• Title/Summary/Keyword: Video sequence

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A method of describing and retrieving a sequence of moving object using Shape Variation Map (모양 변화 축적도를 이용한 움직이는 객체의 표현 및 검색 방법)

  • Choi, Min-Seok;Kim, Whoi-Yul
    • The KIPS Transactions:PartB
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    • v.11B no.1
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    • pp.1-6
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    • 2004
  • Motion Information in a video clip often plays an important role in characterizing the content of the clip. A number of methods have been developed to analyze and retrieve video contents using motion information. However, most of these methods focused more on the analysis of direction or trajectory of motion but less on the analysis of the movement of an object. In this paper, we introduce the shape variation descriptor for describing shape variation caused by object movement along time, and propose a method to describe and retrieve the shape variation of the object using shape variation map. The experimental results shows that the proposed method performed much better than the previous method by l1% and is very effective for describing the shape variation which is applicable to semantic retrieval applications.

A New Block-based Gradient Descent Search Algorithm for a Fast Block Matching (고속 블록 정합을 위한 새로운 블록 기반 경사 하강 탐색 알고리즘)

  • 곽성근
    • Journal of the Korea Computer Industry Society
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    • v.4 no.10
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    • pp.731-740
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    • 2003
  • Since motion estimation remove the redundant data to employ the temporal correlations between adjacent frames in a video sequence, it plays an important role in digital video coding. And in the block matching algorithm, search patterns of different shapes or sizes and the distribution of motion vectors have a large impact on both the searching speed and the image quality. In this paper, we propose a new fast block matching algorithm using the small-cross search pattern and the block-based gradient descent search pattern. Our algorithm first finds the motion vectors that are close to the center of search window using the small-cross search pattern, and then quickly finds the other motion vectors that are not close to the center of search window using the block-based gradient descent search pattern. Through experiments, compared with the block-based gradient descent search algorithm(BBGDS), the proposed search algorithm improves as high as 26-40% in terms of average number of search point per motion vector estimation.

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Adaptive Frame Level Rate Control for H.264 (적응적 프레임 레벨 H.264 비트율 제어)

  • Park, Sang-Hyun
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.13 no.8
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    • pp.1505-1512
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    • 2009
  • This paper propose a new frame level rate control algorithm for improving video quality and decreasing quality variation of an entire video sequence in a very low bit rate environment. In the proposed scheme, the allocated bits to a GOP are distributed to each frame properly according to the frame characteristics as well as the buffer status and the channel bandwidth. The H.264 standard uses various coding modes and optimization methods to improve the compression performance, which makes it difficult to control the generated traffic accurately. In this paper, proper prediction models for low bit rate environments are lust proposed, and a target distortion is determined using the models. According to the target distortion, the bit budget is allocated to each frame. It is shown by experimental results that the new algorithm can generate the PSNR performance better than that of the existing rate control algorithm.

3-D Wavelet Compression with Lifting Scheme for Rendering Concentric Mosaic Image (동심원 모자이크 영상 표현을 위한 Lifting을 이용한 3차원 웨이브렛 압축)

  • Jang Sun-Bong;Jee Inn-Ho
    • Journal of Broadcast Engineering
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    • v.11 no.2 s.31
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    • pp.164-173
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    • 2006
  • The data structure of the concentric mosaic can be regarded as a video sequence with a slowly panning camera. We take a concentric mosaic with match or alignment of video sequences. Also the concentric mosaic required for huge memory. Thus, compressing is essential in order to use the concentric mosaic. Therefore we need the algorithm that compressed data structure was maintained and the scene was decoded. In this paper, we used 3D lifting transform to compress concentric mosaic. Lifting transform has a merit of wavelet transform and reduces computation quantities and memory. Because each frame has high correlation, the complexity which a scene is detected form 3D transformed bitstream is increased. Thus, in order to have higher performance and decrease the complexity of detecting of a scene we executed 3D lifting and then transformed data set was sequently compressed with each frame unit. Each frame has a flexible bit rate. Also, we proposed the algorithm that compressed data structure was maintained and the scene was decoded by using property of lifting structure.

Reliable extraction of moving edge segments in the dynamic environment (동적인 입력환경에서 신뢰성이 있는 이동 에지세그먼트 검출)

  • Ahn Ki-Ok;Lee June-Hyung;Chae Ok-Sam
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.43 no.5 s.311
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    • pp.45-51
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    • 2006
  • Recently, the IDS(Intrusion Detection System) using a video camera is an important part of the home security systems which start gaining popularity. However, the video intruder detection has not been widely used in the home surveillance systems due to its unreliable performance in the environment with abrupt illumination change. In this paper, we propose an effective moving edge extraction algerian from a sequence image. The proposed algorithm extracts edge segments from current image and eliminates the background edge segments by matching them with reference edge list, which is updated at every frame, to find the moving edge segments. The test results show that it can detect the contour of moving object in the noisy environment with abrupt illumination change.

A Block Matching Algorithm using Motion Vector Predictor Candidates and Adaptive Search Pattern (움직임 벡터 예측 후보들과 적응적인 탐색 패턴을 이용하는 블록 정합 알고리즘)

  • Kwak, Sung-Keun;Wee, Young-Cheul;Kim, Ha-JIne
    • The KIPS Transactions:PartB
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    • v.11B no.3
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    • pp.247-256
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    • 2004
  • In this paper, we propose the prediction search algorithm for block matching using the temporal/spatial correlation of the video sequence and the renter-biased property of motion vectors The proposed algorithm determines the location of a better starting point for the search of an exact motion vector using the point of the smallest SAD(Sum of Absolute Difference) value by the predicted motion vector from the same block of the previous frame and the predictor candidate pint in each search region and the predicted motion vector from the neighbour blocks of the current frame. And the searching process after moving the starting point is processed a adaptive search pattern according to the magnitude of motion vector Simulation results show that PSNR(Peak-to-Signal Noise Ratio) values are improved up to the 0.75dB as depend on the video sequences and improved about 0.05∼0.34dB on an average except the FS (Full Search) algorithm.

MPEG-2 to MPEG-4 Transcoders in The Spatial Domain and The DCT Domain (공간 영역과 DCT 영역에서 MPEG-2로부터 MPEG-4 로 변환하는 압축기의 구현)

  • 염인선;박현욱
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.41 no.5
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    • pp.117-124
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    • 2004
  • Various multimedia systems have been developed and their application areas widely proliferate. Thus, the interoperability is getting important among various networks and devices. The video transcoding is a technology to solve this interoperability problem among various coding standards. Transcoding can be defined as the conversion of one compressed coded data to another. In this paper, MPEG-2 to MPEG-4 transcoder in the spatial domain is compared with that in the DCT domain. The transcoder is very useful when a video sequence that is originally encoded for digital TV, DVD or satellite broadcasting is served in mobile environment. In order to compare two transcoders, all modules except motion compensation and down sampling are implemented identically. In addition, both transcoders do not search for motion vector. Instead, the decoded information is reused to the encoder. The experimental results show that the transcoder in the spatial domain is usually better than that in the DCT domain with respect to PSNR (Peak Signal-to-Noise Ratio), bitrate and execution time.

Camera Motion and Structure Recovery Using Two-step Sampling (2단계 샘플링을 이용한 카메라 움직임 및 장면 구조 복원)

  • 서정국;조청운;홍현기
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.40 no.5
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    • pp.347-356
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    • 2003
  • Camera pose and scene geometry estimation from video sequences is widely used in various areas such as image composition. Structure and motion recovery based on the auto calibration algorithm can insert synthetic 3D objects in real but un modeled scenes and create their views from the camera positions. However, most previous methods require bundle adjustment or non linear minimization process [or more precise results. This paper presents a new auto' calibration algorithm for video sequence based on two steps: the one is key frame selection, and the other removes the key frame with inaccurate camera matrix based on an absolute quadric estimation by LMedS. In the experimental results, we have demonstrated that the proposed method can achieve a precise camera pose estimation and scene geometry recovery without bundle adjustment. In addition, virtual objects have been inserted in the real images by using the camera trajectories.

Motion Estimation Method by Using Depth Camera (깊이 카메라를 이용한 움직임 추정 방법)

  • Kwon, Soon-Kak;Kim, Seong-Woo
    • Journal of Broadcast Engineering
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    • v.17 no.4
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    • pp.676-683
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    • 2012
  • Motion estimation in video coding greatly affects implementation complexity. In this paper, a reducing method of the complexity in motion estimation is proposed by using both the depth and color cameras. We obtain object information with video sequence from distance information calculated by depth camera, then perform labeling for grouping pixels within similar distances as the same object. Three search regions (background, inside-object, boundary) are determined adaptively for each of motion estimation blocks within current and reference pictures. If a current block is the inside-object region, then motion is searched within the inside-object region of reference picture. Also if a current block is the background region, then motion is searched within the background region of reference picture. From simulation results, we can see that the proposed method compared to the full search method remains the almost same as the motion estimated difference signal and significantly reduces the searching complexity.

Intensity Gradient filter and Median Filter based Video Sequence Deinterlacing Using Texture Detection (텍스쳐 감지를 이용한 화소값 기울기 필터 및 중간값 필터 기반의 비디오 시퀀스 디인터레이싱)

  • Kang, Kun-Hwa;Ku, Su-Il;Jeong, Je-Chang
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.34 no.4C
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    • pp.371-379
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    • 2009
  • In this paper, we proposed new de-interlacing algorithm for video data using intensity gradient filter and median filter with texture detection in the image block. We first introduce the texture detection. According to texture detection, the current region is determined into smooth region or texture region. In case that the smooth region interpolated by median filter. In addition, in case of the texture region, we calculate missing pixel value using intensity gradient filter. Therefore, we analyze the local region feature using the texture detection and classify each missing pixel into two categories. And then, based on the classification result, a different de-interlacing algorithm is activated in order to obtain the best performance. Experimental results show that the proposed algorithm performs well with a variety of moving sequences compared with conventional intra-field method in the literature.