• Title/Summary/Keyword: User's Point of View

Search Result 236, Processing Time 0.035 seconds

Mobile Junk Message Filter Reflecting User Preference

  • Lee, Kyoung-Ju;Choi, Deok-Jai
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • v.6 no.11
    • /
    • pp.2849-2865
    • /
    • 2012
  • In order to block mobile junk messages automatically, many studies on spam filters have applied machine learning algorithms. Most previous research focused only on the accuracy rate of spam filters from the view point of the algorithm used, not on individual user's preferences. In terms of individual taste, the spam filters implemented on a mobile device have the advantage over spam filters on a network node, because it deals with only incoming messages on the users' phone and generates no additional traffic during the filtering process. However, a spam filter on a mobile phone has to consider the consumption of resources, because energy, memory and computing ability are limited. Moreover, as time passes an increasing number of feature words are likely to exhaust mobile resources. In this paper we propose a spam filter model distributed between a users' computer and smart phone. We expect the model to follow personal decision boundaries and use the uniform resources of smart phones. An authorized user's computer takes on the more complex and time consuming jobs, such as feature selection and training, while the smart phone performs only the minimum amount of work for filtering and utilizes the results of the information calculated on the desktop. Our experiments show that the accuracy of our method is more than 95% with Na$\ddot{i}$ve Bayes and Support Vector Machine, and our model that uses uniform memory does not affect other applications that run on the smart phone.

A Study on user experience design for efficient control of Smart TV (효율적인 스마트TV조작을 위한 사용자 경험 디자인 설계)

  • Lee, Hye-Ran;Lee, Won-Hyung
    • Journal of the Korea Society of Computer and Information
    • /
    • v.18 no.1
    • /
    • pp.43-53
    • /
    • 2013
  • In this paper research covers a study on the need for smart TV according to smart TV 'smart' of issues, consider the changing elements of paradigm, according to the evolution of TV, from the point of view of the user experience analyze the Applications of Smart TV UX. Through analysis of user behavior from the current viewpoint of the TV and Future TV, reflected in the design of Smart TV UX. Ultimately for efficiently operating the contents, screen proposed a prototype for personalized intelligent user based on UX design. Ultimately, to satisfy the playfulness for the course of using the TV as the primary goal and content through the TV content easily to the desired goal to be reached quickly and easily at the point of how to approach the user's destination, shorten the access path is proposed in this study.

Improved Function Point Measurement Model for Software Size Estimation (소프트웨어 규모 산정을 위한 개선된 기능 점수 측정 모델)

  • Jung, In-Yong;Woo, Doug-Je;Park, Jin-Hyeong;Jeong, Chang-Sung
    • Journal of Internet Computing and Services
    • /
    • v.10 no.4
    • /
    • pp.115-126
    • /
    • 2009
  • A software size estimation has to be analyzed in the beginning of the software life-cycle and helpful to the prediction of its size and cost. The software cost has been calculated by estimating software size from the user's point of view since the function point method based on international standards was introduced for the estimation of software size in 2004. However, the current function point method is not easy to be exploited for unfamiliar user, and has a problem that it cannot estimate the proper size for software such as engineering software, scientific calculations and simulation with complicated internal computational logic. This paper presents an improved model which can simplify the existing function point measurement procedure, and perform the estimation of software size in easy and fast way at the initial stage of project. Moreover, it presents a mathematical weighted value calculation model which can solve the problem of the fixed complexity weighted value and reflect the characteristics of organization as its data is pilled up. Our evaluation shows that the presented model has advantage that it can measure the size more rapidly than the existing FPA methods and has more correlation with LOC.

  • PDF

A Study on the Development of Service Robot Control based on User Created Contents (User Created Contents 기반 서비스 로봇 제어의 개발 연구)

  • Na, Seung-kwon;Choi, Seok-Im;Pyeon, Yong-Kug
    • Journal of Advanced Navigation Technology
    • /
    • v.19 no.4
    • /
    • pp.311-317
    • /
    • 2015
  • This paper is a study on how to develop service robots can easily complex software development services robot control system. User created contents based on the robot control system developed in this study is a robot drive control circuit, a sensor data processing, the status, the monitoring systems and modular system to configure the service robot operation screen from a user perspective and that can control the service robot operation As in the text-based features that can be operated to have freedom to the robot control service content. In addition, the user has the advantage that changes position by the development as well as user created contents desired by the user operating the robot control GUI (graphic user interface) also changes are possible. As a result, the service robot operator to offer a way to make the service robot can be conveniently presented in a user's point of view how to enable the development of the service robot.

The Design Procedure of Automobile Headlamp Considering User Experience (User Experience를 고려한 자동차 전조등 설계 방안)

  • Kim, Jung-Yong;Yoon, Sang-Young;Min, Seung-Nam;Lee, Ho-Sang
    • Journal of the Ergonomics Society of Korea
    • /
    • v.29 no.4
    • /
    • pp.575-584
    • /
    • 2010
  • The aim of study is to suggest the design procedure of automobile headlamp by considering driver's experience in regard of the visibility and glare during nighttime driving. The characteristics of driver were investigated in terms of the drivers' cognitive ability and reaction time, headlamp specification and visibility, light source and glare. And, the degree of visual discomfort was categorized and recognized as a tool to represent the subjective user experience. The UX point of view was stated when the existing results were seemingly lacking of it. The visual comfort and safety of elderly drivers were also discussed by reviewing the studies of ageing regarding the visibility and driving responses. Finally, this study suggested how to reduce the negative effect of nighttime driving due to the height of headlamp, angle of lighting, color spectrum, discomfort glare, source of light by using the UX perspective and methodology.

Statistical Analysis of a Subjective QoE Assessment for VVoIP Applications

  • Cano, Maria-Dolores;Cerdan, Fernando;Almagro, Sergio
    • ETRI Journal
    • /
    • v.32 no.6
    • /
    • pp.843-853
    • /
    • 2010
  • A successful deployment of multimedia applications over wireless environments entails improving the quality of service (QoS), not only from a technical point of view, but also considering the quality of experience (QoE) from the final user's perception. Although objective QoE measure models avoid the difficulties of subjective surveys, subjective QoE assessments are essential to understand the way users evaluate the QoS. In this work, we study the effect of a wide range of parameters on the QoE of VVoIP applications in a real wireless scenario. Through a complete statistical analysis of users' ratings, we identify the following facts. Although the use of VVoIP in wireless networks does not yet represent an advantage for users, there are great expectations for all applications under study, and with greater popularity comes higher expectations. It is easier for respondents to identify good behavior than poor behavior. Whereas the respondents' frequency of Internet use does not impact on the scores, respondents' gender does. Finally, the most determining parameters of quality from a user's perspective were instability, video quality, voice distortion, usefulness, and graphical interface.

Production of fusion-type realistic contents using 3D motion control technology (3D모션 컨트롤 기술을 이용한 융합형 실감 콘텐츠 제작)

  • Jeong, Sun-Ri;Chang, Seok-Joo
    • Journal of Convergence for Information Technology
    • /
    • v.9 no.4
    • /
    • pp.146-151
    • /
    • 2019
  • In this paper, we developed a multi-view video content based on real-world technology and a pilot using the production technology, and provided realistic contents production technology that can select a desired direction at a user 's view point by providing users with various viewpoint images. We also created multi-view video contents that can indirectly experience local cultural tourism resources and produced cyber tour contents based on multi-view video (realistic technology). This technology development can be used to create 3D interactive real-world contents that are used in all public education fields such as libraries, kindergartens, elementary schools, middle schools, elderly universities, housewives classrooms, lifelong education centers, The domestic VR market is still in it's infancy, and it's expected to develop in combination with the 3D market related to games and shopping malls. As the domestic educational trend and the demand for social public education system are growing, it is expected to increase gradually.

Elicitation of User-Centered Usability Attributes and Comparison of Attributes between User Group and Developer Group: Focus on Mobile Trading System (사용자 중심의 사용성 속성 도출과 사용자 그룹과 개발자 그룹 간의 속성 비교: 모바일 트레이딩 시스템 중심)

  • Lee, Woon-Kyo;Kim, Ja-Hee
    • The Journal of Society for e-Business Studies
    • /
    • v.26 no.4
    • /
    • pp.53-79
    • /
    • 2021
  • With the revitalization of non-face-to-face transactions, the difference between the size of branches and transaction costs among securities firms has decreased, and the importance of the stock trading system has increased. In particular, the mobile trading system has become more important due to the increase in the proportion of transactions in the mobile trading system, which is widely used by individual investors, and the increase in the number of individual investors after COVID-19. However, user-centered usability studies are insufficient as usability studies on mobile trading systems are conducted through literature surveys or survey methods. Therefore, in this study, a repertory grid technique that finds user's empirical perception was used to find out user-centered usability attributes. The usability attributes of the mobile trading system from the user's point of view were elicited, and the difference in the usability attributes in terms of frequency and importance between the user group and the developer group was identified.

The realization of Load Flow under Graphic Interface I (그래픽 인터페이스를 통한 조류계산 구현 I)

  • Hwang, In-Jun;Kim, Kun-Joong;Kim, Kyu-Wang;Shin, Man-Cheol;O, Sung-Kun
    • Proceedings of the KIEE Conference
    • /
    • 2004.11b
    • /
    • pp.220-222
    • /
    • 2004
  • In the paper architecture of load flow under graphic interface we mentioned that the define of graphic interface and the way of system modeling. In the view point of engineering, domain define is the step of process which is seek out the general solution. This is a base of program's structure. When making a relationship inner component, relevance and restriction are affected by data type and etc. In this process logical data is realized as a symbol. And system configuration decide that main function and extension by the analysis user's demand and requirements. Specially engineering analysis software has accuracy also through the numerical method. To represent this wee need more powerful graphical component. This helps user's accessibility. We can combine 10, numerical library and graphical component as a system element by domain definition. In this paper we will materialize as a step of implementation and decide a direction of programming. In conclusion we will see the analysis software's necessary function to make a better.

  • PDF

Performance Evaluation for TCP/IP over UBR (UBR 위에서 동작하는 TCP/IP 성능 평가)

  • Ahn, Sung-Soo;Yu, Hyung-Sik;Whang, Sun-Ho;Lee, Jun-Won;Kim, Sung-Un
    • Journal of KIISE:Information Networking
    • /
    • v.27 no.1
    • /
    • pp.76-87
    • /
    • 2000
  • ATM is a key technology of integration of multimedia service. Recently, Many study have been concentrated on performance testing for evaluation network performance are stronger everyday. The performance testing is on evaluation of maximal throughput of network by measuring and analyzing of various performance parameters. There are two ways to test ATM network performance; one is using QoS in cell level on the point of network's view, and the other is using metric in frame level in the point of user's view. And, the standardization process is also under way. In this paper, we derive a performance requirement of TCP in TCP/IP data transmission over ATM UBR service. By applying the derived requirements to ATM and packet networks, we evaluate the performance of TCP over UBR based on the result of our simulations. Therefore, we evaluate the result of simulation and find degradation of network throughput by interaction between TCP congestion control and ATM cell drop policy. So we suggest the accelerated Vegas that modify traditional TCP Vegas in congestion control mechanism for batter network throughput.

  • PDF