• Title/Summary/Keyword: Video-integrated

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Generalized Motion Artifacts Index Usable for Various Patterns of Video Images

  • Oka, Koichi;Kitagishi, Keiko;Enami, Yoshi
    • 한국정보디스플레이학회:학술대회논문집
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    • 2005.07a
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    • pp.129-133
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    • 2005
  • An integrated pattern profile distortion is newly proposed to analyze various two-dimensional test patterns. The unit is converted to a time to make parameters comparable for various types of displays. In addition, this can be compared with that of extended blur edge width in time scale, which has been reported.

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Design and Implementation of Variable-Rate QPSK Demodulator from Data Flow Representation

  • Lee, Seung-Jun
    • Journal of Electrical Engineering and information Science
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    • v.3 no.2
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    • pp.139-144
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    • 1998
  • This paper describes the design of a variable rate QPSK demodulator for digital satellite TV system. This true variable-rate demodulator employs a unique architecture to realize an all digital synchronization and detection algorithm. Data-flow based design approach enabled a seamless transition from high level design optimization to physical layout. The demodulator has been integrated with Viterbi decoder, de-interleaver, and Ree-Solomon decoder to make a single chip Digital Video Broadcast (DVB) receiver. The receiver IC has been fabricated with a 0.5mm CMOS TLM process and proved fully functional in a real-world set-up.

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IPTV Service Provider over FTTH (광가입자망을 통한 IPTV 서비스 제공)

  • Park In-Gyu
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.43 no.5 s.347
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    • pp.7-16
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    • 2006
  • IPTV is referred to the service which provide integrated IPTV services for providing video, 10/100-Mbit/sec Internet, voice, video-on-demand (VOD), and other broadband applications including home security, video conferencing, and telemedicine. All services are integrated into an IP (Internet Protocol) architecture designed specifically for Gigabit Ethernet FTTH systems, HFC or xDLC. It is absolutely necessary that telecon operators provide IP video delivery platforms that enable service providers to transform their business. With their own products, they can better manage their existing services and generate new revenues from broadcast TV, movies on demand and multimedia. Triple-play is a combination of broadcast, telephony and broadband services offered through IPTV networks. With cable operators allowed to offer a triple-play bundle, the nation's telecom operators are beginning to get a little anxious. Cable operators assert that triple-play is a must-have and natural extension of the cable service bundle. The Korean Cable TV Association asserts that the triple-play model is of paramount importance to the cable industry's future growth. But the telecom sector considers itself unfairly disadvantaged, saying they cannot compete until regulatory issues are resolved. The start of web-based television in Korea may still be some time off with a confrontation between the nation's IT regulator and broadcasting sector over the service's legal boundaries shows no signs of being resolved my time soon. korea should be is the fastest-growing provider of IPTV solutions in the industry, with over worldwide customers.

Implementation of Integrated Player System based on Free-Viewpoint Video Service according to User Selection (사용자 선택에 따른 자유 시점 비디오 서비스 기반의 통합 플레이어 시스템 구현)

  • Yang, Ji-hee;Song, Min-ki;Park, Gooman
    • Journal of Broadcast Engineering
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    • v.25 no.2
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    • pp.265-274
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    • 2020
  • Free-viewpoint video service is a technology that allows users to watch at any angle, location and distance through interaction. In this paper, the free-viewpoint video services are defined in four viewing modes: Inward view, outward view, 3D object view and first person view. And we developed and implemented a new integrated program that plays all the suggested views. In the contents of girl band performances and basketball games, multi-view cameras suitable for each viewing mode are installed to acquire media, and data stored on the server is streamed over the network, making it available for viewing. Users can freely choose four viewing modes, space location, angle and so on, and the media data such as images and sounds are provided to them by rendering appropriately for the selected the viewpoint. Our system is expected to be a scalable free-viewpoint video service player as well as provide users with immersion and presence by combining various viewing modes.

A Design of Integrated System for Real Time Multimedia Presentation and Content Authoring Tool (실시간 멀티미디어 프리젠테이션 및 컨텐트 제작을 위한 통합 시스템 설계)

  • 양종운;이규남;나인호
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2000.10a
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    • pp.426-432
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    • 2000
  • This paper presents methods to design an integrated system for supporting both multimedia contents creations and its presentation in a windows system. Especially, it describes methods for designing an integrated editor that can be used to crate and edit various media data including continuous media such as audio and video. And it also proposes a system model for systematically integrating multimedia creating tool with multimedia presentation system where the heeling and scenario-based presentation methods are included in the propose system for supporting effective multimedia presentation through a network Finally, we describe a threads processing technique based on event monitoring to satisfy effectively needs for presentation control, synchronization control, and user's input control during a multimedia presentation.

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Pass loss characteristics of full-duplex video transmission system car to platform at tunnel and road (18GHz 차지상간 양방향 영상전송시스템의 도로 및 터널 구간에서 경로손실 특성)

  • Jeong, Sang-Guk;Choi, Gab-Bong;An, Tae-Ki;Kim, Back-Hyun;Park, Jong-Chol;Yong, Dong-Seok
    • Proceedings of the KIEE Conference
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    • 2009.04b
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    • pp.177-179
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    • 2009
  • It is increased that need of broadband multimedia service to make useful environment for user and to support the operation of railway system. So study of integrated data transmission in a subway and railway is activated. The research deals with pass loss characteristics of 18GHz microwave that is assigned frequency of integrated data transmission in a subway and railway. It is used sample integrated transmission system in subway and railway of KRRI(korea railroad research Institute) at the tunnel and road. Specification of test sample system is blow. It use OFDM modulation, Wireless frequency is 18GHz and 19GHz, Maximum output power is 20dBm, Receive sensitivity is -90dBm. The pass loss exponent and standard variation of road and tunnel is analyzed.

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A Design of Integrated System for Real Time Multimedia Presentation and Content Creation (실시간 멀티미디어 프리젠테이션 및 컨텐트 제작을 위한 통합 시스템 설계)

  • 이규남;나인호
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.4 no.4
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    • pp.835-843
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    • 2000
  • This paper presents a method to design the integrated system for supporting both multimedia contents creation and its presentation in a windows system. Especially, it describes techniques for designing an integrated editor that can be used to crate and edit various media data including continuous media such as audio and video. And it also proposes a system model for systematically integrating multimedia creation tool with multimedia presentation system where the buffering and scenario-based presentation methods are included in the propose system for supporting effective multimedia presentation through a network. Finally, we describe a threads processing technique based on event monitoring to satisfy needs for presentation control, synchronization control, and user's input control during a multimedia presentation.

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The Study and Hypothesis of Realize AR Video Calling Method (효과적인 AR 영상통화 구현 방법을 위한 가설 방안과 연구)

  • Guo, Dawei;Chung, Jeanhun
    • Journal of Digital Convergence
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    • v.16 no.9
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    • pp.413-419
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    • 2018
  • Nowadays, smart phone became an important part of communication media and integrated into people's life. If callers rely on helmet-mounted display(HMD) augmented reality technique to add two-way user's facial expression, appearance, actions during the calling process, it will let callers have a visualized fantastic sensual experience. And through that method can break the limitations of vision, so research that technical problem can promote the development of visual arts, that is meaningful. This paper will choose and composite several existed technologies to set up two hypothesis, try to realize AR video calling. Through comparison and analysis to find those two hypothesis' problem, and create design solutions to solve problems. And use case study method to present two cases for prove my paper's result that is those two hypothesis can be realize in future. Use those technologies can bring more convenience and enjoyment to people's life. It can be predicted that AR video calling process can be successfully realized and will have unlimited development in future.

Video Deblurring using Camera Motion Estimation and Patch-wise Deconvolution (카메라 움직임 추정 및 패치 기반 디컨볼루션을 이용한 동영상의 번짐 현상 제거 방법)

  • Jeong, Woojin;Park, Jin Wook;Lee, Jong Min;Song, Tae Eun;Choi, Wonju;Moon, Young Shik
    • Journal of the Institute of Electronics and Information Engineers
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    • v.51 no.12
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    • pp.130-139
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    • 2014
  • Undesired camera shaking can make a blur effect, which causes a degradation of video quality. We propose an efficient method of removing the blur effects on video captured from a single camera. The proposed method has a sequential process that is applied to each frame. The first stage is to estimate the camera motion for each frame. In order to estimate the camera motion, we compute the optical flow using 3 consecutive frames. Then a patch-wise image deconvolution is applied. During the deconvolution, edge prediction is used to improve the quality of image deconvolution. After patch-wise image deconvolution, deblurred patches are integrated into an image to produce a deblurred frame. The above process is performed for each frame. The experimental result shows that the proposed method removes the blur effect efficiently.

Exploratory Research on the Success Factors of YouTube Music Cover Channel Based on the Post Acceptance Model(PAM) and Flow Theory (후기기술수용모형(PAM)과 플로우(Flow)이론을 기반으로 한 유튜브 커버음악 채널의 성공 요인에 대한 탐색적 연구)

  • Lee, Jin-Hyung;Chae, Myung-Sin;Jang, Jun-Geun
    • Journal of Korea Entertainment Industry Association
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    • v.14 no.6
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    • pp.91-107
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    • 2020
  • The purpose of this study is to explore quantitatively the success factors of YouTube's music cover channel. Along the process, constructing and testing the measurement for music cover channel's characteristics. The research constructed the measurement items based on results of qualitative studies. To perform the purposes the study suggest a research model which integrated the Post Acceptance Model with five music cover channel's characteristics based on the recent case studies. The five characteristics were contents, video, creator, interactivity, and publicity. The characteristics were integrated with Post Acceptance Model. After testing reliability and validity the research model was revised then, the research hypothesis was tested. The research results show: first, it was found that the content characteristics did not meet the expected value of users. Second, among the five factors of channel characteristics presented in creator's characteristics have the largest effect on user's value perception Third, in the factor analysis process, the content factor and the video were loaded on the same factor thus integrated as one factor. Fourth, satisfaction and intention for continual usage were also loaded on the same factor thus integrated as one factor. The research results suggest that music cover channel operators need to enhance the creator's attraction, communication with user, and publicity in various ways.