• Title/Summary/Keyword: Video Sharing Platform

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Artifacts Analysis of GoToWebinar and GoToMeeting (화상 회의 애플리케이션 GoToWebinar 및 GoToMeeting 아티팩트 분석 )

  • Soojin Kang;Giyoon Kim;Yangsun Lee
    • Journal of Platform Technology
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    • v.11 no.1
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    • pp.11-22
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    • 2023
  • Various video conferencing and collaboration applications have emerged due to the global epidemic of new viral infections. In addition to real-time video conferencing, video conferencing applications provide features such as chat and file sharing on various platforms. Because various personal information is stored through functions such as chatting, file and screen sharing, these video conferencing applications are the major target of analysis from a digital forensic investigation. In the case of applications that provide cross-platform, the form of stored data is different depending on the platform. Therefore, to utilize data of video conferencing application for forensic investigation, preliminary research on artifacts stored by platform is required. In this paper, we used the video conferencing applications GoToWebinar and GoToMeeting and analyzed the artifacts generated. As a result, we list the main data from a digital forensic investigation. We identify data stored for each platform provided by GoToWebinar and GoToMeeting and organize artifacts that can estimate user behavior. Also, we classify the data that can be acquired according to the role and environment within the video conference.

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Design and Implementation of Video Seminar System based on SNS-Web Platform (SNS-웹 플랫폼 기반 영상세미나 시스템의 설계 및 구현)

  • Kim, Hee-Dae;Kim, Hyeong-Il;Yoon, Min;Oh, Young-Man;Park, Yeo-Sam;Chang, Jae-Woo
    • The Journal of the Korea Contents Association
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    • v.12 no.5
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    • pp.40-51
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    • 2012
  • In this paper, we design and implement a SNS-web platform based video seminar system which supports effective information sharing and cooperation. The proposed system has 3 characteristics. First, a user can take part in Web-based video seminar without installing a specific hardware or software because our system has been developed with Java Web Start. Secondly, our system can be executed on various operating systems and internet web browsers. Thirdly, our system can support the expert knowledge sharing and cooperation among experts who are connected on SNS because the system operate on SNS-web platform. Finally, we show from our performance analysis that our system is efficient in terms of average delay time.

Design and Implementation of Key Frame Sharing Application in Android Using Chord Protocol

  • Kim, Kang Wook
    • Journal of Korea Multimedia Society
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    • v.17 no.4
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    • pp.405-412
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    • 2014
  • Due to the popularity of mobile phones, Peer-to-Peer (P2P) content sharing in mobile phones is highly desirable, especially in a mobile data connection. In addition, there has been an increasing demand for content sharing applications for P2P communication in Android-based smartphones as ubiquitous mobile devices. However, due to wireless network limits, unstable characteristic and restricted storage space, mobile users confront challenges in establishing connections and sharing video frames with other users. To solve this issue, we propose an architectural design and implementation of key frame sharing application that uses Chord, a distributed lookup protocol to establish a content sharing platform for mobile devices, combined with the Chord SDK based on Android. Our proposed system enables users easily to share key information on video data in real-time over a wireless network without manual processing of devices which join or leave the group and cost associated with the 3G/4G network.

Analysis and Evaluation of Multi-view UCV(User Created Video) Service through Adjusting Camera Angle (카메라 앵글 조정 방식을 통한 다시점 UCV(User Created Video) 서비스 분석과 평가)

  • Sung, Bokyung;Ko, Ilju
    • The Journal of the Korea Contents Association
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    • v.14 no.2
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    • pp.39-47
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    • 2014
  • Fast advancement and dynamic diffusion of Smart device make big change to personal user. They have been extended from consumer only watching video to prosumer recording and sharing User Created Video(UCV). With this reason, as a platform for various kind of content service. Especially, UCVs for the purpose of sharing experience are recorded from same event on limited time and space by some people. These are also produced by various cameras that has each angle similar like broadcasting videos. In this paper, we present multi-view characteristic of UCV and propose Multi-view UCV service that is watching UCVs from same event through adjusting camera angle. Through user satisfaction survey, we knew that adjusting camera angle is preferred for watching UCV including overlapping part more than linear watching.

Automated Video Clip Creation Using Time-based Social Bookmark Clustering (소셜 북마크의 시간 정보 클러스터링을 이용한 비디오 클립 생성 자동화)

  • Han, Sung-Hee;Lee, Jae-Ho;Kang, Dae-Kap
    • Journal of Broadcast Engineering
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    • v.15 no.1
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    • pp.144-147
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    • 2010
  • Recently the change of content consumption trend activated the social video sharing platform and the video clip itself. There have been intensive interests and efforts to automatically abstract compact and meaningful video clips. In this paper, we propose a method which use the clustering of the bookmark data created by collective intelligence instead of using the video content analysis. The partitional clustering of points in 2-dimensional space derived from the bookmark data make it possible to abstract highlights effectively. The method is enhanced by the 1-dimensional accumulated bookmark count graph. Experiments on the real data from KBS internet service show the effectiveness of the proposed method.

CloudIoT-based Jukebox Platform: A Music Player for Mobile Users in Café

  • Byungseok Kang;Joohyun Lee;Ovidiu Bagdasar;Hyunseung Choo
    • Journal of Internet Technology
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    • v.21 no.5
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    • pp.1363-1374
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    • 2020
  • Contents services have been provided to people in a variety of ways. Jukebox service is one of the contents streaming which provides an automated music-playing service. User inserts coin and presses a play button, the jukebox automatically selects and plays the record. The Disk Jockey (DJ) in Korean cafeteria (café) received contents desired of customer and played them through the speakers in the store. In this paper, we propose a service platform that reinvented the Korean café DJ in an integrated environment of IoT and cloud computing. The user in a store can request contents (music, video, and message) through the service platform. The contents are provided through the public screen and speaker in the store where the user is located. This allows people in the same location store to enjoy the contents together. The user information and the usage history are collected and managed in the cloud. Therefore, users can receive customized services regardless of stores. We compare our platform to exist services. As a result of the performance evaluation, the proposed platform shows that contents can be efficiently provided to users and adapts IoT-Cloud integrated environments.

How Chinese Online Media Users Respond to Carbon Neutrality: A Quantitative Textual Analysis of Comments on Bilibili, a Chinese Video Sharing Platform

  • Zha Yiru
    • Asian Journal for Public Opinion Research
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    • v.11 no.2
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    • pp.145-162
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    • 2023
  • This research investigates how users of Bilibili, a video sharing website based in China have responded to carbon neutrality. By conducting quantitative textual analyses on 3,311 comments on Bilibili using LDA topic extraction and content statistics, this research discovers that: (1) Bilibili users have assigned more weight to geopolitical topics (56.3%) than energy (22.0%) and environmental topics (21.7%). (2) When assessing carbon neutrality, Bilibili users considered geopolitical (53.8%) and energy factors (15.8%) more heavily than factors related to the class (9.2%), economy (8.9%), environment (8.7%), and definition (3.6%). (3) More Bilibili users had negative (64.6%) attitudes towards carbon neutrality, with only a small portion of them expressing positive (26.8%) and neutral (8.6%) attitudes. (4) Negative attitudes towards carbon neutrality were mainly driven by geopolitical concerns about the West's approach to China, other countries' free-riding on China's efforts and the West's manipulation of rules, doubts about the feasibility of energy transition and suspicion of capitalists exploiting consumers through this concept. This research highlights the geopolitical concerns behind the environmental attitudes of Chinese people, deepening our understanding to psychological constructs and crisis sensitivity of Chinese people towards environmental issues.

Continuance Intention Toward Second-generation Mobile Instant Messaging App of LINE in Taiwan

  • Bao Q. Duong;Charlie Chen;Craig Van Slyke
    • Asia pacific journal of information systems
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    • v.33 no.4
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    • pp.899-933
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    • 2023
  • The second-generation mobile instant messaging (SMIM) proliferates with various relationship management functions: group chats, audio/video chats, file sharing, real-time location sharing, and nonverbal graphics, such as emojis and stickers. This study integrates the important but often overlooked affordances theory into innovation diffusion and proposes an SMIM continuance intention model. SMIM is a social affordance platform for users to develop new friendships and maintain their relationships. Integrated diffusion of innovation and affordance theoretical frameworks, this study investigates the influence of four factors on the success of using SMIM apps to improve friendship development and relationship management. Data were collected from 231 participants using a survey questionnaire in a public university in Taiwan. The findings confirm the effects of friendship development and relationship maintenance on the intention of users to continue using SMIM apps. Implications for research and practice are discussed.

Factors Influencing Users' Payment Decisions Regarding Knowledge Products on the Short-Form Video Platform: A Case of Knowledge-Sharing on TikTok (짧은 영상 플랫폼에서 지식상품에 대한 사용자의 구매결정에 영향을 미치는 요인: TikTok의 지식 공유 사례)

  • Huimin Shi;Joon Koh;Sangcheol Park
    • Knowledge Management Research
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    • v.24 no.1
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    • pp.31-49
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    • 2023
  • TikTok, as a leading short video platform, has attracted many users, and the resulting attention generates immense business value as a platform to diffuse knowledge. As a qualitative and explorative approach, this study reviews the knowledge payment industry and discusses the influential factors of users' payment decisions regarding knowledge products on TikTok. By conducting in-depth interviews with ten participants and observing 95 knowledge providers' videos, we find that TikTok has significant business potential in the knowledge payment industry. By using the ATLAS. ti software to code the data collected from these interviews, this study finds that demander characteristics (personal needs), product characteristics (product quality), provider characteristics (the key opinion leader effect), and platform characteristics (platform management) are the four core categories that influence users' payment decisions regarding knowledge products on TikTok. A theoretical model consisting of the ten variables of emotional needs, professional needs, quality, price, helpfulness, value, charisma, user trust, service guarantee, and scarcity is proposed based on the grounded theory. The theoretical and practical implications of the study findings are also discussed.

The Successful Strategies for YouTube Channels Using the Network Overlap (네트워크 중복을 이용한 유튜브 채널의 성공 전략)

  • Shin, Jin-Hee;Son, Jung-Min
    • The Journal of Information Systems
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    • v.29 no.1
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    • pp.267-287
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    • 2020
  • Purpose Online platform companies can increase the spread of content by communicating with users who have diverse preferences through social networks. Previous studies show the mixed effect on the network overlap, and there was a limited examinations for the underlying mechanism. This study expects high academic and practical implications that can be provided by studying on the user's viewership network. The purpose of this research is to examine the effects of network overlap on the users' viewership for creators of user-generated content in YouTube. We explain the direct and in-direct effects through the content sharing and the valence of user ratings. Design/methodology/approach The data contains 45 channels and 4,085 video clips from YouTube. We control the effect of the categories, channel characteristics, and vide clip characteristics on the viewership. PROCESS macro were used to analyze the direct and in-direct effects of network overlap. Findings The analysis results showed that the network overlap directly affect on the users' viewership. The variable decreases the moderators (i.e., content sharing and the valence of user ratings). This result implies that the users can not satisfy their need for uniqueness which is achieved by content sharing and rating in the overlapped network.