• Title/Summary/Keyword: User study

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Human Engineering Approach to the Standardization of Shelving, Chairs, Tables and Card Cabinets for College and University Libraries In Korea (한국 대학도서관 가구의 표준화에 관한 인간공학적 연구 -서가${\cdot}$의자${\cdot}$책상${\cdot}$ 목록함을 중심으로-)

  • Sohn Jung Pyo
    • Journal of the Korean Society for Library and Information Science
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    • v.11
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    • pp.3-42
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    • 1984
  • This is to establish a model of the standardization of shelving, chairs, tables and card cabinets for college and university libraries in Korea. The size of furniture was measured on the base of the analysis of the human factors, such as the standard size of human bodies of the college students in Korea, the scope of work area, the moving degree of muscles, the limit of the visual field, etc. The results of this study are as follows: 1. It is desirable that the standard shelf length should be 800mm. and the maximum . shelving height should not exceed 1,803mm. And it is desirable that the bottom shelf has a ground clearance of about $210\~390mm$. 2. It is advisable that the sloped shelving has the slope from about 1,000mm, or 930mm, and the gradient should be $19^{\circ}$ from the above mentioned sloping position and the bottom of each shelf. And it is desirable that the slope height of each shelf should be 77mm. 3. It is advisable that the seat area for users should be $410\~420\times420mm$, and the seat height should be $390\~0400mm$. 4. It is desirable that the table size per user should exceed $490\times880\~890mm$, and the table height should be $680\~690mm$. 5. It is advisable that each tray of the card cabinet should hold about 740 cards, and the depth should exceed 430mm. And it is desirable that the maximum height of card cabinets should be as follows: 60du(drawer units)-$1,400\~1,460mm$, 30du-1, 300mm, 15du-1,100mm. In addition, it is advisable that the 30du cabinet should accomodate 5 trays vertically and 6 trays horizontally for avoiding the worst working position rather than 6 trays vertically and 5 trays horizontally. 6. It is desirable that the height of sliding reference shelves in card cabinets, or consultation tables should be 900mm. But in the case of the sliding shelves, it is desirable to be as follows: 15du-900mm when the card cabinet height is more than 1,100, mm, but unnecessary when less than 1,100mm high, 30du-1,000mm, or 1,100mm in the case of $5\times6du$, but 900mm in the case of $6\times5du$, $60du-900\~950mm$ when the card cabinet height is $1,400\~1,460mm$.

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Land Cover Classification by Using Landsat Thematic Mapper Data in Pyeongtaeg City (Landsat TM 화상자료(畵像資料)를 이용한 평택시지역 지표피복분류(地表被覆分類))

  • Rim, Sang-Kyu;Hong, Suk-Young;Jung, Won-Kyo;Kim, Moo-Sung
    • Korean Journal of Soil Science and Fertilizer
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    • v.34 no.5
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    • pp.342-349
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    • 2001
  • This study was carried out to classify and evaluate the land cover map using Landsat TM data in Pyeongtaeg City. DGPS data, aerial photography, topographical map were used for selection the training sets and accuracy assessment. The overall accuracy and Kappa coefficient of the land cover classification map(using supervised classification with 13 classes) with Landsat TM data(16 June. 1997) were respectively, 86.8%, 85.4%, but the user's accuracy of urban/village and vinyl-house was below 60%, and the producer's accuracy of read and vinyl-house below 70%. Maybe it was caused the spectral reflectance characteristics, heterogeneity and small distribution area on the artificial things such as urban/village, vinyl_house and road, etc. And then, the agricultural land cover classification system using remote sensing data in Korea was to classify level I and II. Level I consisted of 5 classes such as agricultural land, forest land, water, barren land, urban and built-up land.

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Evaluation of The Highway Design Speed Determination Process Using Case Studies (Reclassifying Functions and Terrain Types) (사례분석을 통한 도로설계속도 결정방법론 적용성 평가 (기능 재분류와 지형특성 이용))

  • Sim, Gwan-Bo;Choe, Jae-Seong
    • Journal of Korean Society of Transportation
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    • v.24 no.2 s.88
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    • pp.101-112
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    • 2006
  • Currently, highway design speed is determined by considering highway function, area type, and terrain type. Sometime it is pointed out that determining a reasonable design speed which is both efficient and safe is not an easy task and that Practicing engineers often select an unsuitable design speed on purpose, capitalizing on some ambiguous and discretionary expressions in describing the highway design speed. This undesirable Problem is arising mostly due to the fact, that the current geometric design standard fails to include rolling terrain type and can not reflect the whole characteristics of land use patterns adjacent to the design highway route. A recent research was Published considering this problem and it attempted to improve the highway design speed determining process. In this research Project, tn see the effects of this recently developed procedure, a new and reduced design speed was calculated based on the new Procedure and subsequently another highway design route was selected. The travel time. construction cost. and the expected degree of safety associated with the new route were assessed to be compared with the ones with the existing procedure. As a result. it was found that the new procedure was successful in reflecting the localities such as terrain type and area type into better determining highway design speed, eliminating much of highway engineers' discretion when applying engineering judgments. Also the new Procedure is keen to produce a more economical highway project. In other words, despite of producing reduced amount of user benefits accrued, in the new highway route, the construction cost has been cut significantly leading to higher values in B/C. NPV, and IRR. Also EMME-II output, which Provided the link assigned volumes, rendered only a slightly reduced Levels of Service along surrounding links in the study network. This reduction was believed to occur because of lower design speed and it had been expected from the beginning.

A Multi-modal Continuous Network Design Model by Using Cooperative Game Approach (협력적 게임을 이용한 다수단 연속형 교통망 설계 모형)

  • Kim, Byeong-Gwan;Lee, Yeong-In;Im, Yong-Taek;Im, Gang-Won
    • Journal of Korean Society of Transportation
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    • v.29 no.1
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    • pp.81-93
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    • 2011
  • This research deals with the multi-modal continuous network design problem to resolve the transportation policy problems for constructing and operating transportation facilities with considering the mutual decision-making process between transportation operator and user in the multi-modal network. Particularly, in the consideration of changes in travel pattern between transport modes due to the changes in transportation policy, road network for passenger car and transit network for public transportation are considered together. In the development of network design model, more rational Stackelberg equilibrium(cooperative game) rather than more general Nash equilibrium(non-cooperative game) approach is used and sensitivity analysis considering transport mode is used. A multi-modal continuous network design model in this study is developed for the arbitrary continuous network design parameters(${\epsilon},\hat{\epsilon},p$) of transportation policy decisions. As examples of application and evaluation for these design parameters, the developed model is applied to calculate 1)the optimal capacity of road link in the road transport policy, 2)the optimal frequency of transit line in public transport policy and 3)the optimal modal split in transport modal share policy.

A Study on 3D Visualization Strategy of Cadastral Spatial Information (지적공간정보의 3차원 가시화 방안 연구)

  • Kim, Jae In;Kim, Tae Jung;Bae, Sang Keun;Jeong, Dong Hoon
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.32 no.spc4_2
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    • pp.413-420
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    • 2014
  • Cadastral spatial information closely related to ownership of people is potentially very valuable information. As 3D cadastre has been actively discussed to reflect realistic living territory and legal relationship in recent years, it is highly expected to be created added value before long using that information. However, in aspect of visualization that performs an important function for decision making by facilitating intuitive thinking about spatial information, systematic solution has not been suggested to visualize the cadastral spatial information on a map with existing 3D spatial information. For that reason, in this paper, visualization method was proposed to integrate the cadastral spatial information with the existing information effectively. Requirements for 3D cadastral spatial information system were drawn based on literature review, and then specific visualization method was established by constructing user scenarios. Research results of this paper are highly expected to be applied to the integration work with the existing 3D information on a spatial information open platform.

A Study on the Optimization of Edutainment Website design For Juvenile Users (에듀테인먼트 기반의 어린이 웹사이트 디자인에 관한 연구)

  • 손은미;임은정;이현주
    • Archives of design research
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    • v.15 no.1
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    • pp.143-152
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    • 2002
  • As the Internet has been a daily instrument of our lives, the numbers of Internet users are increasing rapidly. Especially, we have to pay special attention to about rapid increasing of juvenile users. In the 1990's, Kids are growing up literally surrounded by new technologies and mu1timedia experiences. For these kids, most of the techno1ologies that we adults find surprising or even incredible are a part of their everyday landscape, a fact of life. Currently, only few of research and discussion has gone into understanding this field. And most of these web sites, set importance on furnishing information only. So educational characters of web are not manifested fully as well as children soon get board with learning with Internet so that feel difficulties in searching and accepting information. At this point, we must try to develop educational sites Not only to show information but also to offer a rich and entertaining time for kids while providing playful teaming and increased technological fluency. Fer this purpose, Web site should be all about combining play with learning. Site navigation should be easy and the pages load quickly. The page download time is also being considerable, which could send kids withy mouse-fingers looking for entertainment elsewhere. Everything about the site must have a familiar feel, uses adequate colors to be satisfied with the juveniles. Multimedia can help the communications in the websites. To maximize the educational effect, technological research and continues invest are need, in addition to usability test.

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The Effect on the Job Performance of Open Source Software Usage in Software Development (오픈소스 소프트웨어 기반의 소프트웨어 개발 과정에서 업무 성과에 미치는 영향을 미치는 요인)

  • Kim, YoonWoo;Chae, Myungsin
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.17 no.4
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    • pp.74-84
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    • 2016
  • Open Source Software (OSS) is a new paradigm for software development. The system is based on the notion of giving software (including sources) away for free, and making money on services, customizing and maintenance. For these reasons, many software companies have considered adopting and using OSS in Software R&D. A variety of factors may influence the use of decision making of OSS. The objective of this study was to explore the significant factors affecting the use decision of OSS and the job performance of OSS usage in software R&D. A research model was suggested based on the TOE Framework and Information Systems Success Model. These findings show that technical benefits of OSS have significant effects on OSS use. The technical benefits of OSS, and organization context, in turn, have significant effects on the use of OSS. On the other hand, the technical risks of OSS and the environment context have no effects on OSS use. In addition, OSS use and user satisfaction have significant effects on the individual job performance. This research contributes towards advancing the theoretical understanding of the OSS Benefits and Performance in Software Development.

Development of an Editor and Howling Engine for Realtime Software Programmable Logic Controller based on Intelligent Agents (지능적 에이전트에 의한 실시간 소프트웨어 PLC 편집기 및 실행엔진 개발)

  • Cho, Young-In
    • Journal of KIISE:Software and Applications
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    • v.32 no.12
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    • pp.1271-1282
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    • 2005
  • Recently, PC-based control is incredibly developed in the industrial control field, but it is difficult for PLC programming in PC. Therefore, I need to develop the softeware PLC, which support the international PLC programming standard(IECl131-3) and can be applied to diverse control system by using C language. In this paper, I have developed the ISPLC(Intelligent Agent System based Software Programmable Logic Controller). In ISPLC system, LD programmed by a user which is used over $90\%$ among the 5 PLC languages, is converted to IL, which is one of intermediate codes, and IL is converted to the standard C rode which can be used in a commercial editor such as Visual C++. In ISPLC, the detection of logical error in high level programming(C) is more eaier than PLC programming itself The study of code conversion of LD->IL->C is firstly tried in the world as well as KOREA. I developed an execution engine with a good practical application. To show the effectiveness of the developed system, 1 applied it to a practical case, a real time traffic control(RT-TC) system. ISPLC is minimized the error debugging and programming time owing to be supported by windows application program.

Evaluation of Subsystem Importance Index considering Effective Supply in Water Distribution Systems (유효유량 개념을 도입한 상수관망 Subsystem 별 중요도 산정)

  • Seo, Min-Yeol;Yoo, Do-Guen;Kim, Joong-Hoon;Jun, Hwan-Don;Chung, Gun-Hui
    • Journal of the Korean Society of Hazard Mitigation
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    • v.9 no.6
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    • pp.133-141
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    • 2009
  • The main objective of water distribution system is to supply enough water to users with proper pressure. Hydraulic analysis of water distribution system can be divided into Demand Driven Analysis (DDA) and Pressure Driven Analysis (PDA). Demand-driven analysis can give unrealistic results such as negative pressures in nodes due to the assumption that nodal demands are always satisfied. Pressure-driven analysis which is often used as an alternative requires a Head-Outflow Relationship (HOR) to estimate the amount of possible water supply at a certain level of pressure. However, the lack of data causes difficulty to develop the relationship. In this study, effective supply, which is the possible amount of supply while meeting the pressure requirement in nodes, is proposed to estimate the serviceability and user's convenience of the network. The effective supply is used to calculate Subsystem Importance Index (SII) which indicates the effect of isolating a subsystem on the entire network. Harmony Search, a stochastic search algorithm, is linked with EPANET to maximize the effective supply. The proposed approach is applied in example networks to evaluate the capability of the network when a subsystem is isolated, which can also be utilized to prioritize the rehabilitation order or evaluate reliability of the network.

Estimating Visitors on Water-friendly Space in the River Using Mobile Big Data and UAV (통신 빅데이터와 무인기 영상을 활용한 하천 친수지구 이용객 추정)

  • Kim, Seo Jun;Kim, Chang Sung;Kim, Ji Sung
    • Ecology and Resilient Infrastructure
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    • v.6 no.4
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    • pp.250-257
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    • 2019
  • Recently, 357 water-friendly space were established near the main streams of the country through the Four Major Rivers Project, which was used as a resting and leisure space for the citizens, and the river environment and ecological health were improved. We are working hard to reduce the number of points and plan and manage the water-friendly space. In particular, attempts are being made to utilize mobile big data to make more scientific and systematic research on the number of users. However, when using mobile big data compared to the existing method of conducting field surveys, it is possible to easily identify spatial user movement patterns, but it is different from the actual amount of use, so various verifications are required to solve this problem. Therefore, this study evaluated the accuracy of estimating the number of users using mobile big data by comparing the number of visitors using mobile big data and the number of visitors using drone for Samrak ecological park located in the mouth of Nakdong River. As a result, in the river hydrophilic district, it was difficult to accurately estimating the usage pattern of each facility due to the low precision of pCELL, and it was confirmed that the usage patterns in the park could be distorted due to the signals stopped at roads and parking lots. Therefore, it is necessary to improve the number of pCELLs in the water-friendly space and to estimate the number of visitors excluding facilities such as roads and parking lots in future mobile big data processing.