• Title/Summary/Keyword: User Mobility

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Enhancing Service Availability in Multi-Access Edge Computing with Deep Q-Learning

  • Lusungu Josh Mwasinga;Syed Muhammad Raza;Duc-Tai Le ;Moonseong Kim ;Hyunseung Choo
    • Journal of Internet Computing and Services
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    • v.24 no.2
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    • pp.1-10
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    • 2023
  • The Multi-access Edge Computing (MEC) paradigm equips network edge telecommunication infrastructure with cloud computing resources. It seeks to transform the edge into an IT services platform for hosting resource-intensive and delay-stringent services for mobile users, thereby significantly enhancing perceived service quality of experience. However, erratic user mobility impedes seamless service continuity as well as satisfying delay-stringent service requirements, especially as users roam farther away from the serving MEC resource, which deteriorates quality of experience. This work proposes a deep reinforcement learning based service mobility management approach for ensuring seamless migration of service instances along user mobility. The proposed approach focuses on the problem of selecting the optimal MEC resource to host services for high mobility users, thereby reducing service migration rejection rate and enhancing service availability. Efficacy of the proposed approach is confirmed through simulation experiments, where results show that on average, the proposed scheme reduces service delay by 8%, task computing time by 36%, and migration rejection rate by more than 90%, when comparing to a baseline scheme.

Analysis of Factors Affecting User Satisfaction with Mobility as a Service : A Case Study of Daegu Metropolitan City (통합 모빌리티 서비스 이용만족도에 미치는 영향요인 분석 : 대구광역시를 대상으로)

  • Jae Hoon Jeong;Oh Hoon Kwon
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.22 no.2
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    • pp.117-132
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    • 2023
  • Mobility as a Service(MaaS) is an integrated mobility service that enables flexible reservation and payments for various transportation services on one platform, including existing public transportation. To popularize MaaS, users need to be satisfied with the service, and the factors that lower satisfaction need to be improved. In this study, the structural equation model was used to identify the influence of factors on the overall satisfaction level. Improvement plans to increase user satisfaction were derived based on importance-satisfaction analysis and the decision tree model. The analysis revealed the level of connectivity in MaaS apps to be a significant factor that needs to be improved for a higher user satisfaction level of MaaS

Hierarchical Location Mobility Management using MobilityManagement Points in IP networks

  • Park, Chul Ho;Oh, Sang Yeob
    • Journal of Korea Multimedia Society
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    • v.25 no.8
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    • pp.1069-1074
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    • 2022
  • IP mobility can be handled in different layers of the protocol. Mobile IP has been proposed to handle the mobility of Internet hosts in the network layer. Recently, a new method based on the SIGMA mobility architecture has been proposed to support mobility management with reduced packet loss and latency. The location management structure is not suitable for frequent mobile handover due to the high mobility of the user with this transport layer solution. In this paper, we propose a location management optimization method in a mobile communication network by applying hierarchical location management using MMPs(Mobility Management Points) for transport layer mobility management. Therefore, we propose an efficient hierarchical mobility management structure even between heterogeneous wireless networks using MMPs for the probability that a mobile terminal can change multiple location areas between two messages and calls. The proposed method shows reduction in location update cost and data retrieval cost using MMPs, and as opposed to mobility appearing in time intervals with the minimum cost required to reach 90% of the stabilized cost, the mobility location update search, location It was found that the message processing cost per area was reduced.

Performance Analysis of Cost-Effective Location and Service Management Schemes in LTE Networks (LTE 네트워크에서 비용효과적인 위치 및 서비스 관리 기법의 성능분석)

  • Lee, June-Hee;Jeong, Jongpil
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.12 no.6
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    • pp.1-16
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    • 2012
  • In this paper, we propose a cost-effective location and service management scheme in LTE (Long Term Evolution) networks, which a per-user service proxy is created to serve as a gateway between the mobile user and all client-server applications engaged by the mobile user. The service proxy is always co-located with the mobile user's location database such that whenever the MU's location database moves during a location hand-off, a service hand-off also ensues to co-locate the service proxy with the location database. This allows the proxy to know the location of the mobile user all the time to reduce the network communication cost for service delivery. We analyze four integrated location and service management schemes. Our results show that the centralized scheme performs the best when the mobile user's SMR (service to mobility ratio) is low and ${\upsilon}$(session to mobility ratio) is high, while the fully distributed scheme performs the best when both SMR and ${\upsilon}$ are high. In all other conditions, the dynamic anchor scheme is the best except when the service context transfer cost is high under which the static anchor scheme performs the best. Through analytical results, we demonstrate that different users with vastly different mobility and service patterns should adopt different integrated location and service management methods to optimize system performance.

A Development of Mobile IPTV Service Platform for User and Service Session Mobility Guarantee (사용자와 서비스 세션 이동성 보장을 위한 모바일 IPTV 서비스 플랫폼 개발)

  • Jang, Ji-Won;Kim, Geun-Hyung
    • Journal of Digital Contents Society
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    • v.10 no.1
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    • pp.87-96
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    • 2009
  • Digital Broadcast Service is being very popular and the delivery mechanism for digital broadcast content through IP network has progressed constantly, due to the advance of video and audio compression and network technologies. From these trends, in Korea, the commercial IPTV service starts in this year after the law related to IPTV is enacted last year. Since IPTV service, which integrates broadcast and communication services, can give an infrastructure for fusion of communication and interactive multimedia data service, IPTV service is attractive. Recently, by the advent of various wireless connection technologies and the mobile devices of high capability, Mobile IPTV, which has an advantage of not only IPTV but also mobile TV, has gained much interest. In this paper, we review a necessary ingredient for Mobile IPTV in the next generation wired/wireless convergence network environment which consists of heterogeneous wireless access networks. In addition, we propose the scheme for user mobility and service session mobility management using RTSP protocol and introduce the service gateway concept to guarantee the extension of IPTV service platform.

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A Study on Mobility-Aware Edge Caching and User Association Algorithm (이동성 기반의 엣지 캐싱 및 사용자 연결 알고리즘 연구)

  • TaeYoon, Lee;SuKyoung, Lee
    • KIPS Transactions on Computer and Communication Systems
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    • v.12 no.2
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    • pp.47-52
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    • 2023
  • Mobile Edge Computing(MEC) is considered as a promising technology to effectively support the explosively increasing traffic demands. It can provide low-latency services and reduce network traffic by caching contents at the edge of networks such as Base Station(BS). Although users may associate with the nearest BSs, it is more beneficial to associate users to the BS where the requested content is cached to reduce content download latency. Therefore, in this paper, we propose a mobility-aware joint caching and user association algorithm to imporve the cache hit ratio. In particular, the proposed algorithm performs caching and user association based on sojourn time and content preferences. Simulation results show that the proposed scheme improves the performance in terms of cache hit ratio and latency as compared with existing schemes.

The Study on Purchase Intention of the Mobile Environment (모바일 환경에서 구매의도에 영향을 미치는 요인)

  • Lim, Gyu-Hong;Lee, Jong-Ho
    • The Journal of Information Systems
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    • v.15 no.4
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    • pp.189-209
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    • 2006
  • The progress of mobile internet technologies has changed user access to information. The mobile internet allows to obtain contents and services from wireless networks via mobile devices. The purpose of this study is th find out important factors that influence on the customer purchase intention by mobile internet environment. Base on TAM(Technology Acceptance Model) and the latest literature, a comprehensive set of constructs and hypotheses were compiled with a methodology for testing them. We suggested five factors that effect purchase intention in mobile internet environment: Enjoyment Ease of use, Usefulness, Mobility, Trust To validate the research model, we collected data from cellular phone user using an online survey. The results of this study are as follows. First enjoyment ease of un, usefulness, and mobility had positive effects on trust. Second, Usefulness, ease of use, and trust had positive effects on purchase intention to use mobile internet. Third, enjoyment and mobility did not have positive effects on purchase intention to use mobile internet. Based on these results, we suggest marketing strategies.

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An Interaction-Based MPEG-4 Player for a PDA (PDA 환경에서의 인터렉션 기반의 MPEG-4 재생기)

  • N., Kim;S., Kim;H., Lee;S., Kim
    • Proceedings of the Korea Multimedia Society Conference
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    • 2004.05a
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    • pp.370-373
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    • 2004
  • The rapid proliferation of mobile device such as PDA allows users more ubiquitous access to multimedia information. The user mobility provides users a uniform vision of their preferred working environment independently of their current points of attachment. Supporting the user mobility requires the Player capable of efficiently presenting the multimedia contents. MPEC-4 provides not only the description for coding audio and video (as its predecessors MPEG-1 and MPEG-2), but also for coding images, animations, interactivity and protecting content. With MPEG-4, we present interactive media using multiple objects - audio, video, image, 2D geometry, and text - in a single format. Therefore we propose the MPEC-4 Player for PDA. The proposed MPEG-4 Player for PDA supports mobility, portability and personality.

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Dynamic Selection of Candidate Device for the Seamless Service Using User Location Prediction (세션 모빌리티를 위한 사용자 위치 예측 통한 동적 후보 장치 선택)

  • Jung, E.-Gun;Lee, Seung-Hoon;Kim, Sang-Wook
    • 한국HCI학회:학술대회논문집
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    • 2008.02a
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    • pp.510-516
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    • 2008
  • In ubiquitous environment, there are no limits to utilize networks whenever and wherever you are. That pervasive networks are combined with the information devices and then create various services such as car navigation of LBS(location based service) and DMB(Digital Multimedia Broadcasting). As these kinds of services are getting more various, the complexity is also getting higher and ultimately the convergence will make people feel frustrated. One of the solutions is Context-Awareness[1] technology. User interface with context-awareness filters unnecessary information and prevents users from being blocked due to the massive information. In this paper, we describe the seamless service system based on location-awareness, which is a type of context-awareness. We developed the system based on UPnP AV Framework. This system provides the automatic terminal device selection for the nomadic user. The system establishes new connections for the ongoing streaming playback session with the new AV devices without substantial loss of playback so that the user can enjoy the seamless service. The AV device selection based on the user's location needs no user's intervention or notification so it achieves the improvement of usability and complexity.

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Implementation of Multimedia Contents Stream Service Mobility by Location Tracking (위치 인식을 통한 멀티미디어 컨텐츠 스트림 서비스의 이동성 구현)

  • Kim, Ji-Young;Yong, Hwan-Seung
    • Journal of Digital Contents Society
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    • v.7 no.2
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    • pp.117-124
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    • 2006
  • In ubiquitous computing environment, a user can access their personalized services at anytime, anywhere, through any possible mobile or fixed terminals in a secure way. If the user wants to move to a different location, they need to stop the video play at the current location and makes a new request at the new location. As well, the user needs to manually search for the last frame to be seen at the previous location. In this paper, we proposed an implementation of multimedia contents streaming service mobility by user's location tracking. User can play video seamlessly while moving from one machine to another along the user's moving trail.

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