• Title/Summary/Keyword: View Method

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Developing the Excitation Testing Module with LabVIEW (LabVIEW를 이용한 Exciter 가진시험 모듈 개발)

  • Choi, Ki-Soo;Jung, Wei-Bong;Won, Sung-Gyu;Ahn, Se-Jin
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2007.11a
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    • pp.37-41
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    • 2007
  • Fast Fourier Transformation(FFT) is one of the most useful way to analyze response signal for the purpose of grasping the dynamic characteristics of system. Excitation is a factor or process making noise or vibration. It's typical and simple experimental method widely used for catching hold of dynamic peculiar characters and modal behaviors of system by frequency analysis. There are harmonic excitation, impact excitation, random excitation, sweep excitation, chirp excitation and so on as the ideal method in an experiment using exciter. In this thesis, excitation testing module for NI-PXI equipment is developed. The analyzing module is developed with LabVIEW tool. A user can generate each waveform for shaking a structure and see quickly and easily modal shape of system with this module. This developed module will be expected to build up more convenient and serviceable measurement system.

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Stator winding faults diagnosis system of induction motor using LabVIEW (LabVIEW를 이용한 유도전동기 고정자 권선 고장진단시스템)

  • Song, Myung-Hyun;Park, Kyu-Nam;Lee, Tae-Hun;Han, Dong-Gi;Park, Kyung-Han
    • Proceedings of the KIEE Conference
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    • 2005.07d
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    • pp.2658-2660
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    • 2005
  • This paper presents a stator winding fault diagnosis technique of induction motor on the PC - based virtual instrumentation system designed using the graphical programming language LabVIEW. This method collects the 3-phase current signals using the current probe amplifier and PXI/DAQ system then the preprocessing removes the noise using LPF, after then this method transforms the stator current to Park's vector and obtains the each Park's Vector pattern and detects stator winding fault by comparing the obtained faulted pattern with the healthy pattern. This proposed LabVIEW based diagnosis system is applied to the 3 phase 1 hp induction motor and obtained the reasonable results under no load condition. The test results give us the possibility a simple and realistic on-line winding fault diagnosis system.

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A Study of the Environmentally Friendly Design Indicators of Building Landscape in Coastal Area (환경친화적 해안지역 건축물 경관계획 지표개발에 관한 연구)

  • Lee, Gwang-Young
    • Journal of the Korean Institute of Rural Architecture
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    • v.8 no.1
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    • pp.62-69
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    • 2006
  • This study is based on the ecological design method related with the Building Landscape in Coastal Area, basically Building Landscape design theories are affected the visual distance and visual area. The results derived of this study are as follows. First, We established design method of Building Landscape in Coastal Area in consideration of Ecological Environment that is purposed by means of the Normative theory study analysis and contents analysis related with Landscape and Architecture planning theory. Second, We can define 'Micro Landscape', 'Urban Landscape', and 'Wide Landscape'. 'Micro Landscape' are 'Near view'. 'Urban Landscape' are related 'Middle-distance view' and 'Long-distance view'. 'Wide Landscape' are related 'High & Long-distance view'. Third, We can also define 'Ecological Mode', 'Formal Aesthetic Mode', 'Psychological Mode', and 'Semiotical Mode' by the dimensions of macro scale. finally, we define 48 detailed factors types of 3 visual Area of Building Landscape in Coastal Area by the dimensions of micro scale.

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Virtual View Rendering for 2D/3D Freeview Video Generation (2차원/3차원 자유시점 비디오 재생을 위한 가상시점 합성시스템)

  • Min, Dong-Bo;Sohn, Kwang-Hoon
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.45 no.4
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    • pp.22-31
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    • 2008
  • In this paper, we propose a new approach for efficient multiview stereo matching and virtual view generation, which are key technologies for 3DTV. We propose semi N-view & N-depth framework to estimate disparity maps efficiently and correctly. This framework reduces the redundancy on disparity estimation by using the information of neighboring views. The proposed method provides a user 2D/3D freeview video, and the user can select 2D/3D modes of freeview video. Experimental results show that the proposed method yields the accurate disparity maps and the synthesized novel view is satisfactory enough to provide user seamless freeview videos.

Multi-view Display with Hologram Screen using Three-dimensional Bragg Diffraction

  • Okamoto, Masaaki;Shimizu, Eiji
    • Journal of Information Display
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    • v.3 no.3
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    • pp.1-11
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    • 2002
  • Multi-view function is important to three-dimensional displays without dedicated glasses. It is the reason that the observers earnestly desire to change their positions freely. Multi-viewing is also principal to the reality of three-dimensional (3D) image displayed on the screen. The display of projection type has the advantage that the number of viewing points can be easily increased according to the number of projectors. The authors research on multi-view projection display with hologram screen. Powerful directionality of the diffracted beam from hologram screen is required unlike two-dimensional (2D) display. We developed a new method that all diffracted beams satisfied the same Bragg condition and became sufficiently bright to observe the 3D image under usual indoor light. The principle is based on the essential Bragg diffraction in the three-dimensional space. Owing to such three-dimensional Bragg diffraction we achieved an excellent hologram screen that could be multiple reconstructed in spite of single recording. This hologram screen is able to answer arbitrary numbers of viewing points within wide viewing zone. The distortion of 3D image becomes also sufficiently small with the method of dividing the cross angle between illumination and diffraction beam.

2D-3D Pose Estimation using Multi-view Object Co-segmentation (다시점 객체 공분할을 이용한 2D-3D 물체 자세 추정)

  • Kim, Seong-heum;Bok, Yunsu;Kweon, In So
    • The Journal of Korea Robotics Society
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    • v.12 no.1
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    • pp.33-41
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    • 2017
  • We present a region-based approach for accurate pose estimation of small mechanical components. Our algorithm consists of two key phases: Multi-view object co-segmentation and pose estimation. In the first phase, we explain an automatic method to extract binary masks of a target object captured from multiple viewpoints. For initialization, we assume the target object is bounded by the convex volume of interest defined by a few user inputs. The co-segmented target object shares the same geometric representation in space, and has distinctive color models from those of the backgrounds. In the second phase, we retrieve a 3D model instance with correct upright orientation, and estimate a relative pose of the object observed from images. Our energy function, combining region and boundary terms for the proposed measures, maximizes the overlapping regions and boundaries between the multi-view co-segmentations and projected masks of the reference model. Based on high-quality co-segmentations consistent across all different viewpoints, our final results are accurate model indices and pose parameters of the extracted object. We demonstrate the effectiveness of the proposed method using various examples.

MSFM: Multi-view Semantic Feature Fusion Model for Chinese Named Entity Recognition

  • Liu, Jingxin;Cheng, Jieren;Peng, Xin;Zhao, Zeli;Tang, Xiangyan;Sheng, Victor S.
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.16 no.6
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    • pp.1833-1848
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    • 2022
  • Named entity recognition (NER) is an important basic task in the field of Natural Language Processing (NLP). Recently deep learning approaches by extracting word segmentation or character features have been proved to be effective for Chinese Named Entity Recognition (CNER). However, since this method of extracting features only focuses on extracting some of the features, it lacks textual information mining from multiple perspectives and dimensions, resulting in the model not being able to fully capture semantic features. To tackle this problem, we propose a novel Multi-view Semantic Feature Fusion Model (MSFM). The proposed model mainly consists of two core components, that is, Multi-view Semantic Feature Fusion Embedding Module (MFEM) and Multi-head Self-Attention Mechanism Module (MSAM). Specifically, the MFEM extracts character features, word boundary features, radical features, and pinyin features of Chinese characters. The acquired font shape, font sound, and font meaning features are fused to enhance the semantic information of Chinese characters with different granularities. Moreover, the MSAM is used to capture the dependencies between characters in a multi-dimensional subspace to better understand the semantic features of the context. Extensive experimental results on four benchmark datasets show that our method improves the overall performance of the CNER model.

View synthesis with sparse light field for 6DoF immersive video

  • Kwak, Sangwoon;Yun, Joungil;Jeong, Jun-Young;Kim, Youngwook;Ihm, Insung;Cheong, Won-Sik;Seo, Jeongil
    • ETRI Journal
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    • v.44 no.1
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    • pp.24-37
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    • 2022
  • Virtual view synthesis, which generates novel views similar to the characteristics of actually acquired images, is an essential technical component for delivering an immersive video with realistic binocular disparity and smooth motion parallax. This is typically achieved in sequence by warping the given images to the designated viewing position, blending warped images, and filling the remaining holes. When considering 6DoF use cases with huge motion, the warping method in patch unit is more preferable than other conventional methods running in pixel unit. Regarding the prior case, the quality of synthesized image is highly relevant to the means of blending. Based on such aspect, we proposed a novel blending architecture that exploits the similarity of the directions of rays and the distribution of depth values. By further employing the proposed method, results showed that more enhanced view was synthesized compared with the well-designed synthesizers used within moving picture expert group (MPEG-I). Moreover, we explained the GPU-based implementation synthesizing and rendering views in the level of real time by considering the applicability for immersive video service.

Spatial View Materialization Technique by using R-Tree Reconstruction (R-tree 재구성 방법을 이용한 공간 뷰 실체화 기법)

  • Jeong, Bo-Heung;Bae, Hae-Yeong
    • The KIPS Transactions:PartD
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    • v.8D no.4
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    • pp.377-386
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    • 2001
  • In spatial database system, spatial view is supported for efficient access method to spatial database and is managed by materialization and non-materialization technique. In non-materialization technique, repeated execution on the same query makes problems such as the bottle-neck effect of server-side and overloads on a network. In materialization technique, view maintenance technique is very difficult and maintenance cost is too high when the base table has been changed. In this paper, the SVMT (Spatial View Materialization Technique) is proposed by using R-tree re-construction. The SVMT is a technique which constructs a spatial index according to the distribution ratio of objects in spatial view. This ratio is computed by using a SVHR (Spatial View Height in R-tree) and SVOC (Spatial View Object Count). If the ratio is higher than the average, a spatial view is materialized and the R-tree index is re-used. In this case, the root node of this index is exchanged a node which has a MBR (Minimum Boundary Rectangle) value that can contains the whole region of spatial view at a minimum size. Otherwise, a spatial view is materialized and the R-tree is re-constructed. In this technique, the information of spatial view is managed by using a SVIT (Spatial View Information Table) and is stored on the record of this table. The proposed technique increases the speed of response time through fast query processing on a materialized view and eliminates additional costs occurred from repeatable query modification on the same query. With these advantages, it can greatly minimize the network overloads and the bottle-neck effect on the server.

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Digital Watermarking Technique of Compressed Multi-view Video with Layered Depth Image (계층적 깊이 영상으로 압축된 다시점 비디오에 대한 디지털 워터마크 기술)

  • Lim, Joong-Hee;Shin, Jong-Hong;Jee, Inn-Ho
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.9 no.1
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    • pp.1-9
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    • 2009
  • In this paper, proposed digital image watermarking technique with lifting wavelet transformation. This watermark technique can be easily extended in video content fields. Therefore, we apply this watermark technique to layered depth image structure that is efficient compression method of multi-view video with depth images. This application steps are very simple, because watermark is inserted only reference image. And watermarks of the other view images borrow from reference image. Each view image of multi-view video may be guaranteed authentication and copyright.

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