• Title/Summary/Keyword: User situation

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Multi-Scenario-Based Implementation of User Interface for a Cloud BIM-Based Design Support System (다중 시나리오에 의한 '클라우드 BIM 기반 협업 설계 지원 시스템'의 사용자 인터페이스 개발)

  • Kim, Jinwooung;Jung, Jaehwan;Kim, Sung-Ah
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.42 no.2
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    • pp.403-412
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    • 2017
  • With the introduction of BIM and ICT technology, 'Cloud-based collaborative design support system' has been actively researched and new user interface is needed to support it. When developing the user interface, scenario - based design method is selected which based on the actual usage scenarios to anticipate the usage situation and reflect the user's requirements. However, since the existing scenario-based design technique is an inductive method, it is difficult to cover the usage situation of all users when creating the usage scenario. For this reason, there is a need for a new scenario creation method that can systematically create and modify scenarios instead of inductive methods. This study proposes a 'Multi-scenario-based design method' that complemented the existing method and verify its usability by applying it to the user interface development process of 'Cloud-based collaborative design support system'.

Content Recommendation System Using User Context-aware based Knowledge Filtering in Smart Environments (스마트 환경에서의 사용자 상황인지 기반 지식 필터링을 이용한 콘텐츠 추천 시스템)

  • Lee, Dongwoo;Kim, Ungsoo;Yeom, Keunhyuk
    • The Journal of Korean Institute of Next Generation Computing
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    • v.13 no.2
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    • pp.35-48
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    • 2017
  • There are many and various devices like sensors, displays, smart phone, etc. in smart environment. And contents can be provided by using these devices. Vast amounts of contents are provided to users, but in most environments, there are no regard for user or some simple elements like location and time are regarded. So there's a limit to provide meaningful contents to users. In this paper, I suggest the contents recommendation system that can recommend contents to users by reasoning context of users, devices and contents. The contents recommendation system suggested in this paper recommend the contents by calculating the user preferences using the situation reasoned with the contextual data acquired from various devices and the user profile received from the user directly. To organize this process, the method on how to model ontology with domain knowledge and how to design and develop the contents recommendation system are discussed in this paper. And an application of the contents recommendation system in Centum City, Busan is introduced. Then, the evaluation methods how the contents recommendation system is evaluated are explained. The evaluation result shows that the mean absolute error is 0.8730, which shows the excellent performance of the proposed contents recommendation system.

The effect of behavioral and emotional change on usage mode and response-delay situation (사용 모드에 따른 반응지연 상황의 행동적, 정서적 효과)

  • Joo, Hyo-Min;Kim, Hyo-Sun;Kim, Hye-Ryeong;Han, Kwang-Hee
    • Science of Emotion and Sensibility
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    • v.13 no.1
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    • pp.129-146
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    • 2010
  • System response times(SRTs) are getting important while increasing the function of system. In the past, most research studied SRTs on situation of computer usage. There are lacking the research on simple domain. This study focuses on behavioral and emotional effect on situation of cell phone usage(experience 1; independent variables: degree of SRTs, dependent variables: behavioral and emotional evaluation). And this study investigates the behavioral and emotional effect in same SRTs on different situation(experience 2; independent variables: degree of SRTs, usage mode, dependent variables: behavioral and emotional evaluation, stress, mental strain). The result indicated that long SRTs increased problem solving time and negative emotion. User evaluated the system differently according to usage mode after they performed the same task. In other word, if user had a strong goal, then they felt more negative emotion and mental effort than the user don't have a strong goal. In the goal mode group, it was important there are being of delay or not. This study demonstrated that SRTs and usage mode influence user's emotion and behavior performance in same task.

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The Structure of the User's Problem and It's Implication for User-Oriented Information Service - A Case Study in an Academic Research Environment - (이용자 문제의 구조와 이의 이용자 문제 지향적 정보검색에 대한 적용 - 대학원에서의 학술 연구과제를 대상으로 한 사례연구 -)

  • Park Hongseok
    • Journal of the Korean Society for Library and Information Science
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    • v.28
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    • pp.247-266
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    • 1995
  • The purpose of information retrieval is to help users solve their problems. To fulfill the purpose the user's problem needs to be focused on. The purpose of this study is to identify components and the structure of the user's problem in an academic research environment. From this study it was found that the scientific problem dealt within an academic environment is complicate and the problem is composed of 8 topical and 4 non-topical components. And they could be organized into a stucture. This study has three implications for user-oriented information retrieval. (1) The components and the structure of the problem need to be the framework for the effective information retrieval process and for the evaluation of information retrieval. (2) The research methodology used in this study can be applied to other information service situations and this will result in greater practical implication of a study for more effective information retrieval. And (3) for more effective user-oriented information retrieval, the user needs to be observed and studied in the actual' situation. This study showed that the complicate problem of the actual user can be studied in a systematic way and this resulted in important implications for information retrieval.

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A Suggestion of User Behavior analysis Framework (사용자 행동 분석 프레임워크 제안)

  • Kim, Hye Lin;Lee, Min Ju;Park, Seung Ho
    • Design Convergence Study
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    • v.16 no.5
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    • pp.203-217
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    • 2017
  • This study proposes and demonstrates the value of user - centered design methodology based on linguistic analysis. The results of the proposed user behavioural analysis framework suggested that the syntactic structure between the sentence structure and its components could be a logical basis for explaining the user's situation and behavior. Based on this, the definitions and classifications of user interactions and user contexts were conducted in a microscopically context. User behavior has also been established to identify pattern structures of purposeful nature and constitutes a user behavior sequence that prioritizes them. Next, the User Experience Analysis Framework was derived by defining the relationship between User Behavior and User Behavior and User Context and User Context. To verify the framework of the framework, a professional assessment was conducted to conduct a review of the user's experience and conduct a study of the framework of the framework and conduct of the framework of the framework of the framework and practical utility of the framework. Through this, it was possible to identify the value of the qualitative and quantitative framework of the framework and the future direction of development.

Integration of multi-functional system using relational database and graphical user interface (관계형데이타베이스와 그래픽사용자 인터페이스를 이용한 설계시스템의 통합화)

  • 이종갑;서승완;김준호
    • Proceedings of the Korean Operations and Management Science Society Conference
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    • 1994.04a
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    • pp.519-526
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    • 1994
  • In the large and multifunctional engineering system, the heterogeneous computer system situation is inevitable. Accordingly a lot of integration efforts are being made to comply with the industrial requirement of productivity. In this paper, a practical concept of integration is introduced through the development of a prototype system for ship outfitting design which is a typical example of large/multi-functional application system. On the development of the prototype system, three points are considered as a practical concept-which are integration of database, integration of application programs, and system-user interface. The relation model based commercial database management system(RDBMS) is used to build the project integrated database, and the graphical user interface tool(OSF/Motif) on X-window system is used for the integration of application programs and the user interface.

A Study on Improvement of Residential Environment for Indoor Space of University Dormitory through the Evaluation of User Satisfaction -the case of university dormitory in gwangju- (이용자 평가를 통한 대학기숙사 내부공간의 거주환경개선에 관한 연구 -광주광역시내 종합대학 기숙사를 중심으로-)

  • Park, Hang-Ja;Park, Sung-Jin;Lee, Cheong-Woong
    • Journal of the Korean housing association
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    • v.18 no.2
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    • pp.129-136
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    • 2007
  • This study, as a case study of four university dormitories in Gwangju, examined the situation of interior space and conducted a quantitative survey investigating importance about the interior space and assessment factors of residential environment on users. Then user satisfaction at the assessment factors of residential environment was analyzed to draw problems and explore improvement. The results showed the following problems that should be resolved: Bedrooms should increase the area of convex space; toilets and bathrooms should be changed into a cluster type at least in common use by floor; rest space should reinforce heating and cooling system; robby space should become mixed space for various user's behavior; private fitness rooms should be planned as group fitness space; private libraries should reinforce lighting facilities; and computer rooms should complement and improve HVAC.

A Study of Machine Learning based Face Recognition for User Authentication

  • Hong, Chung-Pyo
    • Journal of the Semiconductor & Display Technology
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    • v.19 no.2
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    • pp.96-99
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    • 2020
  • According to brilliant development of smart devices, many related services are being devised. And, almost every service is designed to provide user-centric services based on personal information. In this situation, to prevent unintentional leakage of personal information is essential. Conventionally, ID and Password system is used for the user authentication. This is a convenient method, but it has a vulnerability that can cause problems due to information leakage. To overcome these problem, many methods related to face recognition is being researched. Through this paper, we investigated the trend of user authentication through biometrics and a representative model for face recognition techniques. One is DeepFace of FaceBook and another is FaceNet of Google. Each model is based on the concept of Deep Learning and Distance Metric Learning, respectively. And also, they are based on Convolutional Neural Network (CNN) model. In the future, further research is needed on the equipment configuration requirements for practical applications and ways to provide actual personalized services.

Analysis of a user detection scheme in nakagami interferenence (나까가미 간섭에서 사용자 검파기의 해석)

  • 배진수;이주식;김석찬;송익호
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.22 no.5
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    • pp.949-955
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    • 1997
  • Detection of the existence of a desired user is considered in this paper. We assume that the signal to noise ratio is high enough for us to ignore the effects of noise compared with those of the interference by other users. The inter-user interference and user signals are modeled by the Nakagami model. An observation model for this situation is proposed, the locally optimum test statistic is derived under the model, and the asymptotic performance of the locally optimum detector is compared with of the envelope detector. We show that the locally optimum detector performs better than the conventional envelope detector.

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Analysis of Educational Effect of User Participation School Space Innovation - Focused on Incheon Metropolitan City - (사용자 참여형 학교공간혁신의 교육적 효과 분석 - 인천광역시를 중심으로 -)

  • Yun, Mi-Jeong;Lee, Yong-Hwan
    • Journal of the Korean Institute of Educational Facilities
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    • v.27 no.1
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    • pp.11-19
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    • 2020
  • The purpose of this study is to think about the educational effect of school space innovation project through user participation, to investigate and analyze the actual situation of user participation school space innovation project of elementary, middle and high schools of Incheon Metropolitan Office of Education, The educational effect was analyzed. After the students and teachers participated in the improvement of the school space, the students' skills were improved. Overall, emotional abilities were most cultivated, and elementary school students were most physically cultivated. The intimacy created by participation and activities and play-oriented projects may have helped to develop students' abilities. In addition, the school became fun after user participation, and there was a positive effect of increasing a sense of apathy and belonging. The expansion of user participation has resulted in not only the satisfaction of space but also the friendship and emotional part of students. As a result of this study, the school space constructed through the user participation process brought about significant educational changes in school life and individual quality of life in the learning activities and school life of teachers and students, the main users of the school space.