• Title/Summary/Keyword: User Input

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User Convenience-based Trading Algorithm System (사용자 편의성 기반의 알고리즘 트레이딩 시스템)

  • Lee, Joo-Sang;Kim, Byung-Seo
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.16 no.3
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    • pp.155-161
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    • 2016
  • In current algorithm trading system, general users need to program their algorithms using programing language and APIs provided from financial companies. Therefore, such environment keeps general personal investors away from using algorithm trading. Therefore, this paper focuses on developing user-friendly algorithm trading system which enables general investors to make their own trading algorithms without knowledge on program language and APIs. In the system, investors input their investment criteria through user interface and this automatically creates their own trading algorithms. The proposed system is composed with two parts: server intercommunicating with financial company server to send and to receive financial informations for trading, and client including user convenience-based user interface representing secondary indexes and strategies, and a part generating algorithm. The proposed system performance is proven through simulated-investment in which user sets up his investment strategy, algorithm is generated, and trading is performed based on the algorithm

OpenID Based User Authentication Scheme for Multi-clouds Environment (멀티 클라우드 환경을 위한 OpenID 기반의 사용자 인증 기법)

  • Wi, Yukyeong;Kwak, Jin
    • Journal of Digital Convergence
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    • v.11 no.7
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    • pp.215-223
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    • 2013
  • As cloud computing is activated, a variety of cloud services are being distributed. However, to use each different cloud service, you must perform a individual user authentication process to service. Therefore, not only the procedure is cumbersome but also due to repeated authentication process performance, it can cause password exposure or database overload that needs to have user's authentication information each cloud server. Moreover, there is high probability of security problem that being occurred by phishing attacks that result from different authentication schemes and input scheme for each service. Thus, when you want to use a variety of cloud service, we proposed OpenID based user authentication scheme that can be applied to a multi-cloud environment by the trusted user's verify ID provider.

Designing a Healthcare Service Model for IoB Environments (IoB 환경을 위한 헬스케어 서비스 모델 설계)

  • Jeong, Yoon-Su
    • Journal of Digital Policy
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    • v.1 no.1
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    • pp.15-20
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    • 2022
  • Recently, the healthcare field is trying to develop a model that can improve service quality by reflecting the requirements of various industrial fields. In this paper, we propose an Internet of Behavior (IoB) environment model that can process users' healthcare information in real time in a 5G environment to improve healthcare services. The purpose of the proposed model is to analyze the user's healthcare information through deep learning and then check the health status in real time. In this case, the biometric information of the user is transmitted through communication equipment attached to the portable medical equipment, and user authentication is performed through information previously input to the attached IoB device. The difference from the existing IoT healthcare service is that it analyzes the user's habits and behavior patterns and converts them into digital data, and it can induce user-specific behaviors to improve the user's healthcare service based on the collected data.

A Comparison of Usability between the Height Adjustable Keyboard and the Adaptive Touch Keyboard on Smartphones

  • Choi, Jinhae
    • Journal of the Ergonomics Society of Korea
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    • v.36 no.2
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    • pp.145-156
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    • 2017
  • Objective: This study aims to compare the usability of the adaptive touch design method with that of the height adjustable design method that are applied to the Korean QWERTY keyboard and Naratgul keyboard on smartphones, examine the results, and present practical implications. Background: Smartphone manufacturers have failed to satisfy every user with their uniform touch keyboard designs that do not consider the high use rates of keypad use. In reality, touch keyboard designing customized for every individual is impossible, but there need to be researches on was to improve usability by having touch areas changed automatically depending on user behaviors or having users adjust the keyboard height depending on their hand size. Method: As for the design methods, an object group was given smartphones with the adaptive touch design method and the other group those with the height adjustable design method. As they entered the same characters in the smartphones, typing error rates and text input speed were measured and the average values were compared. 35 individuals who would frequently use smartphones in daily life participated in the experiment. The group variable was the type of touch keyboards, and the test variables were typing error rates and text input speed, for which a T-test was implemented. Results: As for the QWERTY keyboard, the significant improvement effect was verified as the typing error rate of the adaptive touch design method was 4.21% but that of the height adjustable design method was 3.28% although there was no significant difference in terms of text input speed. As for the Naratgul keyboard, in contrast, the typing error rate of the adaptive touch design method was 2.5% while that of the height adjustable design method was 1.48%, which indicates a measure of improvement, but the effect was not significant. On the other hand, the text input speed per minute was improved as much as 22.2%, which is significant. Conclusion: First, the Korean touch keyboard usability of the adaptive touch design method and that of the height adjustable design method, when applied to Model A of Company L, showed significant difference from each other. Second, the height adjustable design method was applied to the QWERTY keyboard, the typing error rate was improved significantly. This indicates that as the keyboard height was raised, the number of buttons within the range of fingering decreased, decreasing the touch bias was reduced. Third, the height adjustable design method was applied to the Naratgul keyboard, the text input speed was improved. Application: When the QWERTY keyboard was applied to a smartphone as small as 5.5inch or less, it is highly probably that the height adjustable design method decreases the typing error rate. It may be considered to develop additional UX functions to make the keyboard font larger or give users the option to adjust button intervals in utilization of the SW advantages of the height adjustable design method.

The Selection of Optimal Interchange Types by Quantifying the User Costs and Construction Costs of Ramps (연결로의 사용자 비용과 공사비 계량화를 통한 입체교차로 최적형식 선정 기법)

  • Kim, Sang-Youp;Choi, Jai-Sung;Min, Kyung-Chan;Choi, Hyun-Ho
    • International Journal of Highway Engineering
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    • v.12 no.2
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    • pp.33-41
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    • 2010
  • It is stated in the highway geometric design guide that expressway interchange types should be selected considering a set of input variables including travel demand, topography, construction cost and interchange spacing. However, this selection method has a problem of providing different interchange types even for the same input variables depending upon different applications of engineers discretion. A procedure that produces consistent results is necessary and this paper presents the development of an efficient and reliable procedure based on the quantification of road user costs and construction costs on interchanges. To develop this procedure, a survey of existing expressway interchange types in South Korea was made and 10 basic interchange types and 52 supplementary interchange types were identified. To relate road user costs and construction costs to these interchange types, this research uses two method. First, interchange types were expressed by a set of ramp configurations. Second, road user benefits and construction costs associated with these different interchange types were formulated based on the current national guide of the expressway economical analysis. As a result, it was proved that an interchange type to provide minimum costs could be selected consistently and this research result should be useful for future expressway geometric designs.

Sentiment Analysis of Product Reviews to Identify Deceptive Rating Information in Social Media: A SentiDeceptive Approach

  • Marwat, M. Irfan;Khan, Javed Ali;Alshehri, Dr. Mohammad Dahman;Ali, Muhammad Asghar;Hizbullah;Ali, Haider;Assam, Muhammad
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.16 no.3
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    • pp.830-860
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    • 2022
  • [Introduction] Nowadays, many companies are shifting their businesses online due to the growing trend among customers to buy and shop online, as people prefer online purchasing products. [Problem] Users share a vast amount of information about products, making it difficult and challenging for the end-users to make certain decisions. [Motivation] Therefore, we need a mechanism to automatically analyze end-user opinions, thoughts, or feelings in the social media platform about the products that might be useful for the customers to make or change their decisions about buying or purchasing specific products. [Proposed Solution] For this purpose, we proposed an automated SentiDecpective approach, which classifies end-user reviews into negative, positive, and neutral sentiments and identifies deceptive crowd-users rating information in the social media platform to help the user in decision-making. [Methodology] For this purpose, we first collected 11781 end-users comments from the Amazon store and Flipkart web application covering distant products, such as watches, mobile, shoes, clothes, and perfumes. Next, we develop a coding guideline used as a base for the comments annotation process. We then applied the content analysis approach and existing VADER library to annotate the end-user comments in the data set with the identified codes, which results in a labelled data set used as an input to the machine learning classifiers. Finally, we applied the sentiment analysis approach to identify the end-users opinions and overcome the deceptive rating information in the social media platforms by first preprocessing the input data to remove the irrelevant (stop words, special characters, etc.) data from the dataset, employing two standard resampling approaches to balance the data set, i-e, oversampling, and under-sampling, extract different features (TF-IDF and BOW) from the textual data in the data set and then train & test the machine learning algorithms by applying a standard cross-validation approach (KFold and Shuffle Split). [Results/Outcomes] Furthermore, to support our research study, we developed an automated tool that automatically analyzes each customer feedback and displays the collective sentiments of customers about a specific product with the help of a graph, which helps customers to make certain decisions. In a nutshell, our proposed sentiments approach produces good results when identifying the customer sentiments from the online user feedbacks, i-e, obtained an average 94.01% precision, 93.69% recall, and 93.81% F-measure value for classifying positive sentiments.

A High-Resolution Image Reconstruction Method Utilizing Automatic Input Image Selection from Low-Resolution Video (저해상도 동영상에서의 자동화된 입력영상 선별을 이용한 고해상도 영상 복원 방법)

  • Kim Sung-Deuk
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.43 no.2 s.308
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    • pp.12-18
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    • 2006
  • This paper presents a method to extract a good high-resolution image from a low-resolution video in an automatic manner. Since a high-resolution image reconstruction method utilizing several low-resolution input images works better than a conventional interpolation method utilizing single low-resolution input image only if the input images are well registered onto a common high-resolution grid, low-resolution input images should be carefully chosen so that the registration errors can be carefully considered. In this paper, the statistics obtained from the motion-compensated low-resolution images are utilized to evaluate the feasibility of the input image candidates. Maximum motion-compensation error is estimated from the high-resolution image observation model. U the motion-compensation error of the input image candidate is greater than the estimated maximum motion-compensation error, the input image candidate is discarded. The number of good input image candidates and the statistics of the motion-compensation errors are used to choose final input images. The final input images chosen from the input image selection block are given to the following high-resolution image reconstruction block. It is expected that the proposed method is utilized to extract a good high-resolution image efficiently from a low-resolution video without any user intervention.

Development of Mobile Cloud Computing Client UI/UX based on Open Source SPICE (오픈소스 SPICE 기반의 모바일 클라우드 컴퓨팅 클라이언트 UI/UX 개발)

  • Jo, Seungwan;Oh, Hoon;Shim, Kyusung;Shim, Kyuhyun;Lee, Jongmyung;An, Beongku
    • Journal of the Institute of Electronics and Information Engineers
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    • v.53 no.8
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    • pp.85-92
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    • 2016
  • Mobile cloud computing (MCC) is not just extensions of cloud concepts into mobile environments, but the service technologies that all mobile devices including smartphone can use the desired services by using cloud technology without the constraints of time and space. Currently, a lot of works on mobile cloud computing have been actively researching, whereas user interfaces are not so much researched. The main features and contributions of this paper are as follows. First, develop UI considering UX that is different from conventional interfaces supported by SPICE. Second, combine two button interface into one button interface when keyboard is used in mobile cloud computing clients. Third, develop a mouse interface suitable for mobile cloud computing clients. Fourth, in mobile cloud computing client, solve a problem that the selection of button/files/folder has at the corner. Finally, in mobile cloud computing clients we change mouse scroll mapping functions from volume button to scroll interface in touch-screen. The results of performance evaluation shows that users can input easily with the increased and fixed mouse interface. Since shortcut keys instead of the complex button keys of keyboard are provided, the input with 3-6 steps is reduced into 1 step, which can simply support complex keys and mouse input for users.

Development of Control Method for Event Recorder in High Speed Train (고속전철용 Event Recorder를 위한 제어 방식 개발)

  • Song, Gyu-Youn;Yim, Hyun-Jae;Chang, Tae-Wook
    • Proceedings of the KSR Conference
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    • 2011.05a
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    • pp.1182-1188
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    • 2011
  • By storing various train information in running high speed train, we can analyze the cause of train accident efficiently. we have developed the smart and high available control method to control and manage the hardware modules. The hardware modules for event recorder consist CPU, Digital Input and Output, Pulse Input, Communication, Control Panel and Crash Protected Memory. The real time operation system is used to totally control and manage the various hardware modules. The main function of control method is collection of train information, calculation of train speed, interface with other on-board control system, storing and retrieving train information, and communication with Control Panel. In Control Panel, it displays the current train speed and the status of event recorder effectively. Also user interface is provided in Control Panel.

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Economic Repercussion Effects of the Multi-View Video Technology (복수시점영상기술의 경제적 파급효과 분석)

  • Kim Soo-Hyun
    • Journal of Information Technology Applications and Management
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    • v.13 no.3
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    • pp.75-87
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    • 2006
  • In this paper. we consider the multi-view video technology. The technology, which is a field of 3-Dimensional video processing, enables the user to watch the various view-point of video. We expect that the technology will be applicable to a lot of video services. The economic effects of new technology are very important concern for the technology developer and the technology development policy makers. We, therefore. propose a general method for the economic repercussion effects of the multi-view video technology. The method is based on the expert opinion and input-output analysis. The results for the multi-view video technology are included.

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