• 제목/요약/키워드: Viewing Area

검색결과 196건 처리시간 0.039초

전망창의 시각효과에 대한 심리학적 고찰- 주거공간을 중심으로 (A Study on the Visual Effect of the Viewing -Window based on Psychology -focused on residential environment-)

  • 함정도
    • 한국실내디자인학회논문집
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    • 제8호
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    • pp.58-64
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    • 1996
  • People live in an environment which affects the human b by way of ‘Affordance’ .. And the interaction between h human and the surrounding environment arises ‘the sense of place' through adoptation. Considering the human emo¬t tional and psychological needs, besides the functionalones, for the design of environment gives ‘the place’ the h humanized atmosphere. Then the viewing-window, re¬f fleeting the dweller’s sensibility and aesthetic aspect, be¬c comes an important design element for the human interi¬o or atmosphere. G Generally, the view has the character of the Panorama a and sometimes of the Picture. And the viewing - window t transfigures the visual effects by ways of ‘Framing’, at t taching the ’Screen’ and ‘Successive development' of the views through openings on the wall. Hence this study w was developed from the aesthethic view-points of archi t tecture, cinema, picture and photography etc., and the c conclusions are as follows. T The ‘Frame’ limits the boundary of the view into a p particular area, while the ‘Screen’ changes the clear view t to an obscure one. And the wall-openings located with i intervals show the fragments of the outer view in a suc¬c cessive way. And these techniques applied to the viewing window make the viewer have the associated meanings d derived from the ‘Guided Projection'. So, the associative p psychology of the viewer complements the partiality, ob¬s scurity and brokenness of the view into a complete one, a and finally the view comes to be an aesthetic one to the v vIewer.

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Wide-Viewing Display Configuration of Heilix-Deformed Ferroelectric Liquid Crystals

  • Lee, Ju-Hyun;You, Doo-Hwan;Park, Jae-Hong;Lee, Sin-Doo;Yu, Chang-Jae
    • Journal of Information Display
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    • 제1권1호
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    • pp.20-24
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    • 2000
  • We propose on a novel vertical configuration (VC) for a helix-deformed ferroelectric liquid crystal (HDFLC) display that has fast response, high contrast, analog gray scale capability, and wide-viewing characteristics. In contrast to a conventional HDFLC in a planar geometry, smectic layers arrange themselves parallel to the substrates, and thus, extremely uniform alignment of molecules in large area is naturally achieved in our new configuration without additional processes such as the rubbing and/or electric field treatment. Moreover, with a proper design of electrode patterns on the same substrate, multidomain switching is easily realized without employing any complex process of alignment. Our new VC-HDFLC is expected to provide a viable technology to produce a next-generation large area LCD suitable for processing the dynamic image at a video-rate.

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IPS 모드를 이용한 반투과형 액정 디스플레이 (Transflective Liquid Crystal Display using In-Plane Switching Mode)

  • 송제훈;임영진;이승희
    • 한국전기전자재료학회:학술대회논문집
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    • 한국전기전자재료학회 2004년도 춘계학술대회 논문집 디스플레이 광소자분야
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    • pp.153-156
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    • 2004
  • We have studied electro-optic characteristics of transflective liquid crystal display (LCD) using in-plane switching mode. Unlike previous transflective LCD using a dual gap structure and multi driving circuit, this transflective LCD has a single gap structure and a single driving circuit. In the voltage on state, the electric field is applied horizontally to the LC directors, and then homogeneously aligned LC directors at initial state is rotated to with the electric field. But the twist angle of the LC directors in reflective area is lower than transmissive area. As a result, it is possible to design the transflective LCD with a single gap and a single driving circuit. The transflective display associated with this LC cell exhibits a wide viewing angle in both reflective and transmissive areas.

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국내 공공부문 주거단지의 경관계획 방법 분석 - 2000년대 수도권 지역에 건설된 공공부문 주거단지를 중심으로 - (An Analysis on the Landscape Planning Methods of the Public Sector Housing Complex in Korea - Focusing on the Public Sector Housing Complex in the Metropolitan Area in the 2000s -)

  • 김용국;김창성
    • 한국실내디자인학회논문집
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    • 제24권6호
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    • pp.30-37
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    • 2015
  • This study has the purpose to investigate the landscape plans focused on the public sector housing complexes in the Seoul Metropolitan Area in the 2000s. The targeted subjects of this study are 24 districts conducted by the Corporation, and the spatial extent is limited to Seoul metropolitan area. The scope of the research is limited to the public sector, because this sector has been conducted preferentially for public needs rather than the development profit, and has positively reflected the will "pre plan - post development". In view of the study methodologies, this study examined the transition process in Korea housing complex and analyzed the design reports to extract the key planning concepts and planning methods of landscape planning. The main concepts of landscape planning analyzed in this study were urban landscape, natural landscape, streetscape, architectural landscape, axis for viewing, landmark, skyline and landscape by areas. The key planning methods of landscape planning were landmark, which is a point landscape element, axis for viewing and skyline, which are linear landscape elements, landscape by areas which is an area landscape element, and finally complex landscape, walking landscape and nightscape, which are three-dimensional landscape elements.

Fringe-Field 구동형 새로운 반투과형 수평 배향 액정 디스플레이 (A Novel Transflective Homogeneously Aligned Liquid Crystal Display Driven by Fringe-Field)

  • 정태봉;이승희
    • 한국전기전자재료학회논문지
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    • 제16권6호
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    • pp.501-509
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    • 2003
  • We have designed transflective liquid crystal display(LCD) associated with in-plane switching of a LC director driven by fringe-field, unlike other LCD mode. Reflective area consists of a λ/2 compensation film and a LC cell with retardation value(dΔn) of λ/4 with their optic axes making an angle of 15$^{\circ}$ and 75$^{\circ}$ against polarizer, respectively. In the transmissive area, top and bottom polarizers are parallel each other, an LC has a dΔn of λ/2, and another λ/2 compensation film is inserted between the LC cell and bottom polarizer. With the configuration, both devices show dark state initially. When an incident light is 550nm, the device shows wide-viewing-angle characteristics such that in the reflective area the contrast ratio target than 5 exists up to 55$^{\circ}$ of polar angle in all directions and in transmissive area it exists about 100$^{\circ}$ in vortical direction and 110$^{\circ}$ in horizontal direction.

A Research on Curved Display Comparing to Flat Display Regarding Posture, Tilt Angle, Focusing Area and Satisfaction

  • Ahn, Sung Hee;Jin, Byungki;Kwon, Sanghyun;Yun, Myung Hwan
    • 대한인간공학회지
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    • 제33권3호
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    • pp.191-202
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    • 2014
  • Objective: This study is conducted on the differences between flat and curved displays with respect to location of focused points, posture and satisfaction as well as preferred tilt angles. Background: In order to avoid physical and eye fatigue caused by misplayed sitting posture, many studies have asserted that the display requires appropriate location, size and tilt angle as well as curvature. However, most studies have focused on the work environment and the results are varied in the extent. Method: Eye height data in sitting posture were collected from 30 participants. Participants selected the most comfortable viewing angle within the range from $0^{\circ}$ to $12^{\circ}$ while watching videos for both curved and flat display. Then, physical and eye fatigue and overall satisfaction were subjectively evaluated. Lateral diagram describing viewing display condition was set and used to develop linear models for expecting the preferred tilt angle. Results: Due to sitting in the natural viewing posture rather than upright, the eye height is lowered to about 4.6 centimeters, on average, for both displays showing no significant differences. In contrast, preferred angles for the two displays are significantly different and this can be interpreted that curvature vary the points focused. Two linear models as functions of sitting eye height are developed to expect preferred tilt angle for each display. Based on the result of overall satisfaction evaluation, curved display is statistically better than flat display. Conclusion: The results show that flat and curved displays are significantly different expect for the viewing posture. However, reasons for preferring curved display are not accurately factorized and the linear models are limited in the experiment condition such as size of display, distance between display and viewer and other physical environmental factors. Further studies on curved displays under more various conditions are required. Application: This study can contribute to use of the curved display in various way.

리얼리티 여행 프로그램의 시청 동기가 시청 만족도와 방문 의도에 미치는 영향 연구 (A Study on the Influence of the Motivation of the Reality Travel Program on the Viewing Satisfaction and Visiting Intention)

  • 김성훈;오도윤;신하연
    • 한국콘텐츠학회논문지
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    • 제19권9호
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    • pp.47-56
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    • 2019
  • 국내 여행 수요 증가 추세에 맞춰 다큐멘터리 포맷에서 주어진 대본 없이 출연자들이 상호작용하는 리얼리티 여행프로그램이 증가하고 있다. 본 연구에서는 리얼리티 여행 프로그램의 시청 동기가 프로그램에 대한 시청 만족도와 여행지 방문 의도에 어떤 영향을 끼치는지 실증적으로 탐색하였다. 연구결과로 첫째, 리얼리티 여행프로그램의 시청 동기로는 '오락성', '공감성', '심미성', '정보성', '상호작용', '간접경험' 요인을 확인하였다. 둘째, 리얼리티 여행 프로그램에서 시청 만족과 여행지 방문 의도에 긍정적 영향을 미치는 공통 요인은 '심미성'과 '간접경험'이었다. 여행지의 아름다움과 실제 여행하는 출연자의 모습에 감정 이입함으로써 프로그램에 만족하고, 그 여행지에 방문해보고 싶다는 긍정적인 영향을 주었다. 리얼리티 여행프로그램의 시청 동기가 프로그램에 대한 태도와 여행지 방문 의도에 긍정적인 영향을 준다는 것을 검증함으로써 리얼리티 여행프로그램의 이론적 토대를 제공하였다.

Design of LED Bicycle Headlamp with a Horizontally Wide Viewing Angle

  • Park, Hyun Jung;Lee, Dong Kyu;Lee, Jae Min;Park, Kwang-Woo;Joo, Jae Young;Kwak, Joon Seop
    • Current Optics and Photonics
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    • 제1권4호
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    • pp.351-357
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    • 2017
  • This paper proposes a LED bicycle headlamp with a wide viewing angle to help bicyclists see the front effectively and because of its high visibility to reduce the risks of accidents around intersections or blind spots. The wide viewing angle was determined to be $28^{\circ}$ because it can illuminate a 5 m wide area 10 m away. Therefore, the road conditions of the intersection can be observed with the bicycle handlebar tilted slightly to the left or right. The headlamp has a compact reflector with a width of 30 mm, height of 27 mm, and length of 17 mm. Owing to its size, a change in the position of a light source leads to severe changes in light distribution. Therefore, the tolerance of the source position was analyzed by a simulation. The tolerance was ${\pm}0.5mm$ at the X, Y and Z axes within a less centered aiming range of ${\pm}1^{\circ}$. Finally, the prototype of the bicycle headlamp was made and the light distribution was measured by an automotive headlamp light measurement system. The experimental results indicate that the headlamp illuminates a 5 m wide area with an edge light of 3.2 lx as well as meeting the K-mark regulation.

Minimization of Hidden Area Using Genetic Algorithm in 3D Terrain Viewing

  • Won, Bo-Hwan;Koo, Ja-Young
    • 대한원격탐사학회지
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    • 제18권5호
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    • pp.291-297
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    • 2002
  • Optimal allocation of viewers on a terrain in such a wav that the hidden area would be minimized has many practical applications. However, it is impossible in practical sense to evaluate all the possible allocations. In this paper, we propose an optimal allocation of viewers based on genetic algorithm that enables probabilistic search of huge solution space. An experiment for one and three viewers was performed. The algorithm converges to good solutions. Especially, in one viewer case, the algorithm found the best solution.

입체 시력이 양호한 사람과 불량인 사람간의 입체시 융합 가능 영역 비교 (Comparison of Stereoscopic Fusional Area between People with Good and Poor Stereo Acuity)

  • 강현구;홍형기
    • 한국안광학회지
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    • 제21권1호
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    • pp.61-68
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    • 2016
  • 목적: 이 연구는 입체 영상 장비를 시청시 입체 시력이 양호한 사람과 불량인 사람 간에 입체시 융합 가능 영역의 차이가 있는지 알아 보기 위함이다. 방법: 입체시가 가능한 39명(남 18명 여 21명, $23.6{\pm}3.15$세)을 대상으로 random dot stereo butterfly 측정법을 사용하여 입체 시력을 검사하였다. 입체맹인 피검자는 포함되지 않았다. 입체 시 융합 가능 영역은 안경방식 3D TV를 이용하여 수평 시차를 다르게 하여 측정하였다. 입체시력이 60 arc sec 미만을 입체 시력 양호의 기준으로 하여, 입체시력 양호군과 입체시력 불량 군으로 나누었다. 측정 결과를 통계적으로 비교 분석 하였다. 결과: 입체 시력 측정 결과에서, 피검자 중 26명을 입체시력 양호군, 13명을 입체시력 불량 군으로 나누었다. 주시점 보다 원거리 입체시 자극이 있는 경우, 입체 시력이 불량인 군의 수평 시차의 경계는 입체 시력이 양호한 군에 비해 통계적으로 유의한 수준에서 작은 것으로 측정되었다. 주시점 보다 근거리 입체시 자극이 있는 경우, 두 군 사이에 통계적으로 유의한 차이는 없었다. 결론: 입체 영상 장비를 시청시 입체 시력이 불량인 군의 입체시 융합 가능 영역은 양호한 군과 비교하여 입체 영상 장비 뒤쪽 방향에서 좁았다. 그러므로 입체 영상 장비를 시청시할 때 입체 시력이 불량한 피검자는 양호한 피검자에 비교하여, 원거리에서 융합된 영상을 인지하기 힘들 것이다.