• 제목/요약/키워드: Video Enhancement

검색결과 273건 처리시간 0.032초

Post-processing of 3D Video Extension of H.264/AVC for a Quality Enhancement of Synthesized View Sequences

  • Bang, Gun;Hur, Namho;Lee, Seong-Whan
    • ETRI Journal
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    • 제36권2호
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    • pp.242-252
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    • 2014
  • Since July of 2012, the 3D video extension of H.264/AVC has been under development to support the multi-view video plus depth format. In 3D video applications such as multi-view and free-view point applications, synthesized views are generated using coded texture video and coded depth video. Such synthesized views can be distorted by quantization noise and inaccuracy of 3D wrapping positions, thus it is important to improve their quality where possible. To achieve this, the relationship among the depth video, texture video, and synthesized view is investigated herein. Based on this investigation, an edge noise suppression filtering process to preserve the edges of the depth video and a method based on a total variation approach to maximum a posteriori probability estimates for reducing the quantization noise of the coded texture video. The experiment results show that the proposed methods improve the peak signal-to-noise ratio and visual quality of a synthesized view compared to a synthesized view without post processing methods.

H.264 Scalable Extension을 위한 비디오 워터마킹 및 암호화 기반의 정보보호 기법 (An Information Security Scheme Based on Video Watermarking and Encryption for H.264 Scalable Extension)

  • 김원제;성택영;이석환;권기룡
    • 한국멀티미디어학회논문지
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    • 제15권3호
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    • pp.299-311
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    • 2012
  • 최근, 이종 단말 및 네트워크간의 통신 환경에서도 one source, multi-user 서비스를 지원하기 위한 H.264 SE(scalable extension)가 차세대 멀티미디어 서비스를 위한 표준으로 자리매김 하고 있다. 하지만, 기존의 DRM 기법들은 네트워크 전송 환경 및 단말의 성능에 따라 전송 데이터 량을 가변하는 H.264 SE 시스템에는 합하지 않다. 본 논문에서는 H.264 SE에 적합한 비디오 워터마킹과 암호화 기법을 결합한 정보보호 기법을 제안한다. 제안 논문에서 워터마크 삽입량 및 삽입 위치는 네트워크 및 단말의 상태에 따라 결정되는 enhancement layer들이 포함하는 프레임 수를 이용해 계산된다. 또한 비디오 워터마킹과 데이터 암호화로 인해 발생하는 비디오 부호화 과정에서의 시간지연을 최소화하기 위해 두 과정을 비디오 압축 시 동시에 수행한다. 실험 결과, 본 제안 기법은 비디오 압축 및 일반 신호 처리, 기하학적 처리에 강인함을 확인하였다.

공간 향상 계층에서 효율적인 화면 내 예측 모드 선택 방법 (An Efficient Intra Prediction Mode Decision for Spatial Enhancement Layer)

  • 명진수;박성재;오승준;심동규;김병규
    • 방송공학회논문지
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    • 제12권5호
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    • pp.491-502
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    • 2007
  • 본 논문에서는 H.264/MPEG-4 AVC의 확장표준으로 제정된 SVC(Scalable Video Coding)에서 화면 내 예측 모드를 효율적으로 선택하는 방법을 제안한다. 제안 방법은 공간 향상 계층에서의 화면 내 예측 모드의 통계적 분석을 기반으로 매크로블록의 복잡도 특성에 따라 화면 내 예측 모드를 결정하고 Intra_BL 모드의 RD 값을 사용하여 Intra_BL 모드를 선 결정한다. 실험결과 제안한 방법은 화면 내 예측 모드의 부호화 시간을 54.67% 감소시키는 것에 반해 화질의 열화가 매우 작음을 보였다. 특히 낮은 QP 값에서는 미비한 PSNR의 감소와 약 0.011% 정도의 비트율 증가를 보였고, 높은 QP 값에서는 약 0.01dB 미만의 PSNR 감소와 0.249% 정도의 비트율이 증가하였다.

Playout Buffer based Rate Adaptation for Scalable Video Streaming over the Internet

  • Kang, Young-Wook;Jung, Young-H.;Choe, Yoon-Sik
    • 한국방송∙미디어공학회:학술대회논문집
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    • 한국방송공학회 2009년도 IWAIT
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    • pp.413-417
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    • 2009
  • The use of scalable video coding scheme has been regarded as a promising solution for guaranteeing the quality of service of the video streaming over the Internet because it is a capable coding scheme to perform quality adaptation depending on network conditions. In this paper, we use a streaming model that transmits base layer using TCP and enhancement layers using DCCP, which try to provide transmission reliability of the BL and TCP friendliness. Unlike pervious works, the proposed algorithm performs rate adaptation based on playout buffer status. The PoB status of the client is sent back periodically to the server and serves as a network congestion indicator. Experimental results show that our scheme improves streaming quality comparing with pervious scheme in the case of not only constant/dynamic background flows but also VBR-encoded video sequence.

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A Novel Approach for Object Detection in Illuminated and Occluded Video Sequences Using Visual Information with Object Feature Estimation

  • Sharma, Kajal
    • IEIE Transactions on Smart Processing and Computing
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    • 제4권2호
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    • pp.110-114
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    • 2015
  • This paper reports a novel object-detection technique in video sequences. The proposed algorithm consists of detection of objects in illuminated and occluded videos by using object features and a neural network technique. It consists of two functional modules: region-based object feature extraction and continuous detection of objects in video sequences with region features. This scheme is proposed as an enhancement of the Lowe's scale-invariant feature transform (SIFT) object detection method. This technique solved the high computation time problem of feature generation in the SIFT method. The improvement is achieved by region-based feature classification in the objects to be detected; optimal neural network-based feature reduction is presented in order to reduce the object region feature dataset with winner pixel estimation between the video frames of the video sequence. Simulation results show that the proposed scheme achieves better overall performance than other object detection techniques, and region-based feature detection is faster in comparison to other recent techniques.

CIE $L^{\ast}U^{\ast}V^{\ast}$를 이용한 컬러 이미지 Saturation 향상 알고리즘 (Color Image Saturation enhancement algorithm using CIE $L^{\ast}U^{\ast}V^{\ast}$ color space)

  • 조영심;조화현;최명렬
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2005년도 추계종합학술대회
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    • pp.371-374
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    • 2005
  • A novel Color Image Saturation enhancement method to strengthen video images without producing oversaturated or color contour artifacts is proposed in this paper. Based on the luminance information, the relations between luminance levels and maximum chrominance vectors in each subcolor are generated for each pixel, so that the upper bound of the allowed saturation factor for a pixel can be derived, and much vivid video image can be achieved

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향상된 영상 획득을 위한 실시간 시스템의 VHDL 모델링 (VHDL modeling of a real-time system for image enhancement)

  • 오세진;김영모
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2005년도 추계종합학술대회
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    • pp.509-512
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    • 2005
  • The aim of this work is to design a real-time reusable image enhancement architecture for video signals, based on a spatial processing of the video sequence. The VHDL hardware description language has been used in order to make possible a top-down design methodology. By adding proposed algorithms to the LPR(License Plate Recognition) system, the system is implemented with reliability and safety on a rainy day. Spartan-2E XC2s300E is used as implementation platforms for real-time system.

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Inter-layer Texture and Syntax Prediction for Scalable Video Coding

  • Lim, Woong;Choi, Hyomin;Nam, Junghak;Sim, Donggyu
    • IEIE Transactions on Smart Processing and Computing
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    • 제4권6호
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    • pp.422-433
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    • 2015
  • In this paper, we demonstrate inter-layer prediction tools for scalable video coders. The proposed scalable coder is designed to support not only spatial, quality and temporal scalabilities, but also view scalability. In addition, we propose quad-tree inter-layer prediction tools to improve coding efficiency at enhancement layers. The proposed inter-layer prediction tools generate texture prediction signal with exploiting texture, syntaxes, and residual information from a reference layer. Furthermore, the tools can be used with inter and intra prediction blocks within a large coding unit. The proposed framework guarantees the rate distortion performance for a base layer because it does not have any compulsion such as constraint intra prediction. According to experiments, the framework supports the spatial scalable functionality with about 18.6%, 18.5% and 25.2% overhead bits against to the single layer coding. The proposed inter-layer prediction tool in multi-loop decoding design framework enables to achieve coding gains of 14.0%, 5.1%, and 12.1% in BD-Bitrate at the enhancement layer, compared to a single layer HEVC for all-intra, low-delay, and random access cases, respectively. For the single-loop decoding design, the proposed quad-tree inter-layer prediction can achieve 14.0%, 3.7%, and 9.8% bit saving.

Depth-adaptive Sharpness Adjustments for Stereoscopic Perception Improvement and Hardware Implementation

  • Kim, Hak Gu;Kang, Jin Ku;Song, Byung Cheol
    • IEIE Transactions on Smart Processing and Computing
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    • 제3권3호
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    • pp.110-117
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    • 2014
  • This paper reports a depth-adaptive sharpness adjustment algorithm for stereoscopic perception improvement, and presents its field-programmable gate array (FPGA) implementation results. The first step of the proposed algorithm was to estimate the depth information of an input stereo video on a block basis. Second, the objects in the input video were segmented according to their depths. Third, the sharpness of the foreground objects was enhanced and that of the background was maintained or weakened. This paper proposes a new sharpness enhancement algorithm to suppress visually annoying artifacts, such as jagging and halos. The simulation results show that the proposed algorithm can improve stereoscopic perception without intentional depth adjustments. In addition, the hardware architecture of the proposed algorithm was designed and implemented on a general-purpose FPGA board. Real-time processing for full high-definition stereo videos was accomplished using 30,278 look-up tables, 24,553 registers, and 1,794,297 bits of memory at an operating frequency of 200MHz.

Improved FGS Coding System Based on Sign-bit Reduction in Embedded Bit-plane Coding

  • Seo, Kwang-Deok;Davies, Robert J.
    • 대한임베디드공학회논문지
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    • 제2권3호
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    • pp.129-137
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    • 2007
  • MPEG-4 FGS is one of scalable video coding schemes specified In ISO/IEC 14496-2 Amendment 2, and particularly standardized as a scheme for providing fine granular quality and temporal scalabilities. In this paper, we propose a sign-bit reduction technique in embedded bit-plane coding to enhance the coding efficiency of MPEG-4 FGS system. The general structure of the FGS system for the proposed scheme is based on the standard MPEG-4 FGS system. The proposed FGS enhancement-layer encoder takes as input the difference between the original DCT coefficient and the decision level of the quantizer instead of the difference between the original DCT coefficient and its reconstruction level. By this approach, the sign information of the enhancement-layer DCT coefficients can be the same as that of the base-layer ones at the same frequency index in DCT domain. Thus, overhead bits required for coding a lot of sign information of the enhancement-layer DCT coefficients in embedded bit-plane coding can be removed from the generated bitstream. It is shown by simulations that the proposed FGS coding system provides better coding performance, compared to the MPEG-4 FGS system in terms of compression efficiency.

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