• Title/Summary/Keyword: User Center Design

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Universal Design in Main Entrance Space of Underground Passage Shopping Center (지하도상가 주출입 공간의 유니버설 디자인 적용 현황에 관한 연구)

  • Lee, Hyo-Chang;Ha, Mi-Kyoung
    • Proceedings of the Korean Institute of Interior Design Conference
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    • 2007.11a
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    • pp.99-102
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    • 2007
  • Underground passage shopping center which is one of the underground space is a public facility. Therefore, underground passage shopping center needs physical environment that everyone (such as ordinary adults, seniors, disabled and ETC) could use it without any difficulties. The purpose of this research is to evaluate the application of universal design into main entrance space of underground passage shopping center. The scope of this research was adjusted as 8 underground passage shopping centers that are located in Seoul. Spacial scope of the research was set as public space such as main entrance space, slope way, stairway of underground passage shopping center and the content of scope of this research was the application of universal design. The conclusion of this research is as following. First, public space of underground passage shopping center needs physical environmental improvement for the convenient usage for seniors and disabled. Second, the application of universal design is needed for public space for shelter and rescue of underground passage shopping center. Third, Underground passage shopping center needs a plan to minimize the safety infringement of user by commercial activity of stores in it.

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Gesture Interaction Design based on User Preference for the Elastic Handheld Device

  • Yoo, Hoon Sik;Ju, Da Young
    • Journal of the Ergonomics Society of Korea
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    • v.35 no.6
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    • pp.519-533
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    • 2016
  • Objective: This study lays its aims at the definition of relevant operation method and function by researching on the value to be brought when applying smart device that can hand carry soft and flexible materials like jelly. Background: New technology and material play a role in bringing type transformation of interface and change of operation system. Recently, importance has been increased on the study of Organic User Interface (OUI) that conducts research on the value of new method of input and output adopting soft and flexible materials for various instruments. Method: For fulfillment of the study, 27 kinds of gestures have been defined that are usable in handheld device based on existing studies. Quantitative research of survey was conducted of adult male and female of 20s through 30s and an analysis was done on the function that can be linked to gestures with highest level of satisfaction. In order to analyze needs and hurdles of users for the defined gesture, a focus group interview was conducted aiming at the groups of early adopters and ordinary users. Results: As a result, it was found that users have much value regarding usability and fun for elastic device and analysis could be conducted on preferred gesture and its linkable functions. Conclusion: What is most significant with this study is that it sheds new light on the values of a device made of elastic material. Beyond finding and defining the gestures and functions that can be applied to a handheld elastic device, the present study identified the value elements of an elastic device - 'usability and 'fun' -, which users can basically desire from using it. Application: The data that this study brought forth through preference and satisfaction test with the gestures and associated functions will help commercialize an elastic device in future.

Parametric Design Techniques for Optimal RC Helicopter Design (RC 헬리콥터 최적화 설계를 위한 변수설계 기법)

  • Lee, Jae-Young;Hwang, Ho-Yon;Kim, Jung-Yub
    • Journal of the Korean Society for Aviation and Aeronautics
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    • v.16 no.4
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    • pp.1-11
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    • 2008
  • This research presents a study for the knowledge-based configuration design development of a RC (remote control) helicopter. Parametric design and knowledge based design concepts are introduced for rapid design changes and analyses using commercial CAD software, CATIA(R) Knowledgeware module. It is crucial for RC helicopter design because it enables rapid conceptual design through instant configuration changes. Positions and dimensions of RC helicopter parts were used as design parameters. As an example, positions of CG(center of gravity) points were traced and plotted as the configuration changes. Further research should be performed in areas of user interfaces and web-based multi-user environments instead of using Excel data sheets.

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UX Design for Digital TV Platform (디지털 TV 플랫폼의 UX 디자인)

  • Yim, Jin-Ho;Lee, Sang-Hee
    • Journal of the Ergonomics Society of Korea
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    • v.29 no.4
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    • pp.563-568
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    • 2010
  • TV businesses that have brought a competitive structure in terms of price, definition, product design for a long time now are bringing User eXperience (UX) into relief as DTVs come to support broadcast information-related services such as various broadcast channels and Electronic Program Guide(EPG), etc., and playing of multimedia contents like music/videos, etc. This study worked on an evaluation by developing a UI to control easily the various and complex broadcast contents or multimedia contents provided by DTVs. The UI Design for new DTVs was developed based on Function, Flow and Form in the concept of Single ABC (Access, Browser and Control), and the usability test of the developed UI concept along with the UIs of the major DTV products, was done for Channel Managers and the multimedia browsers for 32 users of DTVs in the U.K./U.S., respectively. As a result of the usability test, the new concept of Channel Manager was evaluated high both in the U.K./U.S, while the multimedia browser was evaluated low in the U.S., relatively.

ENHANCING UTILIZATION OF BUILDINGS THROUGH INTEGRATED ANALYSIS OF SPACE, USER, AND USER ACTIVITY

  • Tae Wan Kim;Martin Fischer
    • International conference on construction engineering and project management
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    • 2013.01a
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    • pp.570-575
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    • 2013
  • Enhancing utilization of buildings is gaining in importance in response to a challenging economy; thus, there is a need for a method that analyzes space, user, and user activity in an integrated way to provide project stakeholders with utilization information to support their decision-making about buildings. Conventional methods, such as architectural programming and post-occupancy evaluation, lack a formal relationship between user activity and other information, and therefore, are coarse-grained. This relationship has been formalized by two relatively new methods that provide fine-grained utilization information: workplace planning and space-use analysis. We characterize these two methods with focuses on their usage in different phases (i.e., planning, design, occupancy), required information that needs to be gathered, and the achievement and limitations in terms of three criteria, i.e., consistency, efficiency, and transparency. This characterization would not only help project stakeholders select and use a method that best meets their purposes for enhancing utilization of their buildings, but also provide researchers with promising research topics regarding enhancing utilization of buildings.

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A Study on the Classroom Space Planning through User Participation Design - Focusing on the case of School Space Innovation Project in Incheon - (사용자 참여설계를 통한 교실공간계획에 관한 연구 - 인천광역시 학교공간 혁신사업 사례를 중심으로 -)

  • Son, Suk-Eui;Kim, Seung-Je
    • Journal of the Korean Institute of Educational Facilities
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    • v.28 no.4
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    • pp.11-17
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    • 2021
  • This study is aimed at presenting an efficient management plan of user participatory design in a situation where the School Space Innovation Project is in progress. 2 schools that were the targets of the Incheon School Space Innovation Project in 2019 were selected for this, and features such as the physical environment of that classroom, classroom usage plan, and the stepwise outcome of the user participatory design workshop were contemplated. Especially the workshop outcome was compared and analyzed quantitatively, focusing on the actual master plan and zoning plan, in order to identify the feature that opinions of various users are reflected on the actual plan. As a result, the following conclusion could be reached. Firstly, it was confirmed that the expression about the user preferential space influences the classroom usage plan of that classroom. Vague expressions about the whole space held a large majority of the objects for the linguistic expression of the preferential space. The expression mode as limited as the expression of the actions that users want to carry out in the space. On the other hand, when the usage purpose of the classroom was definite, it was confirmed that the demand for furniture·facility is relatively high. Secondly, according to the analysis of zoning for each function, it seems that the stereotype, which is arranged on the basis of the chalkboard at the front of existing classrooms, was applied in the case of the learning zone. However, in cases of other functions, a tendency was identified that the user carries out an image description that reflects the physical features of the space. Sufficient preparation will need to precede for the efficient management of the user participatory design workshop and the acceptance of various opinions. It seems that especially the classroom usage plan, number of workshops, consultation of each step, and the education about the space expression mode affect the master plan.

Optimization of Machine Tool Structure using a CAD-based Optimal Design System (CAD 기반 최적설계 시스템을 활용한 공작기계 구조의 최적화)

  • Shin, Jeong-Ho;Kwak, Byung-Man
    • Proceedings of the KSME Conference
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    • 2001.06a
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    • pp.926-931
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    • 2001
  • In this paper a CAD-based optimal design system is introduced and applied to optimal design of machine tool structures. The system is designed to reduce manual interfacing effort. All the design activities such as selecting design variables, making FE meshes and FE analysis are integrated on a parametric CAD program. A user can easily select design variables by clicking a CAD model. To enhance the robustness and versatility, this system uses the finite difference method for the design sensitivity analysis. By taking a practical example of the design of the column of a horizontal machining center, it is shown that the software system is efficiently usable in industry establishing the goal of minimizing user intervention between various analysis and optimization activities.

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Design of Optimized Ultrasound Clinical Work-Flow; Usability Perspective

  • Bag, ByungEun;Yoo, SunKook;Jang, WonSeuk
    • Journal of International Society for Simulation Surgery
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    • v.2 no.1
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    • pp.40-42
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    • 2015
  • Purpose Usability is an important factor in our life. This paper presents an approach to design the clinical work-flow for ultrasound system. And, we tried to apply this work-flow in diagnosis ultrasound system. Materials and Methods For user learnability, we follow international standard IEC 60601-1-1 and IEC 62366 which describes usability of medical instrument. User requirement are applied by 10 clinicians who are well aware of usability. We considered user environment and designed clinical work-flow into two types: general use and emergency use. The designed clinical work-flow was evaluated by 10 clinicians and results derived from the evaluation were analyzed. Results We could successfully design optimized clinical workflow of ultrasound system. Conclusion This paper suggests usability testing for optimized ultrasound clinical workflow. Using this clinical work flow, users can enhance their clinical performance and reduce operation time.

Design Prototype of Train Interior for the Improvement of Usability (사용자 중심의 철도차량 실내디자인 프로토타입에 대한 연구)

  • Han Suk Woo;Jin Mi Ja;Han Sung Ho;Shin Kang Bok
    • Proceedings of the KSR Conference
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    • 2003.10b
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    • pp.203-209
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    • 2003
  • The study on the user-centered interior design of trains consists of the practice of sensitive technology for the management of customer's emotions and its harmonical use on design and it aims on the embodiment of new ergonomics design. In the center, it has analyzed the criteria and characteristics for the 'User First Design' and has concluded the design direction and components to a concrete idea and proposed prototypes, which may becomes a good example for train interior design later on. And not at least it proposes a direction which may become a guideline of ergonomic design to secure competition capacity.

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Review of Literature on Development of a Design for Family Day Care Center (가정보육시설의 디자인 개발을 위한 문헌고찰)

  • Lee, You-Mi;Kim, Mi-Hee
    • Proceeding of Spring/Autumn Annual Conference of KHA
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    • 2006.11a
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    • pp.103-108
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    • 2006
  • Family day care centers, in apartment complexes, which are popular in korea, have merits as day care centers for young children due to their homey environments, closeness to children's homes, and available outdoor playground utilizing open space in the complexes. Thus, It is great potential to develop design guideline of family day care in apartment which are in demand now, The purpose of this study is to provide basic information for develop of design guideline family day care center. Therefore, this study aimed to investigate important the point of issues that influence the development of design family day care center. The study of the point of issues are environment behavior, Murtha & Lee' User Benefit Criteria, and Pattern theory. As a result, this study provide basic data of develop design guideline of family day care and important data of next study.

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