• 제목/요약/키워드: UGV (Unmanned Ground Vehicle)

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무인자율주행차량의 시스템 아키텍쳐 및 통신 프로토콜 설계 (Development of System Architecture and Communication Protocol for Unmanned Ground Vehicle)

  • 문희창;우훈제;김정하
    • 제어로봇시스템학회논문지
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    • 제14권9호
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    • pp.873-880
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    • 2008
  • This paper deals with the peer-to-peer data communication to connect each distributed levels of developed unmanned system according to the JAUS. The JAUS is to support the acquisition of unmanned system by providing a mechanism for reducing system life-cycle costs. Each of distributed levels of the JAUS protocol divides into a system, some of subsystems, nodes and components/instances, each of which may be independent or interdependence. We have to distribute each of the levels because high performance is supported in order to create several sub-processor computing data in one processor with high CPU speed performance. To complement such disadvantage, we must think the concept that a distributed processing agrees with separating each of levels from the JAUS protocol. Therefore, each of distributed independent levels send data to another level and then it has to be able to process the received data in other levels. So, peer-to-peer communication has to control a data flow of distributed levels. In this research, we explain each of levels of the JAUS and peer-to-peer communication structure among the levels using our developed unmanned ground vehicle.

애니로직 시뮬레이션을 이용한 무인지상차량 운용성능과 전투효과의 연관성 분석 (Interrelation Analysis of UGV Operational Capability and Combat Effectiveness using AnyLogic Simulation)

  • 이재영;신선우;김준수;배성민;김종만
    • 한국신뢰성학회지:신뢰성응용연구
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    • 제15권2호
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    • pp.131-138
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    • 2015
  • In modern warfare, the number of unmanned systems grow faster than any other weapon systems. Therefore, it is very important to predict and measure the combat effectiveness (CE) of unmanned weapon systems in battlefield for deciding defense budget to acquire those systems. In general, quantitative calculation of weapon effectiveness under complicated battlefield is difficult based on the future network centric warfare. Hence, many papers studied how to measure the combat effectiveness and tried to study a lot of related issues about it. However, there are few papers dealing with the relationship between the UGV (Unmanned Ground Vehicle)'s performance and CE in a ground battlefield. In this paper, we do the sensitivity analysis based on a given scenario in a small unit battle. In order to do that, we developed simulation model using AnyLogic and changed the input parameters such as detection and hitting probabilities. We also assess the simulation outputs according to the variation of input parameters. The MOE used in this simulation model output is survival ratio for Blue force. We hope that this paper will be useful to find which input variable is more effective to increase combat effectiveness in a small unit ground battlefield.

Limit-cycle 항법과 모서리 검출을 기반으로 하는 UGV를 위한 계획 경로 알고리즘 (Path Planning Algorithm for UGVs Based on the Edge Detecting and Limit-cycle Navigation Method)

  • 임윤원;정진수;안진웅;김동한
    • 제어로봇시스템학회논문지
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    • 제17권5호
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    • pp.471-478
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    • 2011
  • This UGV (Unmanned Ground Vehicle) is not only widely used in various practical applications but is also currently being researched in many disciplines. In particular, obstacle avoidance is considered one of the most important technologies in the navigation of an unmanned vehicle. In this paper, we introduce a simple algorithm for path planning in order to reach a destination while avoiding a polygonal-shaped static obstacle. To effectively avoid such an obstacle, a path planned near the obstacle is much shorter than a path planned far from the obstacle, on the condition that both paths guarantee that the robot will not collide with the obstacle. So, to generate a path near the obstacle, we have developed an algorithm that combines an edge detection method and a limit-cycle navigation method. The edge detection method, based on Hough Transform and IR sensors, finds an obstacle's edge, and the limit-cycle navigation method generates a path that is smooth enough to reach a detected obstacle's edge. And we proposed novel algorithm to solve local minima using the virtual wall in the local vision. Finally, we verify performances of the proposed algorithm through simulations and experiments.

무인자동차의 안정성 기반 자율주행 알고리즘 및 3차원 그래픽 시뮬레이션 연구 (A Study on algorithm for autonomous navigation of unmanned ground vehicle and its 3D graphical simulation)

  • 조영완
    • 전기전자학회논문지
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    • 제14권4호
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    • pp.324-331
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    • 2010
  • 본 논문에서는 무인자동차의 자율주행을 위한 알고리즘을 제시하고 3차원 그래픽 시뮬레이션을 통하여 안정성 기반 자율주행 알고리즘의 성능을 검증하고자 한다. 제안된 자율주행 알고리즘은 주변 인접 차량의 위치, 속도, 가속도, 주행 차로 정보를 바탕으로 자율주행 차량과의 충돌가능성 및 충돌예측시간을 계산하여 최적의 안정 주로를 선택하고 이러한 주행 차로에 대한 주행 궤적을 생성하여 추종토록 함으로써 자율주행이 이루어지도록 한다. 본 논문에서는 제안된 자율주행 알고리즘을 검증하기 위하여 3차원 그래픽 시뮬레이션 환경을 구축하였으며 다차로, 다차량 주행 환경에서 몇 가지 가상 도로 환경을 구축하여 시뮬레이션 하였고 자율주행 차량의주행 궤적을 인접 주행차량의 주행 궤적과 비교 확인함으로써 알고리즘의 타당성을 검증하였다. 시뮬레이션 결과 제시된 안정성 기반 자율주행 알고리즘은 다차로, 다차량 주행 환경에서 주변 차량과 충돌 없이 안정적인주행 성능을 보여주는 것을 확인할 수 있었다.

Support Vector Machine 기반 지형분류 기법 (Terrain Cover Classification Technique Based on Support Vector Machine)

  • 성기열;박준성;유준
    • 전자공학회논문지SC
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    • 제45권6호
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    • pp.55-59
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    • 2008
  • 야외 환경에서 무인차량의 자율주행에 있어서 효과적인 기동제어를 위해서는 장애물 탐지나 지형의 기하학적인 형상 정보외에 탐지된 장애물 및 지형 표면에 대한 재질 유형의 인식 및 분류 또한 중요한 요소이다. 영상 기반의 지표면 분류 알고리듬은 입력 영상에 대한 전처리, 특징추출, 분류 및 후처리의 절차로 수행된다. 본 논문에서는 컬러 CCD 카메라로부터 획득된 야외 지형영상에 대해 색상 및 질감 정보를 이용한 지형분류 기법을 제시한다. 전처리 단계에서 색공간 변환을 수행하고, 색상과 질감 정보를 이용하기 위해 웨이블릿 변환 특징을 사용하였으며, 분류기로서는 SVM(support vector machine)을 적용하였다. 야외 환경에서 획득된 실영상에 대한 실험을 통하여 제시된 알고리듬의 분류 성능을 평가하였으며, 제시된 알고리듬에 의한 효과적인 야지 지형분류의 가능성을 확인하였다.

무인차량의 자율주행을 위한 지역경로계획 매니저 (Local Path Planning Manager for Autonomous Navigation of UGV)

  • 이영일;이호주;박용운
    • 한국군사과학기술학회지
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    • 제13권6호
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    • pp.990-997
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    • 2010
  • The Mission environment of UGV(Unmanned Ground Vehicle) has a complexity and variety, and the status of system and sensor is dependent on the environment factors such as operation time, the weather and road type. It is necessary for UGV to cope adaptively with the various mission types, operation modes and operation environment as human operators do. To satisfy this necessity, we present an autonomy manager based on the autonomous architecture. In this paper, we design a path planning software architecture and LPP manager by using open autonomous architecture which is previously designed by ADD. Field test is conducted with UGV in order to verify the performance of LPP Manager based on the Autonomous Architecture with scenarios.

무인지상차량의 전역경로계획을 위한 지형정보 분석 시스템 (A Terrain Analysis System for Global Path Planning of Unmanned Ground Vehicle)

  • 박원익;이호주;김도종
    • 한국군사과학기술학회지
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    • 제16권5호
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    • pp.583-589
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    • 2013
  • In this paper, we proposed a system that efficiently provides support maps which includes the grid based terrain analysis information. To do this, we use the FDB which is defined as a GIS database that contains features with attributes attached to the features. The FDB is composed of a number of features and feature classes. In order to create support maps, it is necessary to classify feature classes that are associated with each support map and to search them in a grid map. The proposed system use a ontology model to classify semantically feature classes and the quad-tree data structure to find them in a grid map quickly. Therefore, our system is expected to be utilized for global path planning of UGV. In this paper, we show the possibility through an experimental implementation.

무인 차량 탑재형 전방 관측 영상 레이다 가능성 연구 (Feasibility Study of Forward-Looking Imaging Radar Applicable to an Unmanned Ground Vehicle)

  • 선선구;조병래;박규철;남상호
    • 한국전자파학회논문지
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    • 제21권11호
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    • pp.1285-1294
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    • 2010
  • 무인 차량의 야지 자율 주행을 위한 목적으로 수풀 뒤쪽에 가려져 있는 장애물을 탐지하고 회피하기 위해 수풀을 투과하여 차량의 전방을 고해상도로 영상화 할 수 있는 근거리 초광대역 영상 레이다를 설계한다. 광대역 특성에 적합하고 배열 구성이 용이한 소형 평판형 비발디 안테나를 설계하고 방사 패턴 및 정재파비를 측정한다. 영상의 거리 해상도를 기준으로 대역폭을 분석하고, 방위각 해상도를 기준으로 수신용 배열 안테나를 설계한다. 수신용 배열 안테나의 간격과 영상 해상도 및 표적의 신호 중첩 관계를 분석한다. 수풀로 부터 반사되는 신호를 수신하기 위해 회로망 분석기를 이용하여 계단 주파수 파형을 사용하는 합성 개구면 레이다를 구성한다. 제안한 방법은 수풀에서 코너 반사기를 위치시키고 이것의 반사 신호를 영상화함으로써 수풀의 투과 특성 및 레이다 영상의 해상도를 분석하여 무인 차량에 적용가능성을 보인다.

무인지상차량의 안전주행을 고려한 최적경로 생성 방법 (An Optimal Path Generation Method considering the Safe Maneuvering of UGV)

  • 곽경운;정해관;최덕선;박용운;곽윤근;김수현
    • 한국군사과학기술학회지
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    • 제13권6호
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    • pp.951-957
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    • 2010
  • An optimal path generation method considering the safety of UGV(Unmanned Ground Vehicle) is proposed and demonstrated through examples. Among various functions of UGV, real-time obstacle avoidance is a key issue to realize realistic scenario in FCS(Future Combat Systems). A two-dimensional narrow corridor environment is considered as a test field. For each step of UGV movement, two objectives are considered: One is to minimize the distance to the target and the other to maximize the distance to the nearest point of an obstacle. A weighted objective function is used in the optimization problem. Equality and inequality constraints are taken to secure the UGV's dynamics and safety. The weighting factors are controlled by a fuzzy controller which is constructed by a fuzzy rule set and membership functions. Simulations are performed for two cases. First the weighting factors are considered as constant values to understand the characteristics of the corresponding solutions and then as variables that are adjusted by the fuzzy controller. The results are satisfactory for realistic situations considered. The proposed optimal path generation with the fuzzy control is expected to be well applicable to real environment.

무인 지상 차량 네트워크에서 GPS 재밍에 강인한 위치기반 라우팅 (GPS Jamming Resilient Location-based Routing for Unmanned Ground Vehicle Networks)

  • 이진우;정우성;김용주;고영배;함재현;최증원
    • 한국군사과학기술학회지
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    • 제18권4호
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    • pp.432-440
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    • 2015
  • UGVs(Unmanned Ground Vehicles) are robots that can substitute humans in reconnaissance operations of potentially dangerous and contaminated sites. Currently, there have been active research on utilizing UGVs in military environments. Much resrach has been focused on exploiting the weakness of topology-based routing and instead utilize location-based routing for the networking of UGVs. It is generally assumed that location-based routing methods can fully utilize the location information gained from GPS. However, this may not be possible in tactical environments due to enemy GPS jamming and LOS(Line of Sight) limitations. To solve this problem, we propose a location-based routing scheme utilizing low control message that can calibrate the location information using GPS information as well as location of neighboring UGV, movement direct and speed information. Also utilizing topology-based routing scheme to solve incorrect location information in GPS jamming region.