• Title/Summary/Keyword: Video Information

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Quality Adaptation of Intra-only Coded Video Transmission over Wireless Networks

  • Shu Tang;Yuanhong Deng;Peng Yang
    • Journal of Information Processing Systems
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    • 제19권6호
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    • pp.817-829
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    • 2023
  • Variable wireless channel is a big challenge for real-time video applications, and the rate adaptation of realtime video streaming becomes a hot topic. Intra-video coding is important for high-quality video communication and industrial video applications. In this paper, we proposed a novel adaptive scheme for real-time video transmission with intra-only coding over a wireless network. The key idea of this scheme is to estimate the instantaneous remaining capacity of the network to adjust the quality of the next several video frames, which not only can keep low queuing delay and ensure video quality, but also can respond to bandwidth changes quickly. We compare our scheme with three different schemes in the video transmission system. The experimental results show that our scheme has higher bandwidth utilization and faster bandwidth change response, while maintaining low queuing delay.

Server Side Solutions For Web-Based Video

  • Biernacki, Arkadiusz
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제10권4호
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    • pp.1768-1789
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    • 2016
  • In contemporary video streaming systems based on HTTP protocol, video players at the client side are responsible for adjusting video quality to network conditions and user expectations. However, when multiple video clips are streamed simultaneously, an intricate application logic implemented in the video players overlays the TCP mechanism which is responsible for a balanced access to a shared network link. As a result, some video players may not obtain a fair share of network throughput and may be vulnerable to an unstable video bit-rate. Therefore, we propose to simplify the algorithms implemented in the video players, which are responsible for the adjustment of video quality and constrain their functionality only to sending feedback to a server about a state of the player buffer. The main logic of the system is shifted to the server, which is now responsible for bit-rate selection and prioritisation of the video streams transmitted to multiple clients. To verify our proposition, we performed several experiments in a laboratory environment which show that when the server cooperates with the clients, the video players experience fewer quality switches and the system achieves better fairness when allocating network throughput among the video players. However, this comes at the cost of worse utilisation of network bandwidth.

원격 교육 기반의 동영상 정보 관리 시스템의 설계 및 구현 (Design & Implementation of Video Information Management System based on Remote Education)

  • 안병태;심명선;김민선;류시국;강현석
    • 디지털콘텐츠학회 논문지
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    • 제10권1호
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    • pp.97-105
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    • 2009
  • 멀티미디어를 이용한 원격 교육이 효과적으로 이루어지기 위해서는 동영상 정보의 효율적인 관리 기법이 개발되어야 한다. 이 때, 동영상의 실시간 처리를 위해서 동영상을 압축된 상태로 관리하고 검색할 수 있어야 한다. 현재 압축 동영상은 주로 MPEG-2를 이용한다. 따라서 멀티미디어를 이용한 원격 교육에서 동영상을 실시간으로 처리할 수 있도록 하기 위해서는 MPEG-2로 압축된 동영상 정보를 관리하고 검색하는 기법의 개발이 매우 중요하다. 본 논문에서는 원격 교육에서 가장 어려운 정보 관리 기술인 동영상 정보의 관리 기술에 대한 연구로 실시간 원격 교육에 사용할 수 있도록 MPEG-2 동영상 정보 관리 시스템 및 검색 기술을 개발하였다.

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효율적인 영상 스트리밍 서비스를 위한 Cross-layer 영상 정보 공유 방법 및 선택적 재전송 기법 (Cross-layered Video Information Sharing Method and Selective Retransmission Technique for The Efficient Video Streaming Services)

  • 정태욱;정철호;김재석
    • 한국멀티미디어학회논문지
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    • 제18권7호
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    • pp.853-863
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    • 2015
  • In this paper, we proposed cross-layered approach of video codec and communication system for the efficient video streaming service. Conventional video streaming is served by divided system which consist of video codec layer and communication layer. Its disintegration causes the limitation of the performance of video streaming service. With the cross-layered design, each layer could share the information and the service is able to enhance the performance. And we proposed the selective retransmission method in communication system based on the cross-layered system that reflect the information of encoded video data. Selective retransmission method which consider the characteristics of video data improves the performance of video streaming services. We verified the proposed method with raw format full HD test sequence with H.264/AVC codec and MATLAB simulation. The simulation results show that the proposed method improves about 10% PSNR performance.

Bayesian-theory-based Fast CU Size and Mode Decision Algorithm for 3D-HEVC Depth Video Inter-coding

  • Chen, Fen;Liu, Sheng;Peng, Zongju;Hu, Qingqing;Jiang, Gangyi;Yu, Mei
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제12권4호
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    • pp.1730-1747
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    • 2018
  • Multi-view video plus depth (MVD) is a mainstream format of 3D scene representation in free viewpoint video systems. The advanced 3D extension of the high efficiency video coding (3D-HEVC) standard introduces new prediction tools to improve the coding performance of depth video. However, the depth video in 3D-HEVC is time consuming. To reduce the complexity of the depth video inter coding, we propose a fast coding unit (CU) size and mode decision algorithm. First, an off-line trained Bayesian model is built which the feature vector contains the depth levels of the corresponding spatial, temporal, and inter-component (texture-depth) neighboring largest CUs (LCUs). Then, the model is used to predict the depth level of the current LCU, and terminate the CU recursive splitting process. Finally, the CU mode search process is early terminated by making use of the mode correlation of spatial, inter-component (texture-depth), and inter-view neighboring CUs. Compared to the 3D-HEVC reference software HTM-10.0, the proposed algorithm reduces the encoding time of depth video and the total encoding time by 65.03% and 41.04% on average, respectively, with negligible quality degradation of the synthesized virtual view.

모바일 환경을 위한 비디오 기반의 위치 서비스 (Video Based Location Service for Mobile Environment)

  • 최지훈;김성백;이승용;장병태;이종훈
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2003년도 신호처리소사이어티 추계학술대회 논문집
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    • pp.287-290
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    • 2003
  • In recent years, one of the main trends of GIS is to construct and provide realistic and human-perceptible information of spatial object using video data. The rapid progress of wireless mobile technology makes the multimedia source using video data possible on mobile environment. Instead of traditional map-based service, video-based location services, that provide video data as location context, would be of interest in connection with various mobile applications requiring location service, such as telematics, LBS, etc. In this paper, we present the location service system using geo-referenced video on wireless mobile environment.

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Performance of H.26L Video Coding

  • Nga, N.H.;Fernando, W.A.C.
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2002년도 ITC-CSCC -3
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    • pp.1582-1585
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    • 2002
  • In recent years the demand for digital video and image communications has been increased tremendously. On the other hand, video communications requires very much bandwidth in comparison with other information types such as text and data. Thus to adapt with the bandwidth-limited channels, especially wireless channels, video source must be compressed extremely. A new video coding standard namely H.26L is being developed by Joint Video Team (JVT). In this paper performance of H.26L is analyzed in an AWGN environment.

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특성 정보를 이용한 비디오 스트림의 효율적 전송 (On the efficient transmission of video stream using characteristic information)

  • 강수용;염헌영
    • 한국통신학회논문지
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    • 제21권9호
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    • pp.2328-2340
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    • 1996
  • Until now, the transmission of data for VOD(Video on Demenad) was based on a real time modelling of video data. Markow Modulated Fluid Sources(MMFS) and Markow Modulated Poisson Sources(MMPS) are the most widely used modelling methods. But the charactersitics of the VBR(Variable Bit Rate) signal prevents modelling from actually being "real-time". Also these methods call for the use of large buffers for the abolishment of cell loss. These modelling methods are, of course, useful i case of teleconferences where a real time modelling of video traffic is inevitable, but they are insufficient in cases where the characteristic infomation of video traffic can be obtained beforehand-cases such as VOD. Video data is speial in that if one file is preprocessed all other products can simply be copied from that onepreprocessed file. This characteristic helps reduce the overhead arising from the job of drawing out characteristic information to almost zero. But still, compared to the existing real time modelling method data transmission using characteristic information succeeds in raising the efficiency of data transmission. In tis paper we will outline a method of dta transmission which use the characteristic information of each video stream, and evaluate this method through some experiments.periments.

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대화형 연산 후 수렴을 이용한 저장된 비디오의 효율적인 전송 스케줄 작성 방안 (An Efficient Scheme to write a Transmission Schedule using Convergence after Interactive Operations in a Stored Video)

  • 이재홍;김승환
    • 한국정보처리학회논문지
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    • 제7권7호
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    • pp.2050-2059
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    • 2000
  • In a video-on-Demand(VOD) service, a server has to return to he normal playback quickly at a certain new frame position after interactive operations such as jump or last playback. In this paper, we propose an efficient scheme to write a transmission schedule for a playback restart of a video stream at a new frame position after interactive operations. The proposed scheme is based on convergence characteristics, that is transmission schedules with different playback startup frame position in a video stream meet each other at some frame position. The scheme applies a bandwidth smoothing from a new frame position to a convergence position without considering all remaining frames of a video stream. And then the scheme transmits video dta according to the new schedule from the new frame position to the convergence position, and then transmits the remaining video data according to the reference schedule from the convergence position, and then transmits the remaining video data according to the reference schedule from the convergence position to the last frame position. In this paper, we showed that there existed the convergence position corresponding to nay frame position in a video stream through many experiments based on MPEG-1 bit trace data. With the convergence we reduced the computational overhead of a bandwidth smoothing, which was applied to find a new transmission schedule after interactive operations. Also, storage overhead is greatly reduced by storing pre-calculated schedule information up to the convergence position for each I frame position of a video stream with video data off-line. By saving information on a transmission schedule off-line along with the video data and searching the schedule corresponding to the specified restarting frame position, we expect the possibility of normal playback of a video stream with small tolerable playback startup delay.

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배타적 논리합 기반 비디오 스트리밍을 위한 전송 기법 (A Transmission Scheme For Video Streaming Based On Exclusive OR)

  • 이정민;김유신;류종열;반태원
    • 한국정보통신학회논문지
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    • 제24권10호
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    • pp.1312-1318
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    • 2020
  • 본 논문에서는 수신단 캐시를 활용하여 비디오 스트리밍의 전송 효율을 개선할 수 있는 배타적 논리합 기반 비디오 스트리밍(XC: eXclusive OR-based Cast)을 위한 전송 기법을 제안한다. 두 클라이언트가 동시에 동일한 비디오를 요청하는 경우에만 단일 채널로 비디오 데이터를 전송할 수 있는 기존 멀티캐스트(MC: Multicast) 방식과 달리, 제안 방식은 두 클라이언트들이 서로 다른 비디오를 요청하는 경우에도 각 클라이언트의 캐시 정보에 따라 단일 채널로 비디오를 전송할 수 있다. 다양한 시뮬레이션을 통해서 제안된 XC를 위한 전송 기법의 성능을 스트리밍 효율성 측면에서 분석하고, 기존 방식과 비교한다. 시뮬레이션 결과를 통해, 제안 방식은 기존 방식 대비 스트리밍 효율성을 약 21%까지 개선시킬 수 있음을 확인하였다.