• Title/Summary/Keyword: User Experience Framework

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Design and Implementation of Web Contents Management System based on RIA (RIA기반의 웹 콘텐츠 관리에 관한 설계 및 구현)

  • Seo, Jun-Oh;Kim, Chul-Won
    • The Journal of the Korea institute of electronic communication sciences
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    • v.10 no.10
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    • pp.1109-1114
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    • 2015
  • In this paper, design and implementation of RIA(: Rich Internet Application) technology, a CMS based on either of the Adobe Flex framework. Flex existing HTML + CSS + Javascript, etc. it can be easily added to a variety of visual components on a markup language consisting allow you to implement a more dynamic website. The HTTP request is processed using the Spring Framework of MVC based. Spring Framework provides a number of services for the development of a dynamic website to open source framework for the Java platform. It is being used as a standard-based technology for e-government framework used to develop recommendations and Republic of Korea during the Web service public institutions. Extensive production becomes increasingly thin web can be more efficiently managed, and will provide convenience to the user.

Load Aware Automatic Channel Switching for Software-Defined Enterprise WLANs

  • Han, Yunong;Yang, Kun
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.11 no.11
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    • pp.5223-5242
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    • 2017
  • In the last decade, the 2.4 GHz band of IEEE 802.11 WLANs has become heavily congested due to the explosive increase in demand of Wi-Fi connectivity. With the current deployment of enterprise WLANs, channel switching mechanism continues to exhibit inefficiencies because it cannot adapt to real-time channel condition and the inability to support seamless channel switching. Software Defined Networking (SDN) as an emerging architecture is promising to introduce flexibility and programmability for wireless network management. Leveraging SDN to existing enterprise WLANs, channel switching method can be improved significantly. This paper presents a software-defined enterprise WLAN framework with a load aware automatic channel switching solution, which utilizes AP load and channel interference factor (CIF) to provide seamless channel switching. Two automatic channel switching algorithms named Single Switch (SS) and Double Switch (DS) are proposed to improve the overall user experience and the experience of users with highest traffic load respectively. Experiment results demonstrate that our solution can efficiently improve user experience in terms of jitter, transmission delay and network throughout when compared to the conventional channel switching mechanism.

NUI/NUX framework based on intuitive hand motion (직관적인 핸드 모션에 기반한 NUI/NUX 프레임워크)

  • Lee, Gwanghyung;Shin, Dongkyoo;Shin, Dongil
    • Journal of Internet Computing and Services
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    • v.15 no.3
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    • pp.11-19
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    • 2014
  • The natural user interface/experience (NUI/NUX) is used for the natural motion interface without using device or tool such as mice, keyboards, pens and markers. Up to now, typical motion recognition methods used markers to receive coordinate input values of each marker as relative data and to store each coordinate value into the database. But, to recognize accurate motion, more markers are needed and much time is taken in attaching makers and processing the data. Also, as NUI/NUX framework being developed except for the most important intuition, problems for use arise and are forced for users to learn many NUI/NUX framework usages. To compensate for this problem in this paper, we didn't use markers and implemented for anyone to handle it. Also, we designed multi-modal NUI/NUX framework controlling voice, body motion, and facial expression simultaneously, and proposed a new algorithm of mouse operation by recognizing intuitive hand gesture and mapping it on the monitor. We implement it for user to handle the "hand mouse" operation easily and intuitively.

Empirical Study about Relationship between Factors Influencing Korean User's Intention to Use the Internet Banking Service (국내 인터넷 뱅킹 사용자의 이용의도에 영향을 미치는 요인간 관계에 관한 실증연구)

  • Lee, Kun-Chang;Chung, Nam-Ho;Lee, Jong-Shin
    • Asia pacific journal of information systems
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    • v.12 no.3
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    • pp.191-212
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    • 2002
  • Recently, Internet banking becomes a major trend in the financial marketplace. However, there are few researches to investigate relationship between factors influencing user's intention to use the Internet banking service. Therefore, this paper is aimed at analyzing the Internet banking service user's intention to use empirically. Our research framework is basically based on TAM(Technology Acceptance Model) proposed by Davis(1989). Empirical results using path analysis revealed that experience has a direct relationship with intention to use, while those three factors like perceived risk, self-efficacy, technical support indirectly affect intention to use.

VIP/Sim : Design and Implementation of Virtual Prototyping Simulator based on Statecharts (VIP/Sim : Statecharts에 기반을 둔 가상 프로토타이핑 시뮬레이터 설계 및 구현)

  • Kim, Cheol-Ung;Han, Sang-Yong;Choe, Jin-Yeong;Lee, Jeong-A
    • The Transactions of the Korea Information Processing Society
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    • v.7 no.3
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    • pp.891-900
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    • 2000
  • A Visual development framework for embedded system is presented based on virtual prototyping. Embedded systems often are used in life critical situation, where reliability is very important. Time_to_market, correctness, user_friendly_design are another features required for embedded system design. However, embedded systems are today designed with an ad hoc approach that is heavily based on earlier experience with similar products. We believe that new design paradigm is needed and it should be based on the use of formal model and visual system to describe the behavior of the system at a high level abstraction. Virtual prototyping has all the required features. It has the following advantages; correct design, clear interface definition, idea experimentation, increased communication. In this paper, we describe the design and implementation of VIP/Sim(Virtual Prototyping Simulator), a visionary development framework for embedded system design. New feature such as state polymorphism is augmented to the de_facto standard formal language, statechart, for enhanced dynamic modeling. Actual design experience with VIP/Sim is also discussed.

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Multi-sensor based NUI/NUX framework for various interactive applications (다양한 상호작용 어플리케이션을 위한 이종 센서 NUI/NUX 프레임워크)

  • Zhang, Weiqiang;Xi, Yulong;Wen, Mingyun;Cho, Seoungjae;Chae, Jeongsook;Kim, Junoh;Um, Kyhyun;Cho, Kungeun
    • Proceedings of the Korea Information Processing Society Conference
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    • 2017.04a
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    • pp.1077-1078
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    • 2017
  • In this study, we implement a natural user interface/experience framework using multi-sensors: Microsoft Kinect, Leap Motion, and Myo Armband. The framework is designed for customers to use in various types of interactive applications. We integrate the functions of three sensors into an application and provide an interface for customers, who can use it to interact with a computer easily. The framework can track body information in real-time, and accurately recognize the motion of different body parts.

A Service Framework for Emotional Contents on Broadcast and Communication Converged IPTV Systems (IPTV를 위한 방송통신 융합형 감성 콘텐츠의 운용 및 서비스 기술)

  • Sung, Min-Young;Paek, Seon-Uck;Ahn, Seong-Hye
    • Proceedings of the Korea Contents Association Conference
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    • 2009.05a
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    • pp.737-742
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    • 2009
  • As increasing emphasis is being placed on user experience design, the RIA technology is widely deployed for user interface and software operation on embedded devices including cell phones and TVs. In particular, RIA-based IPTV enables creation of various interactive contents via sophisticated animation and various input devices. This paper proposes a service framework for emotional contents on broadcast and communication-converged IPTV systems. We design a programming interface extension for IPTV-based flash contents and develop a prototype of flash runtime with the extended programming support. Since the proposed runtime was carefully designed to fully utilize the built-in graphic acceleration hardware in media processor, it supports high resolution graphic animation in resource-constrained IPTV environments.

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Integrated Social Networking Service Management: Comprehensive Approach for Efficient Multi-Platform Management and Enhanced User Experience (SNS 통합 관리 서비스:다중 플랫폼 효율적인 관리와 사용자 경험 강화를 위한 종합적 접근 방식)

  • Sung Jin Kim;Hyun Chul Kwon;Ji Hyun Park;Jae Min OH;Jin Seok Yang;Yun Ho jung
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2023.07a
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    • pp.251-253
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    • 2023
  • 본 연구는 spring framework와 각 SNS들의 API를 활용한 각 플랫폼들을 한 사이트에 연동하여 사용자들이 손쉽게 관리하기 위하여 진행하였다. SNS 통합 플랫폼에서의 중요한 요소는 사용자들의 SNS 관리 시간을 단축시키는 것인데 이를 위해 플랫폼들의 게시물들을 한 곳에서 게시, 수정, 삭제 그리고 여러 플랫폼에 게시물을 동시에 업로드하는 기능과 게시물들을 필터링하는 기능을 제공하였다. 이를 통해 사용자의 편의성은 올라가며 더 효율적으로 게시물들을 관리하여 시간을 단축시킬 수 있다.

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Factors Affecting the Use of the Intelligent Chatbot Services (지능형 챗봇 서비스 이용에 대한 영향요인)

  • Lee, Myoung-Su;Kim, Sang-Hoon
    • Journal of Service Research and Studies
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    • v.7 no.3
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    • pp.37-55
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    • 2017
  • Recently, many business organizations have been increasingly expanding the utilization of the intelligent chatbot services for effective customer relation management. The purpose of this study is to empirically investigate the factors which affect the use of the intelligent chatbot services. Above all, the research model and the hypotheses were derived through reviewing the major relevant theories such as UX(user experience) theory(Honeycomb model), TRA(theory of reasoned action), TAM(technology acceptance model) and ETAM(extended TAM). And then, structural equation analyses using SmartPLS 3.0 for 233 valid questionnaires replies collected through the field survey was performed to test the hypotheses. Theoretically, this study can contribute to providing the conceptual framework with regard to enhancing the use of intelligent chatbot services. And practically, this study sheds new light on suggesting the guidelines to designing the UX(user experience) of the intelligent chatbot services.

Research on the Interactive Experience Design of Museum Cultural Product Customization Platform -Focusing on Shenyang Palace Museum (박물관 문화상품을 위한 플랫폼의 상호경험디자인에 대한연구 -선양고궁박물관을 중심으로)

  • Ren, Shilei;Pan, Younghwan
    • Journal of the Korea Convergence Society
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    • v.13 no.2
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    • pp.185-200
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    • 2022
  • The innovative development of museum cultural products is an important way for museums to play the function of cultural communication with their collections. In the context of consumer upgrading, traditional cultural product design and sales methods gradually fail to meet the diverse needs of consumers. This study aims to propose the construction of a customized interactive experience platform for museum cultural products, promote the development of museum cultural products, and facilitate the inheritance and preservation of museum culture. The research methodology analyzes the model and characteristics of existing cultural product customization platforms by collating existing literature studies, and distributes 159 questionnaires to investigate the needs of cultural product consumers, and finally combines the customization experience with existing e-tailing platform systems according to user needs, proposes a theoretical framework and conducts design practice and usability testing using the Shenyang Palace Museum as an example. The findings show that users have a high acceptance of the customized platform for cultural products and that the design of the customized platform can be used to promote the dissemination of the cultural connotations of museums, optimize the personalized user experience of cultural products, and provide new ideas for the development, design, and retailing of museum cultural products. Based on the above findings, this paper suggests that museums' cultural product development can utilize the design model of customized platforms to further enhance consumers' personalized service experience.