• Title/Summary/Keyword: User Life

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The User Needs for the Home Automation System as a Composition of Digital Home Design - Through the Case Study of the Apartment Residents Lived in Busan - (디지털홈 구성 요소로서 홈오토메이션 시스템에 대한 거주자 요구 - 부산시 아파트 거주자를 대상으로 -)

  • iChoi, In-Young;Jang, Kyong-Mi;Lee, Tae-Kyung;Jun, Eu-Jung;Park, Soo-Been;Choi, Sung-Heui
    • Proceedings of the Korean Institute of Interior Design Conference
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    • 2004.05a
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    • pp.167-170
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    • 2004
  • This study proposes the method seeking out the user needs for the home automation systems which are one of the compositions of digital home. The findings are as follows. (1) The designing of digital home should be based on the residents' daily life and the their needs for the future house prior to the digital technology, (2) The IT Apartments recently developed in Busan set up the safety and security system and the automatic ventilation system mostly. (3) The residents are more concerned of the safety and security and the comfortable interior environment than convenience and entertainments. (4) The residents have diverse needs for the home automation systems according to their age, residential experience and occupation.

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A Preliminary Study on the Lighting Design of Hospitals for LED Lighting Application (LED 조명 적용을 위한 의료시설 조명환경계획에 관한 기초연구)

  • You, Min-Jeong;Hong, Seong-Kwan;Choi, An-Seop
    • Journal of the Korean Institute of Illuminating and Electrical Installation Engineers
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    • v.25 no.12
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    • pp.1-10
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    • 2011
  • Recently medical facilities that can help to heal the interpretation have evolved as a healing space. Accordingly, the patient's emotional, psychological and social ward plan to meet the needs of the patient to recover is important. The medical team is also related to the nature of human life, so they are experiencing high stress levels compared to other professionals. However, most places don't consider the user's psychological behavior. The purpose of this study is to build user-friendly lighting environment using LED lighting. LED lighting is easy to adjust illuminance and color temperature, and it is can be implemented in the medical area.

Security Model for Pervasive Multimedia Environment

  • Djellali, Benchaa;Lorenz, Pascal;Belarbi, Kheira;Chouarfia, Abdallah
    • Journal of Multimedia Information System
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    • v.1 no.1
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    • pp.23-43
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    • 2014
  • With the rapidity of the development on electronic technology, various mobile devices are produced to make human life more convenient. The user is always in constant search of middle with ease of deployment. Therefore, the development of infrastructure and application with ubiquitous nature gets a growing keen interest. Recently, the number of pervasive network services is expanding into ubiquitous computing environment. To get desired services, user presents personal details about this identity, location and private information. The information transmitted and the services provided in pervasive computing environments (PCEs) are exposed to eavesdropping and various attacks. Therefore, the need to protect this environment from illegal accesses has become extremely urgent. In this paper, we propose an anonymous authentication and access control scheme to secure the interaction between mobile users and services in PCEs. The proposed scheme integrates a biometric authentication in PKI model. The proposed authentication aims to secure access remote in PCE for guaranteeing reliability and availability. Our authentication concept can offer pervasive network service users convenience and security.

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Online Clustering Algorithms for Semantic-Rich Network Trajectories

  • Roh, Gook-Pil;Hwang, Seung-Won
    • Journal of Computing Science and Engineering
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    • v.5 no.4
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    • pp.346-353
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    • 2011
  • With the advent of ubiquitous computing, a massive amount of trajectory data has been published and shared in many websites. This type of computing also provides motivation for online mining of trajectory data, to fit user-specific preferences or context (e.g., time of the day). While many trajectory clustering algorithms have been proposed, they have typically focused on offline mining and do not consider the restrictions of the underlying road network and selection conditions representing user contexts. In clear contrast, we study an efficient clustering algorithm for Boolean + Clustering queries using a pre-materialized and summarized data structure. Our experimental results demonstrate the efficiency and effectiveness of our proposed method using real-life trajectory data.

User analysis for Jinju international agriculture & food EXPO 2013 (진주 국제 농식품 박람회의 이용자 평가 분석)

  • Jeon, Sanggon;Kim, Sounghun
    • Korean Journal of Agricultural Science
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    • v.41 no.1
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    • pp.65-73
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    • 2014
  • In Korea, many local governments has hosted the agriculture and/or food EXPO for the promotion of agro-food industry. Some EXPOs were successful to achieve their initial goal, but others were severely criticized due to wasting budget without outcome. The comprehensive debates and studies for the better management of EXPOs are required. The purpose of this paper is to analyze users for Jinju international agriculture & food EXPO 2013 and to suggest the strategies for the development of this EXPO. Survey analyses for two groups (enterprises and audiences) were conducted for this research. The results of studies present a few findings: First, the differentiated strategies for each groups (enterprises and audiences) should be developed. Second, EXPO need to attract more participants from the whole country. Third, the methods of advertisement should be improved, especially on-line ads. Fourth, various complains from participants, which are collected via surveys, need to be handled.

A Study on the Evaluation Methods for s Personal Robot from the Viewpoints of Language, Teaching, and Learning Ability (언어, 교시 및 학습능력 관점에서 본 퍼스널 로봇의 평가 기준 설정에 대한 연구)

  • Kim, Yong-Jun;Yi, Keon-Young;Kim, Jin-Oh
    • Proceedings of the KIEE Conference
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    • 2004.07d
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    • pp.2465-2467
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    • 2004
  • In this paper we present the guideline to evaluate the easiness of using personal robots and their learning abilities based on the analysis of their built-in commands, user interfaces, and intelligences. Recently, we are breathing with robots that can be able to do lots of roles. cleaning, security, pets and education in real life. They can be classified as home robots, guide robots, service robots, robot pets, and so on. There are, however, no standards to evaluate their ability, so it is not easy to select an appropriate robot when a user wants to buy it. Thus, we present, as a guideline that can be a standard for the evaluation of the personal robots, the standards by means of analyzing existing personal robots and results of the recent research works. We will, also, describe how to apply the evaluation method th the personal robot.

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The Effect of Cognitive Absorption on the Individual Intention of Technology Acceptance: An Empirical Study on the MP3 Player (인지적 몰입이 개인의 기술 수용에 미치는 영향: MP3 플레이어에 대한 실증 연구)

  • Kim, Bo-Youn;Lee, Sang-Gun;Kang, Min-Cheol
    • Asia pacific journal of information systems
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    • v.16 no.1
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    • pp.45-69
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    • 2006
  • Technology Acceptance Model (TAM) has been widely used to predict user's behavior to accept the technology. Prior researches have been mainly focused on innovation constructs such as perceived usefulness and perceived ease of use. However, very little research has been conducted to understand individual mental beliefs in technology acceptance and imitation influence. This study integrates Technology Acceptance Model (TAM), Flow Theory (FT) and Diffusion of Innovation Theory (DIT). This paper indicates that imitation context, cognitive absorption (CA) based Flow theory and innovation context are the three important factors influencing user acceptance of information technologies. The proposed model has been tested among 232 users of MP3 players. Results showed that innovation context and cognitive absorption have positive influences on intention to use technology. Not all factors of the imitation context have direct effect on intention to use. However, we found that imitation context has positive influence on intention to use technology through cognitive absorption.

A Portable Mediate Interface 'Handybot' for the Rich Human-Robot Interaction (인관과 로봇의 다양한 상호작용을 위한 휴대 매개인터페이스 ‘핸디밧’)

  • Hwang, Jung-Hoon;Kwon, Dong-Soo
    • Journal of Institute of Control, Robotics and Systems
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    • v.13 no.8
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    • pp.735-742
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    • 2007
  • The importance of the interaction capability of a robot increases as the application of a robot is extended to a human's daily life. In this paper, a portable mediate interface Handybot is developed with various interaction channels to be used with an intelligent home service robot. The Handybot has a task-oriented channel of an icon language as well as a verbal interface. It also has an emotional interaction channel that recognizes a user's emotional state from facial expression and speech, transmits that state to the robot, and expresses the robot's emotional state to the user. It is expected that the Handybot will reduce spatial problems that may exist in human-robot interactions, propose a new interaction method, and help creating rich and continuous interactions between human users and robots.

A Study on Developing an Evaluation Model for Criticizing the Model house of Multi-family Housing (공동주택 모델하우스 비평을 위한 평가모델 개발에 관한 연구)

  • 전경화;홍형옥;김정근
    • Proceedings of the Korean Institute of Interior Design Conference
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    • 1999.04a
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    • pp.133-136
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    • 1999
  • This study intends to develop an evaluation model which could be used as an effective tool for criticizing the model house of multi-family housing. The evaluation model has been developed based on the theoretical framework suggested by previous results of research related on hosing design, which comprises the following four components: 1) the paradigm of future home and life-style, 2) marketing effects of housing developer, 3) goals and principles of housing design, and 4) results of user-preference study. In this study, an evaluation model was suggested as a preliminary form which would be modified in detail after series of tests in the field. The evaluation model will be used provide standardized criteria for the quality of model houses, and eventually help to improve the quality of multi-family housing design by balanced information from theorist, user and developer.

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Development of Simulator for Performance estimation of Above-Knee Prosthesis (대퇴의족 성능평가를 위한 시뮬레이터의 개발)

  • 오명환;송호진;윤용산;오준호
    • 제어로봇시스템학회:학술대회논문집
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    • 2000.10a
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    • pp.432-432
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    • 2000
  • The above-Knee Prosthesis has been used by the handicapped person and become a important part of their life. But uniform above-knee prosthesis only increases inconvenience And so the tool that can estimate and help to design of suitable prosthesis for user need to be developed. The simulator developed in this research is composed of two part. One is hardware that can realize various walking motions. The other is software that can display and analyze the results of walking mot ion. Three motors constitute hardware of Simulator. Two motors are used to realize heap motion that need two degree of freedom and the rest one used to realize swing motion. Software of Simulator display results of three motor trajectories and walking mot ion of hardware using computer graphic. Therefore, The simulator developed in this research which is able to realize human gait and results are analyzed through simulation program at PC will be some help to design and produce of prosthesis suitable to user.

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