• Title/Summary/Keyword: Video data

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A data prefetching scheme to improve response time of Video Streaming service (비디오 스트리밍 응답 시간 개선을 위한 데이터 사전 배치 방법)

  • Min, Ji-won;Mun, Hyun-su;Lee, Young-seok
    • KNOM Review
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    • v.22 no.1
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    • pp.52-59
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    • 2019
  • As the video streaming service are supported by various devices, the amount of usage increases and efforts to improve the service from the viewpoint of users have continued. When a user watches a video, a response time occurs from input to playback, and if this response time becomes longer, the user's service satisfaction decreases. In this paper, we are proposing a method prefetching each user's preference video data obtained by analyzing user's past history record to the device for reducing the response time. We will show the result that prefetching data can improve the response time to 41% at most. And we analyzed real-video streaming viewing record and got each user's preferred video list. We investigated the change of response time according to a hit-ratio and amount of overhead data that was prefetched to the device, but not viewed. It was shown that as the hit-ratio grows bigger, the improvement of response time becomes more effective.

Cut Detection with Dynamic Threshold (동적 임계값을 이용한 컷 검출)

  • 윤인구;김우생
    • Proceedings of the IEEK Conference
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    • 1998.10a
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    • pp.919-922
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    • 1998
  • A content-base search method is required for video which has an unformatted and huge size of data. The index techniue is necessary for the content-based search of the video data. The first step of the video indexing is a cut detection. We propose a dynamic threshold method which change a threshold value during the cut detection process. We demonstrate that the proposed method is more efficient than the existing methods.

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Real-time Playback of a Windows based Multichannel Visual Monitoring System (윈도우즈 기반 다채널 영상 감시 시스템의 실시간 재생)

  • 양정훈;정선태
    • Proceedings of the IEEK Conference
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    • 2003.07e
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    • pp.2116-2119
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    • 2003
  • In this paper, we present a DirectShow-based retrieval and playback subsystem of DVR(Digital Video Recorder), which supports real-time playback of stored video data and synchronized playback among several video channel data. The effectiveness of out proposed design is verified through experiments with a DVR system implementing the proposed design.

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A Study on the Development of Remote Diagnosis System for Nerve Conduction

  • Kim, Jong-Weon
    • Journal of Electrical Engineering and information Science
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    • v.3 no.3
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    • pp.286-291
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    • 1998
  • A remote measurement system for nerve conduction has been developed to aid patients with spinal cord injury by accident. Existing cooperation between rescuers and doctors can be supported through the introduction of multimedia desktop video conferencing. Such facilities provide several advantages over conventional video conferencing. In particular, patients may feel free because they can see a doctor through the video conferencing facilities. This paper describes the system implementation and evaluation. The author considers the network capability and image data handling, and introduces a method a transmit image data for this system.

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Visible Light Communication based Multi-hop Multimedia Data Transmission Networks System (VLC 기반 멀티 홉 멀티미디어 데이터 전송 네트워크 시스템)

  • Park, In-Chul;Shin, Jung-Jin;Park, Joo-Young;Dung, Le The;An, Beongku
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.14 no.3
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    • pp.21-31
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    • 2014
  • In this paper, we propose VLC(visible light communication) based multi-hop multimedia data transmission system. The main contributions and features of the proposed system are as follows. First, the contribution of this research is to develope the LED communication based multi-hop transmission network system which can transmit multimedia data(audio data, video data) with long distance. Second, the developed system has the following features: In transmitter, audio data and video data are transmitted via multi-hops using two channels. The relay in audio channel receives digital audio signal by using photo diode and then transmits the signal to receiver after error checking and amplifying. The receiver receives the encoded audio data via photo diode and then converts to analog audio signal by using decoding and amplifying. The relay in video channel receives video signal by using photo diode and then amplify the video signal using OP-AMP and then transmits the signal to receiver. The receiver amplifies the received signal from photo diode and then sends it to the monitor. The performance evaluation of the proposed system is conducted in the laboratory with fluorescent light source. The results of the performance evaluation confirm that the system can provide high quality multimedia data transmission from transmiter to receiver via multi-hop relays in a long distance while we can see there are differences in the transmitted multimedia(audio and video) quality according to the used LED colors.

Design and Implementation of a Network-Adaptive Mechanism for HTTP Video Streaming

  • Kim, Yo-Han;Shin, Jitae;Park, Jiho
    • ETRI Journal
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    • v.35 no.1
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    • pp.27-34
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    • 2013
  • This paper proposes a network-adaptive mechanism for HTTP-based video streaming over wireless/mobile networks. To provide adaptive video streaming over wireless/mobile networks, the proposed mechanism consists of a throughput estimation scheme in the time-variant wireless network environment and a video rate selection algorithm used to increase the streaming quality. The adaptive video streaming system with proposed modules is implemented using an open source multimedia framework and is validated over emulated wireless/mobile networks. The emulator helps to model and emulate network conditions based on data collected from actual experiments. The experiment results show that the proposed mechanism provides higher video quality than the existing system provides and a rate of video streaming almost void of freezing.

Economic Repercussion Effects of the Multi-View Video Technology (복수시점영상기술의 경제적 파급효과 분석)

  • Kim Soo-Hyun
    • Journal of Information Technology Applications and Management
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    • v.13 no.3
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    • pp.75-87
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    • 2006
  • In this paper. we consider the multi-view video technology. The technology, which is a field of 3-Dimensional video processing, enables the user to watch the various view-point of video. We expect that the technology will be applicable to a lot of video services. The economic effects of new technology are very important concern for the technology developer and the technology development policy makers. We, therefore. propose a general method for the economic repercussion effects of the multi-view video technology. The method is based on the expert opinion and input-output analysis. The results for the multi-view video technology are included.

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The Effects of Playing Video Games on Children's Visual Parallel Processing (아동의 전자게임 활동이 시각적 병행처리에 미치는 영향)

  • Kim, Sook Hyun;Choi, Kyoung Sook
    • Korean Journal of Child Studies
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    • v.20 no.3
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    • pp.231-244
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    • 1999
  • This study examined the effects of short and long term playing of video gamer on children's visual parallel processing. All of the 64 fourth grade subjects were above average in IQ. They were classified into high and low video game users. Instruments were a visual parallel processing task consisting of imagery integration items, computers, and the arcade video game, Pac-Man. Subjects were pre-tested with a visual parallel processing task. After one week, the experimental group played video games for 15 minutes, but the control group didn't play. Immediately following this, all children were post-tested by the same task used on the pretest. The data was analyzed by ANCOVA and repeated measures ANOVA. The results showed that relaying short-term video games improved visual parallel processing and that long term experience with video games also affected visual parallel processing. there were no differences between high and low users in visual parallel processing after playing short term video games.

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Design of SVC-based Multicasting System Preserving Scalable Security

  • Seo, Kwang-Deok
    • Journal of information and communication convergence engineering
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    • v.8 no.1
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    • pp.71-76
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    • 2010
  • Scalable video coding (SVC) has been standardized as an extension of the H.264/AVC standard. SVC allows straightforward adaptation of video streams by providing layered bit streams. In this paper, we propose a SVC video-based multicasting system preserving scalable security which is able to provide a SVC video service while maintaining information security. In order to maintain information security between a server and a client during all transmission time, the proposed system immediately performs a packet filtering process without decoding with respect to encrypted data received in a routing device, thereby reducing an amount of calculations and latency.

Standardization Trends in Video Coding for Machines (기계를 위한 비디오 부호화 표준화 동향)

  • Kwon, H.J.;Cheong, S.Y.;Choi, J.S.;Lee, T.J.;Seo, J.I.
    • Electronics and Telecommunications Trends
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    • v.35 no.5
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    • pp.102-111
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    • 2020
  • An increase in high-quality video service continually leads to the standardization of high-performance video codecs such as the versatile video coding standard. Although such codecs have improved coding efficiency in terms of high fidelity, a tremendous increase in the amount of video data is required for more efficient compression, especially for efficiently recognizing and analyzing the target within the millions of objects/events captured every day, such as those by surveillance systems. Therefore, newly established MPEG standardization efforts have studied the new generation of video compression standards for machine vision-oriented video. This paper presents the standardization trends in video coding for machines and discusses further directions for improvement.