• Title/Summary/Keyword: User environment

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GPS-based real-time location-aware system in outdoor environment

  • Lau, Erin-Ee-Lin;Shin, Kwang-Sig;Chung, Wan-Young
    • Journal of Sensor Science and Technology
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    • v.16 no.4
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    • pp.270-276
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    • 2007
  • A location-aware system, which is capable to detect a user's whereabout in a region and provide real-time location information in outdoor environment is designed and fabricated, specifically using the GPS (global positioning system) as key technology in view of its stability and high precision in outdoor environment. Experiment is conducted to test this application in campus-based environment. Once GPS receiver detects specific location which is tagged with GPS coordinates, the system provides information relevant to that context and user can operate and react accordingly. Besides, this location-aware system is able to provide user with the route in order to get to a desired place by detecting the direction that the user is moving towards from his/her initial location. The mapping data is transferred via wireless LAN to PDA carried by the user as well as to the back-end system on real-time basis. The test result is analyzed and discussed to validate the effectiveness of using GPS in implementing this system and indicates future works that could be made to improve this prototype to be implemented in other applications, such as theme park, tourist attraction spot or recreational park.

A Study on USIM Card Based User and Device Authentication Scheme in the Smartwork (USIM을 활용한 스마트워크 사용자 및 디바이스 인증 기술 연구)

  • Wi, Yukyeong;Kwak, Jin
    • Journal of Korea Multimedia Society
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    • v.16 no.3
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    • pp.309-317
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    • 2013
  • As the distribution rate of smart device increases, users of smartwork are increasingly able to work without constraints imposed by time and space. However, there are many security threats in smartwork environment. Security threats is illegal information for an unauthenticated device. Especially, smartwork environment is approach to users. Therefore, there are other matters concerning justifiable user and device authentication. However, the studies of smartwork are still in early stage of development, and the studies of user and device authentication also not enough to apply smartwork environment. In this paper, we proposed USIM based user and device authentication scheme in the smartwork environment.

Development of 3-D viewer for indoor location tracking system using wireless sensor network

  • Yang, Chi-Shian;Chung, Wan-Young
    • Journal of Sensor Science and Technology
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    • v.16 no.2
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    • pp.110-114
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    • 2007
  • In this paper we present 3-D Navigation View, a three-dimensional visualization of indoor environment which serves as an intuitive and unified user interface for our developed indoor location tracking system via Virtual Reality Modeling Language (VRML) in web environment. The extracted user's spatial information from indoor location tracking system was further processed to facilitate the location indication in virtual 3-D indoor environment based on his location in physical world. External Authoring Interface (EAI) provided by VRML enables the integration of interactive 3-D graphics into web and direct communication with the encapsulated Java applet to update position and viewpoint of user periodically in 3-D indoor environment. As any web browser with VRML viewer plug-in is able to run the platform independent 3-D Navigation View, specialized and expensive hardware or software can be disregarded.

Tangible Space Initiative

  • Ahn, Chong-Keun;Kim, Lae-Hyun;Ha, Sung-Do
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2004.10a
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    • pp.1053-1056
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    • 2004
  • Research in Human Computer Interface (HCI) is towards development of an application environment able to deal with interactions of both human and computers that can be more intuitive and efficient. This can be achieved by bridging the gap between the synthetic virtual environment and the natural physical environment. Thus a project called Tangible Space Initiative (TSI) has been launched by KIST. TSI is subdivided into Tangible Interface (TI) which controls 3D cyber space with user's perspective, Responsive Cyber Space (RCS) which creates and controls the virtual environment and Tangible Agent (TA) which senses and acts upon the physical interface environment on behalf of any components of TSI or the user. This paper is a brief introduction to a new generation of Human Computer Interface that bring user to a new era of interaction with computers in the future.

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A Study of Virtual Home Environment Implementation Scenario for Subscriber Privacy (가입자 정보보호를 위한 Virtual Home Environment 시나리오 보안 취약점 분석)

  • Jeong, Jong-Min;Lee, Goo-Yeon;Lee, Yong
    • Journal of Industrial Technology
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    • v.21 no.A
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    • pp.117-122
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    • 2001
  • Currently, the VHE (suggested for global roaming user to provide personal service environment) implementation scenario is being proposed to realize 3G network requirements. However, developing VHE scenarios are focused on signal flow between node and network, and network and network. this case may result in weakness to protect subscriber's privacy in 3G network which commonly uses visited network. In this paper, we reanalyze a several VHE implementation scenarios for user profile protection, indicate a problem concerning user privacy, and finally, design a procedure to cope with vulnerability in VHE implementation scenario.

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A New Mavigation Method in Virtual Environment

  • Koo, Eun-Young;Kon, Tae-Wook;Choy, Yoon-Chul
    • Proceedings of the Korean Information Science Society Conference
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    • 2000.04b
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    • pp.643-645
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    • 2000
  • This paper puts emphasis on navigation in virtual environment, which is one of the major interfaces for the interactivity between human and virtual environment in virtual reality circumstances and worlds. It proposes a new navigation method: 2d Map-Based navigation, which prevents user's spatial lost in 3D Virtual Environment. The 2D Map-Based Navigation is composed of three major processes, Constant Velocity Navigation, Collision Detection and Avoidance, and Path Adjustment. The 2D Map-Based Navigation can reduce user's difficulties and improve user's sense of presence and reality in the virtual environments. The experiment study proved that the 2D Map-Based Navigation is a very natural, straightforward and useful navigation interface in the virtual environment.

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A Study on the User Satisfaction of Pedestrian Environment in the Underground Public Pedestrian Facility - Focusing on the Yeongnam province - (지하공공보도시설 보행환경의 사용자 만족도연구 - 영남지역 사례를 중심으로 -)

  • Park, Jung-Ho;Choi, Jae-Won;Choi, Young-Oh;Lee, Ho-Young
    • KIEAE Journal
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    • v.13 no.3
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    • pp.129-134
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    • 2013
  • This study is to search for improvement of Pedestrian Environment through User Satisfaction on Underground Public Pedestrian Facility. Development of large scale underground spaces has been increased by urban multi-dimensional. However, concern for practical users is in lack because the aim of the development is to obtain profit. Thus, this study have tried to find consideration of architectural factors of underground public pedestrian facility in Yeongnam province for pedestrians. Also, the study have tried to find improvement for the architectural factors depending on an evaluation index of pedestrian environment and satisfaction of the practical users.

Development Environment and Extended DEVS Formalism for User-Level Customizable Modeling and Simulation (사용자 수준 맞춤형 모델링 및 시뮬레이션을 위한 개발환경 및 확장된 DEVS 형식론)

  • Lee, Jun Hee;Kang, Bong Gu;Kim, Tag Gon
    • Journal of the Korea Society for Simulation
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    • v.27 no.3
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    • pp.37-44
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    • 2018
  • In applying modeling and simulation (M&S) techniques to analyze complex discrete event dynamic systems, conventionally users had to use different simulation environments depending on the user-level. To solve the inconvenience, this paper proposes an integrated development environment for M&S depending on user-level and a formalized interface to manage the model in the development environment efficiently. The interface consists of an extended DEVS formalism and model making rules. The development environment is divided into a modeling environment and a simulation environment. In the modeling environment, three modeling methods are provided for each level of the users. Users inputs several parameters to the model generated as a result of the modeling process, and experiments in various cases by using the simulation environment. The case study shows the implementation of the proposed M&S environment, and using the implemented environment, it shows the M&S process of the complex defense combat system.

Design and Implement of Authentication System for Secure User Management for Secure on Medical ICT Convergence Environment (의료 ICT융합 환경에서 안전한 사용자 관리를 위한 인증시스템 설계 및 구현: 중소형 의료기관을 중심으로)

  • Kim, Yanghoon;Choi, Yean Jung
    • Convergence Security Journal
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    • v.19 no.3
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    • pp.29-36
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    • 2019
  • The convergence of traditional industry and ICT is a combination of security threats and vulnerabilities in ICT and specific industry-specific problems of existing industries, and new security threats and vulnerabilities are emerging. In particular, in the medical ICT convergence industry, various problems regarding user authentication are derived from the medical information system, which is being used for abuse and security weaknesses. According, this study designed and implemented a user authentication system for secure user management in medical ICT convergence environment. Specifically, we design and implement measures to solve the abuse and security weaknesses of ID sharing and to solve the inconvenience of individual ID / PW authentication by performing user authentication using personalized devices based on medical information systems.

A Basic Study on the Physical Factors of Work Environment for Wheelchair user - Focused on the Workstation and Its Surrounding - (휠체어 사용자를 위한 업무환경의 물리적 요소에 관한 기초 연구 - 워크스테이션과 그 주변 환경을 중심으로 -)

  • Han Hye-Sun
    • Korean Institute of Interior Design Journal
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    • v.14 no.4 s.51
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    • pp.54-61
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    • 2005
  • The purpose of this study is to examine the physical factors of work environment and to establish the evaluation factors for office design for wheelchair users. This study is based on the existing research for office environmental factors; and then clarifies the physical factors that are suitable for circumstances of wheelchair users. These factors are composed three physical factors which are space, furniture arrangement, and ambient condition and then each of these factors has detailed several elements. Futhermore, comparing physical factors between a non-wheelchair user and a wheelchair user with work environment is analyzed on the assumption using the system furniture on the market. This study is expected to be used as basic information to provide the way of improving office space plan for wheelchair user in workplace. This resource can serve as a checklist when renovating, re-designing or building a new office space for wheelchair users. The evaluation of office environmental factors for wheelchair users who work in public and/or private companies is needed for the next research.