• Title/Summary/Keyword: UI 디자인

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Case Study of User Interface Design for Spectrophotometer based on User Experience (사용자경험 기반의 인터페이스 디자인 사례연구 : 분광광도계)

  • Jeong, Seong-Won;Jeong, Sang-Hoon
    • The Journal of the Korea Contents Association
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    • v.12 no.6
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    • pp.32-40
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    • 2012
  • This study is a case analysis for user interface(UI) design of spectrophotometer which is widely used in the field of chemistry, biology and environment, based on user experience(UX). Generally, experimental equipment developments are centered on functionality and technology, and the interface for interaction between the user and the machine is developed only by the engineers who do not have much consideration for the users. From this background, this study tried to find out how UX could melt into UI so that a kind of spectrophotometers can be designed to help the work process of researchers in the real context by examining and analyzing the real users' experiences and also considering the developer's perspective. As a result, it was possible to improve UI and was found that redefinition of the goal of UI, time-efficiency, security, and sufficient information delivery are essential to the design of user interface for spectrophotometers.

A Study on Design for the Interactive VR Fashion Show (상호작용 기반의 VR 패션쇼 디자인 설계)

  • Ahn, Duck Ki;Cho, Sung Hyun
    • Journal of Korea Game Society
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    • v.20 no.3
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    • pp.25-34
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    • 2020
  • This study is a VR system design designed to evaluate the impact of interaction on user experience analyzed by developer's perspective for the interactive VR fashion show. In the VR fashion show design, we produced an interactive system through the four interactive elements of camera viewpoint, cloth, effects, and sound. The interactive design system is proposed based on three application facto rs in VR space design: speed, range, and mapping. The study focused on the user experience based on format conversion to apply the Unity3D engine using 3D model, animation, 2D UI design, and simulation.

Developed Type in the Managed Structured System Programming of Hybrid Web in .NET Framework Environment-Centric of Smart Web (.net Framework 환경에서 하이브리드 웹 기반의 매니지드 구조화 시스템 프로그래밍 개발방식-스마트 웹 중심으로)

  • Jang, Seung-Young
    • Journal of the Korea Society of Computer and Information
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    • v.18 no.4
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    • pp.141-152
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    • 2013
  • The current web implementation largely falls into process-oriented and object-oriented methods. Both ways implement the programs to be used for simple design of external outfit and auxiliary function of hybrid webs and it might lead to cost problems arising from waste of time and man-power to develop with it. Therefore, managed structural system programming which can be applied under .NET framework is suggested in a bid to solve these problems. The structural system design method under .NET environment by applying CS concept prefers to adopting the optimized design configuration suited to proper interfaces of UI configuration, which offers the environment to maintain the inheritance relationship by taking form of the balanced class allotment by domain, and continue to keep the connectivity between UX and UI which leads to application of interface of UX objects as form of objects through connection with objects in class design process. This development method enables programs to be implemented focused on representation methods of UI and UX, and helps relieve much of the burden on development costs.

A Study on the UI Design of Sleep Management Mobile App for Pregnant Women (임산부를 위한 수면관리 모바일 앱 UI 디자인 연구)

  • Jo, Esther;Kim, Seung-Min
    • The Journal of the Korea Contents Association
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    • v.18 no.2
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    • pp.378-387
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    • 2018
  • With the advent of the fourth industrial revolution in recent years, the field of health care services is getting attention again. Accordingly, personalized medical systems through smart products are emerging in various forms. With the use of wearable tech and sensor system, health management and monitoring can be done anytime, anywhere without help of others. However, healthcare services for pregnant women are very scarce. Due to the low fertility rate the number of obstetrics and gynecology is decreasing and as a result, environment surrounding the uncomfortable pregnant women is getting worse. Pregnant women are unable to take a comfortable sleeping posture due to pregnancy. Various environmental factors such as noise, temperature and humidity decrease the quality of sleeping of pregnant women and hinder happy preaching. The purpose of this study is to develop a UI design that can manage sleeping by providing good sleeping posture information and improved sleeping environment for the health of pregnant women. We expect to apply the sensor technology of the 4th industrial age to maximize the sleep quality and quality of life of expectant mothers.

Symbol Mark Design of Domestic Universities -With Focus on Case of UI(University)in the 2000s- (국내 대학의 심볼 마크 디자인 -2000년대 UI(University Identity)의 사례를 중심으로-)

  • Kwon, Yun-Kyoung
    • The Journal of the Korea Contents Association
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    • v.7 no.7
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    • pp.77-86
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    • 2007
  • These days, universities are establishing new image; UI(University Identity) for them because of rapid change of education environment in 21st century, The objective of UI is expressing university's image externally and unifying members internally. In the process of establishing university's image, Symbol mark plays a key role in differentiating other universities because of its visual effect as well as enhancing self-confidence. In this study, I suggest that symbol mark is an important brand asset in point of differentiation and identification and analyze 36 domestic universities' symbol mark designs. In the way of this analysis, I classified these symbol marks in the aspect of shapes and colors and studied current design along with character of each symbol marks by examining usage of emblem. Therefore this paper will be used as a basic reference to understand domestic universities' symbol mark trend and to establishing differentiating strategy in the future.

A Study on the Usability of Graphic User Interface by the User Behavior in a Mobile Music Streaming App (모바일 음악 스트리밍앱의 사용자 행태에 따른 GUI 사용성 연구)

  • Park, Il Kwun
    • Design Convergence Study
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    • v.14 no.2
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    • pp.151-168
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    • 2015
  • As the market of music download stores moved into the mobile epoch the market was growing explosively. Recently, the digital music market tends to move from the mp3 download market to streaming service and the users can use the service on their mobile devices without reference to any inconvenient download and limited storage capacity. It was found that they mainly use the recommendation music playlist, instant player, main player and sharing of the functions of the streaming service from the user behavior research. This is noticeable features that set apart from the mp3 download service. However, the interface design of the streaming app followed the previous service and it needs the optimization of its UI design. In this study, the usability of high ranked three mobile streaming apps was evaluated. The result of the test was that Naver music and Bugs had high scores overall in four sections of the streaming service features. On the other hand, the Melon had primarily high score in color application on the service. The aim of this study is to suggest the direction of the UI design of music streaming service through the understanding of essence of streaming service and evaluation the usability test.

UI/UX Design for Development of Chronic Disease Chatbot (만성질환 챗봇 개발을 위한 UI/UX 디자인)

  • Jang, Jae-Hong;Kim, Sung-Hee;Jung, Deok-Gil
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2018.05a
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    • pp.271-274
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    • 2018
  • More than 80% of the deaths in Korea are due to chronic diseases. Mobile applications continue to emerge where IT companies and medical hospitals work together to manage chronic diseases. In recent years, the development of artificial intelligence chatbot has been under way to improve the efficiency and convenience of management. Since the chatbot process the conversation by a dialogue, users who are familiar with the GUI-based environment may not be familiar with accessibility or usage. In this paper, we analyze UI / UX of the mobile application that manages diabetes in chronic diseases, and present the UI / UX design of chatbot through this result.

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Making a comparison study on Usability of the Computer Aided Idea Generation System -Focused on the User Interface of the Creative Group thinking System(CGTS)- (컴퓨터 지원 발상시스템의 사용성 비교 -CGTS(Creative Group Thinking System) UI를 중심으로-)

  • 정승호;한경돈
    • Journal of the Korea Society of Computer and Information
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    • v.8 no.4
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    • pp.57-62
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    • 2003
  • At the beginning stage of design process, the concept design is required to equip the creative idea thinking and exerts critical effect on the success of production. To support the idea thinking process at the stage of concept design, web-based Creative Group Thinking System(CGTS) was developed. In this vein, the purpose of this study is to investigate the significance of HCI(Human Computer Interface) and UI(User Interface) and to find the way to increase the applicability of the UI of CGTS.

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A Study on the UI Design Method for Monitoring AI-Based Demand Prediction Algorithm (AI 기반 수요예측알고리즘 모니터링 UI 디자인 방안 연구)

  • Im, So-Yeon;Lee, Hyo-won;Kim, seong-Ho;Lee, Seung-jun;Lee, Young-woo;Park, Cheol-woo
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2022.10a
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    • pp.447-449
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    • 2022
  • This study was based on Android, one of the representative mobile platforms with the characteristics of connecting to the network anytime, anywhere and flexible mobility. In addition, using a demand prediction algorithm that can know the data of defective products based on AI, we will study the real-time monitoring UI design method based on Android studio with demand prediction data and company time series data.

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