• Title/Summary/Keyword: Video Transmission

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Design and Implementation of A Dual CPU Based Embedded Web Camera Streaming Server (Dual CPU 기반 임베디드 웹 카메라 스트리밍 서버의 설계 및 구현)

  • 홍진기;문종려;백승걸;정선태
    • Proceedings of the IEEK Conference
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    • 2003.11a
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    • pp.417-420
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    • 2003
  • Most Embedded Web Camera Server products currently deployed on the market adopt JPEG for compression of video data continuously acquired from the cameras. However, JPEG does not efficiently compress the continuous video stream, and is not appropriate for the Internet where the transmission bandwidth is not guaranteed. In our previous work, we presented the result of designing and implementing an embedded web camera streaming server using MPEG4 codec. But the server in our previous work did not show good performance since one CPU had to both compress and process the network transmission. In this paper, we present our efforts to improve our previous result by using dual CPUs, where DSP is employed for data compression and StrongARM is used for network processing. Better performance has been observed, but it is found that still more time is needed to optimize the performance.

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ROBUST TRANSMISSION OF VIDEO DATA STREAM OVER WIRELESS NETWORK BASED ON HIERARCHICAL SYNCHRONIZATION

  • Jung, Han-Seung;Kim, Rin-Chul;Lee, Sang-Uk
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 1998.06b
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    • pp.5-9
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    • 1998
  • In this paper, we propose an error-resilient transmission technique for the H.263 video data stream over wireless networks. The proposed algorithm employs bit rearrangement hierarchically, providing the robust and exact synchronization against the bit errors, without requiring extra redundant information. In addition, we propose the recovery algorithm for the lost or erroneous motion vectors. We implement the encoder and decoder, based on the H.263 standard, and evaluate the proposed algorithm through intensive computer simulation. The experimental results demonstrate that the proposed algorithm yields good image quality, in spite of the channel errors, and prevents the error propagation both in the spatial and the temporal domain efficiently.

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An improved SRTS algorithm for DS3 rate video communication (DS3급 영상 통신을 위한 개선된 동기식 나머지 타임스탬프(SRTS) 알고리즘)

  • 이종형;김태균
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.21 no.2
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    • pp.417-426
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    • 1996
  • The end-to-end service clock recovery is a critical issue in providing constandt bit rate service through ATM network. The Synchronous Residual Time Stamp(SRTS) algorithm is used to recovery the source clock using time stamp of transmitter. In thispaper, we propose a Differential Residual Time Stamp (DRTS) transmission mechanism to effectively deliver the timing information of source clock in SRTS algorithm. The RTS transmission method simple in its hardware. From the results of field trial of DS3 rate interactive video communication system through B-ISDN testbed, it can be identified that DRTS method is superior to the RTS method.

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Very Low Bit Rate Video Coding Algorithm Using Uncovered Region Prediction (드러난 영역 예측을 이용한 초저 비트율 동영상 부호화)

  • 정영안;한성현;최종수;정차근
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.22 no.4
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    • pp.771-781
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    • 1997
  • In order to solve the problem of uncovered background region due to the region-due to the region-based motion estimation, this paper presents a new method which generates the uncovered region memory using motion estimation and shows the application of the algorithm for very low bit rate video coding. The proposed algorithm can be briefly described as follows it detects the changed region by using the information of FD(frame difference) and segmentation, and then as for only that region the backward motion estimation without transmission of shape information is done. Therefore, from only motion information the uncovered background region memory is generated and updated. The contents stored in the uncovered background region memory are referred whenever the uncovered region comes into existence. The regions with large prediction error are transformed and coded by using DCT. As results of simulation, the proposed algorithm shows the superior improvement in the subjective and objective image quality due to the remarkable reduction of transmission bits for prediction error.

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Comparative Transmission of JPEG2000 and MPEG-4 Patient Images using the Error Resilient Tools over CDMA 1xEVDO Network (CDMA 1xEVDO 망에서 무선 에러에 강인한 JPEG2000과 MPEG4의 환자 영상 전송에 관한 비교연구)

  • Cho, Jin-Ho;Lee, Tong-Heon;Yoo, Sun-Kook
    • The Transactions of the Korean Institute of Electrical Engineers D
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    • v.55 no.6
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    • pp.296-301
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    • 2006
  • Even though the emergency telecommunication make possible that specialist offers medical care over emergency cases in moving vehicle, we still have many problems in transmitting the image or video of patient over several wireless networks. To alleviate the effect of channel errors on compressed video bit-stream, this paper analyzed the error resilient features of JPEG2000 standard and measured the quality of transmission over noisy wireless channel, CDMA2000 1xEV-DO networks, compared to the features of error resilient tool of MPEG-4. We also proposed the optimum solution of transmitting images over real 3G network using JPEG2000 error resilient tool.

Data Input/Output Time Reduction Scheme with the Simultaneous Transmission Method for Multi-participants Video Conference System (다자간 화상회의 시스템에서의 동시 전송방법에 의한 데이터 입출력 시간 단축 방안)

  • 김현기
    • Journal of Korea Multimedia Society
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    • v.3 no.3
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    • pp.234-240
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    • 2000
  • In this paper, we propose the method in which a stream of multimedia data simultaneously transfers to the main memory and the multimedia processor from the network interface card using a conventional system bus. The proposed method can reduce the input/output time of multimedia data and improve the data stream in the system bus. Also, we compared the number of system bus accesses, bus cycles and data transmission time to the number of participants between the proposed method and the conventional methods in the multi-party video conference systems. The comparison results of performance anticipate that the number of bus accesses of the proposed method was reduced by 50%, and the total transmission time was reduced by 75% as much as the conventional method regardless of the relation of the participant numbers.

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Error Concealment Based on Semantic Prioritization with Hardware-Based Face Tracking

  • Lee, Jae-Beom;Park, Ju-Hyun;Lee, Hyuk-Jae;Lee, Woo-Chan
    • ETRI Journal
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    • v.26 no.6
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    • pp.535-544
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    • 2004
  • With video compression standards such as MPEG-4, a transmission error happens in a video-packet basis, rather than in a macroblock basis. In this context, we propose a semantic error prioritization method that determines the size of a video packet based on the importance of its contents. A video packet length is made to be short for an important area such as a facial area in order to reduce the possibility of error accumulation. To facilitate the semantic error prioritization, an efficient hardware algorithm for face tracking is proposed. The increase of hardware complexity is minimal because a motion estimation engine is efficiently re-used for face tracking. Experimental results demonstrate that the facial area is well protected with the proposed scheme.

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Multi-Resolution Layered Coding for Real- Time transmission using block transforms on MPEG-2 Video stream (MPEG-2 블록층 변환을 이용한 Multi-Resolution Layered Coding에 관한 연구)

  • 손호신;유우종;김형철;전창근;유관종
    • Proceedings of the Korean Information Science Society Conference
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    • 1998.10a
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    • pp.465-467
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    • 1998
  • MPEG-2 는 Layered Coding방식을 채택하여 하나의 base layer와 4개의 enhancement layer로 이루어져 있으나 동영상 재생을 위해 필요한 최소한의 layer인 base layer 만으로도 데이터 양이 많기 때문에 인터넷 환경에 적용하기가 어렵다. 이에 base layer를 다시 세분화된 layer로 나누기 위해 인코딩 중에는 또는 인코딩 결과로 만들어지는 MPEG-2 Video steam 의 하부 구조인 블록층에 존재하는 8$\times$8블록의 AC 계수들을 layering한다. Layered된 base layer의 데이터는 통신망 및 단말기의 QoS에 따라 서로 다른 전송 채널을 통해 서버에서 클라이언트 디코더로 전송된 후 디코더에 실시간적으로 병합한 후 재생된다. 본 논문에서 제안하는 기법을 이용하여 기존에 encoding MPEG-2 Video steam의 AC계수를 layering할 경우에 QoS에 따라 가변적으로 데이터 양을 서버 쪽에서 조절할 수 있었고, 통신 선로 상에서 이동하는 데이터 양의 원래의 MPEG-2 Video steam 을 이용했을 때보다 인코딩 중에 블록을 변환하면 51% 정도 감소하고 인코딩 되어진 데이터를 이용했을 경우에는25%정도 감소하는 것을 알 수 있었다.

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H.264/AVC Video Quality Improvement by Improved Interference Cancellation Ordering in Multiple Antenna Systems (다중안테나 시스템의 향상된 간섭제거 순서화를 통한 H.264/AVC 비디오 품질향상)

  • Bak, SangHyun;Kim, Jaekwon
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.3 no.2
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    • pp.50-57
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    • 2010
  • In this paper, we address H.264/AVC video transmission using multiple antennaed phycical layer. When multiple antennas are used, the signals from the other antennas are interferences from the perspective of a target antenna, resulting in lowered video quality. In an effort to improve the video quality, in this paper, we propose a novel detection ordering scheme. We conduct computer simulations to show the efficacy of the proposed scheme.

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High-level framework for scalable 3D video coding based on HEVC (HEVC 기반 삼차원 영상의 스케일러블 전송을 위한 확장 시스템)

  • Choi, Byeongdoo;Cho, Yongjin;Park, Min Woo;Lee, Jin Young;Wey, Hocheon;Kim, Chanyul
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2013.06a
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    • pp.182-184
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    • 2013
  • A HEVC-based scalable 3D video coding system is proposed. The proposed system supports scalable transmission of multiview video data with depth maps. Key technologies in this system are reference picture management, reference picture list construction, and cross-layer dependency signaling. All the proposed technologies are used for the development of video coding system for UHD stereo display and glassless 3D display.

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