• Title/Summary/Keyword: Video Conferencing Service

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Design and Implementation of Education On Demand System based on SIP to support Conferencing Service (컨퍼런싱형 서비스를 지원하는 SIP 기반의 원격 교육 시스템의 설계 및 구현)

  • Park, Si-Yong;Yun, Byung-Nam;Chung, Ki-Dong
    • The KIPS Transactions:PartA
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    • v.10A no.6
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    • pp.749-756
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    • 2003
  • Currently, The Internet has been imported in many fields and it's development prompted accordingly. The field of education also has been developed as 'Learners Centered Environment' by combining the existing educational method, so called distance learning, with internet. Learners have become able to adopt the appropriate level of educational service anywhere and anytime they want. In this paper, we propose a EOD system based on SIP. The EOD system is a new conferencing type system in the distance learning field. Using SIP (Session Initial Protocol) for EOD system is more efficient than using H.323, also the more the number of its is increased, and as improvement of its QoS. The EOD system is scalable and provides conferencing service using SIP which suits with web environment. And, the EOD system supports multicast efficiently to utilize bandwidth of networks.

Service Session Object Modeling and Session Management for Multimedia Service on Open Networking Architecture (개방형 통신망에서 서비스 세션 객체 모델링 및 세션 관리)

  • Shin, Young-Seok;Oh, Hyun-Ju
    • The Transactions of the Korea Information Processing Society
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    • v.4 no.12
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    • pp.3097-3110
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    • 1997
  • As to the recent advances in computer technologies and high-speed networks, telecommunication services and provision of multimedia services will be provided on the basic of a new software architecture adapting networking infrastructure on open information networking architecture. In this paper, the video conference services has been selected as a target service example because it is expected to become one of the most important services on the full service network. In fact, it can be viewed as the basis for providing telecommunication services such as video telephony and video conferencing. This paper presents the prototyping of TINA (Telecommunication Information Networking Architecture) based desktop video conference system using the concepts of session management. The prototyping of desktop video conference system aims at assessing TINA concepts and refinement of the mapping between session graph and connection graph, and provides object modeling methodologies towards distribution and objected-orientation.

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A design of session management for video conference services (개방형 통신망에서 화상 회의 서비스 세션 관리 설계)

  • 신영석
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.22 no.11
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    • pp.2498-2511
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    • 1997
  • Due to the recent advances in computer technologies and high-speed networks, telecommunication services and provision of multimedia services will be considered a new software architecture adapting networking infrastructure on information networking architecture. In this paper, the video conference services has been selected as a target service example because it is expected to become one of the most important services on the full service network. In fact, it can be viewed as the basis for providing telecommunication services such as video telephony and video conferencing. This paepr presents the prototyping of TINA(Telecommunication Information Networking Architecture) based desktop video conference system using the concepts of session management. The prototyping of deskop video conference system aims at assessing TINA concepts and refinement of the mapping between session graph and connection graph, and provides support of open service platform towards distribution and objected-orientation.

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e-Learning Education System on Web

  • Choi, Sung;Han, Jung-Lan;Chung, Ji-Moon
    • 한국디지털정책학회:학술대회논문집
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    • 2004.11a
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    • pp.283-294
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    • 2004
  • Within the rapidly changing environment of global economics, the environment of higher education in the universities & companies, also, has been, encountering various changes. Popularization on higher education related to lifetime education system, putting emphasis on the productivity of education services and the acquisition of competitiveness through the market of open education, the breakdown of the ivory tower and the Multiversitization of universities & companies, importance of obtaining information in the universities & companies, and cooperation between domestic and oversea universities, industry and educational system must be acquired. Therefore, in order to adequately cope with these kinds of rapid changes in the education environment, operating E-Learning Education & company by utilizing various information technologies and its fixations such as Internet, E-mail. CD-ROMs. Interactive Video Networks (Video Conferencing, Video on Demand), CableTV etc., which has no time or location limitation, is needed.

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Security Method of Multimedia Data Characteristics on Video Conference System (영상회의 시스템에서 멀티미디어 데이터 특성에 따른 보안 방법)

  • Han, Kun-Hee
    • Journal of the Korea Society of Computer and Information
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    • v.10 no.4 s.36
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    • pp.143-148
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    • 2005
  • Video conference system it is various at internet and uses the reading is become accomplished. Research of like this portion synchronization of audio, the compression technique and multimedia data, supports the video conference the research of the Mbone of the IP multicast for being active. being become accomplished the multimedia service which is various an video from internet, the line speed of communication becomes high-speed anger and to follow leads is become accomplished. The video conference from opening elder brother dispersion internet network environment the problem against the image which is an image conference data and a voice security is serious and it raises its head. To sleep it presents the security method which from the video conference it follows in quality of multimedia data from the dissertation which it sees and it does.

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Implementation of AR Remote Rendering Techniques for Real-time Volumetric 3D Video

  • Lee, Daehyeon;Lee, Munyong;Lee, Sang-ha;Lee, Jaehyun;Kwon, Soonchul
    • International Journal of Internet, Broadcasting and Communication
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    • v.12 no.2
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    • pp.90-97
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    • 2020
  • Recently, with the growth of mixed reality industrial infrastructure, relevant convergence research has been proposed. For real-time mixed reality services such as remote video conferencing, the research on real-time acquisition-process-transfer methods is required. This paper aims to implement an AR remote rendering method of volumetric 3D video data. We have proposed and implemented two modules; one, the parsing module of the volumetric 3D video to a game engine, and two, the server rendering module. The result of the experiment showed that the volumetric 3D video sequence data of about 15 MB was compressed by 6-7%. The remote module was streamed at 27 fps at a 1200 by 1200 resolution. The results of this paper are expected to be applied to an AR cloud service.

PGM Method for Multicast Service in WDM Single-hop Broadcast Networks (WDM 단일홉 방송망에서 멀티캐스트 서비스를 위한 PGM 기법의 제안 및 성능분석)

  • 진교홍
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2002.05a
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    • pp.86-89
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    • 2002
  • Recently, video conferencing, Web-casting service, and network sane service which use multicast-based service are popular in Internet. In order to support the broadband Internet services efficiently, more communication bandwidth are needed. The WDM single-hop broadcast network topology is coming into the spotlight in next-generation access networks area. In this paper, the new multicast scheduling algorithm, PGM, is proposed and is evaluated through the computer simulation. The PGM method shows the better performance comparing with existing multicast scheduling algorithm.

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Multicast Support in DiffServ Using Mobile Agents

  • El Hachimi, Mohamed;Abouaissa, Abdelhafid;Lorenz, Pascal
    • ETRI Journal
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    • v.27 no.1
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    • pp.13-21
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    • 2005
  • Many multicast applications, such as video-on-demand and video conferencing, desire quality of service (QoS) support from an underlying network. The differentiated services (DiffServ) approach will bring benefits for theses applications. However, difficulties arise while integrating native IP multicasting with DiffServ, such as multicast group states in the core routers and a heterogeneous QoS requirement within the same multicast group. In addition, a missing per-flow reservation in DiffServ and a dynamic join/leave in the group introduce heavier and uncontrollable traffic in a network. In this paper, we propose a distributed and stateless admission control in the edge routers. We also use a mobile agents-based approach for dynamic resource availability checking. In this approach, mobile agents act in a parallel and distributed fashion and cooperate with each other in order to construct the multicast tree satisfying the QoS requirements.

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Service Platform of Grid Systems for Ubiquitous Multimedia Applications (유비쿼터스 멀티미디어 응용을 위한 그리드 시스템의 서비스 플랫폼)

  • Park Eun-jeong;Shin Heon-shik
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.31 no.1B
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    • pp.9-18
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    • 2006
  • Advances in wireless network are enabling the development of ubiquitous multimedia services. These multimedia services need efficient platforms to comply with the requirements of mobile computing. We introduce an adaptive service platform based on mobile agent and grid systems while specifying the challenges of ubiquitous multimedia services and focusing on frequent disconnections and scarce resources. We applied our platform to framework RtoA (Ready-to-Attend) which supports mobile users to access compute-intensive multimedia service, specifically, mobile education and video conferencing. RtoA includes hand-off, speaker and listener service which enable people to attend a conference or a class with satisfying quality of multimedia service. ns-2 based simulation verifies that our scheme is an efficient way to reduce energy consumption of mobile devices and to improve the response time of mobile applications.

P2P-based Group Communication Management For Scalable P2P Live Video Streaming Communication (확장성 있는 P2P 실시간 비디오 스트리밍 통신을 위한 P2P 기반 그룹 서비스 관리 구조)

  • Chun, Seung-Man;Park, Jong-Tae
    • Journal of the Institute of Electronics and Information Engineers
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    • v.49 no.12
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    • pp.81-88
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    • 2012
  • As the performance of the next-generation broadband wireless networks is dramatically enhanced, various services (i.e., education, Live video streaming, Live video conferencing, online games, etc.) have been provided to users through a smart mobile platform. Those services are usually provided by using the centralized communication server. However, since all multimedia traffic is exchanged through a communication server, it often has the scalability problem with regard to traffic management. Our main purpose is for group smart users to provide scalable live multimedia streaming service based on P2P network. To do this, we have designed an architecture of P2P-based service management for mobile group communication management and service management protocol. In order to verify the performance of the proposed scheme, we have mathematically analyzed the performance in terms of the average transmission delay and bandwid th utilization.