• Title/Summary/Keyword: User level

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A Study on the Design of the Security Gateway for Role-based Dynamic Security Rule-Set (역할 기반 변동 보안 룰셋 적용을 위한 네트워크 보안 게이트웨이 설계에 관한 연구)

  • Lee, Chun-Jae;Cho, Ki-Ryang
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.33 no.8B
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    • pp.719-726
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    • 2008
  • In this thesis investigate the security gateway that manage authorization for user access dynamically by recognizing automatically and comparison & distinction between database and User-information while a terminal unit(PC) trying to access to the network of subnet. Also, it present User-interfaced authorization allowance role model, so administrator can assign united access control between network level(L2) and application level(L7) in relation to system construction.

Building a Sustainable UX Ecosystem under N-Screen and Cloud Computing Paradigm (N-Screen과 클라우드 컴퓨팅 패러다임에서의 지속가능한 UX 생태계 구축에 대한 연구)

  • Kim, Sung-Woo
    • Journal of the Ergonomics Society of Korea
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    • v.29 no.4
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    • pp.553-561
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    • 2010
  • This paper discusses the next direction for user experience design to keep pace with an ongoing IT paradigm shift, particularly focused on UX standardization activity contributing to reinforcement of brand power and customer loyalty. The paper introduces a model that identifies four levels of UX standardization and a key concept called "sustainable UX ecosystem" as its top level. It argues that in the new IT paradigm the fourth level of UX standardization, the sustainable UX ecosystem, is the next direction user experience must head towards.

An Exploratory Study on Success Factors of User-led Innovation : Grounded Theory Approach (기업 수준의 사용자 주도 혁신 성공요인에 관한 탐색적 연구)

  • Cho, Namjae;Oh, SeungHee;Choi, JoungIn
    • Journal of Information Technology Applications and Management
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    • v.20 no.3_spc
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    • pp.279-293
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    • 2013
  • In general, researchers, policymakers, and practitioners consider innovation by producers as a primary mode in a market economy. However, the recent research has shown that some of the most important, novel products and processes have been developed by users-both user firms and individual end-users. According to von Hippel [1988], he found that they were the developers who made about 80 percent of the most important scientific instrument innovations as well as the major innovations in semiconductor processing. In this research, we conducted grounded research on user-led innovation at the corporate-level. Also, we analyzed the train development project (SR000) of Seoul Metropolitan Rapid Transit Corporation (SMRT). We focused on identifying the success factors of user-led innovation, and development process.

Interference Avoidance through Pilot-Based Spectrum Sensing Algorithm in Overlaid Femtocell Networks

  • Sambanthan, Padmapriya;Muthu, Tamilarasi
    • ETRI Journal
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    • v.38 no.1
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    • pp.30-40
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    • 2016
  • Co-channel interference between macro-femtocell networks is an unresolved problem, due to the frequency reuse phenomenon. To mitigate such interference, a secondary femtocell must acquire channel-state knowledge about a co-channel macrocell user and accordingly condition the maximum transmit power of femtocell user. This paper proposes a pilot-based spectrum sensing (PSS) algorithm for overlaid femtocell networks to sense the presence of a macrocell user over a channel of interest. The PSS algorithm senses the pilot tones in the received signal through the power level and the correlation metric comparisons between the received signal and the local reference pilots. On ensuring the existence of a co-channel macrocell user, the maximum transmit power of the corresponding femtocell user is optimized so as to avoid interference. Time and frequency offsets are carefully handled in our proposal. Simulation results show that the PSS algorithm outperforms existing sensing techniques, even at poor received signal quality. It requires less sensing time and provides better detection probability over existing techniques.

An Intuitionistic Fuzzy Approach to Classify the User Based on an Assessment of the Learner's Knowledge Level in E-Learning Decision-Making

  • Goyal, Mukta;Yadav, Divakar;Tripathi, Alka
    • Journal of Information Processing Systems
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    • v.13 no.1
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    • pp.57-67
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    • 2017
  • In this paper, Atanassov's intuitionistic fuzzy set theory is used to handle the uncertainty of students' knowledgeon domain concepts in an E-learning system. Their knowledge on these domain concepts has been collected from tests that were conducted during their learning phase. Atanassov's intuitionistic fuzzy user model is proposed to deal with vagueness in the user's knowledge description in domain concepts. The user model uses Atanassov's intuitionistic fuzzy sets for knowledge representation and linguistic rules for updating the user model. The scores obtained by each student were collected in this model and the decision about the students' knowledge acquisition for each concept whether completely learned, completely known, partially known or completely unknown were placed into the information table. Finally, it has been found that the proposed scheme is more appropriate than the fuzzy scheme.

Influencing Factors for the Information Commons User Satisfaction: An Analysis of School Libraries (Information Commons 이용자 만족의 영향요인: 학교도서관 분석)

  • Kim, Ji-Sun;Park, Ji-Hong
    • Journal of Information Management
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    • v.42 no.2
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    • pp.121-149
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    • 2011
  • The purpose of this study is to analyze influencing factors for the user satisfaction of information commons(IC) in school libraries. Relevant previous studies inform four candidate factors that could affect the user satisfaction. Based upon these factors and user interviews, a questionnaire are constructed to form 29 items in total. As the main data, 412 samples are collected from the IC users from 3 high schools in Seoul. Analyses lead to these findings: factors affecting the user satisfaction are identified. They are IC facilities, human services, and achievement level of self-directed learning. It seems that, in ICs, users prefer using space and facilities by themselves to accessing contents. This study suggests ways to improve user satisfaction. It would be essential to introduce IC facilities to current and potential users, to install instruments to enhance achievement level of self-directed learning, and to train users through library education programs.

A Study on the Development of Usability Improvement Index in User Interface Design (사용자 인터페이스 디자인에 있어서 사용성 개선지수 개발에 관한 연구)

  • Park, Nam-Choon
    • Science of Emotion and Sensibility
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    • v.14 no.1
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    • pp.83-92
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    • 2011
  • Because of the development of digital technologies and information-oriented products, the importance of user interface design and usability are increasing in recent year. So we need a systematic and rational way to measure and manage how effective the improvement of user interface is. The purpose of this study is to develop measurable ‘Usability Improvement Index' which signify how much usability has improved in user interface design. First, I made the framework of measuring and evaluating usability through analysis of existing usability metrics and previous studies. Then, I suggested the process of calculating 'Usability Improvement Index' based on categorizing characteristics of measurable usability and definition of usability metrics. The process is as in the following : measuring the present level of usability, analysis of problems, making alternative user interface design, measuring the improved level of usability, calculating Usability Improvement Index. For verification, the case study on application of Usability Improvement Index to usability improvement of application software of digital camcorder presented. This study is expected to assist 'goal oriented user interface design' and to manage usability systematically.

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Analysis of Operation Performance between Computerization Accounting Training and Accounting Information Systems (전산회계교육과 회계정보시스템 운영성과 분석)

  • Kim, Dong-Il;Choi, Seung-Il
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.11 no.11
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    • pp.4244-4250
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    • 2010
  • This study analyzed relation with accounting information system operations of more integration and end-user's business processing capabilities. Also, Studied the correlation that has reflecting between business computer skills and training experience level of end-user in practical operation. In summary of this study, first, found out that the improvement and training level of computerized accounting training in mid-size enterprise can be processing more effectively an accounting information business. Second, the end-user training and business development of business processes using the system, the positive impact was significant. Finally, the introduction of the continuous integration system based on new technology analyzed more lower overall performance satisfaction of end-user in the tasks. Business Ability of end-user could be important factor as ongoing business development and training. The results of this study, It can support to effective strategies of end-user systems, will expected to further strengthen competitiveness in the future.

The Effects of the Organizational Characteristics and the Level of Information System Usage to the Performance of Electronic Data Interchange (조직특성 및 정보시스템의 운용수준과 EDI의 성과)

  • 오희장;양천석;김현민
    • Journal of the Korea Computer Industry Society
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    • v.2 no.2
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    • pp.235-246
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    • 2001
  • The purpose of this study is to analysis the effects of the organizational characteristics(firm size and fitness of business) and the level of information system usage(maturation of system and user's participation) to the EDI performance(level of usage and satisfaction). The sample used in this research consists of 101 EDI users. The results of this study can be summarized as follows: First, the fitness of business in organization have considerable effect to the satisfaction in the EDI system. Second, the user's participation have a positive effects to both the level of usage and the satisfaction in the EDI system. And the maturation of system have effect only to the level of usage in the EDI system. Those results are useful in the EDI management and operational policy.

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AHP-Based Recommendation System of Mobile Games Reflecting User Preferences (사용자 선호도를 반영한 AHP 기반 모바일 게임 추천 시스템)

  • Oh, Jae-Taek;Lee, Sang-Yong
    • Journal of Digital Convergence
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    • v.15 no.1
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    • pp.427-433
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    • 2017
  • Mobile game users tend to value the opinions from their friends or SNS when making a decision on which game to play. This is because they are not satisfied with the information on suggestions provided by the conventional mobile game recommendation systems. In this research, we made a system that can reflect user preference directly by using Analytic Hierarchy Process(AHP). In the system, the hierarchy of AHP is composed of final goal(Level 1), evaluation basis(Level 2) and alternative(Level 3). And the system is made up of an input module, an AHP processing module, a recommendation module and database. Through comparison analysis with two conventional systems to test the performance of the system, we could find that the system got more higher satisfaction than the other systems.