• 제목/요약/키워드: User Oriented Design

검색결과 455건 처리시간 0.036초

사용자 경험을 위한 인터랙션 공간디자인 표현에 관한 연구 - 디지털 미디어를 중심으로 - (A Study on the Expression of Interaction Space Design for User Experience - Focusing on the Digital Media -)

  • 김세영
    • 한국실내디자인학회논문집
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    • 제21권4호
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    • pp.48-56
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    • 2012
  • Digital technology in modern society is entering the era of digital convergence and ubiquitous computing, and is playing an important role to overcome the limitation of time and space. Based on new media method's rapid application development, a wide range of forms as digital design is made possible. A large part of our living such as information sharing, collaboration, production, recreation, working and various social activities has been realized from the space that digital media offer. As we see a much broader range, the digital media's diverse expressions affect, in interactive ways, not only the relationship between humans and things, between each individual human, and between humans and the environment, but also even emotional purification and realm of educational, cultural, and social aspect. In this study, the aim is to discuss the user-centered design considered for integration into the interaction space design method and is to concentrate on research on. Focusing on digital media, user-friendly interface features of the space environment, construction and utilization of digital media have been applied to try to analyze the interaction effect of space that is created for the design and application of various applications and will seek ways. Thus, various case-studies have been explored where interface space is developed, creating virtual reality through cognitive basis and 3-D interface space. For example, emotional expressions are embedded for the space of commerce, education and exhibition, enabling intercommunication through haptic interface, with changing sound and visual effects which are caused by the movement of people in a certain space. With consideration of the relationship between physical environment and objects, interactive design should be achieved by providing a human oriented interface based on social, cultural and environmental aspects.

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UML을 기반으로 한 실무 중심의 객체지향 방법론 (UML-Based Industry-Strength Object-Oriented Methodology)

  • 조은숙;김수동;류성열
    • 한국정보처리학회논문지
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    • 제6권3호
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    • pp.622-632
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    • 1999
  • As the complexity of software development is increasing due to networking, multimedia, and diverse system architecture, the need for effective software development methodology is increasing. Especially, due to software standard and internalization of software market, it is necessary to accept international quality such as ISO 9000-3. In addition, object oriented development methodology is required due to rapid propagation of OO technology and standardization. Recently, UML was accepted by the OMG as standard object-oriented modeling language for distributed environment. When we UML was accepted by the OMG as standard object-oriented modeling language for distributed environment. When we develop Java and CORBA-based software, often UML is applied to Java and CORBA-based projects. However, current structural or OMT-based object-oriented methodologies. In this paper, we proposed UML-based development and concrete guidelines for each phase in order to apply UML to software development practically and effectively. Also, we define the transition guidelines and semantics between various development tasks. In addition, the analysis and design techniques of user interface and system development techniques needed in Web application development are presented.

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에이전트 기술을 이용한 사용자 기호 분석 검색 시스템 설계 및 구현 (Design and Implementation of the User Preference Analysis Search System using the Agent Technology)

  • 김정희;고희준;곽호영
    • 한국컴퓨터산업학회논문지
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    • 제3권7호
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    • pp.881-890
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    • 2002
  • 본 논문에서는 에이전트 기술을 이용하여, 사용자 기호 분석을 통해 사용자 기호에 가까운 결과를 제공하는 검색시스템을 제안하고 구현한다. 일반 검색 시스템의 불필요하고 중복된 검색내용을 지양하면서 보다 양질의 정보를 사용자에게 제공하기 위하여 본 시스템은 검색시 사용자의 정보를 입력받고, 입력된 정보에서 검색키와 카테고리를 생성한다. 그리고 에이전트 기반의 검색엔진을 통해 상용 검색엔진의 검색결과와 사용자 기호 정보를 비교하여 사용자 기호에 근접하는 결과만을 제공한다. 동시에 검색결과는 카테고리별로 데이터베이스화하여 또 다른 검색의 결과에 추가로 제공되도록 한다. 시스템 구현결과 사용자에게 제공되는 검색결과는 일반 검색 시스템의 중복 검색이 제거됐으며, 사용자 기호에 가까운 내용들로 검색이 이루어졌다.

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객체지향 공간 모델에 기반한 지하수 관정 안전도 평가 시스템을 위한 유형적 분석 (Pattern Analysis for Safety Evaluation System of Groundwater Well Based on Object Oriented Spatial Model)

  • 이재봉;곽훈성
    • 정보처리학회논문지D
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    • 제11D권4호
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    • pp.893-900
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    • 2004
  • 이 논문은 지리정보시스템의 응용분야에 적합한 소프트웨어 시스템을 개발하는 방법을 규정하고자 한다. 그리고 객체 지향 광간 모델에 기반한 지하수 관정 안전성 평가를 위한 시스템 구현을 위하여 기능과 역할에 따라 유형적으로 분석하고자 한다 지하수 관정 사용자 인터페이스를 설계하기 위해서 여러 응용분야에 적응할 수 있는 필수적인 컴포넌트만 분류할 수 있는 프레임워크를 제안하고자 한다 응용영역에 적합한 유형을 규정하고 객체지향 방법론에 기반한 UML을 이용하여 분석유형을 설계함으로서 대규모 개방 시스템을 개발하고 배포할 수 있는 컴포넌트의 재사용성을 증가시키는데 기여하고자 한다.

디지털 레버리징: 기술을 인간의 삶에 적용하는 방법론 (Digital Leveraging: The Methodology of Applying Technology to Human Life)

  • 한석영;김희철;황원주
    • 한국멀티미디어학회논문지
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    • 제22권2호
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    • pp.322-333
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    • 2019
  • After the launch of smart phones, various miniaturized smart devices such as wearable and IOT devices have deeply embedded in human life, and have created a technology-oriented society. In this technology-oriented society, technology development itself is important, however it seems more important to utilize existing technology appropriately and deliver effectively to human life. As the computer became personalized after the appearance of PC, human-centered computing such as HCI and UCD had begun to appear. However, most of the researches focused on technology that made human being convenient to interact with computer such as computer systems design and UX development. In the technology-oriented society, it seems more urgent to apply existing technology to human life. In this paper, we propose a methodology, 'Digital Leveraging' which guides how to effectively apply technology to human life. Digital Leveraging is the way of convergence between technology and humanities.

Theoretical Validation of Inheritance Metric in QMOOD against Weyuker's Properties

  • Alharthi, Mariam;Aljedaibi, Wajdi
    • International Journal of Computer Science & Network Security
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    • 제21권7호
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    • pp.284-296
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    • 2021
  • Quality Models are important element of the software industry to develop and implement the best quality product in the market. This type of model provides aid in describing quality measures, which directly enhance the user satisfaction and software quality. In software development, the inheritance technique is an important mechanism used in object-oriented programming that allows the developers to define new classes having all the properties of super class. This technique supports the hierarchy design for classes and makes an "is-a" association among the super and subclasses. This paper describes a standard procedure for validating the inheritance metric in Quality Model for Object-Oriented Design (QMOOD) by using a set of nine properties established by Weyuker. These properties commonly using for investigating the effectiveness of the metric. The integration of two measuring methods (i.e. QMOOD and Weyuker) will provide new way for evaluating the software quality based on the inheritance context. The output of this research shows the extent of satisfaction of the inheritance metric in QMOOD against Weyuker nine properties. Further results proved that Weyker's property number nine could not fulfilled by any inheritance metrics. This research introduces a way for measuring software that developed using object-oriented approach. The theoretical validation of the inheritance metric presented in this paper is a small step taken towards producing quality software and in providing assistance to the software industry.

도시철도 차량 실내의 이용자 시설 평가와 개선방향 - 체크리스트를 통하여 수도권 노선에 운행 중인 14개 철도 차량을 대상으로 - (An Evaluation of User's Facility and Suggestion for the Improvement on the Interior Design of Metropolitan Railroads Trains - Focus on the opening 14 metropolitan railroad lines in Seoul through checklist -)

  • 문서현;김구슬;신경주
    • 한국실내디자인학회논문집
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    • 제19권5호
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    • pp.11-20
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    • 2010
  • User-oriented Design is necessary in planning the interior design of Metropolitan Railroads trains, since this is a typical means of transportation in this modem society and all ages people with different body scale use this facility. However, there are little studies about facility panning and zoning of Metropolitan Railroads train considering users. Therefore, in this study, after completing the checklist based on the current legal standards of facility installation of South Korea and Japan, we examined user's facility and suggest several improvement of the opening 14 metropolitan railroad lines in Seoul. Then, we evaluated this facilities according to 41 standards; general facility(24 standards), safety facility(4 standards), guide facility(11 standards), other facility(4 standards). The result of this study may be summarized as follows. 1) General facility has to be designed to obtain lots of room for storage and this facility should be fixed up tightly with secure system. 2) Safety facility should be designed to minimize a difference of floor-level between threshold of train and ground. Also, using various color and material could help passengers to distinguish different space and facility. 3) Guide facility should be designed to guide passengers to the accurate direction with proper sign design in the pathway of Metropolitan railroad train. Also, more various color, which based on the research about physiological and psychological effect, should be used to guide people. 4) Other facility should equip more visual system using common good and informative contents. Through this study, we try to understand the current interior physical condition of Metropolitan Railroads trains. However, for future studies, it is expected to supplement evaluation standards considering aesthetic design, environmental improvement of indoor air quality and the satisfaction and demand of Metropolitan Railroads trains.

이용자 상호간 감성교류를 위한 의자디자인 연구 - 의자의 구조와 기능을 중심으로 - (A Study on Chair Design for User's Interpersonal Exchange of Emotion - Focused on Chair Structure and Function -)

  • 김경원
    • 한국가구학회지
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    • 제21권2호
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    • pp.157-166
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    • 2010
  • Furniture in the modern living environment, inclusive the importance of its practical value, is a plastic element of indoor space, and its artistic value also holds an important position. Moreover, emotional design based on the emotional engineering in a structural change of modern society such as urbanization, small family, aging society is proposed as an important keyword in the modern design. Namely, furniture as an component of modern residential space has been advanced as a human-oriented environmental element considering people's emotional and mental value to the functional satisfaction and artistic and emotional satisfaction. Furniture is a living tool that is much contacted to people, which affects highly on people's body and mind. This means that people's volition action can be naturally induced by furniture design, and that furniture can display a role as an active tool of means to make people's interpersonal communication and interchange. Namely, I think furniture design of emotional interchange that understands furniture user's pattern behavior and pattern, and observes furniture form and structure and functionality on users' relationship affecting on people's emotional stability and interpersonal interchange of emotion, as an indispensable element necessary for producing more human and prosperous environment of life.

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연관 마이닝과 고객 선호도 기반의 인터넷 상품 검색 시스템 설계 및 구현 (Design and Implementation of Product Searching System on Internet using the Association Mining and Customer's Preference)

  • 황현숙;어윤양
    • Asia pacific journal of information systems
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    • 제12권1호
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    • pp.1-16
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    • 2002
  • Most of searching systems used by shopping-mall provide too much information for user requirements or fail to provide appropriate items reflecting customer's preference. This paper aims to design and implement the product searching systems based on customer preference which will enable efficient product selection in the internet shopping-mall. The proposed system consists of user/provider interface, searching and model agent, data management system, and model management system. Especially, we construct the searching pattern database to support fast search using association mining method. And this system includes the customer-oriented decision model which shows the highly preferred products. Input weight value per attribute and preference level should be needed to compute priority grade of preference.

최적화 알고리듬들의 객체지향 C++ 라이브러리의 개발 (Development of Object-Oriented C++ Library of Optimization Algorithms)

  • 현창헌;최영일
    • 산업기술연구
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    • 제20권B호
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    • pp.115-123
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    • 2000
  • There are many optimal design packages, but they are big ones and they have only a few kinds of optimal algorithm coded with Fortran and it is sometimes necessary for user to write down some codes into their packages. So it is hard for user to learn how to use and customize them. More over, there are no commercial home-made software for optimum design. So, in this paper, several famous optimum algorithms are coded and modulized with C++ which is known as a suitable computer language in order to build up more algorithms into one computer software. All algorithms developed with C++ here were tested for comparison with optimization tool box of MATLAB and are superior to MATLAB.

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