• Title/Summary/Keyword: USER CONVENIENCE

Search Result 1,283, Processing Time 0.023 seconds

Usability Test Analysis on Integrated Automotive Cockpit Module System (자동차 전장 통합 모듈 시스템에서의 사용성 평가)

  • 홍성만;박범
    • Proceedings of the Safety Management and Science Conference
    • /
    • 2003.11a
    • /
    • pp.237-245
    • /
    • 2003
  • More and more many people show a keen interest in the ergonomics application car. One of the recent trends of cockpit development is to integrate fore part of whole cockpit and compartment. The goal of this study is to develop and Analysis of User's Convenience a cockpit prototype based on the design guide of cockpit integration module. The process of this study has been followed analyzing development trend of next generation Automotive cockpit, extracting the design factor needed to making integration module and laying down the design guide of cockpit integration module. Finally, this study is indicate an instance that evaluation of utilization with Integrated Automotive Cockpit Module System.

  • PDF

Analysis of User's Convenience for Automotive Cockpit Module Integration (자동차 전장 통합 모듈에 대한 사용자 편의성 분석)

  • Hong, Sung-Man;Kang, Sung-Hyoun;Park, Peom
    • Proceedings of the Safety Management and Science Conference
    • /
    • 2003.05a
    • /
    • pp.127-133
    • /
    • 2003
  • One of the recent trends of cockpit development is to integrate (ore part of whole cockpit and compartment. The goal of this study is to develop and Analysis of User's Convenience a cockpit prototype based on the design guide of cockpit integration. module. The process of this study has been followed analyzing development trend of next generation Automotive cockpit, extracting the design factor needed to making integration module and laying down the design guide of cockpit integration module. After that process, next-generation Automotive cockpit has been embodied as graphical image designing. Henceforth, applying this module to real will be considered after evaluation of utilization. This study is indicated that one example for evaluation of utilization.

  • PDF

Usability Test Analysis for Design on Integrated Automotive Cockpit Module System (자동차 전장 통합 모듈 시스템 설계를 위한 사용성 평가)

  • 홍성만;박범;이성용
    • Journal of the Korea Safety Management & Science
    • /
    • v.5 no.4
    • /
    • pp.157-167
    • /
    • 2003
  • More and more many people show a keen interest in the ergonomics application car. One of the recent trends of cockpit development is to integrate fore part of whole cockpit and compartment. The goal of this study is to develop and Analysis of User's Convenience a cockpit prototype based on the design guide of cockpit integration module. The process of this study has been followed analyzing development trend of next generation Automotive cockpit, extracting the design factor needed to making integration module and laying down the design guide of cockpit integration module. Finally, this study is indicate an instance that evaluation of utilization with Integrated Automotive Cockpit Module System.

Energy Monitoring System with IoT Devices (IoT 디바이스 기반 에너지 모니터링 및 분석 시스템)

  • Lim, Hojung;Kang, Jeonghoon;Kim, Sanghan;Jung, Hyedong
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2016.10a
    • /
    • pp.900-903
    • /
    • 2016
  • A variety of measures in various fields, buildings, factories, offices, supermarkets, etc. through a sensor installed for energy savings and user convenience are transmitted and received by the cloud server. Also, this kind of sensor service increases considering the user's convenience. In this paper, we research a variety of meter data linkage between oracle database and time series database, and data analysis.

  • PDF

Study of Script Conversion for Data Extraction of Constrained Objects

  • Choi, Chul Young
    • International Journal of Internet, Broadcasting and Communication
    • /
    • v.14 no.3
    • /
    • pp.155-160
    • /
    • 2022
  • In recent years, Unreal Engine has been increasingly included in the animation process produced in the studio. In this case, there will be more than one of main software, and it is very important to accurately transfer data between the software and Unreal Engine. In animation data, not only the animation data of the character but also the animation data of objects interacting with the character must be individually produced and transferred. Most of the objects that interact with the character have a condition of constraints with the part of character. In this paper, I tried to stipulate the production process for extracting animation data of constrained objects, and to analyze why users experience difficulties due to the complexity of the regulations in the process of executing them. And based on the flowchart prescribed for user convenience, I created a program using a Python script to prove the user's convenience. Finally, by comparing the results generated according to the manual flowchart with the results generated through the script command, it was found that the data were consistent.

Cultural Differences in Perceptions on the Convenience of Internet Shopping: Based on Transaction Process Model

  • Kim, Tae-Hwan
    • International Commerce and Information Review
    • /
    • v.7 no.1
    • /
    • pp.19-33
    • /
    • 2005
  • Although the fast advancing information infrastructure makes the connectivity possible to reach almost anywhere, it does not ensure a successful development of e-commerce for every country. The challenge will not come only from the technology, but also from the people. To examine the effect of cultural differences on the perception for Internet shopping, shoppers from two different countries - the U.S. and Korea - were chosen, and the perception for Internet shopping from each is contrasted.

  • PDF

A Study on the User Satisfaction for Park Facilities in Bukhansan National Park through the Analysis of Expectancy-Result Disconfirmation (기대-성과 불일치 분석을 통한 북한산 국립공원 탐방객의 시설물 이용 만족도 연구)

  • Song Byeong-Hwa;Yang Byoung-E;Lee Gwan-Gyu
    • Journal of the Korean Institute of Landscape Architecture
    • /
    • v.34 no.2 s.115
    • /
    • pp.44-56
    • /
    • 2006
  • The purpose of this study was to analyze user satisfaction for park facilities in Bukhansan National Park and to introduce a new framework of standards for facilities improvement. An initial theoretical model considered possible variables through a case study of user satisfaction for park facilities and eventually 19 variables were chosen. An analysis was conducted of the user's satisfaction based on their expectations before use and the results after use. This expectancy-result disconfirmation was measured for the 19 variables. Statistical methods were applied to determine the reliability of the analysis, the t-test was used to measure disconfirmation between expectations and results, and relationships between the variables were analyzed. The results of the reliability analysis (Cronbach's alpha) were higher than 0.8. Therefore, almost all variables were appropriate for analysis. Statistically significant differences were found between expectations and results for following variables: availability of information facilities and accessibility, convenience of facilities, number of information facilities, appropriateness of information facilities, information offered, safety and convenience. Based on the analysis of the interrelation between variables, it was found that the visitors were more satisfied after their visit than they expected to be. The results of the study suggest which variables make the greatest contributions to facilities maintenance or improvement and which can be adapted to maximize user satisfaction.

User Convenience-based Trading Algorithm System (사용자 편의성 기반의 알고리즘 트레이딩 시스템)

  • Lee, Joo-Sang;Kim, Byung-Seo
    • The Journal of the Institute of Internet, Broadcasting and Communication
    • /
    • v.16 no.3
    • /
    • pp.155-161
    • /
    • 2016
  • In current algorithm trading system, general users need to program their algorithms using programing language and APIs provided from financial companies. Therefore, such environment keeps general personal investors away from using algorithm trading. Therefore, this paper focuses on developing user-friendly algorithm trading system which enables general investors to make their own trading algorithms without knowledge on program language and APIs. In the system, investors input their investment criteria through user interface and this automatically creates their own trading algorithms. The proposed system is composed with two parts: server intercommunicating with financial company server to send and to receive financial informations for trading, and client including user convenience-based user interface representing secondary indexes and strategies, and a part generating algorithm. The proposed system performance is proven through simulated-investment in which user sets up his investment strategy, algorithm is generated, and trading is performed based on the algorithm

A Study on the Effects of Motivations and Ability of Using Smartphone on Smartpad Usage Intention (스마트폰 이용동기와 활용능력이 스마트패드 사용의도에 미치는 영향에 관한 연구)

  • Kang, Eung-Goo;Kim, Young-Han;Gim, Gwang-Yong
    • Journal of Information Technology Services
    • /
    • v.11 no.4
    • /
    • pp.1-23
    • /
    • 2012
  • The growing interest in smartphones has increased the number of studies conducted on technology acceptance and user satisfaction. It is now over two years since the launching of smartphones, but there are not many researches on the usage behavior of today's smartphone users. Smart devices have evolved from smartphone to smart pad and smart TV, but there are still not many studies on variables such as knowledge about the parent product and the ability to use it. With this, I decided to study how the motivation and the ability of using smartphones affected the smartphone user's intention to use smartpads. This study presents the usage behavior of smartphone users and proves that the ability to use a parent product (smartphone) affects the user's intention to use an extension product (smartpad). The research results showed that the smartphone usage ability affected both variety of use and rate of use. The convenience and passing time factors affected variety of use; and the social interaction, entertainment and passing time factors affected rate of use. As for the intention to use smartpads, the smartphone usage ability and variety of use positively affected the smartphone user's intention to use smartpads. This study showed that the more the user used a smartphone to pass time and for convenience, the more effectively the user could use various functions. It proves that the variety of use of smartphone is highly related to the acceptance of smartpads. This study also proves that usage ability is an important factor in using innovative products, such as smart devices.

Design and Implement of Multi-agent System for Internet Auction (인터넷 경매를 위한 멀티 에이전트 시스템의 설계 및 구현)

  • 김은영;김태석;김광휘
    • Journal of the Korea Computer Industry Society
    • /
    • v.2 no.3
    • /
    • pp.321-328
    • /
    • 2001
  • Existing internet auction systems have adopted the form which gives a win to the auction bidder who proposes the top bid price for the goods posted on the auction board. But they haven't been satisfying the automatical one-step processing for user’s convenience because they must require continuous care of user for bidding and checking as well as neglecting the convenience of user interface while participating in the electronic bidding system. The agent push mail to a auctioneer information that able to get how much profit as calculate duration time and start price with bidding history stored database. So, this thesis propose a multi-agent system in internet auction that generate the highest margin for auctioneer’s goods.

  • PDF