• Title/Summary/Keyword: Vehicle trajectory

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Building a mathematics model for lane-change technology of autonomous vehicles

  • Phuong, Pham Anh;Phap, Huynh Cong;Tho, Quach Hai
    • ETRI Journal
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    • v.44 no.4
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    • pp.641-653
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    • 2022
  • In the process of autonomous vehicle motion planning and to create comfort for vehicle occupants, factors that must be considered are the vehicle's safety features and the road's slipperiness and smoothness. In this paper, we build a mathematical model based on the combination of a genetic algorithm and a neural network to offer lane-change solutions of autonomous vehicles, focusing on human vehicle control skills. Traditional moving planning methods often use vehicle kinematic and dynamic constraints when creating lane-change trajectories for autonomous vehicles. When comparing this generated trajectory with a man-generated moving trajectory, however, there is in fact a significant difference. Therefore, to draw the optimal factors from the actual driver's lane-change operations, the solution in this paper builds the training data set for the moving planning process with lane change operation by humans with optimal elements. The simulation results are performed in a MATLAB simulation environment to demonstrate that the proposed solution operates effectively with optimal points such as operator maneuvers and improved comfort for passengers as well as creating a smooth and slippery lane-change trajectory.

Similar Trajectory Store Scheme for Efficient Store of Vehicle Historical Data (효율적인 차량 이력 데이터 저장을 위한 유사 궤적 저장 기법)

  • Kwak Ho-Young;Han Kyoung-Bok
    • The Journal of the Korea Contents Association
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    • v.6 no.1
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    • pp.114-125
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    • 2006
  • Since wireless Internet services and small mobile communication devices come into wide use as well as the use of GPS is rapidly growing, researches on moving object, whose location information shifts sequently in accordance with time interval, are being carried out actively. Especially, the researches on vehicle moving object are applied to Advanced traveler information system, vehicle tracking system, and distribution transport system. These systems are very useful in searching previous positions, predicted future positions, the optimum course, and the shortest course of a vehicle by managing historical data of the vehicle movement. In addition, vehicle historical data are used for distribution transport plan and vehicle allocation. Vehicle historical data are stored at regular intervals, which can have a pattern. For example, a vehicle going repeatedly around a specific section follows a route very similar to another. If historical data of the vehicle with a repeated route course are stored at regular intervals, many redundant data occur, which result in much waste of storage. Therefore this thesis suggest a vehicle historical data store scheme for vehicles with a repeated route course using similar trajectory which efficiently store vehicle historical data.

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Trajectory Optimization and the Control of a Re-entry Vehicle during TAEM Phase using Artificial Neural Network (재진입 비행체의 TAEM 구간 최적궤적 설계와 인공신경망을 이용한 제어)

  • Kim, Jong-Hun;Lee, Dae-Woo;Cho, Kyeum-Rae;Min, Chan-Oh;Cho, Sung-Jin
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.37 no.4
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    • pp.350-358
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    • 2009
  • This paper describes a result of the guidance and control for re-entry vehicle during TAEM phase. TAEM phase (Terminal Aerial Energy Management phase) has many conditions, such as density, velocity, and so on. Under these conditions, we have optimized trajectory and other states for guidance in TAEM phase. The optimized states consist of 7 variables, down-range, cross range, altitude, velocity, flight path angle, vehicle's azimuth and flight range. We obtained the optimized reference trajectory by DIDO tool, and used feedback linearization with neural network for control re-entry vehicle. By back propagation algorithm, vehicle dynamics is approximated to real one. New command can be decided using the approximated dynamics, delayed command input and plant output, NARMA-L2. The result by this control law shows a good performance of tracking onto the reference trajectory.

Vehicle Animation Making Tools based on Simulation and Trajectory Library (차량 시뮬레이션과 경로 라이브러리에 기반한 차량 애니메이션 저작도구)

  • Jeong, Jinuk;Kang, Daeun;Kwon, Taesoo
    • Journal of the Korea Computer Graphics Society
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    • v.23 no.5
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    • pp.57-66
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    • 2017
  • In this paper, we suggest a novel physics-based real-time animation technique for vehicles, and introduce an easy and intuitive animation authoring tool which uses our proposed technique. After a user specifies a trajectory of a virtual car as input, our system produces a more accurate simulation faster than a previous research result. This is achieved by a trajectory splitting method based on directional features and a trajectory library. As a result, the user can create not only a car animation including lane changing and passing, but also a crash animation which is a rarely researched topic. Also, we propose a virtual car structure that approximates a real car's structure for real-time simulation, the resulting animation shows high plausibility such as a small vibration which occurs when the virtual car breaks and a deformation of when a car accident happens.

A Study on the Relationship between Impact Point of Vehicle and Throw Distance of Pedestrian (충격 지점과 보행자 전도 거리의 상관관계에 관한 연구)

  • Kang, Dae-Min;Ahn, Seung-Mo
    • Journal of the Korean Society of Manufacturing Process Engineers
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    • v.6 no.3
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    • pp.71-76
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    • 2007
  • The fatalities of pedestrian account for about 40.0% of all fatalities in Korea 2005. Vehicle-Pedestrian accident generates trajectory of pedestrian. In pedestrian involved accident, the most important data to inspect accident is throw distance of pedestrian. The throw distance of pedestrian can be influenced by many variables. The variables that influence trajectory of pedestrian can be classified into vehicular factors, pedestrian factors, and road factors. Vehicular factors are the frontal shape of vehicle, impact speed of vehicle, the offset of impact point. Many studies have been done about the relation between impact speed and throw distance of pedestrian. But the influence of the offset of impact point was neglected. The influence of the offset of impact point was analyzed by Working Model, and the trajectory of pedestrian, dynamic characteristics of multi-body were analyzed by PC-CRASH, a kinetic analysis program for a traffic accident. Based on the results, the increase of offset reduced the throw distance of pedestrian. However box type vehicle just like bus, the offset of impact point did not influence the throw distance of pedestrian considerably.

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Trajectory Control for Re-entry Vehicle (재진입비행체의 궤적제어)

  • 박수홍;이대우
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 1997.10a
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    • pp.361-364
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    • 1997
  • The re-enty guidance design involves trajectory optimization, generation of a reference drag acceleration profile with the satisfaction of trajectory constraints. This reference drag acceleration profile can be considered as the reference trajectory. This paper proposes the atmospheric re-entry system which is composed of longitudinal, later and range control. This paper shows the a performance of a re-entry guidance and control system using feedback linearization control and predictive control.

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Synthesis of Filled-up Pothole Surface by Automatic Pothole Repair Vehicle (자동 도로 수리기에 의해 수리된 도로표면의 예측 표현)

  • 권원태
    • Transactions of the Korean Society of Automotive Engineers
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    • v.1 no.2
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    • pp.134-143
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    • 1993
  • The trajectory planning for the manipulator installed on "the automatic pothole repair vehicle" is discussed and the final surface of the patched pot hole is simulated in this work. The relationship between the accumulation data of the mixture with and without the movement of the manipulator is identified to utilize the latter data for the calculation of the former one. Based on this relationship, the method to calculate the accumulation of the mixture when the manipulator changes the speed and the direction is also introduced. The trajectory is determined to make the final surface smooth under the condition that the pothole is cut to hexahedron before patching and only the spacing and the shifting of the manipulator is controllable. Final surface is simulated by the computer to prove the adequacy of the determined trajectory.

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Low thrust inclined circular trajectories for airplanes

  • Labonte, Gilles
    • Advances in aircraft and spacecraft science
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    • v.4 no.3
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    • pp.237-267
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    • 2017
  • Automatic trajectory re-planning is an integral part of unmanned aerial vehicle mission planning. In order to be able to perform this task, it is necessary to dispose of formulas or tables to assess the flyability of various typical flight segments. Notwithstanding their importance, there exist such data only for some particularly simple segments such as rectilinear and circular sub-trajectories. This article presents an analysis of a new, very efficient, way for an airplane to fly on an inclined circular trajectory. When it flies this way, the only thrust required is that which cancels the drag. It is shown that, then, much more inclined trajectories are possible than when they fly at constant speed. The corresponding equations of motion are solved exactly for the position, the speed, the load factor, the bank angle, the lift coefficient and the thrust and power required for the motion. The results obtained apply to both types of airplanes: those with internal combustion engines and propellers, and those with jet engines. Conditions on the trajectory parameters are derived, which guarantee its flyability according to the dynamical properties of a given airplane. An analytical procedure is described that ensures that all these conditions are satisfied, and which can serve for producing tables from which the trajectory flyability can be read. Sample calculations are shown for the Cessna 182, a Silver Fox like unmanned aerial vehicle, and an F-16 jet airplane.

Dynamic Equations of Motion and Trajectory Optimization for the Mid-Altitude Unmanned Airship Platform (중고도 무인비행선의 궤적 생성을 위한 운동방정식 유도 및 궤적 최적화)

  • Lee, Sang-Jong;Bang, Hyo-Chung;Hong, Jin-Seong
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.34 no.5
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    • pp.46-55
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    • 2006
  • In general, 3-dimensional point-mass equation has been widely used for the trajectory optimization of the fixed-wing aircraft and reentry vehicle. But it should be modified and represent target vehicle's own characteristics. For a lighter-than-air vehicle such as an airship, there exists different and peculiar flight characteristics compared with the aircraft. The first part of this paper is to derive the dynamic equation of motion for the mid-altitude unmanned airship and the second part is to obtain the optimal trajectories under the minimal time flight given constraints. The trajectory optimization problem is converted into the nonlinear programming problem using Sequential Quadratic Programming approach. Finally numerical solutions are presented in the last part of the paper.

Simulator Development for GEO (Geostationary Orbit)-Based Launch Vehicle Flight Trajectory Prediction System (정지궤도 기반 발사체 비행 궤적 추정시스템의 시뮬레이터 개발)

  • Myung, Hwan-Chun
    • Journal of Space Technology and Applications
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    • v.2 no.2
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    • pp.67-80
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    • 2022
  • The missile early-warning satellite systems have been developed and upgraded by some space-developed nations, under the inevitable trend that the space is more strongly considered as another battle field than before. As the key function of such a satellite-based early warning system, the prediction algorithm of the missile flight trajectory is studied in the paper. In particular, the evolution computation, receiving broad attention in the artificial intelligence area, is applied to the proposed prediction method so that the global optimum-like solution is found avoiding disadvantage of the previous non-linear optimization search tools. Moreover, using the prediction simulator of the launch vehicle flight trajectory which is newly developed in C# and Python, the paper verifies the performance and the feature of the proposed algorithm.