• Title/Summary/Keyword: Video Conferencing

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A Hybrid Method on Video Mixing for Multimedia Videoconference

  • Liu, Xin-Gang;Yoo, Kook-Yeol
    • Proceedings of the Korea Information Processing Society Conference
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    • 2005.05a
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    • pp.221-224
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    • 2005
  • In this paper, we propose a fast video mixing method for reducing the computational complexity in the MCU (Multipoint Control Unit) used in the video conferencing. The conventional mixing method is based on the pixeldomain transcoder, of which computational complexity is linearly increased as the number of participants is increased. Basically the method requires N decoders and one huge encoder to mix the bitstreams from the N participants. To reduce the computational complexity, we propose a hybrid mixing method based on the bitstreamdomain and pixel-domain transcoding methods. The proposed method reduces the computational complexity about 45% at the improved quality, compared with the conventional mixing method based on the pixel-domain transcoders.

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A design of session management for video conference services (개방형 통신망에서 화상 회의 서비스 세션 관리 설계)

  • 신영석
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.22 no.11
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    • pp.2498-2511
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    • 1997
  • Due to the recent advances in computer technologies and high-speed networks, telecommunication services and provision of multimedia services will be considered a new software architecture adapting networking infrastructure on information networking architecture. In this paper, the video conference services has been selected as a target service example because it is expected to become one of the most important services on the full service network. In fact, it can be viewed as the basis for providing telecommunication services such as video telephony and video conferencing. This paepr presents the prototyping of TINA(Telecommunication Information Networking Architecture) based desktop video conference system using the concepts of session management. The prototyping of deskop video conference system aims at assessing TINA concepts and refinement of the mapping between session graph and connection graph, and provides support of open service platform towards distribution and objected-orientation.

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Implementation of AR Remote Rendering Techniques for Real-time Volumetric 3D Video

  • Lee, Daehyeon;Lee, Munyong;Lee, Sang-ha;Lee, Jaehyun;Kwon, Soonchul
    • International Journal of Internet, Broadcasting and Communication
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    • v.12 no.2
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    • pp.90-97
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    • 2020
  • Recently, with the growth of mixed reality industrial infrastructure, relevant convergence research has been proposed. For real-time mixed reality services such as remote video conferencing, the research on real-time acquisition-process-transfer methods is required. This paper aims to implement an AR remote rendering method of volumetric 3D video data. We have proposed and implemented two modules; one, the parsing module of the volumetric 3D video to a game engine, and two, the server rendering module. The result of the experiment showed that the volumetric 3D video sequence data of about 15 MB was compressed by 6-7%. The remote module was streamed at 27 fps at a 1200 by 1200 resolution. The results of this paper are expected to be applied to an AR cloud service.

Is a Robot better than Video for Initiating Remote Social Connections among Children? (원격로봇학습과 원격화상학습에 대한 아동 반응 비교)

  • Kim, Nuri;Han, Jeonghye;Ju, Wendy
    • Journal of Institute of Control, Robotics and Systems
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    • v.20 no.5
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    • pp.513-519
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    • 2014
  • Videoconferencing technology is increasingly used in classrooms to introduce children to people from other countries and cultures in order to provide a wider learning experience. However, with traditional screen-based video conferencing technology, research has shown that it is easy for students to miss non-verbal cues that play a key role in developing human relationships. To investigate how children interact differently when their interactions are mediated through screen-based video communication versus robot-mediated communication, we conducted a study with elementary students in Korea, comparing the use of both technologies to introduce classroom students with peer-aged individuals in America. Our findings show that the children displayed more positive emotions during certain tasks and exhibited more interest and intimacy to remote participants in the context of robot-mediated communication than with video-mediated communication.

Service Session Object Modeling and Session Management for Multimedia Service on Open Networking Architecture (개방형 통신망에서 서비스 세션 객체 모델링 및 세션 관리)

  • Shin, Young-Seok;Oh, Hyun-Ju
    • The Transactions of the Korea Information Processing Society
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    • v.4 no.12
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    • pp.3097-3110
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    • 1997
  • As to the recent advances in computer technologies and high-speed networks, telecommunication services and provision of multimedia services will be provided on the basic of a new software architecture adapting networking infrastructure on open information networking architecture. In this paper, the video conference services has been selected as a target service example because it is expected to become one of the most important services on the full service network. In fact, it can be viewed as the basis for providing telecommunication services such as video telephony and video conferencing. This paper presents the prototyping of TINA (Telecommunication Information Networking Architecture) based desktop video conference system using the concepts of session management. The prototyping of desktop video conference system aims at assessing TINA concepts and refinement of the mapping between session graph and connection graph, and provides object modeling methodologies towards distribution and objected-orientation.

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Delivering Augmented Information in a Session Initiation Protocol-Based Video Telephony Using Real-Time AR

  • Jang, Sung-Bong;Ko, Young-Woong
    • Journal of Information Processing Systems
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    • v.18 no.1
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    • pp.1-11
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    • 2022
  • Online video telephony systems have been increasingly used in several industrial areas because of coronavirus disease 2019 (COVID-19) spread. The existing session initiation protocol (SIP)-based video call system is being usefully utilized, however, there is a limitation that it is very inconvenient for users to transmit additional information during conversation to the other party in real time. To overcome this problem, an enhanced scheme is presented based on augmented real-time reality (AR). In this scheme, augmented information is automatically searched from the Internet and displayed on the user's device during video telephony. The proposed approach was qualitatively evaluated by comparing it with other conferencing systems. Furthermore, to evaluate the feasibility of the approach, we implemented a simple network application that can generate SIP call requests and answer with AR object pre-fetching. Using this application, the call setup time was measured and compared between the original SIP and pre-fetching schemes. The advantage of this approach is that it can increase the convenience of a user's mobile phone by providing a way to automatically deliver the required text or images to the receiving side.

Enhancement in Motion Search Processing Speed of H.263 Encoder by exploiting the characteristic of video conferencing image (화상 회의 영상의 특성을 이용한 H.263 화상 부호화기의 움직임 검색 속도 개선)

  • 이수익;장주욱
    • Proceedings of the Korean Information Science Society Conference
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    • 1998.10a
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    • pp.656-658
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    • 1998
  • 실시간 인터넷 화상회의 시스템을 위한 H.263 동화상 부호화 소프트웨어의 처리속도를 개선하는 기법을 개발하였다. 화상회의 영상의 특성과 H.263 프로토콜의 구조를 분석하여 데이터의 압축률이나 화질에 미치는 영향을 최소화하면서 처리시간을 크게 단축하는 기법을 개발하였다. 처리 속도의 개선을 위해서 움직임 조기 검출 기법을 개발, 적용하므로서 압축률과 화질에 미치는 영향을 최소화하면서 계산량을 크게 줄이도록 하였다.

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Research on Controlling QoS under Multi Casting Video Conferencing System using Multiple Transfer Channel (멀티 캐스팅 기반의 화상회의 시스템상에서 다중 통신 채널을 이용한 QoS 제어 방법)

  • 허원철;김길용
    • Proceedings of the Korean Information Science Society Conference
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    • 1998.10a
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    • pp.299-301
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    • 1998
  • 화상회의 프로그램에서 회의 참여자간에 멀티 캐스팅을 이용하여 정보를 전송할 경우 point-to-point 방법보다 네트윅 트래픽을 상당히 줄일 수 있다는 장점이 있으나. 각 회긔 참여자간 모두 같은 QoS를 지원할 수밖에 없다는 단점이 발생한다. 본 논문에서는 전송할 자료를 몇 가지 그룹으로 나누어 그룹 전송함으로 다양한 QoS를 원하는 방법을 제시하고자한다.

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Security for Real-Time Desktop Video Conferencing System (실시간 영상회의 시스템보안)

  • 이상하;장준교;신성철;김동규
    • Proceedings of the Korean Information Science Society Conference
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    • 1998.10a
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    • pp.556-558
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    • 1998
  • 실시간 영상회의 시스템을 인터넷상에서 다양하게 사용하려는 시도가 이루어지고 있다. 이런 부분의 연구는 오디오, 비디오 압축기법, 멀티미디어의 동기화, 다자간의 영상회의를 지원하기 위한 IP multicast 의 Mbone의 연구가 활발하게 이루어지고 있고, 통신의 회선속도가 고속화됨에 따라 인터넷에서 영상을 통한 다양한 멀티미디어 서비스가 이루어지고 있다. 개방형 분산 인터넷 통신망 환경에서의 영상회의는 영상회의 데이터인 영상 및 음성 보안에 대한 문제가 심각하게 대두된다. 본 논문에서는 실시간 영상회의에서 멀티미디어 데이터의 특성에 따른 보안 방법을 제시하고자 한다.

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A STUDY ON THE MP-2-MP CONNECTION CONTROL FOR THE MULTI-WAY COMMUNICATIONS IN ATM NETWORKS (ATM 네트워크에서 다자간 통신을 위한 다중점대 다중점 연결 제어에 관한 연구)

  • 정지훈;한미숙
    • Proceedings of the IEEK Conference
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    • 1998.10a
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    • pp.281-284
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    • 1998
  • The multimedia services like video-conferencing and interactive multimedia services require the support for the multipoint-to multipoint connections from the networks. The routing and signaling protocols for supporting these connections in ATM networks have been a interesting topics in the Telecommunication standardization sector such as ATM-Forum. In this paper, we survey and discuss the various well-known switching algorithms for multi-way communication.

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