• Title/Summary/Keyword: Vanishing

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APPROXIMATION BY QUASI-INTERPOLATORY COMPACTLY SUPPORTED BIORTHOGONAL WAVELET SYSTEMS

  • Yoon, Jung-Ho
    • Journal of applied mathematics & informatics
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    • v.27 no.3_4
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    • pp.463-473
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    • 2009
  • A family of quasi-interpolatory wavelet system was introduced in [10], extending and unifing the biorthogonal Coiffman wavelet system. The corresponding refinable functions and wavelets have vanishing moment of a certain order (say, L), which is a key property for data representation and approximation. One of main advantages of this wavelet systems is that we can get optimal smoothness in the sense of smoothing factors in the scaling filters. In this paper, we first discuss the biorthogonality condition of the quisi-interpolatory wavelet system. Then, we study the properties of the scaling and wavelet filters, related to the polynomial reproduction and the vanishing moment respectively, which in fact determines the approximation orders of biorthogonal projections. In addition, we discuss the approximation orders of the wavelet projections.

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Determining the Position of a Mobile Robot Using a Vanishing Point Neural Networks (소실점과 신경회로망을 이용한 이동 로봇의 위치 결정)

  • 이효진;이기성
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 1997.11a
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    • pp.165-170
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    • 1997
  • During the navigation of mobile robot, one of the essential task if to determine the absolute position of mobile robot. In this paper, a method to determine the position of the camera using a vanishing point and neural networks without landmark if proposed. In determining the position of the camera on the world coordinate, there are differences between the real value and the calculated value because of uncertainty in pixels, incorrect camera calibration and lens distortion etc. This paper describes the solution of the above problem using BPNN(Back Propagation Neural Network) and experimental results show the capability to adapt for a mobile robot.

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HP-JK-based autonomous driving technique (HP-JK 기반의 자율주행 기법)

  • Kim, Yeon wook;Park, Seong Hun;Jun, Da Bin;Han, Chang Hyun;Choi, JaeSung
    • Proceedings of the Korea Information Processing Society Conference
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    • 2017.11a
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    • pp.1244-1245
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    • 2017
  • Using a small computer called Raspberry Pie, the webcam is interlocked with the webcam to detect the desired color using hsv and find the representative line using the hough transform in the detected color. Another new line is extracted and the coordinates where the lines meet are called the vanishing point and we want to make a system that autonomously travels through the vanishing point.

A study on the calibration parameter estimation of camera using square calibration frame (정방형 교정 frame을 이용한 카메라의 교정 파라메타 추정에 관한 연구)

  • 최성구;노도환
    • Journal of the Korean Institute of Telematics and Electronics B
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    • v.33B no.7
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    • pp.127-137
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    • 1996
  • The 3-dimensional measurement using stereo vision system must achieve a camera calibration. So far, the 3-dimensional calibration technique that uses two-dimensional grid papar and a non-linear least square method has been developed and tested. But, this method is inefficient because it has many calculation procedure and a non-linear analysis. Therefore, this paper proposed the projective geometric method which produced the calibration parameter by vanishing point. The vanishing point is producted by a cross ratio and a parallel line pairs. The results of the computer simulation show utility of the proposed method.

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3-D analysis of textures using structural approaches (구조적인 접근방법을 이용한 텍스춰 영상의 3차원 해석)

  • 홍현기;명윤찬;최종수
    • Journal of the Korean Institute of Telematics and Electronics B
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    • v.33B no.8
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    • pp.96-104
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    • 1996
  • In this paper, we propose a new algorithm that obtains the surfac eorientation of the texture image using structural approaches. The proposed method showed that structural approaches can be effectively used in 3-D analysis of textures as well as description and segmentation without additional information. By examining fourier power spectrum of the texture image, we detemine the tilt of the textured surface. Then, 1-D projection information of the texture in the obtained tilt direction is used to compute the slant. Using the obtained information, we can compute the vanishing point, and rearrange the textured surface with lines converging to the vanishing point and lines perpendicular to the tilt direction. In the experimental results, we have ascertained the proposed algorithm can make a rpecise 3-D analysis of structural textures.

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An Object Representation System Using Virtual Space Coordinates

  • Ban, Kyeong-Jin;Kim, Jong-Chan;Kim, Eung-Kon
    • Journal of information and communication convergence engineering
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    • v.8 no.4
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    • pp.411-415
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    • 2010
  • Conventional Augmented Reality has used data gloves or markers for smooth interaction between objects and background. This causes inconvenience of use and lower immersion. To build up immersion in Augmented Reality, additional input devices must be removed. For this purpose, accurate recognition of space coordinates is needed even with no attachment of markers. This paper proposes a method to create virtual space coordinates for interaction without wearing additional input devices so as to improve immersion in Augmented Reality. The acquired image was projected to 2D space and vanishing lines were extracted to calculate the virtual space coordinates. Then the sizes of the inserted objects were varied in accordance with the size of the virtual coordinates area based on the image projected onto the 2D coordinates. This resulted in improved immersion. This method can increase the efficiency of object creation by excluding the use of a 3D modeler for creation of 3D objects.

An Intelligent Visual Servoing Method using Vanishing Point Features

  • Lee, Joon-Soo;Suh, Il-Hong
    • Journal of Electrical Engineering and information Science
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    • v.2 no.6
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    • pp.177-182
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    • 1997
  • A visual servoing method is proposed for a robot with a camera in hand. Specifically, vanishing point features are suggested by employing a viewing model of perspective projection to calculate the relative rolling, pitching and yawing angles between the object and the camera. To compensate dynamic characteristics of the robot, desired feature trajectories for the learning of visually guided line-of-sight robot motion are obtained by measuring features by the camera in hand not in the entire workspace, but on a single linear path along which the robot moves under the control of a commercially provided function of linear motion. And then, control actions of the camera are approximately found by fuzzy-neural networks to follow such desired feature trajectories. To show the validity of proposed algorithm, some experimental results are illustrated, where a four axis SCARA robot with a B/W CCD camera is used.

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Obtaining the Surface Orientation of Texture Image using the Texture Spectrum and Mathematical Morphology (텍스처 스펙트럼을 이용한 텍스처 영상의 표면 방향 추출)

  • Kim, Do-Nyun;Cho, Dong-Sub
    • Proceedings of the KIEE Conference
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    • 1995.07b
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    • pp.989-991
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    • 1995
  • In this paper, we present a new morphological texture spectrum approach to obtain a surface orientation using the variation of texture image caused by projective distortions. Under the assumption that the surface of texture image is smooth continuous, and specially plane or sphere, we apply the mathematical morphology and texture spectrum in order to compute the 3-D surface orientation. If the surface of texture image is plane, the surface orientation can be obtained through a simple procedure. If the surface of texture image is sphere, we find the centroids of texels, and may compute several major axes, their slopes, and vanishing points. Using the texture spectrum between the intersections of the vanishing points and the size of elements in each texels, we can find the surface orientation of texels on the sphere.

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A Study on the Estimation of Camera Calibration Parameters using Cooresponding Points Method (점 대응 기법을 이용한 카메라의 교정 파라미터 추정에 관한 연구)

  • Choi, Seong-Gu;Go, Hyun-Min;Rho, Do-Hwan
    • The Transactions of the Korean Institute of Electrical Engineers D
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    • v.50 no.4
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    • pp.161-167
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    • 2001
  • Camera calibration is very important problem in 3D measurement using vision system. In this paper is proposed the simple method for camera calibration. It is designed that uses the principle of vanishing points and the concept of corresponding points extracted from the parallel line pairs. Conventional methods are necessary for 4 reference points in one frame. But we proposed has need for only 2 reference points to estimate vanishing points. It has to calculate camera parameters, focal length, camera attitude and position. Our experiment shows the validity and the usability from the result that absolute error of attitude and position is in $10^{-2}$.

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Video-based Height Measurements of Multiple Moving Objects

  • Jiang, Mingxin;Wang, Hongyu;Qiu, Tianshuang
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.8 no.9
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    • pp.3196-3210
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    • 2014
  • This paper presents a novel video metrology approach based on robust tracking. From videos acquired by an uncalibrated stationary camera, the foreground likelihood map is obtained by using the Codebook background modeling algorithm, and the multiple moving objects are tracked by a combined tracking algorithm. Then, we compute vanishing line of the ground plane and the vertical vanishing point of the scene, and extract the head feature points and the feet feature points in each frame of video sequences. Finally, we apply a single view mensuration algorithm to each of the frames to obtain height measurements and fuse the multi-frame measurements using RANSAC algorithm. Compared with other popular methods, our proposed algorithm does not require calibrating the camera, and can track the multiple moving objects when occlusion occurs. Therefore, it reduces the complexity of calculation and improves the accuracy of measurement simultaneously. The experimental results demonstrate that our method is effective and robust to occlusion.