• 제목/요약/키워드: User Oriented Design

검색결과 454건 처리시간 0.025초

Development of a Tool to Automate One-Dimensional Finite Element Analysis of Machine Tool Spindles

  • Choi, Jin-Woo
    • 한국생산제조학회지
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    • 제24권2호
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    • pp.172-176
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    • 2015
  • In this research, a tool was developed to automate one-dimensional finite element analysis (1D FEA) for design of a machine tool spindle. Based on object-oriented programing, this tool employs the objects of a CAD system to construct a geometric model and then to convert it into the FE model of 1D beams at the workbenches of the CAD system with minimum data to define the spindle such as bearing positions and cross-sections of the shaft. Graphic user interfaces were developed for users to interact with the tool. This tool is helpful in identifying a near optimal design of the spindle with the automation of the FEA process with numerous design changes in minimum time and efforts. It is also expected to allow even design engineers to perform the FEA in search of an optimal design of the machine tool spindle.

사용자 지향 대화형 개념설계 모델 (User-Oriented Interactive Model for Conceptual Design of Ship)

  • 이동곤;이경호;한순흥;이순섭;이규열;신수철;신동원;이종철;권성칠
    • 대한조선학회논문집
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    • 제29권4호
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    • pp.18-26
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    • 1992
  • 선박의 개념설계를 지원하기 위한 기존의 설계 모델들은 경험식에 기초한 각종 성능의 추정으로 인하여 설계치에 대한 신뢰성이 낮으며, 작업환경이 대화형으로 되어있지 않아, 실제 설계 과정을 충실히 반영하지 못하였다. 본 논문에서는, 이러한 단점을 해결하기 위하여 실적선 자료에 기초한 선박의 성능 추정이 가능하도록 실적선 데이타베이스, 주기관 데이터 베이스를 구축하여 설계 모델과 결합하였다. 또한 대화형의 작업환경을 위하여 그래픽 사용자 인터페이스를 개발하였다.

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A Study on the Development of Fruit Tree Experience Programs Based on User Segmentation

  • Kwon, O Man;Lee, Junga;Jeong, Daeyoung;Lee, Jin Hee
    • 한국환경과학회지
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    • 제27권10호
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    • pp.865-874
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    • 2018
  • Fruit trees are a key part of agriculture in rural areas and have recently been a part of ecotourism or agrotourism. This study analyzes user segmentation based on user motivation to determine characteristics of potential customers in fruit tree farms, and thereby develop fruit tree experience and educational programs. We conducted a survey of 253 potential customers of fruit tree experience programs in September 2017. Data were evaluated using factor and cluster analyses. The results of the cluster analysis identified four distinct segments based on potential customers' motivations, that is, activity-oriented, learning-oriented, leisure-oriented, and purchase-oriented. These clusters showed that significant differences in the preference of potential customers exist. Different markets were segmented based on the benefits sought by users. The segments' characteristics were identified and activities relevant to each segment were proposed for rural tourism. Lastly, this study suggests directions for development of fruit tree farm experience and educational programs.

응용개발자를 위한 사용자 중심 얼굴검출 시스템 설계 및 구현 (Design and Implementation of User-oriented Face Detection System for Application Developers)

  • 장대식
    • 디지털산업정보학회논문지
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    • 제6권4호
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    • pp.161-170
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    • 2010
  • This paper provides a novel approach for a user oriented system for face detection system for application developers. Even though there are many open source or commercial libraries to solve the problem of face detection, they are still hard to use because they require specific knowledge on detail algorithmic techniques. The purpose of this paper is to come up with a high-level system for face detection with which users can develop systems easily and even without specific knowledge on face detection theories and algorithms. Important conditions are firstly considered to categorize the large problem space of face detection. The conditions identified here are then represented as expressions so that application developers can use them to express various problems. Once the conditions are expressed by developers, the interpreter proposed take the role to interpret the conditions, find and organize the optimal algorithms to solve the represented problem with corresponding conditions. A proof-of-concept is implemented and some example problems are tested and analyzed to show the ease of use and usability.

컨테이너터미널용 객체지향 시뮬레이터 (An Object-Oriented Simulator for Port Container Terminal)

  • 최용석
    • 한국시뮬레이션학회:학술대회논문집
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    • 한국시뮬레이션학회 2003년도 추계학술대회 및 정기총회
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    • pp.19-25
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    • 2003
  • Since container throughput is continually increasing, the main issues facing decision-makers at port container terminals are how to expand the existing container terminals and construct new container terminals. Simulations that support user needs require modeling tools that are both easy to use and sufficiently to reflect real world system. The object-oriented approach provides for both reusability and modularity that best fits these requirements. This paper present the design procedure a simulator for port container terminal that was based on the object-oriented approach. The simulator in order to model and simulate the TC-based container terminals is developed.

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공동주택의 개발에 있어 활동체계에 의한 공간/시설물 계획.설계에 관한 연구 (A Study on the Activity System Methods of Site Planning and Design)

  • 정하광
    • 한국조경학회지
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    • 제21권4호
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    • pp.43-53
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    • 1994
  • This Study is to construct the Activity System Methods of Site Planning and Design. A planned spaces and facilities is considered usually in relation to users of space and facilities, user attributes, needs and values, and activity patterns. Information obtained form this study adds a qualitative dimension to the quantitative emphasis and supplies information for design-oriented analyses of site planning. In the design-oriented aspect, the concern is with devising desirable land use arrangements and facility supply considering objectives defined in the public interest. The design-oriented approache in site planning and design must use information on activity systems and space qualities in defining planning and design requirements of site development-one in the form of principles and standards of design used in land use and facility planning guidelines, and the other form of input variables for land use model and facility supply model.

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Requirement-Oriented Entity Relationship Modeling

  • Lee, Sang-Won;Shin, Kyung-Shik
    • Journal of Information Technology Applications and Management
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    • 제17권3호
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    • pp.1-24
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    • 2010
  • Most of enterprises depend on a data modeler during developing their management information systems. In formulating business requirements for information systems, they widely and naturally use the interview method between a data modeler and a field worker. But, the discrepancy between both parties would certainly cause information loss and distortion that lead to let the systems not faithful to real business works. To improve or avoid modeler-dependant data modeling process, many automated data design CASE tools have been introduced. However, since most of traditional CASE tools just support drawing works for conceptual data design, a data modeler could not generate an ERD faithful to real business works and a user could not use them without any knowledge on database. Although some CASE tools supported conceptual data design, they still required too much preliminary database knowledge for a user. Against these traditional CASE tools, we proposed a Requirement-Oriented Entity Relationship Model for automated data design tool, called ROERM. Based on Non-Stop Methodology, ROERM adopts inner systematic modules for complete and sound ERD that is faithful to real field works, where modules are composed of interaction modules with a user, rules of schema operations and sentence translations. In addition to structure design of ROERM, we also devise detailed algorithms and perform an experiment for a case study.

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컴퓨터와 작업자의 통합 생산관리시스템 구현을 위한 객체지향형 설계 (An object-oriented design for integrated production management system)

  • 김승권;김선욱;이준열
    • 경영과학
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    • 제11권3호
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    • pp.67-85
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    • 1994
  • We design an integrated production management system that incorporates management tasks of procurement of materials, production, and marketing. It includes MRP simulation on small or medium sized companies, design of databases, and definition of relevant objects in production environments. The system has been designed using object-oriented programming concept not only to represent the real-world situation easily, but also to help system integration. Graphics-User Interface(GUI) is also employed for the efficiency of production planning.

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축열 연소시스템의 최적화 구현을 위한 사용자 전용 해석 프로그램의 개발 (The Development of User Oriented CFD Program for Optimum Design of a Regenerative Combustion Furnace)

  • 강관구;유수열;유홍선;김혁주;노동순
    • 열처리공학회지
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    • 제16권3호
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    • pp.148-158
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    • 2003
  • In this study, a user oriented CFD program for optimum design of a regenerative combustion furnace, REBURN was developed. For user's convenience, user friendly Graphic User Interface was made and the renumbering interface program was developed in order to directly input any generated mesh system from ICEM CFD/FEA. Also an automatic processing system for switching mode was developed. The program was verified through compahng with commercial CFD code about regenerative combustion furnace. Then, numerical simulation of real walking beam furnace used in real industry was performed and the parametric analysis was studied about the arrangement mode. As a results, the uniform temperature was appeared in the cross mode.

Concepts of Disaster Prevention Design for Safety in the Future Society

  • Noh, Hwang-Woo;Kitagawa, Keiko;Oh, Yong-Sun
    • International Journal of Contents
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    • 제10권1호
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    • pp.54-61
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    • 2014
  • In this paper, we propose a pioneering concept of DPD(Disaster Prevention Design) to realize a securable society in the future. Features of danger in the future society are expected to be diverse, abrupt occurring, large scale, and complicated ways. Due to increment of dangers with their features of uncertainty, interactivity, complexity, and accumulation, human-oriented design concept naturally participates in activities to prevent our society against disasters effectively. We presented DPD is an essential design activity in order to cope with dangers expected in the future societies as well as realize securable environments. DPD is also an integrated design aids including preemptive protections, rapid preparing, recovery, and interactive cooperation. We also expect these activities of DPD is effective for generation of new values in the market, satisfaction of social needs, expansion of design industry, and a novel chance for development in the future society. Throughout this paper, we submit various aspects of DPD concepts including definition, classification, scope, necessity, strategy, influencing elements, process, and its principle. We expect these concepts will be the seed and/or basement of DPD research for the future works. For the direction of study for DPD in the future, we emphasize alarm system for preemptive protection rather than recovery strategy for the damage occurred. We also need to research about progressive prevention techniques and convergence with other areas of design. In order to transfer the concept of product design from facility-oriented mechanism to human-oriented one, we should develop new kinds of city basis facilities, public-sense design concepts referred to social weak-party, e-Learning content design preparing disasters, and virtual simulation design etc. On the other hand, we have to establish laws and regulations to force central and/or provincial governments to have these DPD strategies applying their regional properties. Modern design activities are expanding to UI(user interface) content design area overcoming the conventional design concept of product and/or service. In addition, designers are recognized as art directors or life stylists who will change the human life and create the social value. DPD can be divided into prevention design, preparedness design, response design, and recovery design. Five strategies for successful DPD are Precaution-oriented, Human-oriented, Sense-oriented, Legislation, and Environment Friendly Strategies.