• 제목/요약/키워드: Video

검색결과 12,754건 처리시간 0.043초

Relationships between the Attitude toward Video Games and Use of the Video Game Rating System in Global Markets

  • Cheon, Hongsik;Shin, Ho-Chul;Song, Bong-Kun
    • Asia Marketing Journal
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    • 제11권2호
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    • pp.173-192
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    • 2009
  • As video games gain popularity and become a normal part of home entertainment, concern about youth access to inappropriate games continues to grow. Some people have claimed that violent video games influence children's aggressive behavior and that violent video games have some responsibility for violence in the school. In response to people's concerns, the video game industry created a video game rating system in 1995 to help parents decide which video games are appropriate for their children. This study investigated whether parents were aware of the video game rating system and how often they have used it when selecting video games for their children. This study attempted to find relationships among parents' attitudes toward video games, their guidance styles for their children's video game play, and their use of the video game rating system. This study found that most parents have used the video game ratings very frequently when they select video games for their children. But many parents still don't understand the video game rating system. This study showed that parents who had more negative attitudes or less positive attitudes toward video games were more likely to impose restrictions on their children's video game play and to use the video game rating system as a means to restrict their children's access to violent video games.

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MPEG 부호화 영역에서 Video Genre 자동 분류 방법 (Automatic Video Genre Classification Method in MPEG compressed domain)

  • 김태희;이웅희;정동석
    • 한국통신학회논문지
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    • 제27권8A호
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    • pp.836-845
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    • 2002
  • Video Summary는 길이가 긴 Video를 고속으로 효율적으로 열람할 수 있도록 하는 도구의 하나이다. Video Summary는 대표 프레임(Key-frame)들의 집합으로 볼 수 있는데 대표 프레임은 Video의 Genre에 따라서 달리 정의 및 생성될 수 있다. 즉 모든 Genre의 Video에 대해서 획일적인 방법으로 Summary를 만드는 것은 적절하지 못한 결과를 초래할 수 있다. Video의 Genre를 구별해내는 기술은 위와 같이 효율적인 Video Summary 생성에 유용한 처리 과정이라 할 수 있다. 본 논문에서는 이와 같이 효율적 Video 관리를 위해 MPEG 부호화 영역에서 MPEG Video의 Genre를 분류하는 방법을 제안한다. 제안된 방법은 프레임을 복호하지 않고 비트스트림을 직접 처리하여 기존 방법들에 비해 계산이 비교적 단순하고 처리시간을 단축시키는 장점을 가지고 있다. 또한 제안된 방법은 대부분의 작업을 시각 정보만을 이용하여 수행하며 이 정보들의 시, 공간적 해석을 통해 Genre를 확인하게 된다. 실험은 만화(Cartoon), 광고(Commercial), Music Video, 뉴스, Sports, Talk Show의 6개 Genre Video에 대하여 실행하였다. 실험 결과, 구조가 명확한 Talk Show와 Sports의 경우 90% 이상의 결과를 얻었다.

잡음 제거 기술 기반의 비디오 인페인팅 성능 연구 (A Study on the Video Inpainting Performance using Denoising Technique)

  • 서정윤;백한결;박상효
    • 대한임베디드공학회논문지
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    • 제17권6호
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    • pp.329-335
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    • 2022
  • In this paper, we study the effect of noise on video inpainting, a technique that fills missing regions of video. Since the video may contain noise, the quality of the video may be affected when applying the video inpainting technique. Therefore, in this paper, we compare the inpainting performance in video with and without denoising techniqueDAVIS dataset. For that, we conducted two experiments: 1) applying inpainting technique after denoising the noisy video and 2) applying the inpainting technique to the video and denoising the video. Through the experiment, we observe the effect of denoising technique on the quality of video inpainting and conclude that video inpainting after denoising would improve the quality of the video subjectively and objectively.

An Advanced Coding for Video Streaming System: Hardware and Software Video Coding

  • Le, Tuan Thanh;Ryu, Eun-Seok
    • 인터넷정보학회논문지
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    • 제21권4호
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    • pp.51-57
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    • 2020
  • Currently, High-efficient video coding (HEVC) has become the most promising video coding technology. However, the implementation of HEVC in video streaming systems is restricted by factors such as cost, design complexity, and compatibility with existing systems. While HEVC is considering deploying to various systems with different reached methods, H264/AVC can be one of the best choices for current video streaming systems. This paper presents an adaptive method for manipulating video streams using video coding on an integrated circuit (IC) designed with a private network processor. The proposed system allows to transfer multimedia data from cameras or other video sources to client. For this work, a series of video or audio packages from the video source are forwarded to the designed IC via HDMI cable, called Tx transmitter. The Tx processes input data into a real-time stream using its own protocol according to the Real-Time Transmission Protocol for both video and audio, then Tx transmits output packages to the video client though internet. The client includes hardware or software video/audio decoders to decode the received packages. Tx uses H264/AVC or HEVC video coding to encode video data, and its audio coding is PCM format. By handling the message exchanges between Tx and the client, the transmitted session can be set up quickly. Output results show that transmission's throughput can be achieved about 50 Mbps with approximately 80 msec latency.

A VIDEO GEOGRAPHIC INFORMATION SYSTEM FOR SUPPORTING BI-DIRECTIONAL SEARCH FOR VIDEO DATA AND GEOGRAPHIC INFORMATION

  • Yoo, Jea-Jun;Joo, In-Hak;Park, Jong-Huyn;Lee, Jong-Hun
    • 대한원격탐사학회:학술대회논문집
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    • 대한원격탐사학회 2002년도 Proceedings of International Symposium on Remote Sensing
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    • pp.151-156
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    • 2002
  • Recently, as the geographic information system (GIS) which searches, manages geographic information is used more widely, there is more requests for some systems which can search and display more actual and realistic information. As a response to these requests, the video geographic information system which connects video data obtained by using cameras and geographic information as it is by displaying the obtained video data is being more popular. However, because most existing video geographic information systems consider video data as an attribute of geographic information or use simple one-way links from geographic information to video data to connect video data with geographic information, they support only displaying video data through searching geographic information. In this paper, we design and implement a video geographic information system which connects video data with geographic information and supports hi-directional search; searching geographic information through searching video data and searching video data through searching geographic information. To do this, we 1) propose an ER data model to represent connection information related to video data, geographic information, 2) propose a process to extract and to construct connection information from video data and geographic information, 3) show a component based system architecture to organize the video geographic information system.

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An Efficient Video Retrieval Algorithm Using Key Frame Matching for Video Content Management

  • Kim, Sang Hyun
    • International Journal of Contents
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    • 제12권1호
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    • pp.1-5
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    • 2016
  • To manipulate large video contents, effective video indexing and retrieval are required. A large number of video indexing and retrieval algorithms have been presented for frame-wise user query or video content query whereas a relatively few video sequence matching algorithms have been proposed for video sequence query. In this paper, we propose an efficient algorithm that extracts key frames using color histograms and matches the video sequences using edge features. To effectively match video sequences with a low computational load, we make use of the key frames extracted by the cumulative measure and the distance between key frames, and compare two sets of key frames using the modified Hausdorff distance. Experimental results with real sequence show that the proposed video sequence matching algorithm using edge features yields the higher accuracy and performance than conventional methods such as histogram difference, Euclidean metric, Battachaya distance, and directed divergence methods.

구조화된 논리적 비디오를 이용한 비디오 브라우징 및 검색 시스템 (Video Browsing and Retrieval System using Structured Logical Video)

  • 권성복;조영우;김영모
    • 한국정보처리학회논문지
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    • 제4권6호
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    • pp.1443-1452
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    • 1997
  • 본 논문에서는 비디오를 체계적으로 관리하고 비디오 브라우징, 검색, 편짐 등의 비디오 응용 분야에 효과적으로 적용할 수 있도록 기존의 비디오를 구조화된 형태의 논리적 비디오로 재구성한 구조화된 논리적 비디오를 제안하였다. 제안한 구조화된 비디오는 비디오의 물리적 정보뿐만 아니라 비디오의 논리적 정보를 포함하며 이러한 정보를 이용하여 기존의 비디오가 제공하지 못하는 비디오의 논리적 단위 편집등의 다양한 기능을 제공할 수 있고, 비디오 브라우징, 검색, 비디오 편집 등의 여러 비디오 응용 분야에 효과적으로 적용할 수 있으므로 비디오의 재사용성을 높일 수 있다. 본 논문에서는 기존의 비디오를 구조화된 논리적 비디오로 재구성하여 관리하는 비디오 데이터베이스 관리 시스템과 이를 이용하여 비디오 브라우징 및 검색을 효과적으로 수행하는 비디오 응용 시스템을 설계 및 구현하였다.

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Server Side Solutions For Web-Based Video

  • Biernacki, Arkadiusz
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제10권4호
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    • pp.1768-1789
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    • 2016
  • In contemporary video streaming systems based on HTTP protocol, video players at the client side are responsible for adjusting video quality to network conditions and user expectations. However, when multiple video clips are streamed simultaneously, an intricate application logic implemented in the video players overlays the TCP mechanism which is responsible for a balanced access to a shared network link. As a result, some video players may not obtain a fair share of network throughput and may be vulnerable to an unstable video bit-rate. Therefore, we propose to simplify the algorithms implemented in the video players, which are responsible for the adjustment of video quality and constrain their functionality only to sending feedback to a server about a state of the player buffer. The main logic of the system is shifted to the server, which is now responsible for bit-rate selection and prioritisation of the video streams transmitted to multiple clients. To verify our proposition, we performed several experiments in a laboratory environment which show that when the server cooperates with the clients, the video players experience fewer quality switches and the system achieves better fairness when allocating network throughput among the video players. However, this comes at the cost of worse utilisation of network bandwidth.

Video Segmentation and Video Segment Structure for Virtual Navigation

  • Choi, Ji-Hoon;Kim, Seong-Baek;Lee, Seung-Yong;Lee, Jong-Hun
    • 대한원격탐사학회:학술대회논문집
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    • 대한원격탐사학회 2003년도 Proceedings of ACRS 2003 ISRS
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    • pp.783-785
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    • 2003
  • In recent years, the use of video in GIS is considered to be an important subject and many related studies result in VideoGIS. The virtual navigation is an important function that can be applied to various VideoGIS applications. For virtual navigation by video, the following problems must be solved. 1) Because the video route may be not exactly coincided with route that user wants to navigate, parts of several video clips may be required for single navigation. Virtual navigation should allow the user to move from one video to another at the proper position. We suggest the video segmentation method based on geographic data combined with video. 2) From a point to a destination, the change frequency of video must be minimized. The frequent change of video make user to mislead navigation route and cause the wasteful use of computing resource. We suggest methods that structure video segments and calculate weight value of each node and link.

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An Efficient Video Retrieval Algorithm Using Luminance Projection

  • Kim, Sang-Hyun
    • Journal of the Korean Data and Information Science Society
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    • 제15권4호
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    • pp.891-898
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    • 2004
  • An effective video indexing is required to manipulate large video databases. Most algorithms for video indexing have been commonly used histograms, edges, or motion features. In this paper, we propose an efficient algorithm using the luminance projection for video retrieval. To effectively index the video sequences and to reduce the computational complexity, we use the key frames extracted by the cumulative measure, and compare the set of key frames using the modified Hausdorff distance. Experimental results show that the proposed video indexing and video retrieval algorithm yields the higher accuracy and performance than the conventional algorithm.

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