• Title/Summary/Keyword: Video Works

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(Dynamic Video Object Data Model(DIVID) (동적 비디오 객체 데이터 모델(DVID))

  • Song, Yong-Jun;Kim, Hyeong-Ju
    • Journal of KIISE:Software and Applications
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    • v.26 no.9
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    • pp.1052-1060
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    • 1999
  • 이제까지 비디오 데이타베이스를 모델링하기 위한 많은 연구들이 수행되었지만 그 모든 모델들에서 다루는 비디오 데이타는 사용자의 개입이 없을 때 항상 미리 정의된 순서로 보여진다는 점에서 정적 데이타 모델로 간주될 수 있다. 주문형 뉴스 서비스, 주문형 비디오 서비스, 디지털 도서관, 인터넷 쇼핑 등과 같이 최신 비디오 정보 서비스를 제공하는 비디오 데이타베이스 응용들에서는 빈번한 비디오 편집이 요구되는데 실시간 처리가 바람직하다. 이를 위해서 기존의 비디오 데이타 내용이 변경되거나 새로운 비디오 데이타가 생성되어야 하지만 이제까지의 비디오 데이타 모델에서는 이러한 비디오 편집 작업이 일일이 수작업으로 수행되어야만 했다. 본 논문에서는 비디오 편집에 드는 노력을 줄이기 위해서 객체지향 데이타 모델에 기반하여 DVID(Dynamic Video Object Data Model)라는 동적 비디오 객체 데이타 모델을 제안한다. DVID는 기존의 정적 비디오 객체뿐만 아니라 사용자의 개입없이도 비디오의 내용을 비디오 데이타베이스로부터 동적으로 결정하여 보여주는 동적 비디오 객체도 함께 제공한다.Abstract A lot of research has been done on modeling video databases, but all of them can be considered as the static video data model from the viewpoint that all video data on those models are always presented according to the predefined sequences if there is no user interaction. For some video database applications which provides with up-to-date video information services such as news-on-demand, video-on-demand, digital library, internet shopping, etc., video editing is requested frequently, preferably in real time. To do this, the contents of the existing video data should be changed or new video data should be created, but on the traditional video data models such video editing works should be done manually. In order to save trouble in video editing work, this paper proposes the dynamic video object data model named DVID based on object oriented data model. DVID allows not only the static video object but also the dynamic video object whose contents are dynamically determined from video databases in real time even without user interaction.

Augmented Reality Annotation for Real-Time Collaboration System

  • Cao, Dongxing;Kim, Sangwook
    • Journal of Korea Multimedia Society
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    • v.23 no.3
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    • pp.483-489
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    • 2020
  • Advancements in mobile phone hardware and network connectivity made communication becoming more and more convenient. Compared to pictures or texts, people prefer to share videos to convey information. For intentions clearer, the way to annotating comments directly on the video are quite important issues. Recently there have been many attempts to make annotations on video. These previous works have many limitations that do not support user-defined handwritten annotations or annotating on local video. In this sense, we propose an augmented reality based real-time video annotation system which allowed users to make any annotations directly on the video freely. The contribution of this work is the development of a real-time video annotation system based on recent augmented reality platforms that not only enables annotating drawing geometry shape on video in real-time but also drastically reduces the production costs. For practical use, we proposed a real-time collaboration system based on the proposed annotation method. Experimental results show that the proposed annotation method meets the requirements of real-time, accuracy and robustness of the collaboration system.

A review on several methods for fast generation of digital Fresnel holograms

  • Tsang, P.W.M.
    • Journal of Korea Society of Industrial Information Systems
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    • v.17 no.2
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    • pp.29-32
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    • 2012
  • Computer generated holography (CGH) is technology for generating holograms of synthetic, three dimensional (3D) objects which may not exist in the physical world. The process, however, requires heavy amount of computation as the resolution of a hologram is significantly higher than that of a typical optical image. This paper reviews four modern techniques for fast generation of digital Fresnel holograms which are important in the development of holographic video systems. The methods that will be described include the virtual window, sub-line, wavefront recording plane (WRP), and the interpolative WRP schemes. These works share the common objective to generate digital Fresnel hologram at a speed that is close to the video frame rate, and with complexity which is realizable with affordable computing and reconfigurable hardware devices. The author will present the principles and realization of these works, as well as some potential area of research in digital holography.

Aggregated Smoothing: Considering All Streams Simultaneously for Transmission of Variable-Bit-Rate Encoded Video Objects

  • Kang, Sooyong;Yeom, Heon Y.
    • Journal of Communications and Networks
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    • v.5 no.3
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    • pp.258-265
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    • 2003
  • Transmission of continuous media streams has been a challenging problem of multimedia service. Lots of works have been done trying to figure out the best solution for this problem, and some works presented the optimal solution for transmitting the stored video using smoothing schemes applied to each individual stream. But those smoothing schemes considered only one stream, not the whole streams being serviced, to apply themselves, which could only achieve local optimum not the global optimum. Most of all, they did not exploit statistical multiplexing gain that can be obtained before smoothing. In this paper, we propose a new smoothing scheme that deals with not an individual stream but the whole streams being serviced simultaneously to achieve the optimal network bandwidth utilization and maximize the number of streams that can be serviced simultaneously. We formally proved that the proposed scheme not only provides deterministic QoS for each client but also maximizes number of clients that can be serviced simultaneously and hence achieves maximum utilization of transmission bandwidth.

Development of Remote-Controlled Object-Recognizing Mobile Home CCTV Using Smartphone and Arduino (스마트폰과 아두이노를 이용한 원격제어 객체인식 이동형 홈 CCTV 개발)

  • Kim, Dong-Ju;Lim, Chae-Won;Choi, Hyun-Ho
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.24 no.11
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    • pp.1546-1549
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    • 2020
  • This paper introduces the development process of mobile home CCTV that enables remote control and object recognition using unused smartphones and Arduino. Clients can control motors connected to Arduino through button, enable bidirectional voice communication between client-server and receive video from the server in real time. The server sends a PUSH notification to the client when its battery is low. When the server recognizes the charger, the client's remote control allows the server to dock to the charger and charge it. It was confirmed that video and voice delivery between client and server works well without any problems, and that object recognition works smoothly.

Visual Rhythm of Thriller Movies's Opening Title - Focusing on Identity (스릴러장르 영화 오프닝 시퀀스의 시각적 리듬 - '아이덴티티(Identity)'를 중심으로)

  • Shin, Seung-Yun;Sung, Bong-Sun;Kim, Jae-Ho
    • Journal of Korea Multimedia Society
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    • v.13 no.9
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    • pp.1365-1372
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    • 2010
  • Information of video can be percieved as the form of visual rhythm through temporal ordering systems. The shot, the base unit of video analysis, affects audience psychologicaliy with various temporal combination. Here, psychological stress and density of the story can be adjusted by the point of view shot of character. Acordingly the correlation analysis of shot duration and point of view shot can be useful for visual rhythm research. Identity one of the thriller genre works was selected for analyzing. This works produced by Kyle Cooper, a famous person in the opening sequence field. This works produced by Kyle Cooper, a famous person in the opening sequence field.

MPEG Video Segmentation Using Frame Feature Comparison (프레임 특징 비교를 이용한 압축비디오 분할)

  • 김영호;강대성
    • Journal of the Institute of Convergence Signal Processing
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    • v.4 no.2
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    • pp.25-30
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    • 2003
  • Recently, development of digital technology is occupying a large part of multimedia information like character, voice, image, video, etc. Research about video indexing and retrieval progresses especially in research relative to video. In this paper, we propose new algorithm(Frame Feature Comparison) for MPEG video segmentation. Shot, Scene Change detection is basic and important works that segment it in MPEG video sequence. Generally, the segmentation algorithm that uses much has defect that occurs an error detection according to a flash of camera, movement of camera and fast movement of an object, because of comparing former frames with present frames. Therefore, we distinguish a scene change one more time using a scene change point detected in the conventional algorithm through comparing its mean value with abutted frames. In the result, we could detect more corrective scene change than the conventional algorithm.

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Impact of the Varying Estimation Period on Subjective Video Quality Evaluation for IPTV Service (IPTV에서 평가주기 변화가 주관적 영상 화질 평가에 미치는 영향 분석)

  • Ha, Sang-Yong;Kim, Chin-Chol;Jung, Woon-Young;Choi, Jae-young;Roh, Byeong-Hee
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.36 no.4B
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    • pp.314-321
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    • 2011
  • There have been considerable standardization works to measure subjective video quality. However, these standardization methods are based on the situation where they have original or reference video sequences, and measure the video quality by looking the sequence during short time duration, e.g. 10 seconds. Since people's TV watching time durations in IPTV services are very long (e.g. more than 30 minutes), the quality measurements by the standards are not practical. In this paper, we analyze the effect of video quality rating period to MOS (Mean Opinion Score), and suggest a proper rating duration of subjective video quality for IPTV services.

Computation Controllable Mode Decision and Motion Estimation for Scalable Video Coding

  • Zheng, Liang-Wei;Li, Gwo-Long;Chen, Mei-Juan;Yeh, Chia-Hung;Tai, Kuang-Han;Wu, Jian-Sheng
    • ETRI Journal
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    • v.35 no.3
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    • pp.469-479
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    • 2013
  • This paper proposes an efficient computation-aware mode decision and search point (SP) allocation algorithm for spatial and quality scalabilities in Scalable Video Coding. In our proposal, a linear model is derived to allocate the computation for macroblocks in enhancement layers by using the rate distortion costs of the base layer. In addition, an adaptive SP decision algorithm is proposed to decide the number of SPs for motion estimation under the constraint of the allocated computation. Experiment results demonstrate that the proposed algorithm allocates the computation resource efficiently and outperforms other works in rate distortion performance under the same computational availability constraint.