• Title/Summary/Keyword: UML Design Model

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A Design and Implementation of Software Architecture for IPC in Vehicles Using Modeling Methodology (모델링 기법을 이용한 차량용 IPC 소프트웨어구조 설계 및 구현)

  • Song, Bong-Gi;Yu, Yun-Sik
    • The Journal of the Korea institute of electronic communication sciences
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    • v.7 no.6
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    • pp.1321-1326
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    • 2012
  • An IPC(instrument panel Cluster) is a useful device that provides driving information to the driver. The information includes the vehicle speed, RPM, mileage, etc. The traditional IPC has been mostly implemented with mechanical technique. According to increment of needs for the convenience of IPC by user, the IPC must provide graphical interface and efficient driving information. Also the user-friendly IPC is needed by drivers. Thus flexible and robust software structure and development methods are required in order to develop IPC. In this paper, we propose software architecture and design method for the IPC using modeling method. We use MVC model and UML to model software architecture because they have flexible and robust characteristics. We can develop the various forms of information screen by separating views from model by using state diagram and class diagram in UML. Through this, the cost saving and ease of maintenance can be expected. The development time and cost can be reduced by using proposed method.

A Methode for Object-Relational Database Design with Extended UML Class Diagram (확장된 UML 클래스 다이어그램을 이용한 객체 관계형 데이터베이스 설계 기법)

  • Kim, In-Chul;Kim, Young-Ung
    • Proceedings of the Korea Information Processing Society Conference
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    • 2005.11a
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    • pp.91-94
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    • 2005
  • 공학적 기반의 응용 프로그램에서는 복합관계(complex relationship) 및 복합객체(complex object)의 개념이 요구되는데, 이러한 개념들은 비즈니스 응용에 적합한 관계형 데이터베이스로 다루기에는 저장과 검색 시 많은 문제점을 야기한다. 이와 같은 문제점을 해결하기 위해서 객체 관계형 데이터베이스 시스템이 출현하게 되었다. 한편, 고전적인 데이터베이스 설계 기법은 개체 관계형 모델(Entity Relationship Model)과 같은 개념적 모델을 사용하며 데이터 중심의 구조적 관점(structural aspect)만을 고려하는 반면, UML(Unified Modeling Language)같은 객체지향형 설계 도구를 사용하여 데이터베이스를 설계할 경우 구조적 관점 및 행위적 관점(behavioral aspect)을 모두 포함한다. UML은 확장 가능한 언어로서, 특정 응용프로그램에 대한 새로운 스테레오타입(stereotype)의 사용이 가능하다. 데이터베이스 설계를 위한 확장된 UML의 스테레오타입이 제안되었지만, 대부분 관계형 데이터베이스에 초점이 맞추어져 있다. 본 논문에서는 객체 관계형 데이터베이스 설계를 위한 확장된 UML 스테레오타입을 기술하며, 복합관계 및 복합객체를 지원하기 위해 Aggregation, Composition, Association의 개념을 재정의한 설계기법을 제안하고, 제안한 설계기법을 지원하는 설계 도구(ORDesigner)의 구현에 대해서 기술한다.

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Design and Implementation of a CASE Tool Supporting Proof of Consistency between OO Models (객체지향 모형 간 일관성 검증을 지원하는 CASE 도구 설계 및 구현)

  • Lee, Seon-Mi;Jeon, Jin-Ok;Ryu, Jae-Cheol
    • The Transactions of the Korea Information Processing Society
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    • v.6 no.11
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    • pp.2965-2980
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    • 1999
  • There are several models and the corresponding diagrams to express software system in many kinds of viewpoints, but these are supposed to be integrated and implemented into only one system. Therefore, the software modelers should have the models ensuring the consistency between information in software development life cycle. To support the robust models for modelers using OO modeling methods, i.e. UML, and CASE tools, the meta models of the software architecture and the consistency rules between the models are suggested in this thesis. Finally, the rules are implemented in the OO CASE tool, DEBUTO(Design By UML Tool). It supports UML1.1 notations and has visual modeling editors that enable users make their own software model.

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Design and Implementation of Extended Iconic Stereotypes for GNSS Application in the UML Class Diagram

  • Bo, Wang;Na, Gang-Suk;Yoo, Cheol-Jung;Chang, Ok-Bae;Kim, Min-Soo
    • Proceedings of the KSRS Conference
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    • 2002.10a
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    • pp.891-891
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    • 2002
  • Currently there are numerous papers in which many new kinds of customizing stereotypes by UML extension mechanism for different application environments such as real-time system, Geographic Information System (GIS) and so on are proposed. However , these stereotypes that represent different type model elements such as class, association, generalization and so on have not yet been seen in one of the most popular visual modeling tool for software development, Rational Rose. Therefore, in this paper, a design of extended iconic stereotype for GNSS application in the UML class diagram and its implementation as a tool of StereotypeCreator for Rational Rose will be presented.

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A Study On Software Design of High-Speed Train Control (UML 기반 고속열차 제어 소프트웨어 설계에 관한 연구)

  • Shim, Jae-Chul;Kim, Chan-Yong;Choi, Kwon-Hee;Kim, Hyung-In;Jung, Sung-Yun
    • Proceedings of the KSR Conference
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    • 2007.05a
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    • pp.1665-1670
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    • 2007
  • The On-Board Computer System Used for rolling stocks is one of the core equipments in trains, which deals with collecting real-time data of a train to display and record the train's status, control the train, and assist the driver and maintenance function. To design control software for such complex control system, in this paper UML based modeling technique is applied. A behaviorally expressive set of diagrammatic languages for modeling object-oriented systems is presented. It constitutes the constructive subset of UML, and also it enables model execution and full code synthesis.

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UML based Design of OLAP Meta Data Diagram Model (UML 기반 OLAP 메타 데이터의 다이어그램 모델 설계)

  • Kim Kyung-ju;Lee Yun-bae
    • Proceedings of the Korea Information Processing Society Conference
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    • 2004.11a
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    • pp.133-136
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    • 2004
  • 데이터 웨어하우스(Data Warehouse : DW)는 데이터베이스에 저장되어 있는 데이터를 신속한 의사 결정 지원을 위해 최종 사용자가 여러 곳의 기업 내에 흩어져 있는 방대한 데이터를 손쉽고 빠르게 접근할 수 있도록 활용되고 있다. 현재 데이터 웨어하우스의 중요성이 부각되고 있는 가운데 온라인 분석 처리(On Line Analytical Processing : OLAP) 시스템이 데이터 웨어하우스 안에서 활용되고 발전되고 있다. 기존 연구에서는 서로 다른 OLAP 제품에서 공통으로 사용할 수 있는 모델을 적용하여 OLAP 메타데이터 교환 시스템을 설계해왔다. 그러나 본 논문에서는 서로 다른 OLAP 제품을 공통으로 사용할 수 있는 질의 언어 시스템 설계 전 단계인 논리적 설계를 UML snowflake 다이어그램을 이용하여 설계 하였다. 실험결과, XML 문서의 변환된 OLAP 메타 데이터를 이용하여 UML snowflake 다이어그램 설계를 통해 통합된 OLAP 제품의 XML 문서 구조가 논리적으로 설계되어 메타 데이터가 통합됨을 알 수가 있다.

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A Systematic Design Automation Method for RDA-based .NET Component with MDA

  • Kum, Deuk Kyu
    • Journal of Internet Computing and Services
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    • v.20 no.2
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    • pp.69-76
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    • 2019
  • Recent Enterprise System has component driven real-time distributed architecture (RDA) and this kind of architecture should performed with satisfying strict constraints on life cycle of object and response time such as synchronization, transaction and so on. Microsoft's .NET platform supports RDA and is able to implement services including before mentioned time restriction and security service by only specifying attribute code and maximizing advantages of OMG's Model Driven Architecture (MDA). In this study, a method to automatically generate an extended model of essential elements in an enterprise-system-based RDA as well as the platform specific model (PSM) for Microsoft's .NET platform are proposed. To realize these ideas, the functionalities that should be considered in enterprise system development are specified and defined in a meta-model and an extended UML profile. In addition, after defining the UML profile for .NET specification, these are developed and applied as plug-ins of the open source MDA tool, and extended models are automatically generated using this tool. Accordingly, by using the proposed specification technology, the profile and tools can easily and quickly generate a reusable extended model even without detailed coding-level information about the functionalities considered in the .NET platform and RDA.

Resolving the Game Design Discrepancy between the Game Designer and the Gamer by Employing a Knowledge Representation Model (지식표상모델을 활용한 개발자 및 사용자의 게임기획에 대한 불만족 해소방안)

  • Park, Yong-Hyun;Kyung, Byung-Pyo;Ryu, Seuc-Ho;Lee, Dong-Lyeor;Lee, Wan-Bok
    • The Journal of the Korea Contents Association
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    • v.9 no.3
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    • pp.127-136
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    • 2009
  • According to 2008 game white paper, it is reported that both the game developer's and the gamer's dissatisfactions about a game design have been increased recently. It is required to enhance the style of the development work flow and the communication manners to reduce such dissatisfactions. This paper suggests a method which can be used not only to simplify the development work flow but also to provide a satisfactory communication skill between the developer and the users. By speculating the mental recognition model, a knowledge representation model based on UML(Unified Modeling language) has been devised. Our approach can be successfully employed to conceive the user feedback and to articulate the original game design elements, thus provides a more concrete and flexible design process.

A Conceptual Information Model of Mechanical Assemblies Incorporating Assembly and Kinematic Constraints, and Tolerances (조립 및 기구학 구속 조건, 공차를 포함하는 기계 조립체의 개념적 정보 모델)

  • Han Y,-H.
    • Korean Journal of Computational Design and Engineering
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    • v.10 no.2
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    • pp.133-142
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    • 2005
  • This paper proposes an object-oriented conceptual information model of mechanical assemblies, named open assembly model (OAM). The proposed assembly model primarily defines hierarchical relationships between parts and subassemblies. Together with the assembly hierarchy. the model also provides a way to represent tolerances, kinematic information, and parametric assembly constraints. Relational information such as mating conditions and degree of freedom between parts and subassemblies is captured via assembly features and relationships thereof. The information model is described using class diagrams of the Unified Modeling Language (UML), and instance diagrams are used to exemplify the proposed information model. The conceptual model presented in this paper is an integrated information model for assembly representation, which could supply necessary information for tolerance analysis and synthesis, kinematic simulation, and assembly simulation. Such a conceptual information model plays an important role for the exchange of information between modeling, analysis and planning systems. Hence, the proposed model could serve as a framework for developing data exchange standards of mechanical assemblies. The proposed model is demonstrated through a case study of a planetary gear assembly.

A Meta-Model for Development Process of IoT Application by Using UML

  • Cho, Eun-Sook;Song, Chee-Yang
    • Journal of the Korea Society of Computer and Information
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    • v.24 no.1
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    • pp.121-128
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    • 2019
  • An Internet of Things(IoT) technology which provides intelligent services by combining context-awareness based intelligences, inter-communication is made of between things and things or between things and person through the network connected with intelligent things is spreading rapidly. Especially as this technology is converged into smart device, mobile, cloud, big data technologies, it is applied into various domains. Therefore, this is different from existing Web or Mobile Application. New types of IoT applications are emerging by adapting IoT into Web or mobile. Because IoT application is not only focused on software but also considering hardware or things aspect, there are limitations existing development process. Existing development processes don't consider analysis and design techniques considering both hardware and things. We propose not only a meta-model for development process which can support IoT application's development but also meta-models for main activities in this paper. Especially we define modeling elements by using UML's extension mechanisms, provide development process, and suggest design techniques how to apply those elements into IoT application's modeling phase. Because there are many types of IoT application's type, we propose an Android and Arduino-based on IoT application as a case study. We expect that proposed technique can be applied into many of various IoT application development and design with a form of flexible and extensible as well as main functionalities or elements are more concretely described. As a result, it brings IoT application's flexibility and the effect of quality improvement.