• 제목/요약/키워드: User Center Design

검색결과 464건 처리시간 0.028초

산후관리시설의 사용실태 및 사용자 요구에 관한 연구 (Space Usage and User Needs of Postpartum Care Centers)

  • 손여림;황연숙
    • 한국실내디자인학회논문집
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    • 제14권5호
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    • pp.18-25
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    • 2005
  • This study examined the current space usage of postpartum care center and postpartum mother's assessment of postpartum care center. This study was conducted questionnaire web survey. 220 women who used postpartum care center were surveyed. The data were analyzed by using SPSS Program for Win 12.0. Frequency, percentage, mean were used. The major findings were as follows: The postpartum care center was consisted of 5 areas such as living area, sanitary area, public area, service area and administration area. Living and public area were mainly occupied, but service area was insufficient. The users showed high satisfaction with mother room, and low satisfaction with nursing room and shower room. The users complained of size of mother room, collaboration with others in shower room and toilet. The users wanted guest meeting room for users' privacy of living room. The users wanted service area such as massage room, fitness room, physical care roon.

빛의 색온도를 활용한 사용자 중심의 감성조명 디자인 개발에 관한 연구 (A Study on User-Centered Emotional Illumination Design Using Color Temperature of Light)

  • 조성주;박준홍
    • 디지털융복합연구
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    • 제16권5호
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    • pp.445-454
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    • 2018
  • 본 논문은 조명의 색상이 사용자 감성에 미치는 인지적 영향을 파악하여 실험하고 이에 따른 결과를 토대로 사용자의 생활환경에 적합한 새로운 콘셉트의 감성조명 디자인의 방향성을 제시하는 것을 목적으로 한다. 연구방법으로는 문헌연구를 통한 빛의 색온도와 감성의 유의미한 결과의 수집과 20대를 대상으로 한 사용자 실험을 수행하였고 이를 바탕으로 감성조명의 디자인 방향을 제시하였다. 그 결과 사용자의 요구를 실현하기 위해 4개의 관절이 자유롭게 회전하여 형태의 변형이 가능한 감성조명을 디자인하였고, 사용자의 업무와 환경에 최적화 될 수 있는 빛의 색온도를 도출하여 감성조명의 활용에 알맞은 집중, 무드, 휴식 3가지 환경을 제시 하였다. 본 논문의 결과는 조명을 기획하는 기존의 방식에서 벗어나 소비자 중심의 접근을 통해 새로운 시각의 감성조명 디자인을 제안한 것에 그 의미와 가치가 있으며, 20대에 국한된 연구의 한계를 향후 30-40대를 위한 연구로 확장하기를 기대한다.

대형 민간병원의 사례분석에 의한 사용자별 면적배분 현황에 대한 연구 (A research on User-focused Space analysis of representing large Corporate hospitals)

  • 이정만;최아현
    • 의료ㆍ복지 건축 : 한국의료복지건축학회 논문집
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    • 제1권2호
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    • pp.39-51
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    • 1996
  • Design scheme drawings of the two major corporate hospitals - Asan Medical Center and Samsung Medical Center - are analysed in the aspect of floor area distributions and their proportions for various users and user-functions. Primary users of hospitals are categorized into three ; patients, employees and others. Then, patient spaces are subdivided into patient private, patient/medical, patient/support staff, patient/nursing, patient/guardian, patient common ; employee spaces into doctors, trainees, doctors common, nurses, support staffs, non-medical staffs, employee common ; others spaces into subcontractors, general publics, non-living, and internal circulation. The purpose of this research is to develop a user-focused insight into hospital spaces and a new method of hospital programming and design.

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주간보호센터의 이용자 행동과 소요공간의 적정규모에 관한 연구 (A Study on the behavior of the Elderly and the optimum scale of the Necessary space in Daycare Center)

  • 길종원;소갑수
    • 한국실내디자인학회논문집
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    • 제17권6호
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    • pp.152-160
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    • 2008
  • The Cases of advanced nations which have advanced welfare policy, they have headed for the deinstitutionalization and the protection of the local society. So they have expanded and improved the various policies and welfare facilities to be able to keep daily life on the base of local area. Many problems have been caused by rising the average life span of the elderly in Korea now. Under the tendency, there have been many alternative proposals to solve the problems. One of those proposals, the deinstitutionalization theory that is rated the ideal way, is the community-based care than the care in facilities for the elderly. It shows that the most ideal facility for the care is Daycare center and that it matters the system of spatial construction and standard of the facilities. Under the undetailed Korean standard of facility design, it is very important that system of spatial construction to correspond to the needs of the users and standard of the facilities are prepared from the point of view of the standard design of the domestic facilities for the elderly. The study of the book grasps the regional present situation of the domestic Daycare center and surveys the tendency of the stay and features of occupation of the user there through some case, and aims to have a thorough grip of the spatial scale by the user's behavior. It is to utilize for a proposal for preparation of the space scale, and an institution standard corresponding to user's needs in a Daycare center.

The Improvement of Usability for Train Toilet Design

  • Han Seok-Woo;Jin Mi-Ja
    • 디자인학연구
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    • 제19권3호
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    • pp.195-206
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    • 2006
  • Design for improved usability is to understand products from the user's point of view so eventually to enhance the pleasantness users by reflecting it into the design. The philosophy of user-oriented design is an essence of human-centered product planning, and its application is more important for railway vehicle design, which is closely connected with everyday life. This study focused to define basic elements of train interior design concept, which considers convenience and comfort for passengers, by extracting and interpreting ergonomic requirements, as usability factors, of train toilet design. The study on user-oriented design of trains consists of the practice of sensibility engineering for the management of customers' emotions and its harmonious use on design, and aims on the embodiment of new ergonomic design. In the center, it has analyzed the criteria and characteristics of the user-oriented design and has concluded the design direction and components to a concrete idea and proposed prototypes, which may become a good example for train interior design later on. In addition, it proposes a direction, which may become a guideline of ergonomic design, to secure competition capacity. Moreover this study is concentrated on the physical environment and human behavior of train toilet users, on the analysis of factors necessary for adequate toilet design, and on the understanding of interface between its users. What is more, it proposes a module of development process and methods of approaching the interface. The study presents a design standard, under which the concrete data of the characteristics and practicable range and the convergent demands accelerate to the module could be confirmed and criticized. The study on the usability is going to contribute to more pleasant and comfortable train environments and consequently, it's going to create new values of increased railway competitiveness by design.

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사용자 관찰을 통한 부엌 사용 행태 연구 - 중국 상해 소형아파트를 중심으로 - (A Study on Kitchen Use Behaviors through User Observation - Focused on Small-sized Apartments in Shanghai, China -)

  • 김명;최경란
    • 한국실내디자인학회논문집
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    • 제24권3호
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    • pp.121-128
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    • 2015
  • As a neighboring country belonged to the same cultural sphere with the Northeast Asia, China is recently emerging as a center of the world's economy. The social transformations caused by the rapid economic growth are bringing changes in the Chinese housing culture and thus, it is considered that the identification of a user's need concerning a new housing space and social and cultural understanding on China are necessary. Accordingly, this research intended to conduct the basic research on the Chinese housing space design by observing the small apartment users in Shanghai area in terms of not only the tangible element of the residential space type but also the intangible elements such as lifestyle, values, behaviors, etc. The research range was limited to the kitchen area at the center of a house as a place where the exchanges among the family members are most frequently occur, and the research was carried out in the following methods. First, the effective user research method for the analysis of the Chinese small apartment kitchen users was studied through the literature investigation. Second, the 6 families of a research target were selected focused on the small apartments in Shanghai, China and the user research was performed using three methods of User observation, Video ethnography, and Contextual inquiry. Third, the research results were analyzed focused on the flow of human traffic in the kitchen area and user's behaviors. What were identified as a result take account of the human traffic movements in the kitchen areas around the sink-counter-cook top, cooking behaviors and meal areas outside of the kitchen. Through this, the need for the effective organization of the sink-counter-cook top, arrangement of meal area, and placement of storage by section for the kitchen space of China were drawn based on the understanding of the cooking process, and it was identified that such results require comprehensive understanding of Chinese housing culture.

Research and Design of Functional Requirements of Shared Electric Bicycle App Based on User Experience

  • Xiangqin Zhao;Bin Wang
    • Journal of Information Processing Systems
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    • 제19권2호
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    • pp.219-231
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    • 2023
  • Intelligent applications are crucial for increasing the popularity of shared urban electric bicycles (EBs). Building an application platform architectural system that can satisfy independent user operations is critical for increasing the intelligent usage of shared EBs. Consequently, we collected online reviews of shared EB applications, conducted semantic processing and sentiment analysis, and refined the positive and negative review data for each function. The positive and negative review indices of each function were calculated using the formulae for positive and negative review indices of product functions, thereby determining the functions that need to be improved. Each function of the Shared EB application was improved according to its business process. The main contributions of this study are to build a user requirement architecture system for the Shared EB application with five dimensions and 22 functions using the Delphi method to design the user interface (UI) of this application based on user satisfaction evaluation results; to create a high-fidelity dynamic interaction prototype and compare user satisfaction before and after improving the Shared EB application functions. The testing results indicate that the changes in the UI significantly improve the user experience satisfaction of the urban Shared EB application, with the positive experience index increasing by 69.21% and the negative experience index decreasing by 75.85% overall. This information can be directly used by relevant companies to improve the functions of the Shared EB application.

가전제품의 음성 인터페이스 디자인 적용에 대한 연구 (A Study on Voice User Interface for Domestic Appliance)

  • 홍지영;전명훈;한광희;채행석
    • 감성과학
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    • 제10권1호
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    • pp.55-68
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    • 2007
  • 음성 사용자 인터페이스(Voice User Interface, 이하 VUI)는 음성을 매개로 일어나는 인간과 기계 간 인터페이스를 뜻한다. 음성 인식율의 향상과 음성 재생 장치의 발달에 힘입어 최근 들어 휴대폰과 자동차 네비게이션 시스템에 주로 적용되고 있다. 최근 이러한 경향은 A/V 시스템 등 가전제품(Domestic Appliance)에도 확대되고 있는데 본 연구에서는 사용자와 필수적이고 빈번한 상호작용이 일어나는 백색 가전을 대상으로 사용자를 만족시키는 음성 인터페이스의 주요 속성 중 음성 생성(Speech Generation)과 관련된 음성 표현을 중점적으로 연구하였다. 연구방법으로 먼저 주부들이 느끼는 가전에서의 문제점과 VUI로서 해결가능성에 대하여 심층집단면접(Focus Group Interviwe, F.G.I.)를 통한 사전조사에서 주요 이슈를 도출하고, 대표적 백색 가전인 에어컨, 세탁기, 김치냉장고, 냉장고, 식기세척기, 오븐레인지 등 6개 제품에 대하여 음성의 물리적 특성, 내용적 특성, 기능에 따른 배치에 대하여 조건에 따라 다양한 프로토타입을 제작한 후 실제 환경과 유사한 실험실 상황에서 사용자의 선호도, 적합도 및 수행을 측정하였다. 연구 결과 각 이슈에 따라 가전제품에 적합한 VUI 가이드라인 특성을 찾아내었다.

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사용자 취향, 감성 및 상황인지 기반 음원 추천 서비스 구현 (A Design of real sound recommendation service based-on User's preference, emotion and circumstance)

  • 정종진;임태범;이석필
    • 한국정보처리학회:학술대회논문집
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    • 한국정보처리학회 2011년도 춘계학술발표대회
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    • pp.689-691
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    • 2011
  • Due to the rapid development of Information and communication, the technology of multimedia presentation technology is evolving into the service that user can actively, realistically enjoy and play based on user's preference and taste not only for User's passive service. Especially, the industry related the realistic multimedia service that supports targeting Human emotion with the property of Human hearing is expected to be formed of the high value-added premium market. Audio technology is affected on human's emotion and the viewing environment around than video technology. Also the audio technology compared to video technology is a research part that appeals to human emotion and emphasize on psychological aspects. With this viewpoint, the development of intelligent and realistic audio technology needs highly specialty. In this study, "intelligent real-sound presentation technology" that support high quality and realistic audio and the "core technologies" that are composing of this will be introduced.