• Title/Summary/Keyword: User Oriented Design

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A case-study suggests government-supported startup mentoring service -Focused on public service design methodology- (사례연구를 통한 정부지원중심 스타트업 멘토링서비스 제안 -공공서비스디자인 방법론을 중심으로-)

  • Lee, Yun-Ju;Kim, Sun-Ah
    • Journal of Digital Convergence
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    • v.17 no.1
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    • pp.63-71
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    • 2019
  • The purpose of this study is to reduce the barriers to entry into the government- supported startups and to contribute to the improvement of public policy services of the government. To do this, we identify the difficulties and problems that pre-founders are experiencing through startup cases of young entrepreneurs established in 2018, and provide practical help for pre-founders to experience their utility in preparation for government-supported startups, the need for public services to do so. And to propose a mentoring service to help the successful startup of policy-oriented user. This study is effective to adopt and apply the public service design process and methodology to the development of public policy service for the pre-founder who is preparing for government support centered startup. This study is meaningful that it presents one approach that can be considered when the government wants to develop and improve public policy services.

A Study of Integrated Press System Implementation for Traffic Information (교통정보 언론제공 연계시스템 구축에 관한 연구)

  • Chung, Sung-Hak;Park, Hoy-Ryong
    • Journal of the Korea Society of Computer and Information
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    • v.14 no.9
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    • pp.147-156
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    • 2009
  • The aim of this study is to propose an integrated press system design for traffic information service by multi-connecting traffic information services which are now being serviced by each different requirements for the press service and by providing advanced traveler information service which organically user oriented design such as traffic broadcast, news, journal, semantic web and also related traffic ontology as well as road traffic information. For the objective, the status of domestic and foreign traffic information supply system was analyzed and then the requirements by media were reviewed. Then, by analyzing the system implementation method and the implementation system the method of implementing such the system was suggested. The design method suggested in this study enabled the information users to utilize a variety of traffic information through intervening between the necessary and sufficient conditions of information users and information suppliers. Throughout the result of this study, for the users who used the integrated transport, the efficient space movement and the economic using value was improved. Providing the traffic information through the press media will become useful information to road drivels, and it is effected that the traffic volume will be dispersed and the traffic jam will be relieved owing to the supply of traffic information to the press.

System Development for Analysis and Compensation of Column Shortening of Reinforced Concrete Tell Buildings (철근콘크리트 고층건물 기둥의 부등축소량 해석 및 보정을 위한 시스템 개발)

  • 김선영;김진근;김원중
    • Journal of the Korea Concrete Institute
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    • v.14 no.3
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    • pp.291-298
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    • 2002
  • Recently, construction of reinforced concrete tall buildings is widely increased according to the improvement of material quality and design technology. Therefore, differential shortenings of columns due to elastic, creep, and shrinkage have been an important issue. But it has been neglected to predict the Inelastic behavior of RC structures even though those deformations make a serious problem on the partition wall, external cladding, duct, etc. In this paper, analysis system for prediction and compensation of the differential column shortenings considering time-dependent deformations and construction sequence is developed using the objected-oriented technique. Developed analysis system considers the construction sequence, especially time-dependent deformation in early days, and is composed of input module, database module, database store module, analysis module, and analysis result generation module. Graphic user interface(GUI) is supported for user's convenience. After performing the analysis, the output results like deflections and member forces according to the time can be observed in the generation module using the graphic diagram, table, and chart supported by the integrated environment.

Mobile Service Modeling Based on Service Oriented Architecture (서비스 지향 아키텍처 기반의 모바일 서비스 모델링)

  • Chang, Young-Won;Noh, Hye-Min;Yoo, Cheol-Jung
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.45 no.2
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    • pp.140-149
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    • 2008
  • Recently, the need for accessing information from anywhere at any time has been a driving force for a variety of mobile applications. As the number of mobile applications increases rapidly, there has been a growing demand for the use of Service Oriented Architectures(SOA) for various applications. Mobile based SOA offers a systematic way to classify and assess technical realizations of business processes. But mobile has severly restricted range of utilizing services in computing environment and more, a mobile computer is envisioned to be equipped with more powerful capabilities, including the storage of a small database, the capacity of data processing, a narrow user input and small size of display. This paper present mobile adaption method based on SOA to overcome mobile restriction. To improve mobile efficient we analyzing mobile application requirement writing service specification, optimizing design, providing extended use case specification which test use case testing and testing service test case which derived from service specification. We discuss an mobile application testing that uses a SOA as a model for deploying discovering, specifying, integrating, implementing, testing, and invoking services. Such a service use case specification and testing technique including some idea could help the mobile application to develop cost efficient and dependable mobile services.

Relationship between User's-Oriented Emotional Design and Elements of Creativity (소비자 지향적 감성디자인과 창의성 속성과의 관계)

  • Jin, Yuan;Kwon, Jong-Dae;Hong, Jung-Pyo;Kim, Tai-Ho
    • Science of Emotion and Sensibility
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    • v.11 no.4
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    • pp.481-488
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    • 2008
  • This study examined the relationship of what kind of creative thinking has related factors for emotion design products in order to let consumers focusing on the successful cases of emotion products. For the design creativity attribute used in this experiment, the design evaluation creativity tools revealed by Kim Eun-Ju's 2007 design creativity evaluation tool development were used mostly and of the 12 most common emotion products and general product, MP3s, which have various forms, functions and sizes were selected as the target for experiment. Results of the experiment showed that for design creativeness items of all emotional products, vision creation, favorableness, convenience, practicality and being purchasable were relevant, while for MP3, uniqueness, favorableness and convenience were relevant. Accordingly, the common features of design creativeness items for emotional products were identified. When summing up the contents of the two experiments above, for emotional designs, the interest level of uniqueness for the design creativity evaluation items and the functional items for practicality had a high level of relativity. Therefore, there is a need to examine the common features between the design creativity items for general products other than MP3s in the future.

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S-MADP : Service based Development Process for Mobile Applications of Medium-Large Scale Project (S-MADP : 중대형 프로젝트의 모바일 애플리케이션을 위한 서비스 기반 개발 프로세스)

  • Kang, Tae Deok;Kim, Kyung Baek;Cheng, Ki Ju
    • KIPS Transactions on Software and Data Engineering
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    • v.2 no.8
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    • pp.555-564
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    • 2013
  • Innovative evolution in mobile devices along with recent spread of Tablet PCs and Smart Phones makes a new change not only in individual life but also in enterprise applications. Especially, in the case of medium-large mobile applications for large enterprises which generally takes more than 3 months of development periods, importance and complexity increase significantly. Generally Agile-methodology is used for a development process for the medium-large scale mobile applications, but some issues arise such as high dependency on skilled developers and lack of detail development directives. In this paper, S-MADP (Smart Mobile Application Development Process) is proposed to mitigate these issues. S-MADP is a service oriented development process extending a object-oriented development process, for medium-large scale mobile applications. S-MADP provides detail development directives for each activities during the entire process for defining services as server-based or client-based and providing the way of reuse of services. Also, in order to support various user interfaces, S-MADP provides detail UI development directives. To evaluate the performance of S-MADP, three mobile application development projects were conducted and the results were analyzed. The projects are 'TBS(TB Mobile Service) 3.0' in TB company, mobile app-store in TS company, and mobile groupware in TG group. As a result of the projects, S-MADP accounts for more detailed design information about 'Minimizing the use of resources', 'Service-based designing' and 'User interface optimized for mobile devices' which are needed to be largely considered for mobile application development environment when we compare with existing Agile-methodology. Therefore, it improves the usability, maintainability, efficiency of developed mobile applications. Through field tests, it is observed that S-MADP outperforms about 25% than a Agile-methodology in the aspect of the required man-month for developing a medium-large mobile application.

Design of Multi-Sensor-Based Open Architecture Integrated Navigation System for Localization of UGV

  • Choi, Ji-Hoon;Oh, Sang Heon;Kim, Hyo Seok;Lee, Yong Woo
    • Journal of Positioning, Navigation, and Timing
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    • v.1 no.1
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    • pp.35-43
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    • 2012
  • The UGV is one of the special field robot developed for mine detection, surveillance and transportation. To achieve successfully the missions of the UGV, the accurate and reliable navigation data should be provided. This paper presents design and implementation of multi-sensor-based open architecture integrated navigation for localization of UGV. The presented architecture hierarchically classifies the integrated system into four layers and data communications between layers are based on the distributed object oriented middleware. The navigation manager determines the navigation mode with the QoS information of each navigation sensor and the integrated filter performs the navigation mode-based data fusion in the filtering process. Also, all navigation variables including the filter parameters and QoS of navigation data can be modified in GUI and consequently, the user can operate the integrated navigation system more usefully. The conventional GPS/INS integrated system does not guarantee the long-term reliability of localization when GPS solution is not available by signal blockage and intentional jamming in outdoor environment. The presented integration algorithm, however, based on the adaptive federated filter structure with FDI algorithm can integrate effectively the output of multi-sensor such as 3D LADAR, vision, odometer, magnetic compass and zero velocity to enhance the accuracy of localization result in the case that GPS is unavailable. The field test was carried out with the UGV and the test results show that the presented integrated navigation system can provide more robust and accurate localization performance than the conventional GPS/INS integrated system in outdoor environments.

A Study on the Phenomenological Characteristics of the Expression in Composition of the Experimental Exhibition Space - Focused on Exhibition Utilizing Light - (전시체험공간 구성에서의 현상학적 표현특성에 관한 연구 - 빛을 이용한 전시를 중심으로 -)

  • Park, Eun-A;Han, Hae-Ryon
    • Korean Institute of Interior Design Journal
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    • v.22 no.3
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    • pp.183-194
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    • 2013
  • Exhibition space emphasizes the experience in the space rather than viewing or appreciation of visitors. Because the experience spaces in today's life are limited, people experience rest, comfort, and sometimes extraordinary space experience through exhibition space. Exhibition space has changed from a static place to a space where visitors move and act with the exhibits to freely feel the space. Also, the static space expressed only with illumination and shadow becomes a new space different from daily space for users. This study analyzes the characteristics of phenomenological expression through such user-oriented exhibition space. This study is to analyze the characteristics of phenomenology through the exhibition experience space structure. It is to analyze and study on the characteristics of phenomenological expression of the exhibition experience space structure centered in the opinion of Merlo-Ponti that considers the experience of body among 'characteristics' discussed based on the study of the phenomenological experience published up to date and the viewpoint of Steven Hall that sees light as a subject of creating the space. This study is also considers how the perception of the experiencer is built in the correlation between the phenomenology and exhibition experience space by studying the relationship of the experiencer that is the common point of the exhibition experience space structure and the characteristics of phenomenological expression and analyzing the common point and difference of them. It also focuses on the space of dark whether forming any light rather than looking at the light which is the sense factor among the characteristics of phenomenological expressions. Thus, the purpose of this study is to analyze the case on whether there is any light or not applied to the exhibition experience space grounded by the theoretical materials of Merlo-Ponti and Steven Hall based on the characteristics of phenomenological expressions in the exhibition experience space structure and, based on the result, to set up the basics on the characteristics of phenomenological expressions in the composition of exhibition experience space.

Development of Navigation Program for Cancer Patients using Mobile application (암환자를 위한 모바일 앱용 네비게이션프로그램 개발)

  • Kwon, Geun-ae;Jeong, Ga-jin;Park, Joo-mi;Jung, Mi-kyoung;Seo, Hwa-jeong;Kim, Jee-yoon;Kim, Yeon-hee;Park, Jeong-yun
    • Quality Improvement in Health Care
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    • v.21 no.2
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    • pp.28-38
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    • 2015
  • Objectives: The objectives of this research were to develop and evaluate a mobile application for navigation program for cancer patients who might experience some difficulties in obtaining and understanding further schedules, directions due to flooding information at a time and scattered educational materials. Methods: A mobile application was developed an educational mobile app for cancer patients based on a systematic instructional design model called ADDIE (Analysis, Design, Development, Implementation, and Evaluation) model. The developed application was evaluated by 76 users through a questionnaire of satisfaction. Results: A mobile app contains educational contents for cancer patients, based on their satisfaction, demand and knowledge about cancer education and information services. It contains management of symptoms, management of my schedule, and information about chemotherapy, FAQ, symptoms dangerous enough to contact the hospital, personal history about how to overcome cancer, hospital convenience facilities and education schedule of cancer center. A result of the evaluation of user's satisfaction showed 59.4% responding 'Satisfied' and 27.4% 'Very satisfied'. Conclusion: The personalized information and education contents for cancer patients by using the mobile application was given to cancer patient and then educational outcomes became more effective. The development of the application which persons can use regardless of time and place enables health care providers to acquire the foundation of the patients-oriented educational system. Education satisfaction and knowledge level was increased, after using mobile application.

The Access-Enhanced Search Interface Design for Korean Paintings (다양한 접근점 기반의 한국화 검색 인터페이스에 관한 연구)

  • Seo, Eun-Gyoung;Lee, Won-Kyung
    • Journal of the Korean Society for information Management
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    • v.25 no.2
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    • pp.25-48
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    • 2008
  • The purpose of this study is to suggest retrieval interfaces for Korean paintings which support users to retrieve specific digitalized images of them through various access points and to widely browse based on unique features Korean paintings. The study, first, develops a set of descriptive elements suitable for Korean Paintings. Twenty-six core elements and one hundred seventy-two attributes are selected as descriptive items for Korean paintings based on the opinion of 8 experts. Then, to gam realistic evidence of what descriptive elements of image serve users as access points, it is investigated which elements are used as retrieval access points among 26 core elements by 300 peered users who are consisted with two groups such as common users and domain specialists. The study, in final, designs two(general and advanced) types of search interfaces and display interfaces based on the most popular top 15 descriptive elements. This access-enhanced platform which enables user-oriented searches will satisfy users in image retrieving.