• Title/Summary/Keyword: Vertex Clustering

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Animated Mesh Compression with Semi-regular Remeshing (준균일 메쉬 재구성를 이용한 메쉬 시퀀스 압축 기법)

  • Ahn, Min-Su
    • The Journal of the Korea Contents Association
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    • v.9 no.5
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    • pp.76-83
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    • 2009
  • This paper presents a compression method for animated meshes or mesh sequences which have a shared connectivity and geometry streams. Our approach is based on static semi-regular mesh compression algorithm introduced by Khodakovky et al. Our encoding algorithm consists of two stages. First, the proposed technique creates a semi-regular mesh sequence from an input irregular mesh sequence. For semi-regular remeshing of irregular mesh sequences, this paper adapts the MAPS algorithm. However, MAPS cannot directly be performed to the input irregular mesh sequence. Thus, the proposed remesh algorithm revises the MAPS remesher using the clustering information, which classify coherent parts during the animation. The second stage uses wavelet transformation and clustering information to compress geometries of mesh sequences efficiently. The proposed compression algorithm predicts the vertex trajectories using the clustering information and the cluster transformation during the animation and compress the difference other frames from the reference frame in order to reduce the range of 3D position values.

Hierarchical Mesh Segmentation Based on Global Sharp Vertices

  • Yoo, Kwan-Hee;Park, Chan;Park, Young-Jin;Ha, Jong-Sung
    • International Journal of Contents
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    • v.5 no.4
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    • pp.55-61
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    • 2009
  • In this paper, we propose a hierarchical method for segmenting a given 3D mesh, which hierarchically clusters sharp vertices of the mesh using the metric of geodesic distance among them. Sharp vertices are extracted from the mesh by analyzing convexity that reflects global geometry. As well as speeding up the computing time, the sharp vertices of this kind avoid the problem of local optima that may occur when feature points are extracted by analyzing the convexity that reflects local geometry. For obtaining more effective results, the sharp vertices are categorized according to the priority from the viewpoint of cognitive science, and the reasonable number of clusters is automatically determined by analyzing the geometric features of the mesh.

A Graph Matching Algorithm for Circuit Partitioning and Placement in Rectilinear Region and Nonplanar Surface (직선으로 둘러싸인 영역과 비평면적 표면 상에서의 회로 분할과 배치를 위한 그래프 매칭 알고리즘)

  • Park, In-Cheol;Kyung, Chong-Min
    • Proceedings of the KIEE Conference
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    • 1988.07a
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    • pp.529-532
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    • 1988
  • This paper proposes a graph matching algorithm based on simulated annealing, which assures the globally optimal solution for circuit partitioning for the placement in the rectilinear region occurring as a result of the pre-placement of some macro cells, or onto the nonplanar surface in some military or space applications. The circuit graph ($G_{C}$) denoting the circuit topology is formed by a hierarchical bottom-up clustering of cells, while another graph called region graph ($G_{R}$) represents the geometry of a planar rectilinear region or a nonplanar surface for circuit placement. Finding the optimal many-to-one vertex mapping function from $G_{C}$ to $G_{R}$, such that the total mismatch cost between two graphs is minimal, is a combinatorial optimization problem which was solved in this work for various examples using simulated annealing.

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Vertex Detection Algorithm for three-dimensional object (3차원 물체의 정점 검출 알고리듬)

  • Choi, Byung-Keol;Moon, Sung-Hwan;Kang, Hoon
    • Proceedings of the KIEE Conference
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    • 1998.07g
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    • pp.2218-2221
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    • 1998
  • Data compression of 3 dimensional objects has limitations such as large data size, slow processing time, uncertainties of noise and measurement errors. Recently, along with activities of information transmission in internet, the researches in 3 dimensional information processing become a very important issue as the exchanges of large data are available. In this paper, we propose a data compression algorithm which first estimates the surfaces of 3 dimensional objects and then apply them to the FCV(Fuzzy c-Varieties) Clustering to obtain 3 dimensional edges and vertices, and represent the results.

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Hypergraph Partitioning By Using Reodered Simulated-anealing (정련법을 이용한 하이퍼그래프 분할)

  • Kim, Sang Jin;Ryoo, Myung Chun;Jung, Young Seok
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.9 no.4
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    • pp.11-19
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    • 2013
  • In this paper we present a reodered simulated-anealing algorithm which is capable of applying odering based k-way partitioned clusters. This method is used for improvement of the objectives of partitioning which are k-way partitioned by using odering algorithm. It changes the positions of the clusters and the vertices in each clusters. Reodered vertices are splitted by using DP-RP method and this process has an opportunity to improve the objective functions. This algorithm has advantages to improve the quality of the solutions for various purposes. Experimental results on several graphs demonstrate that proposed algorithm provides substantial enhancement.

A Mesh Segmentation Reflecting Global and Local Geometric Characteristics (전역 및 국부 기하 특성을 반영한 메쉬 분할)

  • Im, Jeong-Hun;Park, Young-Jin;Seong, Dong-Ook;Ha, Jong-Sung;Yoo, Kwan-Hee
    • The KIPS Transactions:PartA
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    • v.14A no.7
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    • pp.435-442
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    • 2007
  • This paper is concerned with the mesh segmentation problem that can be applied to diverse applications such as texture mapping, simplification, morphing, compression, and shape matching for 3D mesh models. The mesh segmentation is the process of dividing a given mesh into the disjoint set of sub-meshes. We propose a method for segmenting meshes by simultaneously reflecting global and local geometric characteristics of the meshes. First, we extract sharp vertices over mesh vertices by interpreting the curvatures and convexity of a given mesh, which are respectively contained in the local and global geometric characteristics of the mesh. Next, we partition the sharp vertices into the $\kappa$ number of clusters by adopting the $\kappa$-means clustering method [29] based on the Euclidean distances between all pairs of the sharp vertices. Other vertices excluding the sharp vertices are merged into the nearest clusters by Euclidean distances. Also we implement the proposed method and visualize its experimental results on several 3D mesh models.

Robust surface segmentation and edge feature lines extraction from fractured fragments of relics

  • Xu, Jiangyong;Zhou, Mingquan;Wu, Zhongke;Shui, Wuyang;Ali, Sajid
    • Journal of Computational Design and Engineering
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    • v.2 no.2
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    • pp.79-87
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    • 2015
  • Surface segmentation and edge feature lines extraction from fractured fragments of relics are essential steps for computer assisted restoration of fragmented relics. As these fragments were heavily eroded, it is a challenging work to segment surface and extract edge feature lines. This paper presents a novel method to segment surface and extract edge feature lines from triangular meshes of irregular fractured fragments. Firstly, a rough surface segmentation is accomplished by using a clustering algorithm based on the vertex normal vector. Secondly, in order to differentiate between original and fracture faces, a novel integral invariant is introduced to compute the surface roughness. Thirdly, an accurate surface segmentation is implemented by merging faces based on face normal vector and roughness. Finally, edge feature lines are extracted based on the surface segmentation. Some experiments are made and analyzed, and the results show that our method can achieve surface segmentation and edge extraction effectively.

Image Processing-based Object Recognition Approach for Automatic Operation of Cranes

  • Zhou, Ying;Guo, Hongling;Ma, Ling;Zhang, Zhitian
    • International conference on construction engineering and project management
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    • 2020.12a
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    • pp.399-408
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    • 2020
  • The construction industry is suffering from aging workers, frequent accidents, as well as low productivity. With the rapid development of information technologies in recent years, automatic construction, especially automatic cranes, is regarded as a promising solution for the above problems and attracting more and more attention. However, in practice, limited by the complexity and dynamics of construction environment, manual inspection which is time-consuming and error-prone is still the only way to recognize the search object for the operation of crane. To solve this problem, an image-processing-based automated object recognition approach is proposed in this paper, which is a fusion of Convolutional-Neutral-Network (CNN)-based and traditional object detections. The search object is firstly extracted from the background by the trained Faster R-CNN. And then through a series of image processing including Canny, Hough and Endpoints clustering analysis, the vertices of the search object can be determined to locate it in 3D space uniquely. Finally, the features (e.g., centroid coordinate, size, and color) of the search object are extracted for further recognition. The approach presented in this paper was implemented in OpenCV, and the prototype was written in Microsoft Visual C++. This proposed approach shows great potential for the automatic operation of crane. Further researches and more extensive field experiments will follow in the future.

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