    • 2012
  • In this paper, we proposed an autostereoscopic display simulator that calculates an extended intensity distribution of light emitted from respective light sources and reaching respective views in an observing area to an observing plane. It simulates intensity distribution in horizontal and vertical observing ranges from the predetermined observing plane and obtains an optimal viewing area image having quantities of light according to respective views based on the intensity distribution data. As a result of the simulation the proposed system enables guiding viewing comfort zone interactively.

Moir$\acute{e}$s in 3-D Display: How to eliminate them

  • Son, Jung-Young;Kim, Shin-Hwan;Jung, Dae-Hyun;Park, Min-Chul
    • 한국정보디스플레이학회:학술대회논문집
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    • 2008.10a
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    • pp.939-942
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    • 2008
  • Moir$\acute{e}$s are a natural interference phenomenon which occurs whenever a transparent regular pattern plate is overlapped on another regular pattern plate. In the contact-type 3 dimensional imaging systems, the moires are inherent because an image display panel is seen through a viewing zone forming optical plate. The mathematical analysis of moires in the systems shows that they can be minimized by the proper selection of overlapping angles between them. The angle is different for pixels with different aspect ratios.

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Conditions for Moire Free Contact-Type 3 Dimensional Displays

  • Song, Yoon-Chul;Saveljev, Vladimir V.;Son, Jung-Young;Yeom, Seok-Won;Vashpanov, Yu. A.
    • Journal of the Optical Society of Korea
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    • v.12 no.2
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    • pp.93-97
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    • 2008
  • The superposing angle of the viewing zone forming optics and the display panel in the contact type 3 dimensional imaging systems for minimizing $moir{\acute{e}}s$ is found for a rectangular shape pixel with different aspect ratios. The angles are $26.2609^{\circ}$ for square shape pixels and $13.9858^{\circ}$ for the rectangular with aspect ratio 2. These angles result in the $moir{\acute{e}}s$ with the smallest period for the respective aspect ratio. The effectiveness of the angles is also experimentally demonstrated.

Visual perception of Fourier rainbow holographic display

  • Choo, Hyon-Gon;Chlipala, Maksymilian;Kozacki, Tomasz
    • ETRI Journal
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    • v.41 no.1
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    • pp.42-51
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    • 2019
  • The rainbow hologram provides views of reconstruction with rainbow color within a large viewing zone. In our recent paper, a Fourier rainbow holographic display using diffraction grating and a white-light LED source was introduced. In this technique, the rainbow effect is realized by the dispersion of white-light source on diffraction grating, while the slit is implemented numerically by reducing the demands of the space-bandwidth product of the display. This paper presents a novel analysis on the visual perception of the Fourier rainbow holographic display using Wigner distribution. The view-dependent appearance of the image, including multispectral field of view and viewing zone, is investigated considering the observer and the display parameters. The resolution of the holographic view is also investigated. For this, a new quantitative assessment for image blur is introduced using Wigner distribution analysis. The analysis is supported with numerical simulations and experimentally captured optical reconstructions for the holograms of the computer model and real object generated with different slit size, reconstruction distance, and different observation conditions.

Method of Display and Processing of Binocular Stereoscopic Image for 3D Endoscopy (3차원 내시경술을 위한 양안 입체 영상처리 및 디스플레이 방법)

  • 송철규
    • Journal of Biomedical Engineering Research
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    • v.19 no.5
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    • pp.531-538
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    • 1998
  • This paper represents the design of 3D endoscopic image processing system in order to Improve visualization and enhance the ability of the surgeon to perform delicate endoscopic surgery. The proposed 3D systems have four features of stereo endoscopic image processing The multiplexer give field seauential stereo for recording and for aligning cameras and viewing stereo with 3D monitor. Demultiplexing of the field sequential image which separates out the R and L images for dual TFT-LCD 3D monitor viewed with passive polarized glasses. separable processing of the left and right eye images, and design of TFT-LCD 3D monitor. The viewing angle, zone, and image quality of the Polarization-type Stereoscopic Display (SM500TFT-3D) system which we have developed using 15 Samsung TFT-1.CD with a screen resolution of 1024×768 pixels were measured and compared with those of Electric Shutter-type Stereoscopic Display system. The result of experiments shows that the Polarization-type Stereoscopic Display System using TFT-LCD has a wade viewing angle and zone which Is necessary fort multi-view and it has better image quality and stability of the optical performances than the Electric Shutter-type does.

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Sampling theory and widening of the viewing area for holographic stereograms (홀로그래픽 스테레오그램에 관한 샘플링 이론과 관찰영역의 확대)

  • Kim, Eun-Seok;Kim, Nam
    • Korean Journal of Optics and Photonics
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    • v.7 no.4
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    • pp.322-327
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    • 1996
  • Unlike holograms of real objects, holographic stereograms(HS) are made using a relatively small number of synthesized 2D images. The influence of aliasing artifacts caused by insufficient or improper sampling is presented, and a new sampling theory is proposed, which is used to making holographic stereograms. Also, the optical system for extension of viewing distance and viewing zone is proposed. Results of this analysis can be applied to design normal holographic stereograms and computer based holographic stereograms.

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Mixed Display Platform to Expand Comfortable Zone of Stereoscopic 3D Viewing

  • Yang, Ungyeon;Kim, Namkyu;Seo, Jinseok;Kim, Ki-Hong;Lee, Gil-Haeng
    • ETRI Journal
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    • v.35 no.2
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    • pp.352-355
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    • 2013
  • Common stereoscopic three-dimensional (3D) display has a convergence and accommodation conflict that violates the natural human cognitive process of viewing. This weakness exposes the challenge in supporting fun factors while eliminating safety problems in the 3D viewing experience. Thus, human factors have become a major research topic. In this letter, we propose a 3D stereoscopic visualization platform that can expand the sense of a 3D space by fusing organically mixed stereoscopic displays to provide a continuous feeling of 3D depth. In addition, we present pilot test results to show the possibility of the technical implementation of the proposed platform and note ongoing research issues to be addressed.

Multi-view Display with Hologram Screen using Three-dimensional Bragg Diffraction

  • Okamoto, Masaaki;Shimizu, Eiji
    • Journal of Information Display
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    • v.3 no.3
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    • pp.1-11
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    • 2002
  • Multi-view function is important to three-dimensional displays without dedicated glasses. It is the reason that the observers earnestly desire to change their positions freely. Multi-viewing is also principal to the reality of three-dimensional (3D) image displayed on the screen. The display of projection type has the advantage that the number of viewing points can be easily increased according to the number of projectors. The authors research on multi-view projection display with hologram screen. Powerful directionality of the diffracted beam from hologram screen is required unlike two-dimensional (2D) display. We developed a new method that all diffracted beams satisfied the same Bragg condition and became sufficiently bright to observe the 3D image under usual indoor light. The principle is based on the essential Bragg diffraction in the three-dimensional space. Owing to such three-dimensional Bragg diffraction we achieved an excellent hologram screen that could be multiple reconstructed in spite of single recording. This hologram screen is able to answer arbitrary numbers of viewing points within wide viewing zone. The distortion of 3D image becomes also sufficiently small with the method of dividing the cross angle between illumination and diffraction beam.