• Title/Summary/Keyword: Usability factor

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The Development of Usability Evaluation for Wearable Computer: An Investigation of Smart Clothing (웨어러블 컴퓨팅 사용성 평가 척도 개발 - 스마트 웨어 적용사례를 중심으로 -)

  • Chae, Haeng-Suk;Hong, Ji-Young;Cho, Hyun-Seung;Lee, Young-Jin;Park, Sun-Hyung;Han, Kwang-Hee;Lee, Joo-Hyeon
    • Science of Emotion and Sensibility
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    • v.9 no.spc3
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    • pp.265-276
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    • 2006
  • The purpose of this paper is to develop usability evaluation tool for wearable computer. In this paper, we propose evaluation factor and object through context evaluation in the real environment. The basic idea of this process is to know the thought from wearable user. Also, we gathered the opinion from expert group. As a result, we adopted evaluation question categories. By examining some empirical data which is obtained from observation and wearability evaluation, we conclude usability evaluation of wearable computer, including smart clothing. The design process in creating a successful wearable usability is no longer about providing technical success, rather about creating a optimal user experience.

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Evaluating the Usability and Effectiveness of Madrasati Platforms as a Learning Management System in Saudi Arabia for Public Education

  • Alkinani, Edrees A.;Alzahrani, Abdullah I.A.
    • International Journal of Computer Science & Network Security
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    • v.21 no.6
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    • pp.275-285
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    • 2021
  • Ministries of Education are integrating different Learning Management Systems (LMS) to enhance teaching and learning during the lockdown to avoid academic loss. The key factor for delivering a high-quality education through LMS platforms is teachers' acceptance and adoption of the platform. Madrasati platform (which means My school) was introduced by Saudi Arabian Ministry of education as the formal teaching and learning for distance education for public education levels. This study aims to examine the effectiveness, usability and adoption of "Madrasati" platform from teachers' perspectives in Saudi Arabia. "SUS, CSUQ" tests were used to test the usability of the new platform. Using quantitative research design, data were collected using questionnaire. 200 teachers were selected randomly answered the survey. Data was analysed descriptively and inferentially using SPSS (25). The results obtained indicate that the teachers are highly satisfied using Madrasati platform and technically it is well designed. Also, Madrasati has positive effect on teaching quality. Moreover, Madrasati has high usability in teaching. One of the key findings were that the quality of the information content in Madrasati has a strong effect on teachers' perception of the Madrasati usefulness that led to a positive attitude towards Madrasati. These findings would be useful to the ministry of education and institutions trying to integrate technology in their teaching and learning processes. Thus, this paper contributes towards more effective utilisation of the extensive functionalities that Madrasati have to offer, which will contribute toward the development of pedagogy in Saudi Arabia.

Data Block based User Authentication for Outsourced Data (아웃소싱 데이터 보호를 위한 데이터 블록 기반의 상호 인증 프로토콜)

  • Hahn, Changhee;Kown, Hyunsoo;Kim, Daeyeong;Hur, Junbeom
    • Journal of KIISE
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    • v.42 no.9
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    • pp.1175-1184
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    • 2015
  • Recently, there has been an explosive increase in the volume of multimedia data that is available as a result of the development of multimedia technologies. More and more data is becoming available on a variety of web sites, and it has become increasingly cost prohibitive to have a single data server store and process multimedia files locally. Therefore, many service providers have been likely to outsource data to cloud storage to reduce costs. Such behavior raises one serious concern: how can data users be authenticated in a secure and efficient way? The most widely used password-based authentication methods suffer from numerous disadvantages in terms of security. Multi-factor authentication protocols based on a variety of communication channels, such as SMS, biometric, or hardware tokens, may improve security but inevitably reduce usability. To this end, we present a data block-based authentication scheme that is secure and guarantees usability in such a manner where users do nothing more than enter a password. In addition, the proposed scheme can be effectively used to revoke user rights. To the best of our knowledge, our scheme is the first data block-based authentication scheme for outsourced data that is proven to be secure without degradation in usability. An experiment was conducted using the Amazon EC2 cloud service, and the results show that the proposed scheme guarantees a nearly constant time for user authentication.

The Effect of Service Quality on Consumer Satisfaction of Fashion Retail Stores (패션 점포의 서비스 품질 차원이 소비자 만족에 미치는 영향)

  • 황선진;황경순;이종남
    • Journal of the Korean Society of Clothing and Textiles
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    • v.24 no.3
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    • pp.323-334
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    • 2000
  • The purpose of this study was to develop service quality dimensions for fashion retail stores and to identify significant service quality dimensions influencing customers satisfaction for each fashion retail store. 687 young adults completed written questionnaires consisting of items related to service quality. For analysis of data, confirmatory factor analysis, one-way ANOVA, scheffe test, and stepwise regression analysis were applied. The results were as follows: 1. The service quality dimensions of fashion retail stores were tangibles, reliability, responsiveness, assurance, empathy, fashionability and variety, price, convenience, merchandise quality and credit card usability. Among those 10 main dimensions of service quality were grouped as experience attributes and search attributes. 2. In examination of the highest valuable service quality dimension based on the types of stores, imported fashion stores were evaluated the highest in terms of all factors except price, tangibles and credit card usability. 3. To predict consumer satisfaction, service quality dimensions such as reliability, responsiveness, assurance, empathy, fashionability/variety, price, convenience, merchandise quality and credit card usability should be considered.

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An Empirical Study on the Factors to Affect a BIS Use and Its Vitalization Plan : Busan Metropolitan City (버스정보안내기 이용요인 및 활성화 방안에 관한 실증연구 : 부산광역시를 중심으로)

  • Kim, Soon Ja;Hong, Soon Goo;Cha, Yoon Sook;Kim, Jong Weon
    • Journal of Information Technology Services
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    • v.12 no.1
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    • pp.1-14
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    • 2013
  • The government has implemented operating the bus information terminal (hereinafter, 'BIT') to use by building it at a major bus station to solve the problem of traffic congestion. Busan Metropolitan City has been continuously expanding the installation of 'BIT' since 2003. However, there are few research on the factor to use and satisfaction survey on 'BIT' from the perspective of the users. This study, in an effort to inquire into the 'BIT' utilization factor and its vitalization plan, conducted a face to face survey of 172 citizens who had the experience in the 'BIT'. The result of the data analysis showed that usability, convenience, and availability were the critical factors for a BIT use. In addition, the general intention to use 'BIT' was found to be very high as much as 90.7%. The contributions of this study are as follows. The academic contributions is that it proved the relationship between usability, convenience and the intention to use suggested by the information technology acceptance model is supported even in case of 'BIT.' For the practitioners this study provides ground data for a local government to make a plan of a BIT extension.

An Evaluation Model for Software Usability using Mental Model and Emotional factors (정신모형과 감성 요소를 이용한 소프트웨어 사용성 평가 모델 개발)

  • 김한샘;김효영;한혁수
    • Journal of KIISE:Software and Applications
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    • v.30 no.1_2
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    • pp.117-128
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    • 2003
  • Software usability is a characteristic of the software that is decided based on learnability, effectiveness, and satisfaction when it is evaluated. The usability is a main factor of the software quality. A software has to be continuously improved by taking guidelines that comes from the usability evaluation. Usability factors may vary among the different software products and even for the same factor, the users may have different opinions according to their experience and knowledge. Therefore, a usability evaluation process must be developed with the consideration of many factors like various applications and users. Existing systems such as satisfaction evaluation and performance evaluation only evaluate the result and do not perform cause analysis. And also unified evaluation items and contents do not reflect the characteristics of the products. To address these problems, this paper presents a evaluation model that is based on the mental model of user and the problems, this paper presents a evaluation model that is based on the mental model of user and the emotion of users. This model uses evaluation factors of the user task which are extracted by analyzing usage of the target product. In the mental model approach, the conceptual model of designer and the mental model of the user are compared and the differences are taken as a gap also reported as a part to be improved in the future. In the emotional factor approach, the emotional factors are extracted for the target products and evaluated in terms of the emotional factors. With this proposed method, we can evaluate the software products with customized attributes of the products and deduce the guidelines for the future improvements. We also takes the GUI framework as a sample case and extracts the directions for improvement. As this model analyzes tasks of users and uses evaluation factors for each task, it is capable of not only reflecting the characteristics of the product, but exactly identifying the items that should be modified and improved.

Usability Test Analysis on Integrated Automotive Cockpit Module System (자동차 전장 통합 모듈 시스템에서의 사용성 평가)

  • 홍성만;박범
    • Proceedings of the Safety Management and Science Conference
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    • 2003.11a
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    • pp.237-245
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    • 2003
  • More and more many people show a keen interest in the ergonomics application car. One of the recent trends of cockpit development is to integrate fore part of whole cockpit and compartment. The goal of this study is to develop and Analysis of User's Convenience a cockpit prototype based on the design guide of cockpit integration module. The process of this study has been followed analyzing development trend of next generation Automotive cockpit, extracting the design factor needed to making integration module and laying down the design guide of cockpit integration module. Finally, this study is indicate an instance that evaluation of utilization with Integrated Automotive Cockpit Module System.

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Development of an analytic algorithm for reach prediction (동작한계 예측을 위한 해석적 알고리즘의 개발)

  • 정의승;정민근;기도형
    • Journal of the Ergonomics Society of Korea
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    • v.12 no.1
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    • pp.17-24
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    • 1993
  • Today, rapid development and timeliness of introducing a new product be- comes a more influencing factor of determing its competitive power due to a shortened product cycle, while rapid improvement of manufacturing technology makes product design and manufacturing fuse together. This implies that prod- uct usability evaluation and improvement starts right from its design phase, resulting in less development time and cost. To make this possible, proper as- sessment of human reach is one of essential functions for ergonomic product us- ability evaluation, specifically in the platform of computer-aided ergonomic evaluation models or any CAD system with a built-in man model. In this study, an analytic reach prediction algorithm ensuring the posture that human naturally takes, is presented by employing the methods developed for robot kinematics. Among robot kinematic methods for solving the multi-link system, the resolved motion method was found to be effective to solve human reach as a redundant manipulator model. Also, the joint range availability was used as a performance fonction to guarantee human naturalness. The result is expected to be directly applicable to product usability evaluations.

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Usability Test Analysis for Design on Integrated Automotive Cockpit Module System (자동차 전장 통합 모듈 시스템 설계를 위한 사용성 평가)

  • 홍성만;박범;이성용
    • Journal of the Korea Safety Management & Science
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    • v.5 no.4
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    • pp.157-167
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    • 2003
  • More and more many people show a keen interest in the ergonomics application car. One of the recent trends of cockpit development is to integrate fore part of whole cockpit and compartment. The goal of this study is to develop and Analysis of User's Convenience a cockpit prototype based on the design guide of cockpit integration module. The process of this study has been followed analyzing development trend of next generation Automotive cockpit, extracting the design factor needed to making integration module and laying down the design guide of cockpit integration module. Finally, this study is indicate an instance that evaluation of utilization with Integrated Automotive Cockpit Module System.